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The Kins posted:But then Night Dive completely acquired the rights to the series from that one insurance company and politely asked the packager to take it down. I believe some of the fan-patches and fixes from that version are in this one. Oh, cool. I bought it either way, but it's nice to know that this is an enhanced version of the portable package with the fixes baked in.
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# ? Sep 22, 2015 09:19 |
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# ? Jun 7, 2024 10:26 |
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The Kins posted:There was (at least by the definition where "abandonware" means " that nobody cares about"). But then Night Dive completely acquired the rights to the series from that one insurance company and politely asked the packager to take it down. I believe some of the fan-patches and fixes from that version are in this one. Man, if I were running that insurance company, I would have been a good sport and released a jokey video or press release in which Shodan gets the company to relinquish the rights by being VERY persuasive.
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# ? Sep 22, 2015 10:14 |
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Hmmm I never played it when it launched and something tells me that System Shock is very much a game of its time and a game for the rose-tinted glasses - it looks like a very difficult thing to pick up and play now if you never have before.
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# ? Sep 22, 2015 10:19 |
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BadAstronaut posted:Hmmm I never played it when it launched and something tells me that System Shock is very much a game of its time and a game for the rose-tinted glasses - it looks like a very difficult thing to pick up and play now if you never have before. It's a bit hard to pick up and get into, but it's still pretty drat absorbing after you get over the control hump.
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# ? Sep 22, 2015 10:24 |
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It has mouse look, so the control hump is significantly less of a hump than before.
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# ? Sep 22, 2015 10:57 |
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I seem to recall there is a mod that will just make it control like a regular-rear end modern FPS so it's probably fine
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# ? Sep 22, 2015 11:09 |
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Now that Night Dive at least partly owns the rights, is there any chance of a System Shock 3? Who would even make it? And is there still enough demand for it for a crowdfunding campaign to be successful?
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# ? Sep 22, 2015 11:26 |
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Just a friendly reminder that one of the 'cybernetic modifications' you can get in System Shock 1 is basically a pair of roller skates.
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# ? Sep 22, 2015 11:38 |
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I have literally zero doubt that if the legal ends were tied up, a System Shock 3 kickstarter would get incredible funding.
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# ? Sep 22, 2015 11:45 |
BadAstronaut posted:I have literally zero doubt that if the legal ends were tied up, a System Shock 3 kickstarter would get incredible funding. Yeah, I wonder if any studio could pull it off though. Some things are best left to history. I actually had SS1 Portable saved on my comp for a long time but never got around to installing it. Hope I'll get chance now. Although, while SS2 is still a great game, I definitely had my rose-tinted glasses on regarding some of the story and voice acting... When I finished SR: Dragonfall this weekend a blurb at the credits reminded me that the lead developer/owner/something of Harebrained Schemes also was behind Crimson Skies. I looked around some and they apparently acquired the rights for CS long ago, wonder why that hasn't shown up on Gog yet? Anyway, someone also made a fix for it so it's playable on modern hardware!
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# ? Sep 22, 2015 13:16 |
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BadAstronaut posted:I have literally zero doubt that if the legal ends were tied up, a System Shock 3 kickstarter would get incredible funding.
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# ? Sep 22, 2015 13:33 |
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I hope this means they will release similar "Enhanced Edition"s of Ultima Underworld 1 and 2.
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# ? Sep 22, 2015 14:21 |
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ymgve posted:I hope this means they will release similar "Enhanced Edition"s of Ultima Underworld 1 and 2.
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# ? Sep 22, 2015 15:10 |
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ymgve posted:I hope this means they will release similar "Enhanced Edition"s of Ultima Underworld 1 and 2. This I would play for sure...
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# ? Sep 22, 2015 15:19 |
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BadAstronaut posted:This I would play for sure... Indeed - first day buy.
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# ? Sep 22, 2015 16:48 |
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The Kins posted:Ultima as a whole is in EA's claw-like grip. Normally I'd say that this means nothing will ever happen to them ever... but apparently EA donated the source code of the "Lost Files of Sherlock Holmes" adventure games to the SCUMMVM project, so clearly we live in crazy world. poo poo, I love those games. I'd really dig replaying them.
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# ? Sep 22, 2015 17:11 |
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The Kins posted:Ultima as a whole is in EA's claw-like grip. Normally I'd say that this means nothing will ever happen to them ever... but apparently EA donated the source code of the "Lost Files of Sherlock Holmes" adventure games to the SCUMMVM project, so clearly we live in crazy world. EA goes through cycles of shutting down anything that isn't a sequel, to giving old games a shot, to experimenting with new games, and then back to shutting things down I think we're going into a period of good EA
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# ? Sep 22, 2015 19:07 |
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Lemon Curdistan posted:It has mouse look, so the control hump is significantly less of a hump than before. Casual. *huffs Shodan's mutant gas, grows third hand required to play System Shock*
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# ? Sep 22, 2015 20:20 |
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BiggerJ posted:Now that Night Dive at least partly owns the rights, is there any chance of a System Shock 3? Who would even make it? And is there still enough demand for it for a crowdfunding campaign to be successful? The thing is, Night Drive isn't a game development company. So you'd need to involve another company to actually make the game.
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# ? Sep 23, 2015 02:10 |
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Isn't it more than likely that Night Dive has distribution rights only? I would expect that EA still has brand rights since they're the ones who bought Origin. Not that an EA Kickstarted game is impossible, but that poo poo gets complicated.
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# ? Sep 23, 2015 20:11 |
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Is System Shock still worth the price of admission, or would most people say to just spring for the sequel? I'm not against playing older, more cumbersome games for the historical value, but I know even so it's not always worth it. I tried looking up gameplay footage on youtube but every video I find has some guy talking over it in a way that makes me want to turn it off.
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# ? Sep 23, 2015 20:17 |
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Bad Seafood posted:Is System Shock still worth the price of admission, or would most people say to just spring for the sequel? I'm not against playing older, more cumbersome games for the historical value, but I know even so it's not always worth it. I'd say it is still worth it, a lot of the atmosphere comes from audio logs and some neat little tricks in the level design, and both of those still hold up despite the aged graphics and clunky controls. And the sequel is definitely more enjoyable if you're familiar with part one already..
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# ? Sep 23, 2015 20:28 |
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Bad Seafood posted:Is System Shock still worth the price of admission, or would most people say to just spring for the sequel? I'm not against playing older, more cumbersome games for the historical value, but I know even so it's not always worth it. It has an excellent atmosphere but the version I played had no key mapping or resolution changes, so it was a bitch to get around on the UI. The soundtrack and the digital logs you find are great. Has anybody here picked this up yet? I was going to , but am holding off because there seem to be a bunch of technical problems that won't let people launch the program.
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# ? Sep 23, 2015 20:37 |
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Spun Dog posted:It has an excellent atmosphere but the version I played had no key mapping or resolution changes, so it was a bitch to get around on the UI. The soundtrack and the digital logs you find are great. I bought it and it runs fine. It takes a while to get used to the controls but I think its worth it. I have a high tolerance for hanky old games though. The widescreen option seems to stretch your viewport so I will stay away from that.
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# ? Sep 23, 2015 21:41 |
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Eulisker posted:I bought it and it runs fine. It takes a while to get used to the controls but I think its worth it. I have a high tolerance for hanky old games though. See avatar
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# ? Sep 23, 2015 23:20 |
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Spun Dog posted:It has an excellent atmosphere but the version I played had no key mapping or resolution changes, so it was a bitch to get around on the UI. The soundtrack and the digital logs you find are great. The game runs great. Possibly the complaints stem from people trying to run it on windows 10? But other people say it runs fine on windows 10 too so... The game is extremely playable with mouse look enabled. Just buy it.
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# ? Sep 24, 2015 00:17 |
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Kibayasu posted:See avatar Exactly Moop Moop posted:The game runs great. Possibly the complaints stem from people trying to run it on windows 10? But other people say it runs fine on windows 10 too so... Im Running Windows 10 and it works fine. I have not played too far yet so maybe in level 8 it all goes to hell.
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# ? Sep 24, 2015 08:52 |
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I kinda wish there wasn't a 100% camera destruction requirement to progress levels. I guess its to make sure the player doesn't miss any keycards or logs etc, but still its annoying as gently caress to get to 98% and be stuck
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# ? Sep 24, 2015 09:11 |
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Lemon Curdistan posted:It has mouse look, so the control hump is significantly less of a hump than before. The thing that made the controls very awkward with the original control scheme is that all the aiming and manipulation was done with the mouse cursor with the right hand and all the movement and "mouse view" controls were done with the left hand. Other than that it plays like any other fps rpg game... Offsetting the mouse view controls to the mouse most likely makes things much easier to manage but I was able to handle the old school controls and enjoy the atmosphere and gameplay. To think something that's as immersive and complicated (in a good way) as SS1 came out before doom 1 is pretty impressive.
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# ? Sep 24, 2015 10:29 |
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GoldenNugget posted:To think something that's as immersive and complicated (in a good way) as SS1 came out before doom 1 is pretty impressive. Doom was originally supposed to be more RPG-like before they decided to make it all-action. Doom wasn't forced to low complexity by technology.
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# ? Sep 24, 2015 13:10 |
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ymgve posted:Doom was originally supposed to be more RPG-like before they decided to make it all-action. Doom wasn't forced to low complexity by technology. Come for the Doom alpha screenshots, stay for the internet circa 1996 lists that IE sucks and early animated gifs of Barney getting killed.
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# ? Sep 24, 2015 13:36 |
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Going from a nostalgically outdated site to ANOTHER when looking up his Win98 Lite version is simply precious. I'm so glad people keep these kinds of sites alive! http://toastytech.com/files/index.html http://www.litepc.com/
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# ? Sep 24, 2015 13:44 |
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SS1 was released almost a year after Doom though.
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# ? Sep 24, 2015 13:46 |
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Yeah but Ultima Underworld wasn't, SS1 is pretty much an evolution of that
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# ? Sep 24, 2015 14:11 |
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Moop Moop posted:The game runs great. Possibly the complaints stem from people trying to run it on windows 10? But other people say it runs fine on windows 10 too so... Done and thanks for the replies everybody. I'll mess around with it tonight if I have free time. Edit- Cool, it's only 5.99 Spun Dog fucked around with this message at 16:49 on Sep 24, 2015 |
# ? Sep 24, 2015 16:41 |
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They made an RPG of Doom I, II, and Wolfenstein. I would give those a go, frankly.
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# ? Sep 24, 2015 18:26 |
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I love you, Sid Meier's covert action.
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# ? Sep 26, 2015 01:56 |
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Strong Bad's Cool Game for Attractive People is now on GOG. I consider it to be Telltale Games' most under-rated title. It was when they still made point-and-click style adventure games rather than interactive narratives, and was probably one of their strongest efforts. If you ever watched/enjoyed Homestar Runner cartoons, definitely pick this one up. The creators worked very closely with Telltale on it, and it manages to capture a lot of the series in-jokes wonderfully. It's basically a PG version of South Park: Stick of Truth.
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# ? Sep 26, 2015 13:05 |
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I rarely ever watched Homestar Runner and even I found it enjoyable. It probably holds up better than the Wallace & Gromit episodes which they did afterwards.
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# ? Sep 26, 2015 13:39 |
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# ? Jun 7, 2024 10:26 |
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Yeah its a shame that both H*R is largely over and Telltale don't make those sorts of games anymore. Strong bad is their best game in this style
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# ? Sep 26, 2015 13:54 |