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The weird thing is that at this point, I'd actually put books down as more in the 'uncommon but not unusual' weapon category. They're commonplace enough especially with Scholar-type characters, even if they're terrible weapons. Same with other unconventional weapons like fans.
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# ? Sep 28, 2015 03:13 |
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# ? Jun 6, 2024 10:27 |
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...Actually, now that I think of it, weird-rear end weapons aren't even limited to JRPGs. Fighting games are also a frequent offender. For example, Guilty Gear has some odd weapons, most pointedly May's use of a giant gently caress-off ship anchor, which would be a weird choice even if she wasn't a skinny 13-year old girl.
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# ? Sep 28, 2015 03:21 |
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Bufuman posted:And naturally FF isn't the only JRPG series with oddball weapons. I can think of maybe 3 series where umbrellas are a weapon. Well the broom thing in Phantasia is excusable because that's a witch flying on the thing, you honesty can't call Phantasia's weapon selection weird at all.
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# ? Sep 28, 2015 03:30 |
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ApplesandOranges posted:The weird thing is that at this point, I'd actually put books down as more in the 'uncommon but not unusual' weapon category. They're commonplace enough especially with Scholar-type characters, even if they're terrible weapons. Same with other unconventional weapons like fans. I dunno, hit someone upside the head with the spine from a D&D manual hard enough, and it can do some pretty hefty damage.
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# ? Sep 28, 2015 05:22 |
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Keldulas posted:Well the broom thing in Phantasia is excusable because that's a witch flying on the thing, you honesty can't call Phantasia's weapon selection weird at all. It's still worth noting that the "books" in Phantasia's case are almost entirely Lovecraftian tomes like the Necronomicon, King in Yellow, and the Liber Ivonis. ...except for the two joke weapons, which are a porn mag and a Namco fanzine.
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# ? Sep 28, 2015 05:46 |
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Keldulas posted:Well the broom thing in Phantasia is excusable because that's a witch flying on the thing, you honesty can't call Phantasia's weapon selection weird at all. It's still kind of a weird case because she's also riding the brooms in addition to smacking fools with it. It'd be kind of like driving a vehicle into combat and running into an enemy with it. ....Man, that's ALSO a thing! Japan, you are WEIRD.
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# ? Sep 28, 2015 06:53 |
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Bufuman posted:It's still kind of a weird case because she's also riding the brooms in addition to smacking fools with it. It'd be kind of like driving a vehicle into combat and running into an enemy with it. Again I don't really see it as weird just because of the clumsy way the attack is executed. Like Klarth's attack, it has the mage thing of feeling like 'last-ditch effort'. Considering it's primarily a tool to aid spell-casting the attacks being awkward fits. I don't generally count specific joke weapons as really counting as 'weird', considering as joke weapons that's the entire point. Though yeah Genis' weapon of the kendama is just weird from start to finish.
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# ? Sep 28, 2015 07:04 |
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Keldulas posted:Again I don't really see it as weird just because of the clumsy way the attack is executed. Like Klarth's attack, it has the mage thing of feeling like 'last-ditch effort'. Considering it's primarily a tool to aid spell-casting the attacks being awkward fits. Well, to be honest, the thing that makes the joke weapons so weird is the fact that they're generally among the most powerful equipment in the game. In Symphonia, for example, they're the strongest buyable equipment, and roughly the 3rd or even 2nd strongest for pretty much all characters. How are a pair of slapstick fans competing in raw power with a pair of legendary magical literally-world-altering swords? That's weird no matter how you look at it. But to be fair, Genis' use of a kendama is really less about smacking people with it (though that still hurts like a bitch if some of the skits are to be believed) and more about using it as an aid for concentration with his spellcasting. Something about how using it helps him focus on getting the proper timing down on his spells. Definitely still an odd weapon though.
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# ? Sep 28, 2015 07:12 |
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Best weird weapons guy in a JRPG is Joachim from Shadow Hearts: Covenant with his selections like an emcee's desk from a wrestling event https://www.youtube.com/watch?v=kNSE1DT7OKI a frozen tuna from the streets of Petrograd https://www.youtube.com/watch?v=_XKHuGpqOHY and the interstellar submarine Nautilus with its crew still inside. https://www.youtube.com/watch?v=AcL8UHjkUyI
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# ? Sep 28, 2015 10:11 |
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I wish there was a new Shadow Hearts.
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# ? Sep 28, 2015 10:26 |
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Kanfy posted:Best weird weapons guy in a JRPG is Joachim from Shadow Hearts: Covenant with his selections like an emcee's desk from a wrestling event
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# ? Sep 28, 2015 11:16 |
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VagueRant posted:I wish there was a new Shadow Hearts. I wish Koudelka got a good sequel instead.
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# ? Sep 28, 2015 11:23 |
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I wish we would live in a universe where giant telepathic spiders ruled the planet, but Koudelka and Shadow Hearts would still be a thing.
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# ? Sep 28, 2015 12:16 |
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VagueRant posted:I wish there was a new Shadow Hearts.
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# ? Sep 28, 2015 12:40 |
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VagueRant posted:I wish there was a new Shadow Hearts. I wish they remade Koudelka to actually not be Resident Evil Chess Edition because the voice acting was so good in that game like holy poo poo. And then there's...the game.
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# ? Sep 28, 2015 13:39 |
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U.T. Raptor posted:Don't forget Frank in From the New World, who creates swords by sticking a sword hilt on random cylindrical objects. His penultimate weapon involves finding a sword in a stone, sticking a hilt on the sword's own hilt and wielding the whole thing stone and all (His ultimate weapon is a giant shish kebab, if you were wondering). That just reminds me of one of the Castlevania games - I think it was Aria of Sorrow? You can earn Excalibur in the boss rush, but since Soma isn't King Arthur, he just swings the whole thing, boulder and all, making it a very powerful but slow bludgeon.
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# ? Sep 28, 2015 14:55 |
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It's been a while since I posted stuff from the Insane Guide, because it's been rather tame mostly with all the story-heavy scenes. With the exception of the Festival of the Hunt, of course; there the recommendation to be As Perfect As Possible is to have Zidane win (though it doesn't matter, item-wise) with exactly 100 points. Problem is, Zhagnol gives a random amount, so the guide recommends to leave as many monsters on the way as possible alive with creative dodging to give you options later, fight Zhagnol (with a calculator handy, no less, to keep track of his HP for the finishing blow), then go back to the monsters you spared to add up the 100 points needed. code:
But what about the Level 1 speedrun? code:
Then, it's time to have some fun. code:
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# ? Sep 28, 2015 19:21 |
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My favourite weapon of Joachim's is that little office building, complete with tiny workers. And I really liked how every single item in that series had its own backstory and everything and it would go into the details of how it was made and all sorts. The later consumables got completely mad. Also wow, that guide is crazy. Any reason why it suggests 100 points or is that just because it's a nice round number? You'd think it'd be whatever the absolute maximum would be.
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# ? Sep 28, 2015 19:52 |
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McDragon posted:My favourite weapon of Joachim's is that little office building, complete with tiny workers. And I really liked how every single item in that series had its own backstory and everything and it would go into the details of how it was made and all sorts. The later consumables got completely mad. You need a minimum of 100 points to get the letter about the winner. No reason you need that exact number.
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# ? Sep 28, 2015 19:56 |
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The maximum is 303 points, the guide says it's not humanly possible; I very much believe that, as I also believe that there were hours spent on trying. 100 is indeed the minimum, and it'll show up on a letter later I think, which will be readable always (much like the jump rope scoreboard), so it needs to be neat.
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# ? Sep 28, 2015 19:59 |
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Simply Simon posted:The maximum is 303 points, the guide says it's not humanly possible; I very much believe that, as I also believe that there were hours spent on trying. 100 is indeed the minimum, and it'll show up on a letter later I think, which will be readable always (much like the jump rope scoreboard), so it needs to be neat. The more you talk about that guide, the more I can't help but picture the author as Sheldon from Big Bang Theory, but even stranger and more anal-retentive and annoying. Like the type of neckbearded goon even the gooniest of goons looks at, and just shakes their head in pity and disgust.
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# ? Sep 28, 2015 20:04 |
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I love the paradox inherent in a speed run actually taking more time to complete than the time you're shooting for. Because with all these inevitable resets needed, there's no way it would ever take less than 10 hours real time.
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# ? Sep 28, 2015 20:05 |
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Oh, that makes sense I guess.
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# ? Sep 28, 2015 20:10 |
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SorataYuy posted:The more you talk about that guide, the more I can't help but picture the author as Sheldon from Big Bang Theory, but even stranger and more anal-retentive and annoying. Like the type of neckbearded goon even the gooniest of goons looks at, and just shakes their head in pity and disgust.
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# ? Sep 28, 2015 20:39 |
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'this dude did something kind of nerdy in a really roundabout way in his free time. i have deemed him to have no worth as a human being.' *is posting in a thread where someone exhaustively screenshots and describes every single part of an 80-hour-long video game*
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# ? Sep 28, 2015 20:40 |
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Endorph posted:'this dude did something kind of nerdy in a really roundabout way in his free time. i have deemed him to have no worth as a human being.' *is posting in a thread where someone exhaustively screenshots and describes every single part of an 80-hour-long video game*
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# ? Sep 28, 2015 20:40 |
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It's okay, dude. We've all done embarrassing things in the past. No need to get all defensive about it.
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# ? Sep 28, 2015 20:47 |
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I was going to say something mean to Endorph but then I thought about it and he actually makes a really good point.
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# ? Sep 28, 2015 21:05 |
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I was going to say something mean to Endorph, like 'Endorph is silly because the same criteria he is using to critique the other poster can be applied to himself.' But then I looked down the rabbit hole and saw myself dressed as a rabbit who was dressed as Steiner. He offered me choice coffee and commented about the vintage of his model airship. I drank it and grew three sizes that day. Gizmaluke's Grotto has the potential to be annoying but it's incredibly short even when you run around and get everything that it doesn't overstay it's welcome. Gizmaluke on the other hand... Kupo Nut Moogle is great. His love for Kupo Nuts surpasses all earthly limits. And relying on a 10% chance for a level 1 run is just the sort of crazy fox-ness I expected when OFS first started that run.
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# ? Sep 28, 2015 21:35 |
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Speaking of Moogles, are we not showing off the repeated flute calls?
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# ? Sep 28, 2015 21:38 |
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Endorph posted:*has a green lantern avatar* I never knew the significance of bells in Gizamaluke's grotto was an old Final Fantasy reference from FF2. But then I never liked that game so there's the reason I never knew.
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# ? Sep 28, 2015 21:55 |
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Hobgoblin2099 posted:Speaking of Moogles, are we not showing off the repeated flute calls? I might do it later when I feel like going through the effort. FinalGamer posted:I never knew the significance of bells in Gizamaluke's grotto was an old Final Fantasy reference from FF2. But then I never liked that game so there's the reason I never knew. The weird thing is, of all the callbacks in the game FF2 has some of the biggest, most blatant ones. The NES games in general get some big ones, the SNES games get a little bit, and the PS1 games barely get any (I guess it's somewhat proportional to Sakaguchi's involvement in each previous game?).
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# ? Sep 28, 2015 21:59 |
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Mega64 posted:The weird thing is, of all the callbacks in the game FF2 has some of the biggest, most blatant ones. The NES games in general get some big ones, the SNES games get a little bit, and the PS1 games barely get any (I guess it's somewhat proportional to Sakaguchi's involvement in each previous game?). FF9 came out before the age of HD remakes on Steam and Mobiles. It also came out before you could watch pretty much everything from every game ever made on youtube. So you had to be blatant with older games, because how else would you recognize stuff from games you might not have played or seen for many years?
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# ? Sep 28, 2015 22:26 |
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Also if you were an American playing FF9 when it first came out, you wouldn't even recognize the FF2 references.
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# ? Sep 28, 2015 22:29 |
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Needless to say, there's a ton of references in this game to the previous eight games (and a few other titles like Parasite Eve for some reason). I think there are less references to VIII than the others, though. My one of favorite references has to be the starting party. You have Steiner (Warrior), Zidane (Thief), Vivi (Black Mage), and Garnet (White Mage). The default party from the original Final Fantasy. Garnet even wears the classic White Mage robe when she tries to flee the castle. Alexandria also looks a bit like Cornelia Castle, and there's an Ice Cavern in FFI as well. Blueberry Pancakes fucked around with this message at 22:50 on Sep 28, 2015 |
# ? Sep 28, 2015 22:46 |
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Endorph posted:'this dude did something kind of nerdy in a really roundabout way in his free time. i have deemed him to have no worth as a human being.' *is posting in a thread where someone exhaustively screenshots and describes every single part of an 80-hour-long video game* Huh. The acoustics in here must be really bad or something, I could have sworn I said (and meant!) something else entirely, but I shall of course, bow to you, the Superior Being. For you have obviously mastered Online Telepathy, that rare gift that lets you see across the miles and understand exactly what someone meant even if that's not at all what they actually said. Go, go! Your talents are obviously wasted here upon lesser beings such as myself! To get back on the topic of the game: Hobgoblin2099 posted:Alexandria also looks a bit like Cornelia Castle, and there's an Ice Cavern in FFI as well. I actually kind of missed noticing the castle resemblances. At least the second Ice Cavern doesn't have the parties full of "HAHA, START OVER", though.
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# ? Sep 29, 2015 00:51 |
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SorataYuy posted:I actually kind of missed noticing the castle resemblances. At least the second Ice Cavern doesn't have the parties full of "HAHA, START OVER", though. You didn't like the dungeon with no save points and a wide variety of monsters with petrify(?)/stun/instakill? gently caress the FF1 ice cave.
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# ? Sep 29, 2015 00:56 |
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FoolyCharged posted:You didn't like the dungeon with no save points and a wide variety of monsters with petrify(?)/stun/instakill? Oh yeah, totally loved it! Because if there's anything I adore, it's beating my head against the same wall repeatedly, hoping for that one lucky magic time that doesn't result in tears of frustration and/or breaking something out of same emotion! Can't get enough of it, total masochist! gently caress it in the left earhole.
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# ? Sep 29, 2015 01:03 |
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SorataYuy posted:I actually kind of missed noticing the castle resemblances. Here's the pictures for convenience.
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# ? Sep 29, 2015 01:04 |
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# ? Jun 6, 2024 10:27 |
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Wipfmetz posted:FF9 came out before the age of HD remakes on Steam and Mobiles. It also came out before you could watch pretty much everything from every game ever made on youtube. So you had to be blatant with older games, because how else would you recognize stuff from games you might not have played or seen for many years? I played the fan translation of FF2 back in late 1998 so at least some people got the references.
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# ? Sep 29, 2015 01:50 |