|
Late 90s/early 2000s 3d RTSon the PC, fantasy-medieval(maybe?) setting with human units and bigger monsters and siege weapons, I want to say it had the units grouped into little squads but maybe not? My dad brought me it back from Malaysia on a pirated CD along with a ton of other games when I was about 9 years old and its been driving me nuts trying to remember what it was because it's so generic.
|
# ? Sep 17, 2015 12:49 |
|
|
# ? May 9, 2024 16:40 |
|
Delivery McGee posted:What game was it that had a little blurb about the family of the bad guys when you killed them? Seems like something Kojima would do, but I know it wasn't any of the MGSes. Sounds like E.Y.E Divine Cybermancy. death pip posted:Late 90s/early 2000s 3d RTSon the PC, fantasy-medieval(maybe?) setting with human units and bigger monsters and siege weapons, I want to say it had the units grouped into little squads but maybe not? My dad brought me it back from Malaysia on a pirated CD along with a ton of other games when I was about 9 years old and its been driving me nuts trying to remember what it was because it's so generic. Total Annihilation: Kingdoms?
|
# ? Sep 17, 2015 13:16 |
|
EightDeer posted:Total Annihilation: Kingdoms? More 3d than that, in my memory it's like halfway graphically between Populous: The Beginning and, say... the first Shogun TW maybe? I feel like it might have been a similar era.
|
# ? Sep 17, 2015 13:29 |
|
Kohan 2? I don't know if that one did the same grouping of troops into units as the first one.
|
# ? Sep 17, 2015 14:02 |
|
Nope it was free camera, not isometric
|
# ? Sep 17, 2015 14:12 |
|
Delivery McGee posted:What game was it that had a little blurb about the family of the bad guys when you killed them? Seems like something Kojima would do, but I know it wasn't any of the MGSes.
|
# ? Sep 17, 2015 14:32 |
|
death pip posted:Late 90s/early 2000s 3d RTS on the PC Just throwing out some more or less fitting games: Warrior Kings, Battle Realms or Myth 2?
|
# ? Sep 17, 2015 16:16 |
|
death pip posted:More 3d than that, in my memory it's like halfway graphically between Populous: The Beginning and, say... the first Shogun TW maybe? I feel like it might have been a similar era. Sounds like battle realms to me. In addition to what westborn posted, there was a Warhammer RTS called Dark Omen (and I think another too) that were early 3D RTS games.
|
# ? Sep 17, 2015 17:04 |
|
This was an old 2D platformer on the Mac (pre-OSX days). You controlled a robot that I think was on a unicycle, and it had some kind of awkward projectile attack that might literally have been throwing rocks. You had to navigate these small platforming challenges; I think each one was only one screen long. I remember it being very hard with awkward controls, but I also sucked at videogames back then so who knows.
|
# ? Sep 18, 2015 01:37 |
Zaphod42 posted:Sounds like battle realms to me. I think the other one was Shadow of the Horned Rat, but honestly neither of them sound quite like what they're describing.
|
|
# ? Sep 18, 2015 02:28 |
TooMuchAbstraction posted:This was an old 2D platformer on the Mac (pre-OSX days). You controlled a robot that I think was on a unicycle, and it had some kind of awkward projectile attack that might literally have been throwing rocks. You had to navigate these small platforming challenges; I think each one was only one screen long. I remember it being very hard with awkward controls, but I also sucked at videogames back then so who knows. Quagmire?
|
|
# ? Sep 18, 2015 03:16 |
|
Xile77 posted:Quagmire? Yep, that was it! Man, I'd forgotten about the cutscenes. And the robot heals by drinking beer, ha. The game looks about as awkward as I remember it being. Thanks for the name!
|
# ? Sep 18, 2015 03:29 |
|
westborn posted:Just throwing out some more or less fitting games: I think it was Warrior Kings!! Its way different from how I remember but the graphics are the closest to my memory so far.
|
# ? Sep 18, 2015 09:09 |
|
Okay, an oldie. This is some DOS game, not sure about the year. It was a 2d side-view flying game where you're an airplane trying to blow up enemy buildings while enemy planes come every now and then to shoot you down. You had machineguns and bombs, and I remember always trying to blow up the enemy planes with the bombs because it was super fun. The bombs almost had physics though of course being DOS it was very simplistic. But the most memorable thing about the game is that when you're shot down Wild Blue Yonder plays until you crash into the ground.
|
# ? Sep 18, 2015 12:39 |
|
Maybe Wings of Fury, or Jetstrike?
|
# ? Sep 18, 2015 12:49 |
|
No, it had much simpler graphics I'm afraid. It might not have been DOS now that I think about it, we played it on a family member's old computer. Though I do seem to recall trying to play it on our computer, and having the problem of it running too fast since our computer was better than theirs. Pretty sure after the C64 we only had DOS and Windows.
|
# ? Sep 18, 2015 13:11 |
|
Ah, okay. It sounds like it could be Sopwith, then?
|
# ? Sep 18, 2015 13:34 |
|
pinacotheca posted:Ah, okay. It sounds like it could be Sopwith, then? Yes! Sopwith II to be exact! Thank you!
|
# ? Sep 18, 2015 13:53 |
|
Hi, I've been bothering the old school pc rpg thread about an early 90s side-scrolling pc rpg that is most likely Zeliard. I remember playing Zeliard and it looks like it might be worth playing today. I am trying to remember another, similar game that I swear is not Zeliard, but is still a side scrolling or single screen rpg from that era, so not any of the Wonder Boy games, which are still fun to play on emu. I swear it was 'the only pc license of Zelda' even though I can't find any reference to it on Zelda sites, and Zelda apparently was never that sort of side-on game. It had storefronts and missions, so slightly more involved than Gods or Altered Beast or other more arcadey games.
|
# ? Sep 19, 2015 07:50 |
|
1 800 J JAMES posted:Hi, I've been bothering the old school pc rpg thread about an early 90s side-scrolling pc rpg that is most likely Zeliard. I remember playing Zeliard and it looks like it might be worth playing today. Zeliard is Game Arts' not-Dragon Slayer so you're probably thinking of Sorcerian which had a simultaneous release date both in Japan and 3 years later in America as Zeliard which is practically the same game.
|
# ? Sep 19, 2015 08:07 |
|
8bit or16bit beat em up. You could level up your guy, not quite as widely as River City Ransom though. I remember a boss fight in an airship with a glass floor, you could see the city below.
|
# ? Sep 19, 2015 11:58 |
|
1 800 J JAMES posted:Hi, I've been bothering the old school pc rpg thread about an early 90s side-scrolling pc rpg that is most likely Zeliard. I remember playing Zeliard and it looks like it might be worth playing today. Zelda II is always side-scrolling outside of the world map and has towns and objectives to complete, ect. And then there's the CD-i games.
|
# ? Sep 20, 2015 01:31 |
|
Okay, does this sound familiar to anyone. It is some pixel graphics PC game where you play as an alien disciple engaging other alien disciples in telepathic word games as part of some kind of tournament.
|
# ? Sep 29, 2015 06:32 |
|
Dean of Swing posted:Okay, does this sound familiar to anyone. trust and betrayal legacy of siboot?
|
# ? Sep 29, 2015 07:36 |
|
A first person racing game from the early 90s or possibly very late 80s wherein multiple cabinets could be linked together for competitive play. It involved racing dune buggies through deserts, along beaches, etc. You could shoot other cars too but this was very ineffective. I could have sworn it had "Baja" or "Rally" or some combination in its name but it either does it or I'm missing it when I look those up. I believe this was made by either Atari/Midway or Namco. It couldn't have been made more recently than 1994 or so, and couldn't be older than about 1989 probably.
|
# ? Sep 30, 2015 04:12 |
|
Neo Rasa posted:A first person racing game from the early 90s or possibly very late 80s wherein multiple cabinets could be linked together for competitive play. It involved racing dune buggies through deserts, along beaches, etc. You could shoot other cars too but this was very ineffective. I could have sworn it had "Baja" or "Rally" or some combination in its name but it either does it or I'm missing it when I look those up. I believe this was made by either Atari/Midway or Namco. It couldn't have been made more recently than 1994 or so, and couldn't be older than about 1989 probably. Road Riot 4WD?
|
# ? Sep 30, 2015 06:15 |
|
Thanks, you are golden.
|
# ? Oct 3, 2015 17:31 |
|
This is it, thank you!
|
# ? Oct 4, 2015 01:34 |
|
Early 2000's I remember playing a game where you and another mining company dug down in competition for resources. Your guys looked like lemmings and the other guys were a bit bigger. It also had aliens, buildable lifts, a little boat, etc. Anyone remember that? When I google for mining games all I get is that goddamn gold miner flash game.
|
# ? Oct 6, 2015 16:24 |
|
Sounds like Diggers: http://www.mobygames.com/game/diggers
|
# ? Oct 6, 2015 17:49 |
|
I think that's it! Thank you!
|
# ? Oct 13, 2015 16:51 |
|
Looking for a simple 80's game that might have originated in the arcade. You are a futuristic runner and try to avoid simple obstacles on your run. Every now and then a can (like a soda can) rolls towards you and you have to jump over it. There is a time limit. You can't shoot. Even the cover art has this soda can on it. It might be called cross runner or something but I didn't find anything with that name. I played it on a 8 bit computer like the CPC.
|
# ? Oct 17, 2015 20:44 |
|
lllllllllllllllllll posted:Looking for a simple 80's game that might have originated in the arcade. You are a futuristic runner and try to avoid simple obstacles on your run. Every now and then a can (like a soda can) rolls towards you and you have to jump over it. There is a time limit. You can't shoot. Even the cover art has this soda can on it. It might be called cross runner or something but I didn't find anything with that name. I played it on a 8 bit computer like the CPC.
|
# ? Oct 17, 2015 20:46 |
|
You are fast! Thank you, Pablo Gigante!
|
# ? Oct 17, 2015 20:50 |
|
There was an RPG wherein the exploit to trivialize the game was to cast a shield spell on yourself, then cast a high level spell on yourself. The shield will bounce it and enhanced the damage, making it kick enemy rear end. Which game was this?
|
# ? Oct 18, 2015 05:24 |
|
rotinaj posted:There was an RPG wherein the exploit to trivialize the game was to cast a shield spell on yourself, then cast a high level spell on yourself. The shield will bounce it and enhanced the damage, making it kick enemy rear end. Which game was this? Pretty much any Final Fantasy, really. Dragon Age also has a few spell combos involving its shield spell. You'll have to be more specific because most RPGs have some kind of reflecting spell.
|
# ? Oct 18, 2015 05:26 |
|
Nearly every Final Fantasy has had that a method of defeating enemies with reflect, but you'd have found that immediately, right?
|
# ? Oct 18, 2015 05:26 |
|
rotinaj posted:There was an RPG wherein the exploit to trivialize the game was to cast a shield spell on yourself, then cast a high level spell on yourself. The shield will bounce it and enhanced the damage, making it kick enemy rear end. Which game was this? This happened in FF9, but you needed a skill for it that doubled reflected damage. For a second, I thought you were talking about the 65,000 defense bug in Secret of Evermore
|
# ? Oct 18, 2015 06:42 |
|
The older SNES Final Fantasies had something similar too, where a spell could only be reflected by Wall once and thus you could bounce a spell off your own party and hit a boss who had a Wall of their own up. FF2/4 had it for sure.
|
# ? Oct 18, 2015 10:13 |
|
|
# ? May 9, 2024 16:40 |
|
And FF2 on the NES had a separate but similar bug where if you cast Wall on an enemy and then cast a lower-leveled Toad or Mini spell on them, they were guaranteed to die (ignoring the poor accuracy of those spells and any resistances the enemy has).
|
# ? Oct 18, 2015 15:39 |