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Captain Invictus posted:This is the only "special" die that isn't a plain plastic D# that I own. I got it using points so it didn't cost me anything but it's a neat gimmicky thing, and gigantic. wargames uber alles
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# ? Sep 24, 2015 01:59 |
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# ? May 25, 2024 15:15 |
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Radish posted:Maybe I'm missing something but battlecon is really boring. I kickstarted it and got my copy and played it a few times with different people and everyone was really "meh" on it and didn't want to waste time getting more into it. I think one of the issues with selling BattleCON is like the fighting games it's based on, you have to be willing to take lumps and get better. I've noticed it's easy for players to discouraged if they don't do well early on, and it definitely can overwhelm with the available choices. Indolent Bastard posted:GIS confirms this statement as true. Yeah, I like a fine-looking set of dice, but if you're not designing with clarity and readability in mind... you have to remember they're tools first and art objects second. Q-Workshop doesn't. But then, most of the time I'm just "show me the white dice with black numbers", so I'm clearly not the target audience. I do like glow-in-the-dark dice, though. Easy to find with the lights off when they roll under things.
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# ? Sep 24, 2015 05:29 |
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I'm more fond of dice with weird stuff like my d3 and d2 (d6s with 1,2 or 1,2,3 repeating), or the d10s with the numbers written out in Farsi or Polish.
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# ? Sep 24, 2015 06:07 |
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Alien Rope Burn posted:I think one of the issues with selling BattleCON is like the fighting games it's based on, you have to be willing to take lumps and get better. I've noticed it's easy for players to discouraged if they don't do well early on, and it definitely can overwhelm with the available choices. I also feel like one of the barriers is, again like the fighting games it's based on, getting good requires a certain degree of dedication sitting down and playing regularly with and against the same characters until you feel you're ready to move on to someone new. It throws a million character options at you but if you bounce from character to character it seems like it's easy to get frustrated having to learn how a whole new set of moves work while also having to learn how your opponent's work on top of it.
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# ? Sep 24, 2015 06:11 |
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My initial impression of kingdom death: Save or die. Random events? Save or die. Make a choice? You can save or die now, or save or die later. I guess if you can get behind the descriptions of the game world you can look past the random save or die nature. Like critical hit a lion and rip off his, and I quote, "ding dong". It gives him the status "missing his ding dong". This is world building. At random points you can influence the general philosophy of your villagers, like be rear end in a top hat parents or nice parents to the kids you have. These decisions make the save or die elements randomly easier or harder. Sometimes if you pass the save or die events you get +1 strength.
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# ? Sep 24, 2015 22:44 |
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LordAba posted:I guess if you can get behind the descriptions of the game world you can look past the random save or die nature. Like critical hit a lion and rip off his, and I quote, "ding dong". It gives him the status "missing his ding dong". This is world building. Oh my god, does Kingdom Death honestly use the word "ding dong?" The whiplash is fantastic.
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# ? Sep 25, 2015 01:12 |
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Antivehicular posted:Oh my god, does Kingdom Death honestly use the word "ding dong?" The whiplash is fantastic. Well, it's not a game for adults. boutique nightmare horror
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# ? Sep 25, 2015 01:36 |
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Wow, that is hilarious. I am glad the weird fetish minis turned me off the project, because there is no way I can take a game about detaching lion ding dongs seriously.
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# ? Sep 25, 2015 01:50 |
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Alien Rope Burn posted:Well, it's not a game for adults. $2 million, eh?
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# ? Sep 25, 2015 01:57 |
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Evil Mastermind posted:$2 million, eh? I seem to recall the gameplay being mostly like Talisman with no sense of humor and minis combat, but gently caress if I'm going to double-check. In brighter news, I just got the receipt for my Pixel Tactics package to double-check.
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# ? Sep 25, 2015 02:06 |
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Fred Hicks posted an interesting article about the possibility of a kickstarter in 2016 to pay for printing physical copies of stuff that's currently available digital-only, including upcoming things like Pilgrims of the Flying Temple and the Majestic-12 book for Atomic Robo. Fred raises interesting points about his worry of of "double-dipping" the fanbase and how it'd be kickstarting something that was technically already kickstarted and completed.
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# ? Sep 25, 2015 02:12 |
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well, isn't that what Rich Burlew did for Order of the Stick? A lot of people wanted those physical books, although that was a reprinting, if it makes a difference.
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# ? Sep 25, 2015 02:16 |
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Sort of; OotS wasn't made with crowdfunding originally, but some of this content was.Fred Hicks posted:But therein exists a bit of a dilemma. As noted before, these are all (well, these are mostly, but close enough to all) things that have had their development budget crowdfunded already. Folks may have assumed (consciously or otherwise) that that funding covered everything that would be needed to take the books to print. And regardless of that assumption, it may simply appear that we are “double dipping” on those various projects, rather than seeing this as a follow-up funding effort covering a separate segment of what these products could be. I think the whole Pathfinder MMO thing is weighing on his mind, but I think Fred has enough goodwill and faith from the community that nobody's going to think he's pulling a fast one.
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# ? Sep 25, 2015 02:31 |
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Evil Mastermind posted:I think the whole Pathfinder MMO thing is weighing on his mind, but I think Fred has enough goodwill and faith from the community that nobody's going to think he's pulling a fast one. It's kind of weird to do as a Kickstarter rather than print-to-order or the like. It feels like the use of Kickstarter as more a marketing tool than a practical one, which is fair enough and I wouldn't resent it, but it feels weird for it start becoming a default means of publishing for smaller companies.
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# ? Sep 25, 2015 02:56 |
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Alien Rope Burn posted:Well, it's not a game for adults. They can sculpt a penis, dozens of penises, but they can't use the word penis. Amazing.
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# ? Sep 25, 2015 04:50 |
What...what do you do with White Lion balls as a resource? ...how many people does it feed?
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# ? Sep 25, 2015 04:59 |
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Alien Rope Burn posted:It's kind of weird to do as a Kickstarter rather than print-to-order or the like. It feels like the use of Kickstarter as more a marketing tool than a practical one, which is fair enough and I wouldn't resent it, but it feels weird for it start becoming a default means of publishing for smaller companies. You get better quality (and better costs) when you can do a traditional print run instead of POD. There's definitely a legitimate case for "Remember that digital stuff you kickstarted? Now we want to make it physical too."
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# ? Sep 25, 2015 05:01 |
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iOS yelling simulator Spaceteam is getting a card game spinoff: https://www.kickstarter.com/projects/mathewsisson/spaceteam-0 Looks.. eh? Cheap and easy to teach but the gameplay looks really subpar compared to Space Alert.
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# ? Sep 25, 2015 06:48 |
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LordAba posted:My initial impression of kingdom death: Everyone else's initial impression of Kingdom Rape was the same. If you didn't save your money, you can loving die.
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# ? Sep 25, 2015 08:33 |
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Bubble-T posted:iOS yelling simulator Spaceteam is getting a card game spinoff: https://www.kickstarter.com/projects/mathewsisson/spaceteam-0
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# ? Sep 25, 2015 13:41 |
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inklesspen posted:You get better quality (and better costs) when you can do a traditional print run instead of POD. There's definitely a legitimate case for "Remember that digital stuff you kickstarted? Now we want to make it physical too." I would think this would be a prime candidate for Actual Preorders akin to GMT's P500. He could offer it below MSRP to those who preorder, with controlled costs, and inventory left over. KS wouldn't take a cut. The primary burden for him would be getting the word out, which might be reason enough to do KS.
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# ? Sep 25, 2015 14:00 |
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Tekopo posted:I dunno if I would compare it to Space Alert the same way that I would compare Space Cadets. From a cursory looks it looks to have a similar feel to the Spaceteam app, but instead of shouting about people doing stuff, you are shouting to get a particular tool. Looks alright to me. Yeah, it looks okay from the video. On the flipside one of the people behind Exploding Kittens is involved, and they're doing a stupid NSFW expansion, so we're contractually obligated to poo poo on it.
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# ? Sep 25, 2015 14:07 |
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Since I don't think anyone posted this yet, I got an email from Level 99's fulfilment agent for BattleCON yesterday:quote:We are acting as the order fulfilment agent for Level 99 Games and are soon to dispatch your order. This project is expected to be dispatched between 28/09/2015 and 19/10/2015, these dates may change. So hey, looks like my stuff is actually going to arrive soon.
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# ? Sep 25, 2015 14:12 |
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Yeah, I might back it still because I like spaceteam, I like the idea, the gameplay seems alright (and pretty drat quick, 5 minutes per game tops) and just not get the stupid lovely NSFW stuff.
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# ? Sep 25, 2015 14:12 |
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Spaceteam needs a button you can press any time to play that sick theme.
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# ? Sep 25, 2015 14:52 |
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4 hours left for Bombshell: https://www.kickstarter.com/projects/bombshellminis/bombshell-babes-2-female-miniatures Some cool models. Gynneth is my favorite, though the orc comes close.
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# ? Sep 25, 2015 23:59 |
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The new edition of Delta Green seems to be a few days (weeks?) away from starting and they've stuck up a form to gauge interest in the potential supplements for it:quote:Which DELTA GREEN sourcebooks do you most want to see? https://docs.google.com/forms/d/1aQTD1FJTU49JP_hSF6xQvJS7sUVs5P_UTn-R1bj4wtQ/viewform
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# ? Sep 26, 2015 08:30 |
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Garbage Day
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# ? Sep 26, 2015 16:33 |
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I'm glad you posted the link. I was looking for this the other day and couldn't remember the simple name for some reason. Backed! I also just redeemed by coupon for my hardcover copy of The Thin Blue Line.
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# ? Sep 26, 2015 16:59 |
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Skutter posted:I'm glad you posted the link. I was looking for this the other day and couldn't remember the simple name for some reason. Backed! Thank you! I remember Sinewave also saying he may be interested but I can't PM to make sure he knows it went up. Hope you like it.
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# ? Sep 26, 2015 19:18 |
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Ryutamma has begun shipping! e: quote:I expect all books, for Kickstarter backers and pre-orderers and the like, to arrive globally before October 31st. Please do not contact us about missing shipments before that, give it time; but we'll send out another notice around 10/31 just as a reminder to make sure everyone got their reward.
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# ? Sep 27, 2015 16:00 |
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And on the heels of the Ryuutama announcement, a TBZ kickstarter update with early drafts of several of the stretch goals. I'd pretty much forgotten about...all of these. And I really wish I'd had the Terra gunslinger archetype to play with when I was playing the Dead Man's gun. unseenlibrarian fucked around with this message at 19:32 on Sep 27, 2015 |
# ? Sep 27, 2015 19:26 |
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I brought them up here awhile back under "Kickstarter material I've been waiting the longest for" (which is followed by the latter half of Low Life Miniatures and SYMBIOSIS as runners-up, though the latter is probably dead).
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# ? Sep 27, 2015 19:41 |
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Evil Mastermind posted:Ryuutama has begun shipping! Speaking of which, has there been any news about how the book is going to be available retail in Europe? I didn't get in on the KS because it would have cost me $80 for a physical copy, but I'd quite like to get one when it eventually becomes available. Lemon-Lime fucked around with this message at 19:24 on Sep 28, 2015 |
# ? Sep 28, 2015 15:00 |
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Finally put Catacombs together, missing three tiny discs but no big deal I guess, but the walls for the board make no sense to me. Also it's an okay game I guess.
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# ? Sep 28, 2015 16:08 |
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Do you have a picture of the walls for the board? That's the one thing the original game really desperately needed.
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# ? Sep 28, 2015 16:19 |
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Evil Mastermind posted:Fred Hicks posted an interesting article about the possibility of a kickstarter in 2016 to pay for printing physical copies of stuff that's currently available digital-only, including upcoming things like Pilgrims of the Flying Temple and the Majestic-12 book for Atomic Robo. Fred raises interesting points about his worry of of "double-dipping" the fanbase and how it'd be kickstarting something that was technically already kickstarted and completed. This sounds like the sort of thing GMT Games' P500 already does, just that you'd do it through Kickstarter if you're not GMT Games and can't/don't want to set up that sort of infrastructure separately.
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# ? Sep 28, 2015 16:24 |
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Fenarisk posted:Finally put Catacombs together, missing three tiny discs but no big deal I guess, but the walls for the board make no sense to me. Also it's an okay game I guess. How do the walls make no sense? We played this at the weekend. Either we were playing wrong (likely) or the game is absurdly hard and relies on a DM letting you win (the difficulty of healing, poison cards, etc) Also it has player elimination. Nice art though
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# ? Sep 28, 2015 16:47 |
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Alien Rope Burn posted:It's kind of weird to do as a Kickstarter rather than print-to-order or the like. It feels like the use of Kickstarter as more a marketing tool than a practical one, which is fair enough and I wouldn't resent it, but it feels weird for it start becoming a default means of publishing for smaller companies. One thing to keep in mind is that Evil Hat is big enough to get into brick-and-mortar. Most FLGS's won't stock Print-On-Demand, largely because the books are non-returnable. So they can do print-on-demand, but it doesn't give them what they're really looking for: Getting these books on shelves. That's where a lot of Evil Hat's money comes from. If most of your customers would be buying online in the first place, then POD makes a lot of sense. But if you're more counting on physical stores, then it's not such a good option.
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# ? Sep 28, 2015 17:13 |
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# ? May 25, 2024 15:15 |
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Mojo Jojo posted:How do the walls make no sense? Huh, I played it with a couple of friends last weekend and we had a pretty easy time winning- we came close to losing a player or two in the last fight, but otherwise weren't in a lot of danger. The wizard's frost spell being used to stop the boss once all the other monsters were gone helped a lot, as did the fact that none of us were great at aiming but the players were a bit better than the DM. We didn't take that much damage per fight other than the boss fight because we could usually kill a few monsters before the DM's first turn, and we had enough gold to go into the penultimate fight at full health. Also the monster with the rolling attack was deceptively hard to actually hit with.
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# ? Sep 28, 2015 17:22 |