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Honestly, if the Jeep is an attempt to echo THE LADDER boss fight then Skullface is an attempt to create an MGS villain more incompetent than Volgin.
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# ? Sep 24, 2015 16:23 |
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# ? May 30, 2024 06:03 |
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yeah, the ladder masked no loads. It was just a silly, dramatic set piece to make Big Boss seem like a super manly dude who climbed a loving huge ladder while his theme song played. And it worked. The Jeep Ride is a plot dump.
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# ? Sep 24, 2015 16:25 |
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Electromax posted:In my game Venom's real name is Vermon CaTaffy. Part of me wants to believe that they chose the "Venom" codename just because it was so close to Vermon. "Yeah whatever throw an R in there and mix up a couple letters, nobody will ever figure it out." Another part of me wishes that Snake's Revenge was canon, just because the only name that could possibly possibly compare to "Hot Coldman" is "Higharolla Kockamamie," the terrorist from the country of Teristan.
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# ? Sep 24, 2015 16:28 |
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1) the ladder is extremely cool and good 2) peace walker is extremely uncool and bad 3) jeep ride is great right up until sins of the father kicks in. shoulda just moved the walk and talk speech to also be in the jeep ride or speed up the jeep by like 10%.
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# ? Sep 24, 2015 16:34 |
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Smooth RoughmanKaubocks posted:2) peace walker is extremely uncool and bad Opinions Wrongman
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# ? Sep 24, 2015 16:34 |
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The hosed up part of the jeep ride isn't even the ride itself. It's the lead up with the entirety of OKB Zero and Baby Mantis and Skull Faces extreme close up and dramatic turn around and I'll show you my demon. I was like daaaaammmmmmnnnn some crazy rear end poo poo is finally gonna happen. And then the jeep ride is one sided and kinda boring for the most part and it closes with Sins of the Father in order to generate....me laughing? It seemed poorly executed for something that could have been defining for the villain. Oh well. Still one of the best games I ever played!
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# ? Sep 24, 2015 16:39 |
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Aurain posted:Honestly, if the Jeep is an attempt to echo THE LADDER boss fight then Skullface is an attempt to create an MGS villain more incompetent than Volgin. How was Volgin incompetent? Or Skullface?
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# ? Sep 24, 2015 16:42 |
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I think the ladder was also there to give you a sense of scale for this giant loving mountain you have to get to the top of as quickly as possible. I mean, I don't think they had that many elevators in Groznyj Grad.
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# ? Sep 24, 2015 16:43 |
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Kaubocks posted:2) peace walker is extremely uncool and i'm going to guess this is wonderful 101 all over again and you're just bad at games
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# ? Sep 24, 2015 16:44 |
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oddium posted:i'm going to guess this is wonderful 101 all over again and you're just bad at games I got back into W101 after not having it be my first Platinum game anymore, but I just genuinely don't care for Peace Walker. A good portion of the story reeked of Kojima regretting his decision to kill off The Boss so he had every character talk about her constantly and even revived her as an AI. I enjoy Mother Base in Phantom Pain because I can generally just set and forget things but there's a lot more to manage in Peace Walker and it dumps you back there after every single mission. I generally like to play MGS as close to no kills/no alerts as possible but that all fell apart once I started hitting the extremely boring bosses. Tank, tank, robot tank, helicopter. Wow exciting. It's a game obviously made for the PSP and a lot of the design choices with regards to mission structure and level design make sense... but that doesn't mean I think that makes it a good game.
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# ? Sep 24, 2015 16:55 |
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Kaubocks posted:I got back into W101 after not having it be my first Platinum game anymore, but I just genuinely don't care for Peace Walker. A good portion of the story reeked of Kojima regretting his decision to kill off The Boss so he had every character talk about her constantly and even revived her as an AI. I enjoy Mother Base in Phantom Pain because I can generally just set and forget things but there's a lot more to manage in Peace Walker and it dumps you back there after every single mission. I generally like to play MGS as close to no kills/no alerts as possible but that all fell apart once I started hitting the extremely boring bosses. Tank, tank, robot tank, helicopter. Wow exciting. Opinions Wrongman strikes again!
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# ? Sep 24, 2015 16:58 |
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Wait people actually dislike the ladder part in MGS3?
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# ? Sep 24, 2015 17:02 |
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oddium posted:i'm going to guess this is wonderful 101 all over again and you're just bad at games What is so great about PW taken alongside the rest of the series? MGS3 does all the gameplay better. You can't even belly crawl and the PSP origins mean levels are generally tiny and boring. TPP does all the mother base stuff better. Letting Kaz auto-manage big chunks makes it much less of a pain, the interface is a lot better, and the things you actually develop are usable in a fun gameplay environment. People complain about the Side Ops being repetitive in TPP, but if you wanted to 100% PW you would have to beat essentially the same 3 bosses like 40 times in the same room. The only box I'd tick on PW over other games is that it has Hayter's final full performance and it's apparently the last game to have MGS goofiness levels like the pooyan and date missions which TPP is sadly lacking. But that's about 1/100th of the game. I really was excited about PW after everyone saying it's the best MGS ever but I just sort of scratched my head, like this is it? 1=3 > 2=5 > 4 >>>>>> PW. e: I'm not surprised that there are no actual counterarguments beyond "you suck at games" and "opinions wrongman"... yeah, let's complain about a 2-minute truck ride then gush about how amazingly fun PW's vehicle battles were e2: I used the auto-assign option in PW, I just don't remember it being a passive thing and you had to go press it every so often Electromax fucked around with this message at 17:11 on Sep 24, 2015 |
# ? Sep 24, 2015 17:02 |
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So many clones of Opinions Wrongman on this page.
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# ? Sep 24, 2015 17:03 |
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So I take it you guys who didn't like base management in PW never realized there was an auto assign option? As for returning to base, that's a conscious decision you make after every mission or extra op. You're given the choice to either return to base, which is the default option, or go back to the mission select screen.
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# ? Sep 24, 2015 17:08 |
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Electromax posted:MGS3 does all the gameplay better. I love this series to death, but I'm sorry. MGS3 plays like complete poo poo.
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# ? Sep 24, 2015 17:19 |
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Paul Zuvella posted:I love this series to death, but I'm sorry. MGS3 plays like complete poo poo. What the... you played the subsistence/HD version right? With the third person camera?
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# ? Sep 24, 2015 17:22 |
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Paul Zuvella posted:I love this series to death, but I'm sorry. MGS3 plays like complete poo poo. Which makes it all the more mind-boggling that PW is considered superior. I didn't say it's amazing compared to other games.
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# ? Sep 24, 2015 17:24 |
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There are seriously people who not only think MGS3 plays like poo poo, but consider Peace Walker better than it? Have you people PLAYED Snake Eater?
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# ? Sep 24, 2015 17:29 |
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Hijo Del Helmsley posted:There are seriously people who not only think MGS3 plays like poo poo, This is not an uncommon sentiment. Ignoring the fact that the initial release was borderline unplayable with it's camera angles, it controls extremely poorly and menu swapping for camo, healing and items is not fun and tedious. It's a bad game with a really, really good story and a ton of charm.
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# ? Sep 24, 2015 17:33 |
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ChaosArgate posted:So I take it you guys who didn't like base management in PW never realized there was an auto assign option? As for returning to base, that's a conscious decision you make after every mission or extra op. You're given the choice to either return to base, which is the default option, or go back to the mission select screen. It's possible I missed it. It's hard for me to say. Last time I tried to play it was when the HD collection came out and was really put off by the flow of gameplay, so my distaste may have colored my perception. I still don't think it's particularly fun to play and ended up quitting once I hit the helicopter boss. Within the last year I finally ended up watching an LP of it and thought the story was pretty mediocre.
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# ? Sep 24, 2015 17:33 |
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Lol jfc
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# ? Sep 24, 2015 17:34 |
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You don't really need to constantly micromanage your camos, you can do just fine with Tiger Stripe everywhere. Stamina, I'll give you as kind of tedious, but it's not hard to keep a stock of Calorie Mates and Ramen. The original camera is a moot point since Subsistence fixed that. The controls are probably more a victim of the legacy of MGS1 controls, more than anything else really. I honestly think they play fine, but they're definitely pretty dated compared to everything in the series after it (except PoOps).
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# ? Sep 24, 2015 17:36 |
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I have been wearing tiger-stripe w/scarf for the entire game because I like the look. The only issues I have are related to being literally drenched in blood.
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# ? Sep 24, 2015 17:37 |
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ChaosArgate posted:The original camera is a moot point since Subsistence fixed that. This is not a moot point at all. Having to completely re release a game to make it good is a huge deal. If that happened today people would be loving throwing tantrums.
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# ? Sep 24, 2015 17:38 |
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I never played the subsistence version. I still think MGS3 is the best MGS.
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# ? Sep 24, 2015 17:40 |
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I got 95% into a no kills/no alerts run of Snake Eater. I got up to the EVA escort section. I only stopped because my PS2 died and I bought an X360. i did it on the original, non-subsistence release
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# ? Sep 24, 2015 17:40 |
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Hijo Del Helmsley posted:There are seriously people who not only think MGS3 plays like poo poo, but consider Peace Walker better than it? I've seen 4chan threads dedicated almost solely to coming up with unabashedly, flagrantly racist nicknames for Miller that make more sense and have better opinions than this one
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# ? Sep 24, 2015 17:43 |
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My favorite is Kazuhira "speak kikongo? not for long-o" Miller Peace Walker does play pretty poorly though, especially the initial release, which came out on a platform that has 1 less stick than controlling a metal gear game requires.
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# ? Sep 24, 2015 17:46 |
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Kaubocks posted:I got 95% into a no kills/no alerts run of Snake Eater. I got up to the EVA escort section. I only stopped because my PS2 died and I bought an X360. Same, but I finished my mission. In one sitting. (Sixteen hours of regret, almost half of those in the loving forest with a tore-up Eva.)
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# ? Sep 24, 2015 17:47 |
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Paul Zuvella posted:This is not an uncommon sentiment. Ignoring the fact that the initial release was borderline unplayable with it's camera angles, it controls extremely poorly and menu swapping for camo, healing and items is not fun and tedious. It's a bad game with a really, really good story and a ton of charm. The bolded statement is some serious hyperbole on crazy levels. For the most part, the fixed camera angles are fine but as Subsistence showed, it wasn't the ideal way to present the game. The game is still eminently playable and fantastic in MGS 3 camera mode. If you'd never played MGS 2 and MGS 3 at their release, playing them for the first time now would suck because the controls absolutely are garbage by 2015 standards. I can go back and play them just fine because I know how to, but I would hate to try it without that know how. If you're swapping your camo, items, healing up or eating so often to make it "not fun" and "tedious", you're making the game much harder on yourself than it needs to be. Tiger Stripe camo will serve you well on basically every terrain on the game, other than during The Boss, where you'll stick out like a sore thumb. Even better, in the HD version, you get the DPM camo that you had to top score on Extreme Mode Boss Battle modes in MGS 3 Snake Eater (EU only) from the get-go and that thing is essentially a cheat camo. You only have to change your camo less than 10 times as a whole in the game even if you're being free and easy with the changes. The stamina thing is the biggest deal but just eat your noodles and calorie mates when you're low instead of snacking all the time. Sticking out like a sore thumb in The Boss's fight is a good thing too because the best way to do that fight is to make her charge your rear end.
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# ? Sep 24, 2015 17:54 |
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i don't think anyone thinks peace walker is better than 3. peace walker owns because: - the level design actually feels thought out and works as a "start here and sneak to the objective" straight line deal - the three mechs and peace walker fight own - building mother base actually feels significant - the story is neat. people can't be trusted to actually launch a retaliation nuke, make a robot that autonukes a nuker, haha actually i fed it fake norad launch data, PEACE WALKER'S GONNA LAUCH A NUKE, this is Big Boss don't fire a nuke, how can i trust you, i didn't shake your hand -- no one knows what the Boss wanted, everyone twists it around to justify their insane plans, big boss goes insane because a fake Boss ai walks itself into a lake --- zadornov/paz twist - banana gun hold up - building zeke owns - fighting zeke owns - rocket peace - ghost hunting - pooyan - gear rex fight owns - half of the peace walker theme owns
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# ? Sep 24, 2015 17:57 |
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Peace Walker was fun and good but MGSV crushes it in every way that matters. MGS3 is still the best game in the series and calling its original 2004 release "borderline unplayable" using 2015 standards is unbelievably stupid.
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# ? Sep 24, 2015 17:59 |
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Heaven's Divide is seriously good too and it also plays at a moment that doesn't really fit it, just like Sins of the Father. Heaven's Divide should be in the Peace Walker fight. Sins of the Father should have been during Shining Lights, Even in Death. Sexy HAIDARAAAAAAAAAAAAAAAAAA meow, meow, meow times with Kaz on the beach is also great.
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# ? Sep 24, 2015 18:00 |
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oddium posted:i don't think anyone thinks peace walker is better than 3. peace walker owns because: -there's a character whose name is loving hot coldman. hot coldman.
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# ? Sep 24, 2015 18:00 |
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OatmealRaisin posted:Peace Walker was fun and good but MGSV crushes it in every way that matters. It was bad by 2004 standards too, buddy. But this is clearly just a circular discussion. We'll just have to agree to disagree here.
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# ? Sep 24, 2015 18:00 |
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Yeah what was up with Heavens Divide playing during a random helicopter/dude fight, not even an AI battle?
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# ? Sep 24, 2015 18:01 |
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i think peace walker's get in/get out closed levels mission structure works a looooot better than mgsv's boring open world
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# ? Sep 24, 2015 18:01 |
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CJacobs posted:-there's a character whose name is loving hot coldman. hot coldman. Buff Skinnyman?!
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# ? Sep 24, 2015 18:01 |
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# ? May 30, 2024 06:03 |
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CJacobs posted:-there's a character whose name is loving hot coldman. hot coldman. Pacifica Ocean. names in Metal Gear Solid never stop being awesome.
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# ? Sep 24, 2015 18:03 |