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I'm the most terrible boat-driver, this is the second time I took my Tenryu into a battle thinking it is a Destroyer and than wondering why I get spotted and shot at so early and why my smoke discharger ísn't work.
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# ? Sep 28, 2015 12:31 |
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# ? May 12, 2024 08:49 |
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Hazdoc posted:The fact that they're short ranged torps? And that their guns are almost assuredly not going to be as good as the US DDs? I mean, the short ranged stuff will likely be strong in low tiers (when pubbies are bad and maps are small), but if they keep sub 8k range torps up past T6, then they're going to have serious problems if they don't have a new niche they can fill. Have you played the Gremyaschy? It's got better guns than the US ships. They're much longer barreled and their shells really move, especially compared to how US shells float out there. However their size, detection range and not having gundam turrets should hopefully compensate. It does mean that they may have even greater difficulty getting into torpedo range, though.
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# ? Sep 28, 2015 13:48 |
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Russian DD's are also supposed to have much shorter torpedo reload time, so hooray torp spam. If I remember correctly, they have a high ROF on their guns as well. I have a feeling that the soft / hidden stats on the Russian DD's will be quite good, likely making them strong, but not really OP. Last night, I got the Pink Badge of Honor by TK'ing some retard on my team who shot at me. First shot I ignored and after the second, I just started pumping AP into him at point blank range. My division mate actually got the kill, but I got the pink badge. What's funny is that most pubbies have no idea what it means, so they would keep asking what it meant. I said it was because I was gay and it was WGNA's way of supporting Pride. In a subsequent game, some guy got all bothered about it, saying I was a team killer, etc. That match, I got four kills and my division mate 2 (we still lost because the rest of the team was garbage).
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# ? Sep 28, 2015 14:49 |
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Wow is it refreshing to get torpedoes that work beyond your detection range. Perhaps this is my RNG patience award. 157k PR with my second game in the Benson! 8K exp.
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# ? Sep 28, 2015 15:49 |
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Clan update: We are still maxed out and have all the seamen we can handle at this time.
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# ? Sep 28, 2015 16:02 |
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demonR6 posted:Clan update: We are still maxed out and have all the seamen we can handle at this time.
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# ? Sep 28, 2015 16:08 |
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demonR6 posted:Clan update: We are still maxed out and have all the seamen we can handle at this time. Maybe it's time to blow a load...
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# ? Sep 28, 2015 16:21 |
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MM changes: http://worldofwarships.eu/en/news/common/matchmaking-revamped/ Has the Tirpitz always only faced T8 or higher ships? Seems like some nasty MM there.
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# ? Sep 28, 2015 16:56 |
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I'm not sure but I think thats just saying the average tier of the game. TIrpitz's can probably still see tier 7's and maybe tier 6's if those ships get bumped up a tier.
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# ? Sep 28, 2015 17:15 |
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Darkrenown posted:MM changes: The battle tier is actually the tier of the highest ship involved. So a T8 battle consists of T6-T8 ships. A T10 battle has T8-T10 ships.
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# ? Sep 28, 2015 17:20 |
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Gorau posted:I'm not sure but I think thats just saying the average tier of the game. TIrpitz's can probably still see tier 7's and maybe tier 6's if those ships get bumped up a tier. Tirpitz can see any ship that has the ability to see a tier 8. So you can have Tirpitz vs Warspite.
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# ? Sep 28, 2015 17:23 |
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Oh I thought it was tiers they can see for some reason
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# ? Sep 28, 2015 17:50 |
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Thread I got a question. So Murmansk. Omaha C hull with better torpedoes, better AA, and amazing rudder shift time. Even better version of already strong ship. Why its artillery rated 50 while it rated 40 on Omaha? They seem to have identical guns.
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# ? Sep 28, 2015 17:56 |
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Lady Morgaga posted:Thread I got a question. It gets a spotter plane that increases its range, this will increase its artillery rating in the stats. Any upgrades that increase range or accuracy will do that, i think. Fizzil fucked around with this message at 18:22 on Sep 28, 2015 |
# ? Sep 28, 2015 18:20 |
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So anyone who has played it, how is the Tirpitz? I tend to think of them as free XP because there are a lot of bad BB players who jumped up to T8, but apparently in the hands of a competent player it wrecks shop.
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# ? Sep 28, 2015 18:23 |
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ranbo das posted:So anyone who has played it, how is the Tirpitz? I tend to think of them as free XP because there are a lot of bad BB players who jumped up to T8, but apparently in the hands of a competent player it wrecks shop. It is a boat that has no weakness except lackluster AA and peforms pretty well in any other case. Yes it has lower calibre guns, but it also fires faster. It's also really agile. Also it has torpedos. It's pretty OP.
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# ? Sep 28, 2015 18:30 |
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Michaellaneous posted:It is a boat that has no weakness except lackluster AA and peforms pretty well in any other case. Pretty much this. It's stupidly priced, but gently caress it I had disposable income. PART OF THE PROBLEM.
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# ? Sep 28, 2015 19:08 |
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I'm playing both North Carolina and Tirpitz but Tirpitz feels better in every category except AA and Concealment. Not that you can do much against 2 Tier 8+ torp bomber squads with NC (skills + module) anyway.
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# ? Sep 28, 2015 19:10 |
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DurosKlav posted:Christ dude no need to be an rear end. I made a loving mistake. As well as the fact I feel the terminology on those 2 items are backwards. When I think of upgrade I think of something I use XP for and when I think of a module I think of something extra I add to a ship AKA a thing that lets me turn quicker. Or just name them something different. Sorry man! Just got momentarily frustrated when you pointed out the obvious while noone seems to have an answer to what I'm actually asking
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# ? Sep 28, 2015 19:21 |
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Michaellaneous posted:It is a boat that has no weakness except lackluster AA and peforms pretty well in any other case. And pretty decent secondaries if you have them upgraded. Even without the Level 4 captain skill, my secondaries reach out to almost 6km. I've had some amazing games in the Tirpitz, and I'm not an especially skilled player.
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# ? Sep 28, 2015 19:24 |
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Fizzil posted:It gets a spotter plane that increases its range, this will increase its artillery rating in the stats. Any upgrades that increase range or accuracy will do that, i think. That does make sense. I had situations where I used spotter for great effect.
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# ? Sep 28, 2015 19:24 |
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Well, stumbled across something this morning which is absolutely hilarious. You know that high top speed of Tashkent at 43.5 kts? Done in trials before it was fitted with any armaments(turrets, torpedo mounts, etc). So they've nerfed the speed of ships like Iowa and Shimakaze to below what they could actually do, while keeping that "historical top speed" for this one which, unlike other examples, was done before literal tons of extra weight were added to the ship. Given that every other ship from Kiev onward is at best a paper ship, they apparently decided that this clearly means the imaginary USSR ships should be the fastest in the game, along with having excellent guns. Wargaming at its finest.
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# ? Sep 28, 2015 20:12 |
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MoraleHazard posted:And pretty decent secondaries if you have them upgraded. Even without the Level 4 captain skill, my secondaries reach out to almost 6km. I've had some amazing games in the Tirpitz, and I'm not an especially skilled player. Thing is 6 km is - compared - not much when you look at other japanese BBs. However, due to the fact it is fast and agile, in combination with the torpedos, fast turrets and quick refirerate it makes a good brawler. That is a bit diminished since at that tier brawling is a bit less effective, but nice non the less.
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# ? Sep 28, 2015 20:20 |
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Should I equip and skill out my Warspite with bonus to the secondary weapons?
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# ? Sep 28, 2015 20:34 |
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Thronde posted:Pretty much this. It's stupidly priced, but gently caress it I had disposable income. PART OF THE PROBLEM. I wish people would stop buying items that cost more than a AAA game. It only sends the message that their price are correct, which they are not. If people stop buying the expensive ships, wargamming will lower them to an acceptable level. Even if I have the money, I ain't spending this much for a pixel boat.
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# ? Sep 28, 2015 20:41 |
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I would spend 50 bucks on the Kitakami (again)
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# ? Sep 28, 2015 20:42 |
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Lord Koth posted:Well, stumbled across something this morning which is absolutely hilarious. You know that high top speed of Tashkent at 43.5 kts? Done in trials before it was fitted with any armaments(turrets, torpedo mounts, etc). So they've nerfed the speed of ships like Iowa and Shimakaze to below what they could actually do, while keeping that "historical top speed" for this one which, unlike other examples, was done before literal tons of extra weight were added to the ship. Given that every other ship from Kiev onward is at best a paper ship, they apparently decided that this clearly means the imaginary USSR ships should be the fastest in the game, along with having excellent guns. I noticed that. There's also problems with the guns as the B13 only has 870m/s at top end, while IJN guns are supposed to have 910~915m/s and the USN 740~790 for the Mark 12, but this isn't represented at all from what we've seen so far. Not to mention turret rotation rates, which seem to be taken from the low end for the IJN, a rather arbitrary mix for USN, while the Soviet specs seem to be high end of performance only. Hazdoc posted:I would spend 50 bucks on the Kitakami The sea is now torpedoes.
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# ? Sep 28, 2015 20:44 |
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Lord Koth posted:Well, stumbled across something this morning which is absolutely hilarious. You know that high top speed of Tashkent at 43.5 kts? Done in trials before it was fitted with any armaments(turrets, torpedo mounts, etc). So they've nerfed the speed of ships like Iowa and Shimakaze to below what they could actually do, while keeping that "historical top speed" for this one which, unlike other examples, was done before literal tons of extra weight were added to the ship. Given that every other ship from Kiev onward is at best a paper ship, they apparently decided that this clearly means the imaginary USSR ships should be the fastest in the game, along with having excellent guns. Tashkent did 42-43 knots in war fitting. I'm not sure about Shimakaze, but 30.7 knots is what the USN considered the Iowas good for in normal conditions in the Pacific. Considering the nature of ships, speed is as good a balance parameter as any other - Iowa could certainly have exceeded 30.7 knots for 20 minutes, but it doesn't need a buff. If anything, Wargaming generally exaggerates the capabilities of German equipment, and invents fictional German equipment with unrealistic performance. The Soviet paper destroyers are apparently all real projects, whereas (as far as I'm aware) Roon and Hindenburg actually were made up by Wargaming. Please don't whine about overpowered Soviet ships before even seeing them in game, this isn't the official forums. edit: Green Dam posted:I noticed that. There's also problems with the guns as the B13 only has 870m/s at top end, while IJN guns are supposed to have 910~915m/s and the USN 740~790 for the Mark 12, but this isn't represented at all from what we've seen so far. Not to mention turret rotation rates, which seem to be taken from the low end for the IJN, a rather arbitrary mix for USN, while the Soviet specs seem to be high end of performance only. The Soviet gun is 870 m/s in game, and the 5"/38 is 792 m/s. Not sure about the Japanese 5" since game models 3d is only free up to tier 6, but the 120 mm gun is 825 m/s which is accurate. Oddly, Cleveland and Omaha muzzle velocities are also accurate. Holy poo poo Omaha muzzle velocity is 914 m/s The Japanese destroyer guns had historically accurate traverse and fire rates in alpha, and Kagero was really good at killing US destroyers in gunfights. I can see why they changed it, you need something to differentiate all those ships with basically the same armament. James Garfield fucked around with this message at 21:02 on Sep 28, 2015 |
# ? Sep 28, 2015 20:49 |
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Hazdoc posted:I would spend 50 bucks on the Kitakami I learnt my mistake by buying a Lowe in WOT. Too expensive for what it is. The Type59 however, was reasonably priced. Like 30$ i think. Im ok with that.. 80$ for the tirpitz a bit of gold and a few days of premiums? Ill pass thank you.
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# ? Sep 28, 2015 20:50 |
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The Tirpitz was awfully tempting because I appreciate the Admiral Hipper-class of cruisers very much and wouldn't mind a skilled captain when they're released, but there's no way I'm paying 80USD for a crew trainer. On the other hand the Type 59 was/is worth every dollar. James Garfield posted:Please don't whine about overpowered
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# ? Sep 28, 2015 20:57 |
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BadLlama posted:Should I equip and skill out my Warspite with bonus to the secondary weapons? Hard one. I'd say that it needs as much help with it's main guns as possible as they are, how do we put it, slightly open to the whims of the RNG at range? However, the Warspite is the greatest brawler BB so I have main gun upgrades but my Captain has all the secondary skills which is the best balance I think. Also remind me to make new Royal Navy Captains every time I get to 10 points so I have a few for when the RN line is eventually released in 2020.
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# ? Sep 28, 2015 23:48 |
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I regret not buying the Warspite.
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# ? Sep 29, 2015 00:26 |
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Dalael posted:I wish people would stop buying items that cost more than a AAA game. It only sends the message that their price are correct, which they are not. If people stop buying the expensive ships, wargamming will lower them to an acceptable level. Not spending a dime on this game until I can share funny money with tanks.
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# ? Sep 29, 2015 00:38 |
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James Garfield posted:The stats are public (unfortunately I don't know a source other than reddit link). Turning and rudder shift aren't that good, torpedo range is godawful and concealment is the worst of the destroyers. Edit: German Cruisers leaked as well. Meh. Tier X Hindenberg is a Zao with more HP (51.9k, jesus), a shorter torp range and oddly more AA (not Des Moines level). I was kinda hoping they would do something different, like have the German cruisers stick with a 4x2 gun mount but use 11 inchers or something. cheese fucked around with this message at 00:57 on Sep 29, 2015 |
# ? Sep 29, 2015 00:49 |
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CopperHound posted:Not spending a dime on this game until I can share funny money with tanks. Didn't they completely throw out that whole account unification thing?
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# ? Sep 29, 2015 00:49 |
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BadLlama posted:Didn't they completely throw out that whole account unification thing? Bingo. At least as long as they can get away with it.
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# ? Sep 29, 2015 01:02 |
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cheese posted:What the gently caress? Their torpedos are a loving joke. Tier X gets 10km 60knt torps, agonizing. What's truly sad is the T10 still has a 120 second base reload on the torps. Ugh. That's a very underwhelming T10 boat, the first legitimately "meh" tier 10 I've seen. 8 guns is great, but its basically a cruiser with high concealment. The Gearing will still eat its lunch in a gunfight... though it'll probably be pretty nervous about it. It will, however, not get spotted first. At least I've heard that the ballistics will be fairly flat on the rus DDs, which is very interesting. Looking at the Russian DDs, I see a pretty big shift after T5. Most of the low tier boats are slow, but with very good guns and insane reloads on their torps. Then they shift to having faster turning, still good guns, and not very fast reloading torps (but still better the other DDs), and extremely high speed. I mean seriously, what the gently caress is up with the speed? Even the Shimakaze gets dumpstered in the speed department. I guess the Russian DDs wouldn't be that hot if it wasn't for that speed, though. I've got mixed feelings about them. I'm not sure they're going to do very well, seeing as they have the US DD's own issues, amplified even further by lesser torp range. The gun ballistics might be what makes the difference here. In any case, I'll play them, as some of these boats look pretty ridiculous to play. That T3. Does the Russian navy have any sort of prefix we can use for their boats?
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# ? Sep 29, 2015 04:08 |
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Hazdoc posted:What's truly sad is the T10 still has a 120 second base reload on the torps. Ugh. That's a very underwhelming T10 boat, the first legitimately "meh" tier 10 I've seen. 8 guns is great, but its basically a cruiser with high concealment. The Gearing will still eat its lunch in a gunfight... though it'll probably be pretty nervous about it. It will, however, not get spotted first. At least I've heard that the ballistics will be fairly flat on the rus DDs, which is very interesting. How would gun ballistic make a different? Does a flatter range increase the velocity of the bullets? Less travel time I guess?
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# ? Sep 29, 2015 12:19 |
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Dalael posted:How would gun ballistic make a different? Does a flatter range increase the velocity of the bullets? Less travel time I guess? If the current grems is any indication, the 130mm shells are fast and flat and hit for more damage than US destroyers.
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# ? Sep 29, 2015 12:26 |
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# ? May 12, 2024 08:49 |
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Dalael posted:How would gun ballistic make a different? Does a flatter range increase the velocity of the bullets? Less travel time I guess? This makes some USN ships difficult to use at range as they have slow projectile speed with high arc of fire compared to IJN ships.
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# ? Sep 29, 2015 12:47 |