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tokenbrownguy
Apr 1, 2010

Finally lost a game to by Nomad buddy. This cannot stand! I'm playing a 300pt Safe Area game with him tomorrow. This is the last of the ITS missions. We've test-played through all the others, so I need to go out on a strong note. What do ya'll think of this list? General idea is to play map control-denial and force his pieces into bad placement for my big guns (Tank Hunter/Briscard/Spetz) to bring them down.

Ariadna
──────────────────────────────────────────────────

Group 1 9 0 0
LINE KAZAK Lieutenant Rifle / Pistol, Knife. (9)
CHASSEUR (Minelayer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0.5 | 20)
BRISCARD Marksman Rifle / Assault Pistol, Knife. (24)
TANKHUNTER Portable Autocannon, D-Charges / Pistol, Knife. (1.5 | 34)
PARA-COMMANDO Rifle / Pistol, Knife. (20)
112 Light Shotgun / Pistol, CCW. (12)
VOLUNTEER Rifle / Pistol, Knife. (8)
MÉTRO Rifle / Pistol, Knife. (8)
LINE KAZAK Paramedic (MediKit) Rifle / Pistol, Knife. (11)

Group 2 9 1 2
UXÍA McNEILL (Covert Action) (CH: Limited Camouflage, Superior Infiltration, Specialist Troop) Boarding Shotgun, D-Charges, Smoke Grenades / 2 Assault Pistols, AP CCW, Knife. (27)
MAVERICK (Forward Observer) Rifle / Pistol, Knife. (0.5 | 19)
GRUNT (Inferior Infiltration) Heavy Flamethrower, Light Shotgun / Pistol, Knife. (0.5 | 11)
SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38)
WARDRIVER Hacker (Hacking Device) Boarding Shotgun / Pistol, Knife. (1 | 19)
VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (6)
MÉTRO Rifle / Pistol, Knife. (8)
LINE KAZAK Rifle / Pistol, Knife. (9)
LINE KAZAK Rifle / Pistol, Knife. (9)
IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (8)

5.5 SWC | 300 Points

Open with Army 5

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Exmond
May 31, 2007

Writing is fun!
If you are going to play map control denial I love the Ariadna Scouts. Also is there anyway you can fit another grunt in there? Heavy flamethrower is great for area denial

Flipswitch
Mar 30, 2010


Got a 250pt micro tournament I've been running once a month this Thursday. I'm TOing and I think we've got exactly the amount of players needed that it'd be better for me to TO and not play, but as an eventuality I'm making lists for it. Scenarios are Antenna Field (AIDS) and Cold Sleep.

Here's one of my lists, gonna use it for Antenna Field I think, not sure how I'm going to approach Cold Sleep, it only restricts AD3+ I think so I might just go Full Shagnasty and spam some camo tokens.
Combined Army
──────────────────────────────────────────────────

Group 1 10 0 0
CHARONTID Lieutenant Hacker (Hacking Device Plus) Plasma Rifle, Nanopulser / Heavy Pistol, Knife. (0.5 | 73)
MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33)
SPECULO KILLER Boarding Shotgun, Smoke Grenades / Pistol, Monofilament CCW, Knife. (1 | 34)
ANYAT K1 Combi Rifle, Chain-colt, Smoke Grenades, E/M Grenades / Pistol, Knife. (25)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
M-DRONE Combi Rifle, Sniffer / Electric Pulse. (17)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON Missile Launcher, Light Shotgun / Pistol, Electric Pulse. (1.5 | 20)

4.5 SWC | 250 Points

Open with Army 5

Brock Samsonite
Feb 3, 2010

Reality becomes illusory and observer-oriented when you study general relativity. Or Buddhism. Or get drafted.

Flipswitch posted:

Got a 250pt micro tournament I've been running once a month this Thursday. I'm TOing and I think we've got exactly the amount of players needed that it'd be better for me to TO and not play, but as an eventuality I'm making lists for it. Scenarios are Antenna Field (AIDS) and Cold Sleep.

Here's one of my lists, gonna use it for Antenna Field I think, not sure how I'm going to approach Cold Sleep, it only restricts AD3+ I think so I might just go Full Shagnasty and spam some camo tokens.
Combined Army
──────────────────────────────────────────────────

Group 1 10 0 0
CHARONTID Lieutenant Hacker (Hacking Device Plus) Plasma Rifle, Nanopulser / Heavy Pistol, Knife. (0.5 | 73)
MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33)
SPECULO KILLER Boarding Shotgun, Smoke Grenades / Pistol, Monofilament CCW, Knife. (1 | 34)
ANYAT K1 Combi Rifle, Chain-colt, Smoke Grenades, E/M Grenades / Pistol, Knife. (25)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
M-DRONE Combi Rifle, Sniffer / Electric Pulse. (17)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON Missile Launcher, Light Shotgun / Pistol, Electric Pulse. (1.5 | 20)

4.5 SWC | 250 Points

Open with Army 5

I use a similiar list to pretty good effect, except swap Anyat for Dr Worm usually and the Tracker for an Umbra with Hacker+. It's good fun.

tokenbrownguy
Apr 1, 2010

Exmond posted:

If you are going to play map control denial I love the Ariadna Scouts. Also is there anyway you can fit another grunt in there? Heavy flamethrower is great for area denial

Scouts are nice, but my opponent runs a lot of Jaguars with templates. That limits my forward-game to units I'm okay with trading for 10pt Jags. Chasseurs are a little better because of their LFTs and low points. I'll see about getting another grunt in there.

Corbeau
Sep 13, 2010

Jack of All Trades
Whew! Played a very interesting game tonight against an Avatar list. First time I've faced a heavy TAG, much less the Avatar. Table pic, taken after my deployment and partway through my opponent's deployment:



It wasn't the best scenario for him, but he decided on this list after we'd agreed to play Highly Classified so I assume he just really wanted to play his Avatar. I had almost twice as many orders as he fielded (21 vs 11, counting Impetuous and Lt. orders). I ran the swarm list that I posted a couple of weeks ago in the thread:

Haqqislam
──────────────────────────────────────────────────

Group 1 8 2 1
DJANBAZAN HMG / Pistol, Knife. (1.5 | 35)
SEKBAN Heavy Rocket Launcher, Chain-colt / Assault Pistol, Knife. (1.5 | 24)
HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (18)
NAJJARUN Engineer Rifle + Light Shotgun, D-Charges / Pistol, Knife. (17)
GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (16)
NASMAT Electric Pulse. (3)
GHULAM Lieutenant Rifle + Light Shotgun / Pistol, Knife. (12)
GHULAM Rifle + Light Shotgun / Pistol, Knife. (12)
NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (12)
NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (12)
KUM Chain Rifle, Smoke Grenades / Pistol, AP CCW. (10)

Group 2 5 2 2
LASIQ Viral Sniper Rifle / Pistol, Knife. (1.5 | 26)
SHIHAB REMOTE HMG / Electric Pulse. (1 | 25)
MUYIB (Minelayer) Rifle + Light Shotgun, D.E.P. Viral Mines / Pistol, Knife. (24)
MUYIB (Minelayer) Rifle + Light Shotgun, D.E.P. Viral Mines / Pistol, Knife. (24)
GHULAM Hacker (Hacking Device) Rifle + Light Shotgun / Pistol, Knife. (0.5 | 20)
MUTTAWI'AH Chain Rifle, E/Marat, Jammer / Pistol, Knife. (5)
MUTTAWI'AH Chain Rifle, E/Marat, Jammer / Pistol, Knife. (5)

6 SWC | 300 Points

Open with Army 5


And here's my re-creation of my opponent's list - it's a very fluffy, EI-themed force:

Combined Army
──────────────────────────────────────────────────

Group 1 10 0 0
AVATAR Lieutenant (Strategos L3) MULTI HMG, Sepsitor Plus / DA CCW. (3.5 | 137)
UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43)
UNIDRON Plasma Sniper Rifle / Pistol, Electric Pulse. (1.5 | 24)
MED-TECH OBSIDON MEDCHANOID Combi Rifle, D-Charges / Pistol, Knife. (23)
SLAVE DRONE Electric Pulse. (3)
SLAVE DRONE Electric Pulse. (3)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
ÍMETRON Electric Pulse. (4)

5.5 SWC | 300 Points

Open with Army 5


The game was actually fairly close, but I was able to achieve my secret classified and he was not. Then I critted his Avatar to death during his entire last turn as he ran the Avatar forward trying to achieve Extreme Prejudice and Secure HVT. It was a bit of a swing, but to be fair he spent his entire remaining order pool just wading through supressive fire because the Avatar can kind of do that... until the crits stack up.

I never confronted the Avatar during my own turn, instead emphasizing the opposite side of the board and killing his order pool. I had a hero Mutt isolate his hacker on my first turn, and my Sekban put in some serious work during all three turns. He got blinded one turn by an ARO flash pulse crit from an Ikadron, but he still did immense work with the HRL's range brackets and damage (ignoring the ARM bonus for cover hurts like hell on a fire hit). The fire was particularly useful considering that most of my opponent's list was Dogged. I would absolutely bring the HRL again, and the Sekban was a perfectly serviceable platform for it.

The game ended 8-0 in my favor on points, but it could have easily ended 6-4 in my favor if my opponent had made a couple of important rolls. My Sekban taking down his doctor before he could fulfill his secret classified (innoculate HVT, as it turned out) was a huge deal. If the wormdoc survived, which admittedly would have taken a lot of luck, the game would have almost certainly been 9-4 in my opponent's favor. Engineer/Doctor being stacked on one model is a lot of classified eggs in one basket.

It was also interesting to play on a more open table than sometimes gets built around here. Smoke was both more important and less important; it took more of it to have an effect, but it also made a big difference because closing distances without it was much harder.

Corbeau fucked around with this message at 07:51 on Sep 22, 2015

Hortism
Oct 25, 2010

^^^ That's what scares me about the avatar - That's a pretty weak backfield that would be murdered once exposed. It's like you possibly get one turn of full ordered Avatar killing before your order pool gets severely depleted.

So re-visiting my first ever army (MO) while my NCA gets a Dettol dip. That's made me look at some options I haven't taken since N2, specifically the Knights of Montesa.

I used to use the guy for speculative shot shenanigans, which as I understand are slightly better in N3 without the rule of shadow zones. Can't say I've seen much of that going on since the switch though, maybe partially because GLs have dropped off a lot of TAGs. At the same time the Montesa is a fair chunk of points especially with 4 pts and 1.5 SWC just for a LGL. I can maybe see it being handy for taking out a TR bot from out of sight, or bombing a link team, but that's potentially a lot of orders (at -6 BS) to spend.

Anyone tried them out recently?

Flipswitch
Mar 30, 2010


Brock Samsonite posted:

I use a similiar list to pretty good effect, except swap Anyat for Dr Worm usually and the Tracker for an Umbra with Hacker+. It's good fun.
Yeah Herr Worms a boss and he's usually in all of my lists. I'll filter my classified for doctors as best as I can without him and take Engineer ones as a last resort.

Also convincing myself I didn't like Morats didn't work boys, :rip:

Laphroaig
Feb 6, 2004

Drinking Smoke
Dinosaur Gum

Hortism posted:

I used to use the guy for speculative shot shenanigans, which as I understand are slightly better in N3 without the rule of shadow zones. Can't say I've seen much of that going on since the switch though, maybe partially because GLs have dropped off a lot of TAGs. At the same time the Montesa is a fair chunk of points especially with 4 pts and 1.5 SWC just for a LGL. I can maybe see it being handy for taking out a TR bot from out of sight, or bombing a link team, but that's potentially a lot of orders (at -6 BS) to spend.

Anyone tried them out recently?

The 8"-16" +3 BS sweet-spot on the LGL is hard to get. Lets consider the best case scenario using the mechanized deployment; you deploy up to the halfway mark of the table, so realistically 23" or so - maybe slightly further back depending on the terrain available for cover. Your enemy is deploying at most 12" forward primarily, with a TR bot probably in cover closer to 8" (a lot depends on terrain). For our "best case" lets say the full 12" forward. Distance between your Knight (hopefully dropped in the center of the map) and the TR bot? Ideally, 23" minus 12" so a distance of 11", AKA right in the +3 BS sweet-spot.

You've got -6 Bs from speculative fire, so with all mods a total of BS -3, or you are looking for 11 vs. a dodge ARO of PH-3 (lets say 7s). Throw our numbers into the Infinity Dice Calculator (http://inf-dice.ghostlords.com/n3/) and basically, every order has a 33.44% chance of causing a wound to the enemy model. This is assuming the enemy model has a PH of 10 and armor of 0; it just gets worse from there. The LGL is a very specialized weapon and is mostly useful for grouped up clumps; without a grouping, its not a good choice to use - you would get better mileage out of the B3 from the combi rifle.

Unless the enemy is grouped up, that is not really a great return on investment for orders.

Laphroaig fucked around with this message at 15:46 on Sep 22, 2015

Corbeau
Sep 13, 2010

Jack of All Trades
Fun fact: despite six orders being spent on FO actions, among four FOs fielded, nobody managed to actually achieve the "observe something" objective last night. Even against unconscious targets. It was kind of comical in retrospect.

Also, I think the Montesa is a very interesting option as long as you don't strand it alone when you go second. Leave it hanging on turn 1 and it's going to be a very expensive corpse. Forward HI are nasty customers, but without suppressive fire any LI can outshoot it in the enemy active turn.

Corbeau fucked around with this message at 20:16 on Sep 22, 2015

Flipswitch
Mar 30, 2010


Someone post the new Hunzakut as I'm in work overnight and it owns

Pierzak
Oct 30, 2010

Flipswitch posted:

Someone post the new Hunzakut as I'm in work overnight and it owns

You mean the alt-Chasseur? :v: Here you go:

Flipswitch
Mar 30, 2010


such a good model :swoon:

Ilor
Feb 2, 2008

That's a crit.
WTF is up with the Infinity Forums? Is anyone else getting more or less constant code 500 errors out of it?

Exmond
May 31, 2007

Writing is fun!

Ilor posted:

WTF is up with the Infinity Forums? Is anyone else getting more or less constant code 500 errors out of it?

I am getting the error as well. Looks like the forums are down?

Pierzak
Oct 30, 2010
Yep, forums are down. I can load them from time to time but never long enough to read threads or post.

Flipswitch
Mar 30, 2010


We hit a Kanluges singularity boys


E: Trying to come up with a list I like for Cold Sleep for tomorrow, completely out of ideas and am unsure what to do other than take Doctor Worm and probably an Umbra Hacker. Was leaning towards taking Kornak or a Skiavoros as my Lt options, using Kornak if I want to save the points.


e: First Draft?
Combined Army
──────────────────────────────────────────────────

Group 1 10 0 0
KORNAK Lieutenant Mk12, Light Flamethrower / Pistol, DA CCW. (1 | 41)
UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43)
MED-TECH OBSIDON MEDCHANOID Combi Rifle, D-Charges / Pistol, Knife. (23)
ANYAT K1 Combi Rifle, Chain-colt, Smoke Grenades, E/M Grenades / Pistol, Knife. (25)
MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33)
KO DALI Combi Rifle, Nanopulser, D-Charges / 2 Assault Pistols, Knife. (37)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)

3 SWC | 250 Points

Open with Army 5
Anyats in both of my lists but she seems kinda clutch, and I want a wee few specialists for shoving up the table I think.

I'm not sure on Ko Dali here, she's limited to AD2, so I might take a SF Fraacta instead and use the 2pts to turn an Unidron into a sensor drone, thoughts? I could also take a Daturazi instead of the Unidron FO but that drops me down to 4 specialists.

2e:
Combined Army
──────────────────────────────────────────────────

Group 1 10 0 0
KORNAK Lieutenant Mk12, Light Flamethrower / Pistol, DA CCW. (1 | 41)
UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43)
MED-TECH OBSIDON MEDCHANOID Combi Rifle, D-Charges / Pistol, Knife. (23)
ANYAT K1 Combi Rifle, Chain-colt, Smoke Grenades, E/M Grenades / Pistol, Knife. (25)
FRAACTA Spitfire, Nanopulser / Pistol, Knife. (1.5 | 35)
MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33)
UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (15)
M-DRONE Combi Rifle, Sniffer / Electric Pulse. (17)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (9)

4.5 SWC | 250 Points

Open with Army 5

Flipswitch fucked around with this message at 21:12 on Sep 23, 2015

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

Pierzak posted:

You mean the alt-Chasseur? :v: Here you go:



Is she a Ghostbuster? She has the right device for it.

Pierzak
Oct 30, 2010
I prefer the second one. I'd switch the spit Fraacta to a hacker though.

Flipswitch
Mar 30, 2010


Oh wow, I hadn't spotted that the Fracker Hacker was the same points, ooh that's tempting.

Would you still keep the lil Unidron and go 6 specialists, or maybe the Daturazi at that point?

Pierzak
Oct 30, 2010
Daturazi. They're so obvious for me that I didn't notice you don't have one :v:

Flipswitch
Mar 30, 2010


I only built them yesterday if I turn around too quick my CA training wheels still squeek. :frogbon:

Cheers bud. It did seem like an ideal pick but I'm being a fussy old woman with my lists for some reason.

Pierzak
Oct 30, 2010
Well it depends on the point of entry. I got in with pure Shas with no fancy new toys like Ikadrons and the like, and every time I changed a unit loadout I had to wrangle half the list into place to get points, it was like disassembling one of those wooden puzzle cubes. Push that Shrouded 3 points in, twist the Noctifer just right, and voila, you have some monomines :v:

Flipswitch
Mar 30, 2010


Playing PanO seems to have me super had habits with redundancy and I keep reaching for doubles. It's sort of gotten to the point where I hesitate on some things like Shrouded if I can't take two of them. It's really weird and it makes list building a interesting challenge when my shits really expensive. I really like it though.

Pierzak
Oct 30, 2010
Nah, other factions are weird, it's like oh I'll take a LI link, a TAG, two infiltrators, a few specialists, welp what am I gonna do with all the remaining points?

tokenbrownguy
Apr 1, 2010

I get the shakes when I don't have at least 3x big guns, 7x specialists, and 5x camo.

Adriana lyfe

Corbeau
Sep 13, 2010

Jack of All Trades


Some good things, some mediocre things. I'm finally getting tired of the same ML pose in every box.

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe
The Infinity RPG Kickstarter just went up:

https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

Is anyone getting this? I'm interested in the minis but I don't want the actual RPG stuff. Anyone here fancy doing a joint pledge?

Exmond
May 31, 2007

Writing is fun!

Z the IVth posted:

The Infinity RPG Kickstarter just went up:

https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

Is anyone getting this? I'm interested in the minis but I don't want the actual RPG stuff. Anyone here fancy doing a joint pledge?

Its been up for a while now ;). So far its been looking pretty cool and Ive allready backed it.

dexefiend
Apr 25, 2003

THE GOGGLES DO NOTHING!
Just what Tohaa needs: more infantry with a combi rifle load out.

Corbeau
Sep 13, 2010

Jack of All Trades

dexefiend posted:

Just what Tohaa needs: more infantry with a combi rifle load out.

It's a K1 though. You get to pay a much heavier cost for basically the same thing!

Pierzak
Oct 30, 2010

Corbeau posted:



Some good things, some mediocre things. I'm finally getting tired of the same ML pose in every box.

Those combi drone arms would look good on a wormbot.

Corbeau
Sep 13, 2010

Jack of All Trades
I don't think the studio color scheme is doing those new drones any favors.

... But I do kind of like the old ones better.

Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!
Finally got to try some demo games and I think we were doing some things wrong.

If I fire a burst 3 at a model and my opponent responds with a snapshot ARO and the results are ;

Me-
Target: 13
10
9
5

Opponent:
8

I hit and my opponent makes 2 damage rolls. If my opponent rolled a 9, his 9 cancels my 5 and my 9 and he makes 1 damage roll.

Correct?


Also, if he ends his first action movement in my LOS do I get an ARO before he gets to declare his second action?

Genghis Cohen
Jun 29, 2013

Corbeau posted:



Some good things, some mediocre things. I'm finally getting tired of the same ML pose in every box.

Finally, the Mobile Brigadas are here. I have waited years for this day to come. 5-man HI link, goooooo!

Pierzak
Oct 30, 2010

Corbeau posted:

I don't think the studio color scheme is doing those new drones any favors.

I think they realize it, the color scheme is miles better with orange accents and a bit of blue on the armor. The starter scheme is :barf:


Correct on both counts. Roll mechanics are correct unless opponent's 8 was a crit. Entering LOF with first skill triggers ARO declaration after said skill. It's generally a bad thing to enter enemy LOF with the second skill, as you usually can't react properly to any AROs.

Pierzak fucked around with this message at 18:09 on Sep 24, 2015

MJ12
Apr 8, 2009

Corbeau posted:

It's a K1 though. You get to pay a much heavier cost for basically the same thing!

Tohaa have been hugely short on anti-materiel weapons, though, so a K1 Symbiont Armor guy seems like he might be pretty useful as a TAG-killer. Against TAGs, the K1's effectively DAM anywhere from 17 (Geckos) to 22 (Jotums), and it's generally going to be firing in their bad range bracket. The only problem is that the guy seems like he'll melt against a flamethrower. But even so, if they're going to be using a flamethrower against you, I doubt your man is going to cost as much as a TAG and stands a pretty decent chance of badly damaging it and a small chance of outright killing it (and it might even survive the flamethrower!)

Ilor
Feb 2, 2008

That's a crit.
I dig the new Hunzakut mini.

Corbeau
Sep 13, 2010

Jack of All Trades

Pierzak posted:

I think they realize it, the color scheme is miles better with orange accents and a bit of blue on the armor. The starter scheme is :barf:

I think the new-ish scheme is even worse. It's still red/black, but now it just looks muddy and half-assed instead of being a bold but dumb color scheme.

They should have used blue much more prominently, replacing the brown/orange completely, to accompany the yellow lighting. The dark orange-brown just makes the new scheme look like a jumbled turd.

Corbeau fucked around with this message at 19:01 on Sep 24, 2015

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Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!

Pierzak posted:


Correct on both counts. Roll mechanics are correct unless opponent's 8 was a crit. Entering LOF with first skill triggers ARO declaration after said skill. It's generally a bad thing to enter enemy LOF with the second skill, as you usually can't react properly to any AROs.

Thanks, second question, how do you put together the Legate from the CA starter? 28mm arms in two pieces are awful. The forearm stuck to my thumb holding it in place more than the rest of the arm.

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