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I know sound doesn't travel in space, that's why we flood the space between our ships with a sound-transmitting gas or foam.
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# ? Sep 29, 2015 01:50 |
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# ? Jun 7, 2024 13:15 |
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Maybe we can anti-disco by trying to do a cover of it? Be all "Ok robo-daddyo, you got the right idea.", and start trying to belch out our takes on the best disco has to offer until they can't stand anymore.
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# ? Sep 29, 2015 02:07 |
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Anti-disco, turn a discoball inside out.
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# ? Sep 29, 2015 02:41 |
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You weirdos, the treacherous secret weapon part of this battle has already happened. I just wanted your ideas on how to run the fight itself. You'll see what I mean in a sec. Update Meet the new crew: Weapons Navigation Shields Engines They're ... OK I guess. Croc special abilities can be good but if we were playing this properly there'd be very little chance of getting the right croc in the right place. Like I said before we're going random from now on so be nice to these guys, unless you don't feel like it. I roll Garrrrrn's random stats and he get 6 expertise and 1 fist for this sector. Here's where we left off: Space ship batles are handled like a regular fight, but with a bunch of extra rules which I won't get into again right here. Usually the goal would be to knock a ship's hull to 0, but in this case we just have to get the shields down because SuGaBA has a plan. As soon as the fight starts we empty the Cloaca, covering ourselves and the space around us in filth. This allows us to get the drop on them and we fire first, hitting them, knocking their shields out and tracing a melty line into their hull with the Meson Beam Cutter. This scores three critical hits. Here's the critical hit page of the book, it's gives a good idea of why we should avoid being shot at too much. We also roll on this chart for enemy ships .Our first two shots don't do anything useful but the last damage destroys their shields completely. If the fight was going to continue after this it would matter, but since the shields are down we turn to 223 : With the fight won we have to decide what to do next but first we check for a CRAPULENCE increase. All the new crew are fine but Pew increases. He's now on 4. Total CRAPULENCE is a manageable 9. Anyway there are a few decent things to check out in this system, let me know what you want to do next. When we check out of here it'll be towards Atlas, a nasty chokepoint along the way to the Void Nebula. Current starship manifest: Saint Isaias Boner fucked around with this message at 02:55 on Sep 29, 2015 |
# ? Sep 29, 2015 02:42 |
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loot the disco ship
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# ? Sep 29, 2015 02:49 |
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Begin Looting. Hell, maybe we can try to mount their weapons on our ship, make us more powerful.
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# ? Sep 29, 2015 02:54 |
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Jenkem Delivery posted:loot the disco ship Obviously this.
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# ? Sep 29, 2015 02:55 |
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Loot the ship and then blow it to kingdom come. Scan surrounding area for other ingesting things to explore and then let's get the hell out of here.
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# ? Sep 29, 2015 03:06 |
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Loot the Disco ship and see if SuGaBa can use any of it to interface with
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# ? Sep 29, 2015 03:25 |
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Derek Dominoe posted:Loot the Disco ship and see if SuGaBa can use any of it to interface with A move that is Atma-esque in its grotesquery. I second that we land in his neckhole and link the fiber-optic (or whatever SuGaBa uses) cables to the dead demigod's severed nerves, controlling him like a big meat puppet.
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# ? Sep 29, 2015 03:35 |
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Loot and assume the Disco ship. Tuen the Disco Alliance into
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# ? Sep 29, 2015 03:37 |
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Also, totally forgot about Pew.
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# ? Sep 29, 2015 03:55 |
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Outrail posted:Loot and assume the Disco ship. Tuen the Disco Alliance into Dear lord do not do this! SuGaBA would take over the ship and kill everyone on it with in seconds.
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# ? Sep 29, 2015 04:05 |
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Outrail posted:Loot and assume the Disco ship. Tuen the Disco Alliance into Yeah, this sounds good. That should give us a whole bunch of new crewmembers too. Solice Kirsk posted:Dear lord do not do this! SuGaBA would take over the ship and kill everyone on it with in seconds. Obviously you forgot about the safety protocols installed within SuGaBA, preventing it from killing any Caiman.
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# ? Sep 29, 2015 04:38 |
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Applewhite posted:meat puppet
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# ? Sep 29, 2015 04:40 |
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Derek Dominoe posted:Loot the Disco ship and see if SuGaBa can use any of it to interface with Oh poo poo, I didn't even see that one, gently caress it, Megazord time.
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# ? Sep 29, 2015 04:44 |
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Pyroi posted:Oh poo poo, I didn't even see that one, gently caress it, Megazord time. Use the SuGaBA slavebots to run it.
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# ? Sep 29, 2015 04:47 |
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Derek Dominoe posted:Loot the Disco ship and see if SuGaBa can use any of it to interface with This must be done. Crocodile power rangers
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# ? Sep 29, 2015 04:48 |
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Loot and SCRAP all the discobots rip them apart piece by piece.
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# ? Sep 29, 2015 05:24 |
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Loot and make sure to search for survivors from our dance troop. Two of them are worth the bother, and I don't like that warning about being "more careful" with our crew going forward, anyway. Careful isn't very Caiman at all.
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# ? Sep 29, 2015 05:59 |
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Blurry Gray Thing posted:Loot and make sure to search for survivors from our dance troop. Two of them are worth the bother, and I don't like that warning about being "more careful" with our crew going forward, anyway. Careful isn't very Caiman at all. They've probably been discofied and are now half machine half caiman all shame. E: do you really want to see that? It may make the away team throw up and be traumatized.
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# ? Sep 29, 2015 08:08 |
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Check out that monstrous giant corpse.
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# ? Sep 29, 2015 09:13 |
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Loot the disco ship, and see if they have records indicating what the hell happened to space giant.
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# ? Sep 29, 2015 09:33 |
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Al Borland posted:They've probably been discofied and are now half machine half caiman all shame.
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# ? Sep 29, 2015 10:01 |
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Elukka posted:If this was the case they would still retain their status as nobles and be potentially competent since they'd have competently made robot bits. And considering we need an on board computer to do nearly anything for us, they wouldn't be much different really.
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# ? Sep 29, 2015 10:58 |
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Saint Isaias Boner fucked around with this message at 11:32 on Sep 29, 2015 |
# ? Sep 29, 2015 11:05 |
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Yeah, let's continue our grand Two-Fisted tradition of adorning ourselves and our transport with rotting flesh. Meat puppet away!
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# ? Sep 29, 2015 12:36 |
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Man, thank god for our cloaca and the virus, that would have been a tough fight without them. It's a well-designed encounter; the odds are against you but you can make it trivial by pulling the right dirty tricks. Another vote for boarding the
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# ? Sep 29, 2015 12:51 |
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If the AI managed to gently caress with the programming by making them depressed I would think it is possible to unfuck it by replacing serving the caimen as their higher purpose. However, we have to be careful with giving the AI too much power. I say we first salvage the ship for useful tech and then investigate the giant dead guy.
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# ? Sep 29, 2015 14:06 |
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redshirts, have them start looking, gently caress slaves, scrap the bots and turn them into weapons.
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# ? Sep 29, 2015 14:08 |
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Al Borland posted:redshirts, have them start looking, gently caress slaves, scrap the bots and turn them into weapons. And then become a giant power ranger
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# ? Sep 29, 2015 14:11 |
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Welp, let's go with the Disco Alliance ship. This being a Two-Fisted Fantasy game you still have time to mess around with corpses later. We need an away team. We have our senior officers, the redshirts and Haldians. I recommend we at least take the engineer given our energy situation.
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# ? Sep 29, 2015 16:26 |
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Everything seems safe for the moment. Sent the captain, the engineer, one redshirt, and that sexy female officer.
WorldsStongestNerd fucked around with this message at 18:23 on Sep 29, 2015 |
# ? Sep 29, 2015 18:21 |
taking bets in my cabin on who returns
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# ? Sep 29, 2015 18:22 |
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Send captain, Spencer Digby, Luxury Yacht, and some slaves
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# ? Sep 29, 2015 23:30 |
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Obscil posted:Send captain, Spencer Digby, Luxury Yacht, and some slaves Sure why not.
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# ? Sep 30, 2015 01:09 |
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Nation posted:taking bets in my cabin on who returns Open a book on the teams survival. Let the team place bets on their teammates.
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# ? Sep 30, 2015 01:21 |
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Obscil posted:Send captain, Spencer Digby, Luxury Yacht, and some slaves
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# ? Sep 30, 2015 01:26 |
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Update Last page completed: And beaming over to the Ganymed (401): Another day passes, bringing us up to 10. By now the Haldus and Becrux systems have been overrun by the aliens that are pursuing us. We're going with this lineup: Obscil posted:Send captain, Spencer Digby, Luxury Yacht, and some slaves For once we can see all the available choices on the page, but if you prefer this might be a good time to crack out one of the expansion packs for the game. I have the "Blood and Treasure" pack which adds options during most of the boarding actions in the game, including this one. It's more or less a pamphlet of extra paragraphs that add a bit of risk and reward, and also it adds extra item and sometimes crew cards. We could choose an option from the expansion if you'd prefer to do that, although I'll leave it to you with good memories or a working copy of the game to recall what those options are. Where should we start looting? And the starship manifest: Outrail posted:Open a book on the teams survival. Let the team place bets on their teammates. One of the Caimans still in the deck (Johnny Two Scorecards, so called for his notorious cheating at the whist table) is an inveterate gambler who does things like that, but it earns him a pretty regular beating.
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# ? Sep 30, 2015 01:27 |
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# ? Jun 7, 2024 13:15 |
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Half a day's wage on our survival and a full day's wage Spencer Digby bites it
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# ? Sep 30, 2015 01:55 |