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Intel&Sebastian posted:Kojima is quoted in a strategy guide saying theres no real boss fight with Skull Face to give the player a feeling of something missing. Yeah and that's obviously intentional. What is obviously unintentional is the story not having an ending.
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# ? Sep 14, 2015 17:20 |
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# ? May 28, 2024 07:30 |
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I think the biggest hint that you are not playing the real Big Boss is how he suddenly stopped using his favorite cigars to using the e-cig variant.
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# ? Sep 14, 2015 17:21 |
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Spikeguy posted:So is there a point to Quiet's behavior or is she just a weirdo? She wants to see how Big the Big in Big Boss is. She wants to Peace his Walker. She wants the see the Gun of the Patriot. She wants to be the Snake Eater. She wants to show the Twins to Snake. I don't think there's a good sex euphemism joke for Sons of Liberty, but she wants to bang him. Rirse posted:I think the biggest hint that you are not playing the real Big Boss is how he suddenly stopped using his favorite cigars to using the e-cig variant. There's a line about why Big Boss doesn't smoke E-Cigs in Peace Walker too and people picked up on it quickly. Venom does like the real thing though, the Quiet lighting his cigar is her part of the birthday scene.
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# ? Sep 14, 2015 17:22 |
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Aurain posted:She wants to see how Big the Big in Big Boss is. She wants to Liberate his Sons.
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# ? Sep 14, 2015 17:23 |
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nice
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# ? Sep 14, 2015 17:25 |
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At what point in time does Venom Snake play the tape where Big Boss tells him "hey, you're not me, I'm me, sorry bro. Except we're both me, actually?" There's a bunch of gunfire during that scene, which bookends the game, so I assumed it was during some attack on Mother Base.
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# ? Sep 14, 2015 17:32 |
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paint dry posted:At what point in time does Venom Snake play the tape where Big Boss tells him "hey, you're not me, I'm me, sorry bro. Except we're both me, actually?" There's a bunch of gunfire during that scene, which bookends the game, so I assumed it was during some attack on Mother Base. The assault on Outer Heaven in MG1
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# ? Sep 14, 2015 17:34 |
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The intro of the game says Outer Heaven, though the gear is branded Diamond Dogs and Venom calls DD's Mother Base Outer Heaven at times. I'd guess that it's meant to be shortly before MG1, but there's nothing in the game that substantiates it in either way outside the intro subtitle.
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# ? Sep 14, 2015 17:35 |
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Aurain posted:I'd guess that it's meant to be shortly before MG1, but there's nothing in the game that substantiates it in either way outside the intro subtitle. The tape that he is playing is labeled with the name of the mission from MG1.
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# ? Sep 14, 2015 17:37 |
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ImpAtom posted:The tape that he is playing is labeled with the name of the mission from MG1. That doesn't mean the scene is taking place right before then though. It also says "Just another day on the battlefield" or whatever so I'm assuming it's just 'sometime after the game's events'.
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# ? Sep 14, 2015 17:38 |
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CJacobs posted:Yeah and that's obviously intentional. What is obviously unintentional is the story not having an ending. Alright but lets not act like these folks are complete nutter butters. Personally I don't find that idea obvious at all without Kojima tipping his hand, and frankly didn't even notice since boss fights in general werent the same as usual. What they're talking about is being encouraged by Kojima even if they take it too far. Imo, assuming nothing drastic is happening at konami (and thats no guarantee), they're probably scrambling to make DLC money off of the scraps of whatever is left and it'll retroactively be referred to as some phantom content or something. Intel&Sebastian fucked around with this message at 17:41 on Sep 14, 2015 |
# ? Sep 14, 2015 17:39 |
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ImpAtom posted:The tape that he is playing is labeled with the name of the mission from MG1. Yeah, but he turns it over and puts it into an MSX. As much as that gives some context, it's as easy to see it as a "go play MG1" or "MG1 is next" kind of nod. It's all neat.
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# ? Sep 14, 2015 17:44 |
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I think there's a time skip during the ending cutscene, it starts shortly after the events of the game (evident by the DIamond Dogs logo) and then shortly before the mirror smash it transitions to nine years later (where Venom now looks like a demon) because the Outer Heaven logo is now on the wall.
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# ? Sep 14, 2015 17:44 |
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Intel&Sebastian posted:Alright but lets not act like these folks are complete nutter butters. Personally I don't find that idea obvious at all without Kojima tipping his hand, and frankly didn't even notice since boss fights in general werent the same as usual. What they're talking about is being encouraged by Kojima even if they take it too far. Some kind of content between now and MGO to keep peoples interest doesn't seem unlikely to me. A lot of this stuff seeming fake is important to it, because if Kojima came out and said "you have not seen everything once you've beaten MGSV" or "yes, Ingsoc is an ARG that's gating the rest of the content in the game" would lead to some serious nerds datamining TPP even harder than they already are and spoiling everything like they did with PT. If I remember right Kojima wanted that to last for weeks, and I think it got cracked in a matter of hours or something.
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# ? Sep 14, 2015 17:52 |
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Full Battle Rattle posted:Some kind of content between now and MGO to keep peoples interest doesn't seem unlikely to me. A lot of this stuff seeming fake is important to it, because if Kojima came out and said "you have not seen everything once you've beaten MGSV" or "yes, Ingsoc is an ARG that's gating the rest of the content in the game" would lead to some serious nerds datamining TPP even harder than they already are and spoiling everything like they did with PT. If I remember right Kojima wanted that to last for weeks, and I think it got cracked in a matter of hours or something. Nothing lasts for weeks anymore, the dataminers are just too thorough. The Binding of Isaac re-release had loads of stuff even more obscure than P.T. and that didn't last a full day either.
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# ? Sep 14, 2015 17:53 |
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Oxxidation posted:Nothing lasts for weeks anymore, the dataminers are just too thorough. The Binding of Isaac re-release had loads of stuff even more obscure than P.T. and that didn't last a full day either. Unless what they're looking for hasn't been patched in yet, which is only possible in this medium. Which is something Kojima said he was going to do. I'm maintaining that there's more to this. I don't think it's an extra 80 missions/Gray Fox is the Medic and GZ is VR or whatever, but it really isn't over yet. At the very least we have to figure out how to get that nuke cutscene (which I'll admit, you got me with the credits appearing to be screen names), and MGO. We just have to be patient, I think. I don't feel it's unreasonable.
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# ? Sep 14, 2015 17:59 |
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In It For The Tank posted:I think there's a time skip during the ending cutscene, it starts shortly after the events of the game (evident by the DIamond Dogs logo) and then shortly before the mirror smash it transitions to nine years later (where Venom now looks like a demon) because the Outer Heaven logo is now on the wall. I got the impression from all the gun fire and the outer haven logo that he's listening to the tape again moments before heading off to fight Solid Snake.
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# ? Sep 14, 2015 18:01 |
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VarXX posted:I got the impression from all the gun fire and the outer haven logo that he's listening to the tape again moments before heading off to fight Solid Snake. Seems to be the consensus, yes. Big Boss turning his back on him insinuates leaving him to die, I think. No Back-up, Venom, you'll have to make do with what you've got.
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# ? Sep 14, 2015 18:03 |
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In It For The Tank posted:I think there's a time skip during the ending cutscene, it starts shortly after the events of the game (evident by the DIamond Dogs logo) and then shortly before the mirror smash it transitions to nine years later (where Venom now looks like a demon) because the Outer Heaven logo is now on the wall. Cool, I didn't clock the logo change. Wish they'd aged Venom a bit to make it clearer though.
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# ? Sep 14, 2015 18:08 |
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paint dry posted:Cool, I didn't clock the logo change. Wish they'd aged Venom a bit to make it clearer though. Changing Big Boss' voice on the tape to match the one he has in MGS4 would also have been a better way of communicating the timeskip.
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# ? Sep 14, 2015 18:10 |
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RZApublican posted:Changing Big Boss' voice on the tape to match the one he has in MGS4 would also have been a better way of communicating the timeskip. Hmm, nah. Richard Doyle's voice didn't match Hayter at the time, and Kiefer would match up even worse.
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# ? Sep 14, 2015 18:31 |
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I wonder if you can see Big Boss on his motorcycle driving off in the background anywhere during the horse chase with The Man on Fire.
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# ? Sep 14, 2015 18:40 |
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This game's story is giving people insane paranoia.
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# ? Sep 14, 2015 18:44 |
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Intel&Sebastian posted:Im no fob expert but a bunch of laser gates is a good enough deterrent for my rear end. At least while there are still rubes out there plunking good soldiers down into naked bases. FIRST RULE OF INVADING: Bring Noctocyanin and have it running at all times. Seeing everybody through walls will give you a good idea where everyone is. There are different patrol configurations and you'll quickly learn which they are based on the initial position of the guards. If you get caught and need to silence everybody it helps you hunt them down as well. If the enemy has UAVs you may want to linger on the sides so one or two find you and you can destroy them, otherwise they will catch you eventually. If you just want to win, find underdeveloped single struts with 0-18 guards on them and limited/no cameras. Pick either the Support or ideally the Base Development strut.
For gear, Battle Gear + Silenced Auto-Shotgun + Rocket Launcher + Silenced AM/Burkov (or Slug Uragan if you're feeling saucy), Grenades. Creep around headshotting with the pistol and get to the objective. If you get caught or are up against tough guards the silenced shotgun will take them out rapidly. The rocket launcher is so you're not defenseless against a defender. Use grenades against reinforcement spawn-ins which you should be able to see with Noctocyanin, or against emplacements that got manned. If you're the defender add D-Mines and Sleep Mines to this loadout and mine the poo poo out of all the approaches to the doors before you head out looking for the invader. Might even consider a C4+D-Mine trap for extra punch. As a defender always keep your distance (CQC is the great equalizer to superior armor and firepower) and try to guard a chokepoint. The attacker is the one on a clock, and letting the guards deal with him first will give you some hints as to where he is, where he's going, whether he's lethal or not, etc. When you spot him start rocketing his rear end, if he rushes you use the shotgun for a knockdown stunlock. Most invaders of multi-strut platforms won't get past the first two decks anyway so you can basically hang out at the 2nd-3rd junction and serve as gatekeeper, checking the bottom of the strut (or D-Mining it) so you know if the attacker is coming. Most attackers are cute guys with tranq sniper rifles and Sneaking Suits and die to one rocket or a double-tap shotgun blast. Don't be that guy. Expect things to get hot and if you're good and fast and pick weak targets they won't. If you're attacking a strong target, things will go hot, so don't end up chewed apart by well-armed guards and defenders, have the guns to fight back against an army. Worst case scenario you lose but take a bunch of guards down with you.
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# ? Sep 14, 2015 18:48 |
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Buschmaki posted:This game's story is giving people insane paranoia. Buddy, this isn't even a fraction of what things were like after MGS2 dropped.
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# ? Sep 14, 2015 18:50 |
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It would be pretty fun now to see the moments where Eli kills Kaz before MGS1 (as mentioned above), Ocelot reunites with Eli and 3rd Boy before Shadow Moses, Snake and Venom meet in MG1 and obviously when Snake and BB meet in MG2 re-contextualized with the backplot filled in.
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# ? Sep 14, 2015 18:51 |
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They could have Big Boss actually mention that Snake is is his cloneson!
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# ? Sep 14, 2015 18:52 |
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So I'm trying to sort out who's good and who's bad in all of this. So the bad guy in Metal Gear isn't actually Big Boss but Venom Snake. But he's still kind of working for Boss. And Ocelot- always the bad guy - is also good because he works for Boss and the Patriots. So are there any good guys or bad guys or is the point of it all that there are no bad or good guys, just soldiers fighting each other and reasons are stupid.
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# ? Sep 14, 2015 18:55 |
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Spikeguy posted:So I'm trying to sort out who's good and who's bad in all of this. So the bad guy in Metal Gear isn't actually Big Boss but Venom Snake. But he's still kind of working for Boss. And Ocelot- always the bad guy - is also good because he works for Boss and the Patriots. So are there any good guys or bad guys or is the point of it all that there are no bad or good guys, just soldiers fighting each other and reasons are stupid. The good guys in the series are The Boss, Ocelot, Solid Snake, Otacon, and Raiden. Cheers to ya OP edit: forgot Nastasha and Sunny
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# ? Sep 14, 2015 18:58 |
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Spikeguy posted:So I'm trying to sort out who's good and who's bad in all of this. So the bad guy in Metal Gear isn't actually Big Boss but Venom Snake. But he's still kind of working for Boss. And Ocelot- always the bad guy - is also good because he works for Boss and the Patriots. So are there any good guys or bad guys or is the point of it all that there are no bad or good guys, just soldiers fighting each other and reasons are stupid. Everyone in the prequel games is a bad person. It's just a case of when they become a bad person. Boss eventually runs a nuclear-equipped rogue nation state (or actually two of those.) Venom helps him out. Ocelot secretly helps him out but is also basically a double-agent to everyone else in existence. The Patriots want to secretly control the world behind the scenes.
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# ? Sep 14, 2015 18:59 |
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Big Boss is pretty unambiguously a warmongering villain by the time of MG1 and 2, but even so I don't think there even is a Big Bad Villain of the series, especially since Zero is kind of almost maybe sympathetic now. Good intentions gone bad, etc.
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# ? Sep 14, 2015 18:59 |
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paint dry posted:Big Boss is pretty unambiguously a warmongering villain by the time of MG1 and 2, but even so I don't think there even is a Big Bad Villain of the series, especially since Zero is kind of almost maybe sympathetic now. Good intentions gone bad, etc. Yeah, every single villain in the franchise is "they had good intentions but either went bad or had a hosed-up ideology in the first place."
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# ? Sep 14, 2015 19:00 |
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So when did Ocelot become a dick? I mean he's a real jerk to Fortune and Jack in Metal Gear Solid 2. The torture thing happened early on so he's always had a taste for that.
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# ? Sep 14, 2015 19:02 |
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It turns out that in FOBs if you're hanging over an edge sonar and don't move(?) sonar won't work on you. I had an attacker that sat like that for like 10 minutes while I was wondering why I couldn't find him. Until I caught him hanging by that boat area near the bottom of a platform where it's really hard to see him.
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# ? Sep 14, 2015 19:12 |
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Spikeguy posted:So when did Ocelot become a dick? I mean he's a real jerk to Fortune and Jack in Metal Gear Solid 2. The torture thing happened early on so he's always had a taste for that. Ocelot was always a dick. He was a dick back in MGS3!
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# ? Sep 14, 2015 19:12 |
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Full Battle Rattle posted:Some kind of content between now and MGO to keep peoples interest doesn't seem unlikely to me. A lot of this stuff seeming fake is important to it, because if Kojima came out and said "you have not seen everything once you've beaten MGSV" or "yes, Ingsoc is an ARG that's gating the rest of the content in the game" would lead to some serious nerds datamining TPP even harder than they already are and spoiling everything like they did with PT. If I remember right Kojima wanted that to last for weeks, and I think it got cracked in a matter of hours or something. PT didn't get data mined, its secret ending was just found through the "infinite monkeys, infinite typewriters" method. Except the monkeys are Twitch streamers, and the typewriters are PS4s. ...and if it did get data mined, please please please link me to the results.
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# ? Sep 14, 2015 19:16 |
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FZeroRacer posted:It turns out that in FOBs if you're hanging over an edge sonar and don't move(?) sonar won't work on you.
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# ? Sep 14, 2015 19:19 |
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If you play all 5 Metal Gear games consecutively (EXCLuding peace walker and portable ops) and then reset the console twice you will be able to unlock The Good Guy.
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# ? Sep 14, 2015 19:20 |
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ImpAtom posted:Ocelot was always a dick. He was a dick back in MGS3! Then I blame Troy Baker for making him seem like a cool guy in this one.
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# ? Sep 14, 2015 19:25 |
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# ? May 28, 2024 07:30 |
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Something neat I noticed: They used the whole "goes colorblind and can't tell the difference in red and white" right in the hospital scene after Man on Fire ruins the soldiers execution of you. Also we never see what Intrude tape gets played. We see "Intrude N31#". It could very well be N312, which was the first attempt on Outer Heaven. By Frank Jaeger. The twitter mentioned yellow lines in cut scenes, which can either be the shrapnel in Venom's brain, or are we playing a VR simulator? The fact snake does have a reflex mode is also very suspect, considering that is literally Gray Fox's shtick if he wants to survive with a sword. Chippita fucked around with this message at 19:46 on Sep 14, 2015 |
# ? Sep 14, 2015 19:26 |