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Eonwe posted:but if I theoretically had played an anime catgirl mmo for thousands of hours id want to have fun doing it instead of grognardy poo poo tackling challenging content with your friends is fun so are no trace mgsv runs and beating all the staff ghosts in Mario kart scared yet? you stand before a true gamer...
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# ? Sep 27, 2015 21:36 |
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# ? May 21, 2024 15:11 |
i dont think i ever said games shouldnt be challenging but calling for ffxiv to be more like vanilla wow isnt that vanilla wow & wildstar content isnt challenging its busywork and its loving terrible
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# ? Sep 27, 2015 21:38 |
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Eonwe posted:i dont think i ever said games shouldnt be challenging but calling for ffxiv to be more like vanilla wow isnt that Agreed.
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# ? Sep 27, 2015 21:40 |
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All posts turn into a wildstar post at one time.
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# ? Sep 27, 2015 21:49 |
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I dont think the person that post was copied from actually ever played cataclysm, because the last thing you could accuse it of is "handing everything to players on a silver platter" or whatever the gently caress their fever dream made them think it was.
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# ? Sep 27, 2015 21:52 |
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megalodong posted:I dont think the person that post was copied from actually ever played cataclysm, because the last thing you could accuse it of is "handing everything to players on a silver platter" or whatever the gently caress their fever dream made them think it was. uhh... please play our game! *months pass* GARRISONS!!
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# ? Sep 27, 2015 21:55 |
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ilifinicus posted:it did though? here, engage in all the stuff you wanted to see but never could, have at it. Oh, you ran out of poo poo to do because you'd seen it all and had to make almost no effort to do it? With Garrisons, the NPCs went on more adventures than you did.
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# ? Sep 27, 2015 22:02 |
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ilifinicus posted:it did though? here, engage in all the stuff you wanted to see but never could, have at it. Oh, you ran out of poo poo to do because you'd seen it all and had to make almost no effort to do it? that was Warlords of Draenor, not Cataclysm
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# ? Sep 27, 2015 22:08 |
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Whats funny is the ultra hard content is in the game, but the problem is that the difficulty curve in end game content has a pair of massive jumps that most people are just going to slam into and just give up. A4-A1S seems a little bit too big of a jump and a2s-a3s-a4s could potentially use a little bit of rebalancing.
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# ? Sep 27, 2015 22:09 |
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What I remember about cataclysm was everything being a boring slog of a grind to gear up, LFD being absolute poo poo to do, and then you get to the actual raids which were much harder than WotLK's. PVP was pretty fun though, so I did that after realizing I wasn't having fun with PVE.
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# ? Sep 27, 2015 22:17 |
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The Chairman posted:that was Warlords of Draenor, not Cataclysm LFR was cata
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# ? Sep 27, 2015 22:18 |
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Alexander Savage actually needed to be harder.
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# ? Sep 27, 2015 22:18 |
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^^nahhobbesmaster posted:Whats funny is the ultra hard content is in the game, but the problem is that the difficulty curve in end game content has a pair of massive jumps that most people are just going to slam into and just give up. A4-A1S seems a little bit too big of a jump and a2s-a3s-a4s could potentially use a little bit of rebalancing. It's mostly A2-A3-A4, A1-A2 was a nice curve honestly
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# ? Sep 27, 2015 22:20 |
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ilifinicus posted:LFR was cata LFR was 4.3, the extreme tail end of cataclysm; prior to that, nothing was really handed out "on a silver platter" or whatever
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# ? Sep 27, 2015 22:20 |
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A1S is a brick wall for most right now, but don't forget that it will still be there waiting for you when i240 gear from uncapped tomes is commonplace
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# ? Sep 27, 2015 22:23 |
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4-man dungeons were actually really hard in Cata, which was a stupid thing to do because those are supposed to be the casual content.Sentient Data posted:A1S is a brick wall for most right now, but don't forget that it will still be there waiting for you when i240 gear from uncapped tomes is commonplace This guy gets it.
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# ? Sep 27, 2015 22:24 |
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Neverreap and fractal weren't easy at ilvl150. Too bad a ton of people are pushing 200 right now.
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# ? Sep 27, 2015 22:25 |
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You could do FC and NR naked and it wouldn't hold a candle to cata launch heroics
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# ? Sep 27, 2015 22:28 |
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Doublestep posted:You could do FC and NR naked and it wouldn't hold a candle to cata launch heroics Here's a gaggle of seven different mob types - they all have to be crowd controlled or your healer will run out of mana.
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# ? Sep 27, 2015 22:32 |
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ilifinicus posted:LFR was cata It was, but it came in on the very end patch, after the population had cratered from dungeons that were way too hard for the average player in LFD, too hard trollroics, and raids that were too hard to pug like the wrath raids. Like I don't care what your personal opinion is of all that (I liked the hard dungeons a lot), but the quoted post was all about how it was LFR and easy dungeons that made everyone quit and that's just lol.
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# ? Sep 27, 2015 22:35 |
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Hard dungeons are fine if you have a stable group of people to run with, and aren't using LFD.
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# ? Sep 27, 2015 22:37 |
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Colgate posted:Hard dungeons are fine if you have a stable group of people to run with, and aren't using LFD. I enjoeyed them even in lfd, but i was also a tank and had time to spare explaining to or booting people. It was cool when things actually clicked for people and you killed the boss, but yeah I'm not gonna pretend that it was a good way to have the "casual" content set up. When do ff14 dungeons get hard? I've done up to titan so far and they're all fun and pretty but very easy.
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# ? Sep 27, 2015 22:44 |
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There'll be things that can kill you in the upcoming dungeons if you're not paying attention, but they never get truly hard in my opinion.
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# ? Sep 27, 2015 22:50 |
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The hardest boss in the game is the second boss of Copperbell.
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# ? Sep 27, 2015 22:51 |
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Fister Roboto posted:The hardest boss in the game is the second boss of Copperbell. The slimeboss in copperbell has almost as much HP as nael. Its got around 700k hp.
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# ? Sep 27, 2015 22:55 |
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After Pharos Sirius was a disaster we'll probably never get actually challenging dungeons ever again
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# ? Sep 27, 2015 23:11 |
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hobbesmaster posted:Neverreap and fractal weren't easy at ilvl150. Too bad a ton of people are pushing 200 right now. Yes they were easy. They took a long time to clear but they absolutely were not hard to clear. When I ran both a few days after launch via DF there might've been a piece of i170 gear (a PLD shield or accessory) and maybe a piece of valerian or two on someone but it was i150-155 in both runs and the only wipe was on the Minotaur because the healer and ranged DPS both didn't click the containment unit so we ate the AOE. The dungeons took a long time to clear with a i150 party but that didn't make them hard.
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# ? Sep 27, 2015 23:14 |
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megalodong posted:It was, but it came in on the very end patch, after the population had cratered from dungeons that were way too hard for the average player in LFD, too hard trollroics, and raids that were too hard to pug like the wrath raids. Like I don't care what your personal opinion is of all that (I liked the hard dungeons a lot), but the quoted post was all about how it was LFR and easy dungeons that made everyone quit and that's just lol. LFR in Cata was also still pretty goddamn hard, because you were trying to wrangle 19 other random people into completing the encounter which had only mildly diminished mechanics compared to the main raid. Spine of Deathwing was a battle of trying to convince everyone to just attack a single tentacle instead of all of them, and convincing the other tank on Madness to actually swap was about a 50/50.
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# ? Sep 27, 2015 23:16 |
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Eonwe posted:Everyone being able to do dungeons and accessibility is good actually
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# ? Sep 27, 2015 23:17 |
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Got a pretty nice look going on my 43 DRK. Will probably have to re-glamour this a couple times til 50+ when sexier gear is available.
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# ? Sep 27, 2015 23:33 |
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Mr. Nice! posted:The slimeboss in copperbell has almost as much HP as nael. Its got around 700k hp. I think altogether you have to deal something like 1M damage to kill it.
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# ? Sep 27, 2015 23:37 |
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vOv posted:I think altogether you have to deal something like 1M damage to kill it. We did an unsynced run a while back to find out and it took a little over 700k by what ACT said to get it all down.
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# ? Sep 27, 2015 23:40 |
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quote:for my garnet glamour I use holy rainbow shirt of casting and dye it pumpkin orange and I use chasses as pants and then I use wyvernsin gloves as red and then I will use the serpentskin bootlets when I'm 60 but in the mean time I'm using vanya cqacows in red then I use a griphy choker I believe and the the first bob I think for hyur and a different face to make her look like garnet
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# ? Sep 28, 2015 00:10 |
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*the lost boys chanting* Ser-ji-o! Ser-ji-o! Ser-ji-o! *a giant MISSING TEXTURE box flies in out of nowhere*
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# ? Sep 28, 2015 00:19 |
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Fister Roboto posted:4-man dungeons were actually really hard in Cata, which was a stupid thing to do because those are supposed to be the casual content. Doublestep posted:You could do FC and NR naked and it wouldn't hold a candle to cata launch heroics Yea, Catalysm dungeons were hard if your were awful and didn't have an interrupt on your bar. Cataclysm was a great xpac, everything that came in pandaland was awful.
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# ? Sep 28, 2015 01:46 |
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Tenzarin posted:Yea, Catalysm dungeons were hard if your were awful and didn't have an interrupt on your bar. Cataclysm was a great xpac, everything that came in pandaland was awful. You know, I liked your trolling of the pedophile BLM, but this is just going too far...
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# ? Sep 28, 2015 01:47 |
megalodong posted:It was, but it came in on the very end patch, after the population had cratered from dungeons that were way too hard for the average player in LFD, too hard trollroics, and raids that were too hard to pug like the wrath raids. Like I don't care what your personal opinion is of all that (I liked the hard dungeons a lot), but the quoted post was all about how it was LFR and easy dungeons that made everyone quit and that's just lol.
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# ? Sep 28, 2015 02:37 |
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The main issue is that Alex Savage is a giant step backwards from Final Coil (or even Second Coil) in everything aside from difficulty.
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# ? Sep 28, 2015 03:25 |
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Eej posted:The main issue is that Alex Savage is a giant step backwards from Final Coil (or even Second Coil) in everything aside from difficulty. Source your quotes?
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# ? Sep 28, 2015 03:28 |
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# ? May 21, 2024 15:11 |
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Coil has a better story and visual design than Alex. This is objectively true.
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# ? Sep 28, 2015 03:37 |