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Voiced protagonist RE: Even unvoiced you are still selecting lines of dialogue though, you just don't hear them spoken? They can give your protagonist a pre-written history or leave things undefined regardless if it's voiced or not. The alternative would be a mute protagonist like JRPG's used to have but that creates it's own flavor of weirdness, or the thing Morrowind did where you just select keywords, and I suppose you make up your own dialogue in your head?
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# ? Sep 8, 2015 07:57 |
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# ? May 23, 2024 14:15 |
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"Doug? What's going on?"
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# ? Sep 8, 2015 08:33 |
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Avalerion posted:Voiced protagonist RE: Even unvoiced you are still selecting lines of dialogue though, you just don't hear them spoken? They can give your protagonist a pre-written history or leave things undefined regardless if it's voiced or not. The alternative would be a mute protagonist like JRPG's used to have but that creates it's own flavor of weirdness, or the thing Morrowind did where you just select keywords, and I suppose you make up your own dialogue in your head? Generally, that is how I usually roleplay in video games. Not exactly read my responses straight, but think of how my character would say them and then read them out loud to how I'd imagine him saying it. This has a lot to do with what sort of roots you have coming into roleplaying, but I came into it through acting as training exercise. But I don't expect everyone else to find it as enjoyable, so I don't mind the dialog is often written with character or the character being voiced in most games. The elder scrolls game were a good way to practice though, even Skyrim, due to the neutral way most player dialog was written. Fallout has never been particularly good for this though, way too much of the character is projected through dialog for that. I still enjoy them as roleplaying games, but they do feel more like a theater where the audience gets to choose their own adventure, if that makes sense.
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# ? Sep 8, 2015 08:46 |
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I'm hoping a voice character doesn't effect the ability to roleplay as different characters. Also, one of the best Let's Play's I read was "Me am Trogg" ( http://lparchive.org/Fallout-2/Update%201/ ) I wish there was more games with Stupid as an actual option such as Fallout 2 or Arcanum. Don't know how they'd do that with a voiced character though.Turds in magma posted:bahahahhahahahahahahahhahahahahah america Man, what a contrast to the Royal Marines advert that's basically "gently caress off we don't want you" https://www.youtube.com/watch?v=UXmxBK7ngnc
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# ? Sep 8, 2015 13:29 |
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Stupid John/Jane Fallout could exist if Bethesda decided to invest double the VA costs to record everything again, and who knows how much it'd take disc space. But it's pretty niche so it won't happen.
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# ? Sep 8, 2015 14:16 |
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GuyUpNorth posted:Stupid John/Jane Fallout could exist if Bethesda decided to invest double the VA costs to record everything again, and who knows how much it'd take disc space. But it's pretty niche so it won't happen. there'll definitely be intelligence check speech options, and they'll have recorded dialogue where the line is meant to be said stupidly, but i wouldn't expect every dialogue option to have a stupid idiot accent backup for stupid idiots. but there's more lines of dialogue in this game than FNV and skyrim combined, so who knows.
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# ? Sep 8, 2015 14:24 |
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I like the idiot dialogue options more when they're the guy who almost but doesn't quite understand something, or focuses on the wrong details. Very Karl Pilkingtonesqe. I hate it when its "hurr me am angry at talky robot. Why you no give candy?!"
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# ? Sep 8, 2015 15:00 |
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Pretty sure the reason we don't see low intelligence talk is not the voiced protagonist, otherwise we would see lot more of that in New Vegas
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# ? Sep 8, 2015 15:01 |
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Bholder posted:Pretty sure the reason we don't see low intelligence talk is not the voiced protagonist, otherwise we would see lot more of that in New Vegas i don't remember. intelligence is so crucial for skill points that i rarely let it drop very low. there were a lot of options for things like terrifying presence though. wasn't there one intelligence check in OWB when you had to be below a certain intelligence to guess the password, and it was ice cream?
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# ? Sep 8, 2015 15:03 |
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Volkerball posted:i don't remember. intelligence is so crucial for skill points that i rarely let it drop very low. there were a lot of options for things like terrifying presence though. wasn't there one intelligence check in OWB when you had to be below a certain intelligence to guess the password, and it was ice cream? I think if your int was under 3 or luck over 7 you could pull it off. Though I remember that happening at the RepConn HQ outside of Vegas. The one with the plasma rifle? Maybe? Also I think you could skip a bunch of dialogue and convince Gannon to join you straight away if you were around 3 as well. I was doing a playthrough to see if anything of note would happen if a nill intelligence character could wander into Vegas and clear it out with 10 luck. But, yeah. New Vegas had a fair number of the old Fallouts low int options wander in.
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# ? Sep 8, 2015 16:03 |
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New Vegas had them back (INT 3 or lower), sure, but it was just a token comeback. You could play an idiot with one line, and in the next line be Albert Einstein with your 100 Science score. But eh...I guess they figured: "Why not?" and I tend to agree with that assessment. For me it was moreso the joy of having a low INT playthrough be a legit thing that you could do, and having your character interactions and gameplay options radically change because of it. Still, I get the sense they mainly did it as a joke in the 2 originals and that, sadly, isn't something that'll ever quite make a return that comprehensively, now that every line of dialogue has to be voice-acted and it'd be so much more to have all the voice-actors make replies to an idiot.
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# ? Sep 8, 2015 16:21 |
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Strangely, with the new system in Fallout4 it makes more sense for a low inteligence character to act less inteligent as they have less inteligence based perks available (including the higher hacking perks presumably), though we'll have to see how they implement it of course. I only ever saw the skill system as being demi-perks anyway, especially lockpicking which only really let you open a new level of lock every 25 perks and not much else.
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# ? Sep 8, 2015 16:33 |
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you're right. they have all the intelligence perks already listed in the fan made character builder. http://vault111.com/character/
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# ? Sep 8, 2015 16:42 |
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Volkerball posted:you're right. they have all the intelligence perks already listed in the fan made character builder. How exactly are perks gated by SPECIAL stats, assuming we know?
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# ? Sep 8, 2015 17:03 |
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Probably just you can't pick certain perks unless you grind up SPECIAL with bobbleheads.
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# ? Sep 8, 2015 17:07 |
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Crabtree posted:Probably just you can't pick certain perks unless you grind up SPECIAL with bobbleheads. I wonder if that means you can immediately access the highest tier perks if you start out with high enough attributes. I'm guessing there'll be level requirements as well. Don't like the idea of bobbleheads.
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# ? Sep 8, 2015 17:11 |
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At most it seems you legitimately start out with enough SPECIAL points to go straight 4 in every trait. But if you go PC you could probably just use the same cheats that Skyrim/New Vegas had.
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# ? Sep 8, 2015 17:14 |
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Yeah if you look at that creator, it highlights the perks you can take with the SPECIAL stats you choose. So the first row you can take with 1 in the relevant stat, the second with 2 and so on.Rinkles posted:I wonder if that means you can immediately access the highest tier perks if you start out with high enough attributes. I'm guessing there'll be level requirements as well. They have said you can do this. Start with ten in something and you can take the top level perks right from your first level up.
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# ? Sep 8, 2015 17:14 |
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marktheando posted:They have said you can do this. Start with ten in something and you can take the top level perks right from your first level up. hosed up
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# ? Sep 8, 2015 17:14 |
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Rinkles posted:hosed up I think it's good to reward you for specialising. Besides, you are going to be lacking in other stats if you go for ten in anything right away.
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# ? Sep 8, 2015 17:19 |
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Volkerball posted:you're right. they have all the intelligence perks already listed in the fan made character builder. How the hell is this guy extrapolating so much without official confirmation?
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# ? Sep 8, 2015 18:46 |
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Probably freeze framed some of the Gamescom images and looked up whatever they showed if they ever went into skills. And speaking of that, how many weeks does it need to be until we see some Gamescom/new footage in a trailer?
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# ? Sep 8, 2015 18:55 |
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Lotish posted:How the hell is this guy extrapolating so much without official confirmation? The power of
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# ? Sep 8, 2015 18:56 |
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There's a speculation thread on the bethesda forums that while interesting to read, it's obvious they are really making things up based off the perk chart seen in the demos. Can be found Here
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# ? Sep 8, 2015 19:42 |
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CrazyLoon posted:New Vegas had them back (INT 3 or lower), sure, but it was just a token comeback. You could play an idiot with one line, and in the next line be Albert Einstein with your 100 Science score. But eh...I guess they figured: "Why not?" and I tend to agree with that assessment. For me it was moreso the joy of having a low INT playthrough be a legit thing that you could do, and having your character interactions and gameplay options radically change because of it. Still, I get the sense they mainly did it as a joke in the 2 originals and that, sadly, isn't something that'll ever quite make a return that comprehensively, now that every line of dialogue has to be voice-acted and it'd be so much more to have all the voice-actors make replies to an idiot. The best implementation of the low INT in New Vegas is that there's a character who normally speaks in short sentences with simple vocabulary but if your INT is 3 or less his dialogue is refined and erudite. It's a cute joke and one I genuinely knew nothing about until reading a NV thread. New Vegas has a lot of that stuff whereas FO3 doesn't so much, and putting so much more time and money into voice acting literally everything is, right, definitely gonna reduce the incidences of that sort of thing. I much preferred the lines being unvoiced because my smooth talker characters did not sound the same as my burnouts who sounded nothing like my idiots or my uncomfortable conversationalists or my stoics. There are apparently eight possible personalities for voiced characters in FO4 (wow! 8! hachi-machi!) so hopefully they're different enough to keep every playthrough from being a rehash of the same poo poo mumbled in the same way but, uh, I wouldn't bet $60 on it.
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# ? Sep 8, 2015 23:08 |
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marktheando posted:They have said you can do this. Start with ten in something and you can take the top level perks right from your first level up. That's an interesting gameplay idea, being able to start a new character who is already awesome at something. Might make new characters feel more unique from the get go and improve replay value. In the more recent Bethesda rpg's I feel like a new character could only start out being mediocre at something, at best.
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# ? Sep 8, 2015 23:36 |
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Pretzel Rod Stewart posted:The best implementation of the low INT in New Vegas is that there's a character who normally speaks in short sentences with simple vocabulary but if your INT is 3 or less his dialogue is refined and erudite. It's a cute joke and one I genuinely knew nothing about until reading a NV thread. That's a tribute to another character from Fallout 2 who was basically Lenny from Of Mice and Men unless you were a low INT character in which case you could have a long conversation with him.
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# ? Sep 9, 2015 00:14 |
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Pretzel Rod Stewart posted:The best implementation of the low INT in New Vegas is that there's a character who normally speaks in short sentences with simple vocabulary but if your INT is 3 or less his dialogue is refined and erudite.
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# ? Sep 9, 2015 00:18 |
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I think a drunk in New Vegas?
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# ? Sep 9, 2015 00:20 |
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Of course, my favorite thing about low INT characters in the entire series is Sulik saying that instead of having evil spirits in your head, you have "Stupid Spirits".
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# ? Sep 9, 2015 00:22 |
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Lotish posted:I think a drunk in New Vegas? Yeah, he's a homeless person in Freeside, I think.
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# ? Sep 9, 2015 00:33 |
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The more I think about it, the more sad I am about the prospect of no low-intelligence reply options in Fallout 4. I legit think Brian Delaney would make it funny as gently caress, based on his interview and personality anyway.
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# ? Sep 9, 2015 00:36 |
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CrazyLoon posted:The more I think about it, the more sad I am about the prospect of no low-intelligence reply options in Fallout 4. I legit think Brian Delaney would make it funny as gently caress, based on his interview and personality anyway. They should get Brian Dennehy in on this
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# ? Sep 9, 2015 00:44 |
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Every line in a Bethesda game is a low INT option, hahaha
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# ? Sep 9, 2015 00:46 |
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steinrokkan posted:Every post in this thread is a low INT option, hahaha
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# ? Sep 9, 2015 00:59 |
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Pretzel Rod Stewart posted:Yeah, he's a homeless person in Freeside, I think. https://www.youtube.com/watch?v=FyWypcG8A2U
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# ? Sep 9, 2015 01:23 |
steinrokkan posted:Every line in a Bethesda game is a low INT option, hahaha would have been better as just 'haha' instead of 'hahaha' tho
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# ? Sep 9, 2015 01:26 |
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Father Wendigo posted:He's the guy over by Mick & Ralph's who talks by grunting and moaning. lmao i love fallout
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# ? Sep 9, 2015 01:36 |
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steinrokkan posted:Every line in a Bethesda game is a low INT option, hahaha Taking this a step further, it'd be legit hilarious to see a reply labeled as "Low INT option" being a better choice than picking a 'standard' one. EDIT: Something like this, where the alternative options result in you getting your head shot off: https://www.youtube.com/watch?v=N7yDeLzlSps CrazyLoon fucked around with this message at 02:21 on Sep 9, 2015 |
# ? Sep 9, 2015 02:18 |
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# ? May 23, 2024 14:15 |
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Maybe if you have low charisma you should get a negative perk like socially repressed manchild and just fumble your way through one awkward conversation to the next.
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# ? Sep 9, 2015 04:09 |