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PirateBob posted:"Only ever fire AP" is too absolute. Switching to HE against DDs can save you sometimes. A salvo of HE can one-shot a DD, while a salvo of AP will usually leave them alive. The only reason I didn't mention it is that it takes to long to switch to HE. Now if you know you're going to hit some DDs then by all means switch out to HE, because a full folly of HE will definitely ruin a DDs day.
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# ? Sep 26, 2015 19:03 |
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# ? May 11, 2024 20:49 |
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A full folly?
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# ? Sep 26, 2015 19:36 |
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PirateBob posted:"Only ever fire AP" is too absolute. Switching to HE against DDs can save you sometimes. A salvo of HE can one-shot a DD, while a salvo of AP will usually leave them alive. Nah, keep AP loaded unless you're absolutely positively 100% sure you have enough time to load the HE, spot the DD, and fire at him before another target you could blow away with AP shows up. AP will still gently caress up a DDs day if you manage to land your shots. If you cant land your shots on a DD with AP you're not really going to be doing a whole lot with HE either. I almost never load HE while I'm playing battleships. The most likely thing thats going to happen is you spot a DD, switch to HE, by the time you load HE he's going to disappear and a cruiser or battleship will show up and now you're stuck with HE loaded so you're going to have to either wait for the DD to be spotted again or fire you're ineffective HE salvo at the new targets and reload AP and be back where you started.
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# ? Sep 26, 2015 20:26 |
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Aslain's modpack updated, grabbed it, its got an updated tech tree option now. Toss that in with the rest of the mods I use, this thing showed up: Premium Tier 10 USA Cruiser with torpedo tubes and 4 turrets of 203mm with a 15 second base reload time. Huh.
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# ? Sep 26, 2015 20:38 |
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MREBoy posted:Aslain's modpack updated, grabbed it, its got an updated tech tree option now. Toss that in with the rest of the mods I use, this thing showed up: Oh my god can you imagine the rage if they actually put a tier 10 premium in the shop? Though the more likely explanation is it's going to be some kind of event reward, or even a ranked battles "trophy" of sorts. Or it's a total sham.
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# ? Sep 26, 2015 20:41 |
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I thought the Buffalo was going to replace the Des Moines.
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# ? Sep 26, 2015 20:46 |
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I heard a rumor that the "premium" tag was a copy-paste thing while making it and it's actually going to be a line split from the Baltimore (IE you can get this instead of or in addition to the Des Moines).
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# ? Sep 26, 2015 20:46 |
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wdarkk posted:I heard a rumor that the "premium" tag was a copy-paste thing while making it and it's actually going to be a line split from the Baltimore (IE you can get this instead of or in addition to the Des Moines). This sounds more likely.
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# ? Sep 26, 2015 21:05 |
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I don't have that mod but if you check the German tree I think you'll see Bismarck and the cruiser tree tier 1 and 2 as premiums.
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# ? Sep 26, 2015 21:08 |
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Which USS Buffalo is that supposed to be exactly? It should be called Fargo to be a tree ship
NTRabbit fucked around with this message at 21:26 on Sep 26, 2015 |
# ? Sep 26, 2015 21:24 |
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Is it a paper design? A quick Google-ing shows that the USS Buffalo was a planned Fargo class cruiser. Essentially an upgraded Cleveland, armed with the same 152mm guns, not the 203s the screenshots show.
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# ? Sep 26, 2015 21:33 |
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The always load AP rule for BBs, is that a rule across all tiers? Because I just recently gotten my first Tier 4 BB (Myogi) but on my tier 3 (Kawachi) it seems like I run into a lot of stuff that reacts to HE shells a lot more violent than to my AP shells. Is it a low-tier exception or am I just bad at video-boats and have to learn to actually hit the citadel to take full adventage of the AP shells?
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# ? Sep 26, 2015 21:44 |
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Stanley Pain posted:The best advice for driving a BB is to not drive in straight lines all the time so you don't eat said torpedoes. Change direction and speed fairly often, if you see torpedo bombers coming for you try to turn into them. Only ever fire AP. I'll disagree with your last point, but the rest is pretty spot on. I always keep my first HE shot sp that I can blast the first DD I see. The idea is to plan ahead who you will be shooting next and switch accordingly. If find that HE worst great against DD, CV and CA. AP worst great against CA and BB. If y
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# ? Sep 26, 2015 21:51 |
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Feindfeuer posted:The always load AP rule for BBs, is that a rule across all tiers? Because I just recently gotten my first Tier 4 BB (Myogi) but on my tier 3 (Kawachi) it seems like I run into a lot of stuff that reacts to HE shells a lot more violent than to my AP shells. Is it a low-tier exception or am I just bad at video-boats and have to learn to actually hit the citadel to take full adventage of the AP shells? It's probably a combination of not hitting the citadel and/or the shell overpenning, though low tiers are a bit weird because it's a lot of small lightly armored/unarmored stuff and then the steel juggernaut that is the St. Louis. Generally speaking AP is going to prove more consistent than HE.
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# ? Sep 26, 2015 21:52 |
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A Renaissance Nerd posted:Is it a paper design? A quick Google-ing shows that the USS Buffalo was a planned Fargo class cruiser. Essentially an upgraded Cleveland, armed with the same 152mm guns, not the 203s the screenshots show. Yeah it's some design study.
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# ? Sep 26, 2015 21:56 |
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Buffalo is a paper ship.Feindfeuer posted:The always load AP rule for BBs, is that a rule across all tiers? Because I just recently gotten my first Tier 4 BB (Myogi) but on my tier 3 (Kawachi) it seems like I run into a lot of stuff that reacts to HE shells a lot more violent than to my AP shells. Is it a low-tier exception or am I just bad at video-boats and have to learn to actually hit the citadel to take full adventage of the AP shells? Myogi has 14" guns and kind of low penetration, so you can get away with shooting HE at the better armored battleships. AP will usually do more damage even without citadel penetrations, but HE is an option. Kongo has better penetration with the hull upgrade, so it's not really an issue there.
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# ? Sep 26, 2015 22:01 |
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Astroniomix posted:It's probably a combination of not hitting the citadel and/or the shell overpenning, though low tiers are a bit weird because it's a lot of small lightly armored/unarmored stuff and then the steel juggernaut that is the St. Louis. I'll try to just get better than. Thanks. e: James Garfield posted:Myogi has 14" guns and kind of low penetration, so you can get away with shooting HE at the better armored battleships. AP will usually do more damage even without citadel penetrations, but HE is an option. Kongo has better penetration with the hull upgrade, so it's not really an issue there. I guess just getting good with AP is the way to go, no matter what. Grinding skill is the worst grind. Feindfeuer fucked around with this message at 22:14 on Sep 26, 2015 |
# ? Sep 26, 2015 22:06 |
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Dalael posted:I'll disagree with your last point, but the rest is pretty spot on. I always keep my first HE shot sp that I can blast the first DD I see. The idea is to plan ahead who you will be shooting next and switch accordingly. If find that HE worst great against DD, CV and CA. AP worst great against CA and BB. If y We're talking about someone who's new to playing BBs though. Always fire AP. Because if the first thing you run into isn't a DD, you're going to eat a lot of poo poo for the next 30 seconds switching out to AP. Realistically 90% of the time you'll be firing AP, the other 10% will be up to each person to learn when and where.
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# ? Sep 26, 2015 22:07 |
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Stanley Pain posted:We're talking about someone who's new to playing BBs though. Always fire AP. Because if the first thing you run into isn't a DD, you're going to eat a lot of poo poo for the next 30 seconds switching out to AP. Realistically 90% of the time you'll be firing AP, the other 10% will be up to each person to learn when and where. Makes sense.
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# ? Sep 26, 2015 22:16 |
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Bad Engrish ahoy ! 0.5.01 patchnotes: http://worldofwarships.asia/en/news/announcements/ver-0501-patchnotes/
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# ? Sep 26, 2015 22:47 |
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xthetenth posted:Light cruisers turning their side to your battleship will never stop being the best thing. I had three devastating strikes on three CL's yesterday in my Wyoming. Each one came around an island showing me their full broadsides. Three salvos, three dead cruisers. It was glorious.
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# ? Sep 26, 2015 22:47 |
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http://worldofwarships.asia/en/news...501-patchnotes/quote:The values of thickness of hull planking have been corrected. Now it is not thicker than bills planking. When we were setting the armour for the bills, in some cases we didn't realize that the center of the hull can be really "true", and on high tiers in some cases arnouor in the ceter of the hull was smaller than on the bills. This is now fixed.
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# ? Sep 26, 2015 22:58 |
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MREBoy posted:Bad Engrish ahoy ! 0.5.01 patchnotes: http://worldofwarships.asia/en/news/announcements/ver-0501-patchnotes/ Major takeaways: quote:3 ships were added to the premium ship collection: Polish destroyer Bliskavica - Tier 6; Russian/USSR battleship Nikolay I - Tier 4; Japanese cruiser Tone - Tier 7. quote:Increased by 50% the number of HP points for the 4 and 5 inches main battery guns. quote:Battleship South Carolina: Increased the number of HP points of top hull from 29000 to 31700. quote:Added the Domination mode with two control points to all the maps, except the "Hotspot". quote:Changed the probability of getting some of the maps. quote:If the fighter planes began to carry out the "fire storm" mission, other fighters will not be able to engage them into battle until the end of the mission. quote:Quick Messages are available during battle.
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# ? Sep 26, 2015 23:03 |
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Polish destroyer had a news post too: http://worldofwarships.eu/en/news/common/blyskawica-announcement/
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# ? Sep 26, 2015 23:13 |
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Yeah this is what happens when you get a horrid RU to EN translation. Planking probably means armor and bills probably means edge/end or extremity. I'm gonna guess its something about armor on some ships being less than what it should be in certain spots, possibly on the deck or bow/stern areas. CARRIER PROTIP: Being an immobile parking lot can lead to nasty consequences: Effectively nobody on the enemy team went east side, enemy carrier got spotted barely 2 minutes in. He had one dive bomber squad out and that was apparently it. I don't know if that's where he spawned, but he never moved an inch as my planes came in. 4k damage from a divebomber run and then WHAMMO 5 perfectly synchronized torpedoes to the gut . Instant points flip, bye bye enemy air support and a 0 XP game for this person ! Thank you Duros, wdarkk and FOG Echochamber for an excellent run tonight, I got 25k XP knocked out pretty easy and my carrier captain now has Aircraft Servicing Expert.
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# ? Sep 27, 2015 00:53 |
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4 radians per second traverse on the Colorado? Puts the sims to shame
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# ? Sep 27, 2015 01:10 |
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quote:There was live meeting in Vladivostok yesterday with some of the devs. Some interesting information that came from this meeting: Premium CV at least its not the Enterprise, can you imagine how bad the influx of terrible CVs would be when that comes out?
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# ? Sep 27, 2015 02:42 |
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quote:- account unification (gold, free exp) won't come in 2015 So they're leaving it open that it might occur later? Not like it affects me, I don't play tanks.
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# ? Sep 27, 2015 02:54 |
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Hazdoc posted:From Sharana, a very helpful supertester on the official forums. Good to hear they're close to the reverse spread on TBs (this should alleviate a LOT of the problems with CVs), and work on breaking the new aim mod. I'm not sure I know what they mean by reserved spread. Someone clarify it for my stupid self.
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# ? Sep 27, 2015 03:16 |
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DurosKlav posted:I'm not sure I know what they mean by reserved spread. Someone clarify it for my stupid self. "Reverse" spread. A normal spread is what we have now, where torpedoes angle away from each other and fan out gradually. A reverse spread would be the torpedoes all angled slightly towards each other, and they all converge towards one point (then pass that point and fan out again, as normal).
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# ? Sep 27, 2015 03:19 |
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Hazdoc posted:"Reverse" spread. A normal spread is what we have now, where torpedoes angle away from each other and fan out gradually. A reverse spread would be the torpedoes all angled slightly towards each other, and they all converge towards one point (then pass that point and fan out again, as normal). Makes sense, I figured as much but wasnt entirely certain.
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# ? Sep 27, 2015 03:27 |
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Ready to buy stuff for my Benson. Is the -10% detection Concealment upgrade completely useless thanks to the +20% Target Acquisition upgrade other ships will likely equip... if they have an extra 2 million creds? Seems kind of crappy to have you expecting your detection to be at X range, but actually it's X -20% for some ships, SURPRISE!
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# ? Sep 27, 2015 03:59 |
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I might be wrong but isn't that just +20% to max draw distance and not 'spotting' range?
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# ? Sep 27, 2015 04:09 |
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- account unification (gold, free exp) won't come in 2015 FUUUUUUUUUUUUUUUUUUCK YOUUUUUUUUUUUUUUUUUUUUUUUUU.
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# ? Sep 27, 2015 04:15 |
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TehKeen posted:I might be wrong but isn't that just +20% to max draw distance and not 'spotting' range? Correct. It's basically useless, unless you happen to be one of two boats that can actually deal damage to people outside their view range, the Kagero and Shimakaze. But you shouldn't be taking 17km torp shots.
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# ? Sep 27, 2015 05:02 |
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So I am going up the jap cruiser line and I swear every time I am hit my Rudder gets knocked out. Do US cruiser have poo poo rudders to or is this some special gently caress you to naps?
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# ? Sep 27, 2015 05:04 |
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Well, this was a VERY nice battle. 140k game in my Myoko (actually a 152k game, as one of the torpedoes in that same spread hit a friendly BB too for 12k ), and literally stopped the enemy team from winning at the very last possible moment by killing that Murmansk with their score at 998. Match ended with the final enemy Fuso at 4400 and bleeding to death from two torpedoes, as well as being in knife fight range with our two surviving battleships. Also, somehow got a citadel on one of the Coloradoes before I switched over to HE. I THINK it went into a magazine, and just didn't cause a detonation, rather than somehow penetrating the belt, but I wasn't paying too much attention. Lord Koth fucked around with this message at 05:31 on Sep 27, 2015 |
# ? Sep 27, 2015 05:28 |
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Hazdoc posted:From Sharana, a very helpful supertester on the official forums. Good to hear they're close to the reverse spread on TBs (this should alleviate a LOT of the problems with CVs), and work on breaking the new aim mod. I'd probably buy it. I haven't bought a premium ship yet, so if they come out with a Enterprise premium, there's only one thing I can do.
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# ? Sep 27, 2015 07:27 |
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They should loving make edge grinding assholes explode after 10 seconds ffs, it's just bullshit. e: Last remaining Essex grinding map edge with 2 minutes left to avoid hits and force a draw. Still killed that fucker but it was annoying Aesis fucked around with this message at 09:10 on Sep 27, 2015 |
# ? Sep 27, 2015 08:49 |
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# ? May 11, 2024 20:49 |
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quote:Japanese cruiser Tone - Tier 7. Still I wonder how they will handle the planes.
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# ? Sep 27, 2015 10:37 |