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Some time later mastershakeman realises he was the only one using centimetres.
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# ? Sep 24, 2015 14:10 |
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# ? Jun 8, 2024 21:11 |
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mastershakeman posted:That's for halfling I'd think? Same size category should be same length, but girth should be wildly different from elf (needle) to dwarf (cube). Minotaur obviously gets to roll with advantage. Once you go drow, you never go back?
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# ? Sep 24, 2015 14:11 |
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ActusRhesus posted:Once you go drow, you never go back? Exactly.
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# ? Sep 24, 2015 14:19 |
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ActusRhesus posted:Once you go drow, you never go back? To be fair, that's more because of the shackles and spiderwebs than satisfaction.
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# ? Sep 24, 2015 14:37 |
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Sage Genesis posted:To be fair, that's more because of the shackles and spiderwebs than satisfaction. Once you go underground, you'll never be found.
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# ? Sep 24, 2015 14:38 |
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Fabulous.
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# ? Sep 24, 2015 14:42 |
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ActusRhesus posted:Once you go drow, you never go back? Once you go drow, you've truly been plow'd. Ugh I kinda hate myself now.
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# ? Sep 24, 2015 16:12 |
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Megaman's Jockstrap posted:Once you go drow, you've truly been plow'd. It's ok. I came up w that one too about an hour ago. Also once you get drow 'd no scrubs allowed. NTT please. ActusRhesus fucked around with this message at 16:29 on Sep 24, 2015 |
# ? Sep 24, 2015 16:27 |
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I'm starting a new 5e game with some friends (we just finished a 4e campaign, and most of us hated the system). Some of the players have experienced the beginning of HotDQ, so what are the opinions on Out of the Abyss vs. Princes of the Apocalypse? (Or is it too early for people to have played through Abyss?)
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# ? Sep 24, 2015 19:05 |
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Finishing up rise of tiamat in adventure league. The group of more veteran guys have abandoned pota and are doing homebrew. The other group of mixed experience d players are running it and don't seem to be having the best time. My 2cp.
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# ? Sep 24, 2015 19:10 |
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Today I ran a one-shot of Dungeon World for my D&D 5E group and they absolutely loved having interesting things to do, the freeform nature of the narrative and the collaborative worldbuilding. They were planning on running Elemental Evil and Out of the Abyss after we get finished with Tiamat but they're getting me to just continue running straight DW for them instead. I thought the group were very traditional grognardy D&D-heads so it feels great for them to see how to actually have fun with RPGs.
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# ? Sep 24, 2015 19:47 |
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Boing posted:Today I ran a one-shot of Dungeon World for my D&D 5E group and they absolutely loved having interesting things to do, the freeform nature of the narrative and the collaborative worldbuilding. They were planning on running Elemental Evil and Out of the Abyss after we get finished with Tiamat but they're getting me to just continue running straight DW for them instead. I thought the group were very traditional grognardy D&D-heads so it feels great for them to see how to actually have fun with RPGs. Arguably, this should go in the dungeon world thread.
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# ? Sep 24, 2015 19:56 |
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Xelkelvos posted:Arguably, this should go in the dungeon world thread. It's a comparison of Next and DW, so he can post it in both/either.
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# ? Sep 24, 2015 20:31 |
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Brocktoon posted:I'm starting a new 5e game with some friends (we just finished a 4e campaign, and most of us hated the system). Some of the players have experienced the beginning of HotDQ, so what are the opinions on Out of the Abyss vs. Princes of the Apocalypse? (Or is it too early for people to have played through Abyss?) If you're choosing between the two, pick Princes. Both try to be effective sandbox type games but OotA is a hot mess whereas princes is relatively coherent. You'll have to do a lot of extra work to make OotA into a good game. Princes you'll only do a little extra work.
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# ? Sep 24, 2015 22:34 |
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Once you go drow, you'll hurt sitting dow'.
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# ? Sep 25, 2015 02:08 |
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Plebs. Drow rhymes with crow.
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# ? Sep 25, 2015 06:02 |
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Not for anyone I've ever talked with?
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# ? Sep 25, 2015 06:05 |
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FRINGE posted:Plebs. Truth. Kurieg posted:Not for anyone I've ever talked with? Surfacers don't know poo poo. Take the name back!
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# ? Sep 25, 2015 06:17 |
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Wait I can't tell if anyone is being serious. This is gif all over again!
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# ? Sep 25, 2015 07:22 |
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Mendrian posted:Wait I can't tell if anyone is being serious. It's propaganda! They just want to obsolete your "I Drop Trow For Drow" graphic tee and make you buy their "I Go Bro For Drow" swag instead.
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# ? Sep 25, 2015 08:20 |
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FRINGE posted:Plebs. Of all the things wrong you've said in this thread, this is the most wrong.
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# ? Sep 25, 2015 10:16 |
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The Drow in Baldur's Gate 2 rhyme 'drow' with 'cow,' so there.
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# ? Sep 25, 2015 11:26 |
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djw175 posted:Of all the things wrong you've said in this thread, this is the most wrong. yup
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# ? Sep 25, 2015 11:36 |
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drow175 posted:Of all the things wrong you've said in this thread, this is the most wrong.
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# ? Sep 25, 2015 11:38 |
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All the elf racists coming out with their cow rhymes.
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# ? Sep 25, 2015 11:42 |
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not gonna lie, "drow, please" may or may not now be part of our vernacular.
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# ? Sep 25, 2015 12:00 |
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JonBolds posted:If you're choosing between the two, pick Princes. Both try to be effective sandbox type games but OotA is a hot mess whereas princes is relatively coherent. You'll have to do a lot of extra work to make OotA into a good game. Princes you'll only do a little extra work. Can you go into more detail about what you think makes it a "hot mess"? I've been looking at some reviews online (example: http://diehardgamefan.com/2015/09/04/tabletop-review-rage-of-demons-out-of-the-abyss-dungeons-dragons-fifth-editiondd-5e/ ) and it seems like the themes and mechanics are things that would be right up my alley. (I've run CoC games before) If it just boils down to "the DM has to do a lot of prep and take a lot of notes to keep everything coherent", I'm down for that, because I'm that kind of DM anyway. But if there's other problems, I'd love to hear more from someone who didn't like OotA.
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# ? Sep 25, 2015 12:13 |
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I wouldn't go so far as 'hot mess', but OOTA is the most sandboxy of the released 5e books and requires the most work from the DM. It also assumes you know what you're doing as DM and doesn't hold your hand. Something like 4 chapters of the book happen in any order, they are city/town descriptions with quests and whatnot, so it's entirely up to the DM to balance all that and make it work. We are doing a run of it on the forums here.
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# ? Sep 25, 2015 13:30 |
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Gygax said it rhymes with "brow" or "cow", and since he invented them....
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# ? Sep 25, 2015 17:35 |
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TheWyrmDude posted:The Drow in Baldur's Gate 2 rhyme 'drow' with 'cow,' so there. And who wrote that game? Surfacers! Don't believe the hype! FRINGE posted:All the elf racists coming out with their cow rhymes. Never trust a honky. dwarf74 posted:Gygax said it rhymes with "brow" or "cow", and since he invented them.... More surfacer propaganda! Since this is the Next thread, there's an important question. What's the deal with WoTC giving PC races penalties again? slap me and kiss me fucked around with this message at 17:43 on Sep 25, 2015 |
# ? Sep 25, 2015 17:40 |
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dwarf74 posted:Gygax said it rhymes with "brow" or "cow", and since he invented them.... Tsk, we've already been over the problem that everyone's been happily ignoring Gygax's intentions for 40 years.
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# ? Sep 25, 2015 17:46 |
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ritorix posted:I wouldn't go so far as 'hot mess', but OOTA is the most sandboxy of the released 5e books and requires the most work from the DM. It also assumes you know what you're doing as DM and doesn't hold your hand. Something like 4 chapters of the book happen in any order, they are city/town descriptions with quests and whatnot, so it's entirely up to the DM to balance all that and make it work. Ding ding, I agree! But not with your terms. I think you're confusing "doesn't hold your hand" with "is nothing more than a bunch of disconnected encounters and areas with a related theme. It's not a sandbox - you can't just strike out after rumors and hope to find what you want. It's a "Here's your three possible plot threads, now go to these locations and once you've done them you'll get to move forward in the story." Because of those story-driven breaks you can't tackle the adventure in any order. You can tackle individual segments within the plot in order, but not the story as a whole. You can't "wander" through the plot, following up on interesting leads. You can wander to different locations and set off the story events there as you arrive. I think PotA is stronger because there's a more focused scope and area. Its various areas, with suggestions as to further content, and different groups to engage with, can be moved through in a *lot* of orders depending on how your group plays out and what they discover. There are not many chocies where your group says "okay, we did X, now let's do Y like <NPC> suggested earlier." It succeeds much better as a real sandbox. OotA's strong points are that it resembles a video game like dragon age: origins in how the narrative is arranged. You're able to move through each segment or chapter in whatever order you please - but without significant DM restructuring the adventure doesn't account for doing things 'out of order' very well, if at all. Players will end up at weird levels for different parts of the game. Obviously, with 'DM Work' you can fix these problems... but that's just like a lot of the attempts to fix poo poo in this thread. Ain't worth it unless you're really invested in running that precise adventure. E: Brocktoon posted:Can you go into more detail about what you think makes it a "hot mess"? I've been looking at some reviews online (example: http://diehardgamefan.com/2015/09/04/tabletop-review-rage-of-demons-out-of-the-abyss-dungeons-dragons-fifth-editiondd-5e/ ) and it seems like the themes and mechanics are things that would be right up my alley. (I've run CoC games before) Err, whoops, didn't address all this. If you're into this because you're going to take it apart and put it back together again, then go with whatever. If you want ready to run, go with PotA. I'm not of the opinion that OotA is CoC-style scary horror. It's more of a whimsical / grimsical bad times horror. JonBolds fucked around with this message at 18:23 on Sep 25, 2015 |
# ? Sep 25, 2015 18:16 |
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Pfox posted:Since this is the Next thread, there's an important question. What's the deal with WoTC giving PC races penalties again? ~*VERISIMILITUDE*~
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# ? Sep 25, 2015 18:36 |
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Pfox posted:Since this is the Next thread, there's an important question. What's the deal with WoTC giving PC races penalties again? Well 3.5 did it so...
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# ? Sep 25, 2015 18:37 |
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Pfox posted:Since this is the Next thread, there's an important question. What's the deal with WoTC giving PC races penalties again?
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# ? Sep 25, 2015 18:41 |
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P.d0t posted:~*VERISIMILITUDE*~ What a horrid word.
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# ? Sep 25, 2015 18:44 |
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dwarf74 posted:Gygax said it rhymes with "brow" or "cow", and since he invented them.... Actually, Gygax didn't invent the word: "drow" comes from the Scots word "trow", "trowe" or "trouw," and refers to a mischievous sprite or fairy, as in the sentence "Trowies canna tak' thoo' Hushie ba, lammie." He was right about the pronunciation, as "trow" rhymes with cow.
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# ? Sep 25, 2015 19:17 |
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Splicer posted:There has never been an edition without racial penalties. We have always been at war with Paiz Asia.
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# ? Sep 25, 2015 19:22 |
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How now, drow cow
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# ? Sep 26, 2015 03:26 |
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# ? Jun 8, 2024 21:11 |
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It's called a rothe.
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# ? Sep 26, 2015 04:53 |