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Eimi posted:Yeah it was, and it was all because GW made Orc players fight on the same side as Chaos. They collectively said gently caress that, hosed over everyone, and GW grudgingly let them sucker punch the Everchosen. Of course in End Times(which destroyed WFB) it's all about the Everchosen punching Grimgor in the dick forever as revenge for that. The writers /love/ Chaos. And now Age of Sigmar is somehow worse.
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# ? Sep 24, 2015 18:51 |
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# ? May 29, 2024 06:33 |
Eimi posted:Yup. They're the only super tall buff manly men in ridiculous armor after all. warbosses are super tall buff men in ridiculous armor, two outta three ain't bad chaos always seemed really dumb to me, but not in the good way that orks are dumb
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# ? Sep 24, 2015 18:53 |
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wdarkk posted:And now Age of Sigmar is somehow worse. Age of Sigmar is rather miraculous in its awfulness. I have no explanation for it other than some complicated Producers esque scheme to get GW to go bankrupt.
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# ? Sep 24, 2015 18:56 |
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Eimi posted:Yeah it was, and it was all because GW made Orc players fight on the same side as Chaos. They collectively said gently caress that, hosed over everyone, and GW grudgingly let them sucker punch the Everchosen. Of course in End Times(which destroyed WFB) it's all about the Everchosen punching Grimgor in the dick forever as revenge for that. The writers /love/ Chaos. "Sir, our fans love Grimgor! They love how it ended and how the orcs were, well.. orcs! What should we do, sir, to capitalize on this?" "RETCON IT, WILLIAMS! THE BALLS OF REALITY MUST TOUCH AND GRIMGOR MUST PAY!" "W.. what?"
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# ? Sep 24, 2015 19:09 |
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Stanley Pain posted:So you'd prefer your PVP to be gear, or some progression metric based thing vs. everyone being on an equal playing field? Interesting I'd view it as a necessary evil if the game is focused on persistent characters which increase in power through gameplay. If you remove that progression you're left with an entirely different kind of game. I can appreciate that you prefer pvp where all parties are equal in power, but power progression is the entire hook of the MMO genre, and people find it compelling. The problem can be mitigated if pvp is asymmetric in ways other than character progression - e.g. not necessarily having equal numbers on both sides. That seems a better way of solving the problem in power progression games, rather than simply saying "power progression games shouldn't exist / shouldn't have pvp".
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# ? Sep 24, 2015 19:16 |
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wdarkk posted:And now Age of Sigmar is somehow worse. I mean the lizardmen did kill Be'lakor by throwing rocks at him. That's pretty great.
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# ? Sep 24, 2015 21:03 |
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I hope you're all psyched to make beautiful Aurin in five days.
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# ? Sep 25, 2015 04:53 |
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Wtf happened to Warhammer Fantasy, I was talking to a guildie on WoW and he said Slaanesh was dead now and there are only 3 chaos gods now because GW wants to appeal more to kids. Is this true?Pesterchum posted:I hope you're all psyched to make beautiful Aurin in five days. ................... I never played Wildstar, did the game have any redeeming values outside of player housing? Loud annoying Nostalgia wannabe baby makes it sound like it had so much "potential" https://www.youtube.com/watch?v=3x3R0yCo228 Dolphin Fetus fucked around with this message at 05:13 on Sep 25, 2015 |
# ? Sep 25, 2015 05:08 |
why is his fedora floppy
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# ? Sep 25, 2015 05:31 |
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Dolphin Fetus posted:Wtf happened to Warhammer Fantasy, I was talking to a guildie on WoW and he said Slaanesh was dead now and there are only 3 chaos gods now because GW wants to appeal more to kids. Is this true? Housing is the one thing WS didn't utterly gently caress up. It had potential, but blew it all by making every poor decision imaginable. I can't wait to never leave my housing plot and its pre-order rocket house of shame. I can also finally open all those remaining boom boxes and probably get a ton of rep flasks.
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# ? Sep 25, 2015 05:40 |
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Dolphin Fetus posted:Wtf happened to Warhammer Fantasy, I was talking to a guildie on WoW and he said Slaanesh was dead now and there are only 3 chaos gods now because GW wants to appeal more to kids. Is this true? Somewhere along the way Games Workshop murdered anyone in the company that knows how to make a game and now all they know how to do is make wannabe saturday morning cartoon fantasies with one army in their line up being the hero of every episode. Every other army in their games that isn't the GW favorite just gets ignored. In 40k I think Dark Eldar went almost a decade, 8 or 9 years, without an update while space marines get one every six months or so. It is not unusual for other army books to be referencing rules that are two editions out of date and GW just doesn't even care enough to spend 30 seconds putting something up on a website about it because if you're not playing their chosen army you're just supposed to be fodder for them. edit: Also their remaining fanbase is a battered house wife about this and will argue it with all the venom and pettiness they can muster on the internet. That's how I got this avatar.
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# ? Sep 25, 2015 06:14 |
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Pesterchum posted:I hope you're all psyched to make beautiful Aurin in five days. Now I want to see more examples of character creation slider abuse. Didn't realize that you could distort faces that much.
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# ? Sep 25, 2015 06:19 |
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Dolphin Fetus posted:I never played Wildstar, did the game have any redeeming values outside of player housing? Loud annoying Nostalgia wannabe baby makes it sound like it had so much "potential" There are a lot of goons playing a lot of MMO's far shittier than Wildstar. Wildstar gets singled out for special hate because the dev team is full of the grogiest of grognard man babies. I enjoyed the core gameplay or at least did once I found a class I liked, housing was outstanding and dungeons were fun. The problem is 99.99% of the playerbase never saw anything past that first dungeon they tried because poo poo was hilariously overtuned.
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# ? Sep 25, 2015 06:27 |
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hit button posted:I'd view it as a necessary evil if the game is focused on persistent characters which increase in power through gameplay. If you remove that progression you're left with an entirely different kind of game. that different kind of game is objectively better in every way people who find pvp progression compelling are gibbering troglodytes who probably find the sight of their drool on the floor compelling
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# ? Sep 25, 2015 06:39 |
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Dolphin Fetus posted:I never played Wildstar, did the game have any redeeming values outside of player housing? Loud annoying Nostalgia wannabe baby makes it sound like it had so much "potential" Everything has "potential". Just look at every goddamn OP for a new MMO in this subforum. Potential is not a good measure of whether a game will become a sack of poo poo.
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# ? Sep 25, 2015 07:05 |
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Dolphin Fetus posted:I never played Wildstar, did the game have any redeeming values outside of player housing? Loud annoying Nostalgia wannabe baby makes it sound like it had so much "potential" poo poo I hate to say I agree with just about everything a yelling youtube man says.. but yeah If you want a real well thought out reason why wildstar sucks so bad watch this video.
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# ? Sep 25, 2015 07:07 |
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They've made the game better recently, and the F2P relaunch looks to double down on that, but it's still not worth paying a cent for. As a F2P game, though? It's not the worst.
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# ? Sep 25, 2015 07:25 |
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"If you still talk fondly about Burning Crusade or Wrath of the Lich King... Well, Nexus is waiting for you"
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# ? Sep 25, 2015 07:27 |
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Pesterchum posted:I hope you're all psyched to make beautiful Aurin in five days. I'll download this game just for the chance of 20 goons with hosed up faces following random people and yelling "Save yourself! Uninstall this game!"
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# ? Sep 25, 2015 11:03 |
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SumYungGui posted:Somewhere along the way Games Workshop murdered anyone in the company that knows how to make a game and now all they know how to do is make wannabe saturday morning cartoon fantasies with one army in their line up being the hero of every episode. Every other army in their games that isn't the GW favorite just gets ignored. In 40k I think Dark Eldar went almost a decade, 8 or 9 years, without an update while space marines get one every six months or so. It is not unusual for other army books to be referencing rules that are two editions out of date and GW just doesn't even care enough to spend 30 seconds putting something up on a website about it because if you're not playing their chosen army you're just supposed to be fodder for them. They shifted their focus to selling plastic to fourteen year old boys years ago, and there's always a fresh supply of them for the churn. People who have actually been playing for five years, let alone ten or more, are sales already made even when rules or sculpt changes mandate new purchases.
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# ? Sep 25, 2015 13:26 |
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Verranicus posted:They've made the game better recently, and the F2P relaunch looks to double down on that, but it's still not worth paying a cent for. As a F2P game, though? It's not the worst. Putting sprinkles on a turd sandwich doesn't suddenly make it worth eating.
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# ? Sep 25, 2015 13:34 |
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hot tip if anyone talking about an mmo uses the phrase "has good potential" then run away because that means it's a poo poo sandwich that in their fantasies gets the Dream Patch that makes it the best game ever
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# ? Sep 25, 2015 13:37 |
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Bieeardo posted:They shifted their focus to selling plastic to fourteen year old boys years ago, and there's always a fresh supply of them for the churn. People who have actually been playing for five years, let alone ten or more, are sales already made even when rules or sculpt changes mandate new purchases. Was "years ago" when they founded the company?
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# ? Sep 25, 2015 16:17 |
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Comrayn posted:Was "years ago" when they founded the company? Are you implying that his hobby is actually for children?
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# ? Sep 25, 2015 16:23 |
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Gildiss posted:Are you implying that his hobby is actually for children? Man children, maybe.
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# ? Sep 25, 2015 16:25 |
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Bieeardo posted:They shifted their focus to selling plastic to fourteen year old boys years ago, and there's always a fresh supply of them for the churn. People who have actually been playing for five years, let alone ten or more, are sales already made even when rules or sculpt changes mandate new purchases. Sure, but then they doubled the price of the models so now in order to get 5 Stormfront Stormwaffen Sturmtroopers its like 50$.(That look like fat c3p0s) But yeah for a more indepth look at the insanity that is GW, I'll link you to our Fantasy thread http://forums.somethingawful.com/showthread.php?threadid=3411068&userid=0&perpage=40&pagenumber=469#post447167507 That should be about where it transitioned from rumors to the full reveal in all its horror. Eimi fucked around with this message at 17:24 on Sep 25, 2015 |
# ? Sep 25, 2015 17:21 |
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Comrayn posted:Was "years ago" when they founded the company? Well, way back when they did publish a fair number of related games, licensed a few without sabotaging themselves, and hadn't yet flown up the rear end of their tumorous fluff. These days? gently caress. They internally consider Dawn of War and other PC games competition, and when people clamored for a Space Hulk re-release, they made a tiny production run out of lovely materials. Since then, they've canceled official tournaments and poo poo, too. Something's definitely changed over the course of a generation. Gildiss posted:Are you implying that his hobby is actually for children? I just find GW and its history a fascinating rubberneck, you couldn't pay me to play it. Teen me blew his savings on Magic, RPGs, and R/C parts, and I'm still kicking myself over the Magic cards.
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# ? Sep 25, 2015 17:38 |
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The best example of Games Workshop being terminally stuck up their own rear end is the (former) CEO's 2013 statement where he proclaimed victory over Pokemon, dismissed video games as something for "other people" to make, and declared that fantasy miniatures are a fundamental cultural phenomenon.
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# ? Sep 25, 2015 17:45 |
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I'd say the watershed where GW stopped being hobbyists and started becoming capitalist exploiters of the nerd class was late 1987, when they began excluding other companies games from their retail outlets, and their inhouse publication went from general RPG/tabletop stuff to being a glossy advert for overpriced warmans. Everything since then was just a continuation of the general trend.
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# ? Sep 25, 2015 18:02 |
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hit button posted:I'd view it as a necessary evil if the game is focused on persistent characters which increase in power through gameplay. If you remove that progression you're left with an entirely different kind of game. Power progression in PVP is bad, end of story. Like you mentioned, having an alternative progression stream is great, but please don't gently caress over balance because babies want numbers to go up. Go play PVE for that
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# ? Sep 25, 2015 18:06 |
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Stanley Pain posted:Power progression in PVP is bad, end of story. If you mean "This type of game which many people enjoy is inherently objectively bad" then I can't take that seriously. Asymmetry can be an interesting factor in competitive games, and power progression games are a natural way of exploring those possibilities. PVP between perfectly balanced parties is cool and good, but I don't see why you'd advocate for it in games where the motivation loop is based on power progression. There are plenty of pvp games which do not depend on power progression to provide that kind of experience. Why make the PVP element of an MMO into an entirely separate progression-less MOBA-like experience, when you can just play MOBAs instead?
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# ? Sep 25, 2015 18:27 |
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Well he was correct on one point, Games Workshop's biggest enemy is indeed themselves. Seriously if people are interested in amazing trainwrecks you should check out the Games Workshop Deathpool Thread, 600+ pages of bad decisions, baffling management, and derision.
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# ? Sep 25, 2015 18:38 |
Stanley Pain posted:Power progression in PVP is bad, end of story. Like you mentioned, having an alternative progression stream is great, but please don't gently caress over balance because babies want numbers to go up. Go play PVE for that I've played smite with you, I know you don't believe this entirely hit button posted:I'd say the watershed where GW stopped being hobbyists and started becoming capitalist exploiters of the nerd class was late 1987, when they began excluding other companies games from their retail outlets, and their inhouse publication went from general RPG/tabletop stuff to being a glossy advert for overpriced warmans. Everything since then was just a continuation of the general trend. One time some friends and I were really bored and stuck in this mall for another hour or two while we were waiting for someone's flight, and we thought "hey let's just buy some lovely magic card pack and play some magic while we wait" but the only open game shop was a games workshop store. The look on their faces when we all walked in and loudly asked if they had any magic cards was loving priceless.
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# ? Sep 25, 2015 19:07 |
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Pierson posted:Well he was correct on one point, Games Workshop's biggest enemy is indeed themselves. All Hellthreads eventually link together into one giant Rat King of mockery.
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# ? Sep 25, 2015 19:09 |
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hit button posted:If you mean "I do not like this thing", that's a totally valid and understandable point of view. This came off as absolutely sincere until you recommended playing a MOBA. Nice try.
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# ? Sep 25, 2015 19:14 |
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The funny thing is, mobas have progression inside every game, and it just makes things worse. Oh you died? Now your enemy has more levels and gold than you, enjoy losing for the rest of the game. I hope your flavour of moba has a give up button.
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# ? Sep 25, 2015 19:27 |
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Truga posted:The funny thing is, mobas have progression inside every game, and it just makes things worse. Oh you died? Now your enemy has more levels and gold than you, enjoy losing for the rest of the game. I hope your flavour of moba has a give up button. Holy lmao this post
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# ? Sep 25, 2015 19:56 |
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jjac posted:This came off as absolutely sincere until you recommended playing a MOBA. Nice try. I've never actually played a MOBA
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# ? Sep 25, 2015 19:59 |
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SarutosZero posted:Putting sprinkles on a turd sandwich doesn't suddenly make it worth eating. It's really not as bad as people are making it out to be, but it's still bad. I'd say it's worth playing as a free game, though.
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# ? Sep 25, 2015 20:37 |
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# ? May 29, 2024 06:33 |
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Truga posted:The funny thing is, mobas have progression inside every game, and it just makes things worse. Oh you died? Now your enemy has more levels and gold than you, enjoy losing for the rest of the game. I hope your flavour of moba has a give up button. I don't like losing a competitive game make it more equal please.
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# ? Sep 25, 2015 20:39 |