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Tibbeh
Apr 5, 2010

Ddraig posted:

Yeah, I forgot to include that sound file. Stupid omission. If you go to the mega folder you can find the ogg file, just drop it in your gamedata/sounds folder if you don't want to download the entire thing again.

The actual archive has been updated including it.

That totally fixed it thanks

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MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
Couldn't get to the wish granter, the teleport right under it doesn't seem to do anything but make noise and look pretty when I get near it.

Tibbeh
Apr 5, 2010
Anyone know where in the files the trader values are? I'd like to make them actually buy guns instead of refusing all but the most pristine ones

frank.club
Jan 15, 2011

by Jeffrey of YOSPOS
Walked out of the merc base and saw a pseudo doc get launched into the stratosphere by a whirly gig anomaly. CoC is amazing.

Rush Limbo
Sep 5, 2005

its with a full house

Tibbeh posted:

Anyone know where in the files the trader values are? I'd like to make them actually buy guns instead of refusing all but the most pristine ones

All the trader config files can be found in configs/misc/trade

Specific value you'll be wanting to change is buy_item_condition_factor

It's 0.7 across the board - lower values will allow them to buy more damaged gear.

Version 1.5 of my addon has been released. Alundaio has made the COC dev repo public, so all the bleeding edges changes can be found there.

I've implemented all of them in the addon, though, so if you want them and my changes you can just use that.

quote:

1.5:

* Loading a save with an updated game version should now correctly delete atmosfear_options.ini and load new default settings automatically.
* Changes to close combat with xr_camper scheme.
* Default grass distance now set to 50 on high/extreme presets.

1.4:

* Implemented latest changes from COC repo.
* Ammo should now drop more often.


1.3:

* Added missing sound file.


1.2:

* Fixed incorrect reference to respirator hud texture. My bad.
* Made ogg commenting for new guitar tracks consistent with COC's ogg commenting.
* Changed game over text.


1.1:

* Clarified text of a few menu options. Added several console-only commands to advanced video options. Treat these options as you would with any modificiation to your user.ltx and make sure to back it up first. Many thanks to PCFM for these options.
* Correctly numbered guitar tracks. If you've already downloaded this, delete your sounds/music/guitar_* files and use these instead. You could just overwrite the ones that exist with these ones, but chances are good you may have some duplicates.

Rush Limbo fucked around with this message at 18:35 on Sep 30, 2015

Tibbeh
Apr 5, 2010

Ddraig posted:

All the trader config files can be found in configs/misc/trade

Specific value you'll be wanting to change is buy_item_condition_factor

It's 0.7 across the board - lower values will allow them to buy more damaged gear.

Dunno if its just me but I can't seem to find a trade file in that folder

Rush Limbo
Sep 5, 2005

its with a full house

Tibbeh posted:

Dunno if its just me but I can't seem to find a trade file in that folder

http://www.moddb.com/mods/call-of-chernobyl/downloads/cop-coc-db-converter

The default gamedata folder only contains a few files. Most are packed in db files. This tool will let you get access to everything.

Minarchist
Mar 5, 2009

by WE B Bourgeois

MariusLecter posted:

Couldn't get to the wish granter, the teleport right under it doesn't seem to do anything but make noise and look pretty when I get near it.

Look on the wall opposite the Wish Granter, theres a ladder up and then you can parkour your way to it.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO

Minarchist posted:

Look on the wall opposite the Wish Granter, theres a ladder up and then you can parkour your way to it.

Neat. :)

Too bad I'm back down in Dead City on my way to Yantar to give the scientist a Pseudogiant hand. Of which I have loads of from the NPP area. :jihad:

communism bitch
Apr 24, 2009
All these stories about people's experiences in CoC reminds me of when SoC was first released and every discussion of Stalker was not about the plot, but was an excited babble of people telling each other about their adventures. That's a really nostalgic moment for me. SoC seemed to capture people's enthusiasm and I saw not only a lack of cynicism but actual child like excitement about a game. That's games at their best imo

Rush Limbo
Sep 5, 2005

its with a full house
COC definitely does that. I'd almost forgotten how creepy some of the levels can be. Going through the Wild Territory at night and suddenly being under attack from a band of mercenaries nearly made me close the game down and take a breather.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO

Oberleutnant posted:

All these stories about people's experiences in CoC reminds me of when SoC was first released and every discussion of Stalker was not about the plot, but was an excited babble of people telling each other about their adventures. That's a really nostalgic moment for me. SoC seemed to capture people's enthusiasm and I saw not only a lack of cynicism but actual child like excitement about a game. That's games at their best imo

Yeah, Epic Stalker team has done something really magical here.

Especially with the NPCs giving you elbows and grabbing poo poo out of your hands. Had to fight off some mercs to get to a bed in Dead City and had one grab my AK74 and try to shoot me with it while I stabbed him to death. :ese:

e;

Ddraig posted:

COC definitely does that. I'd almost forgotten how creepy some of the levels can be. Going through the Wild Territory at night and suddenly being under attack from a band of mercenaries nearly made me close the game down and take a breather.

When you find yourself in that position, drink a bottle of vodka and keep on truckin'

MariusLecter fucked around with this message at 18:57 on Sep 30, 2015

chitoryu12
Apr 24, 2014

Got COC downloading and Call of Pripyat installing while I'm at work!

VStraken
Oct 27, 2013
I'm playing the DMX 1.3.2/DKZ02 version of the PeopleSoup mod, and I've started running into this error when walking near the bandit base at the Dark Valley:

Expression : vertex || show_restrictions(m_object)
Function : CPatrolPathManager::select_point
File : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
Line : 155
Description : any vertex in patrol path [val_sniper3_walk] in inaccessible for object [val_sniper3]

I read that one solution was to wait out an emission in a neighboring map and then re-enter but this hasn't worked, so I've tried to implement the solution in this thread (2nd to last post)

http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=18594&page=310&sort=ASC&sec_id=16

and have also found some stuff here, but it's all in Russian:

http://bar-reaktor.ru/forum/173-2307-1

So far it hasn't worked, I seem to be getting the same error, but the first link mentions repeating the same line which I've not had the opportunity to do yet - but I'm not sure if the solution is working in the first place since I'm not sure if I put the commands in the right place in the file mentioned. Anybody able to shed some light on this?

communism bitch
Apr 24, 2009
Just had my first go at CoC and :negative: the old stock damage models are killing me. I basically played O.L. for years in SoC and then Misery in CoP straight after that and my entire play style is based around getting that first shot kill in. Now I'm getting murdered by lone Duty guys after plinking an entire mag from the starting pistol into their faces. Need a damage mod!

Seri
Sep 29, 2013
Just getting back into these games. Played CoP before but never completed it to its full, now I'm torn between playing SHoC or just waiting until I can download CoC so the areas are all new to me.

Loaded it up once though and looked at least at the large overview map on the PDA. Is it just me, or does it seem like all the areas are smaller than CoP? Maybe it's just because they all are disconnected from one another, I dunno.

Rush Limbo
Sep 5, 2005

its with a full house

Oberleutnant posted:

Just had my first go at CoC and :negative: the old stock damage models are killing me. I basically played O.L. for years in SoC and then Misery in CoP straight after that and my entire play style is based around getting that first shot kill in. Now I'm getting murdered by lone Duty guys after plinking an entire mag from the starting pistol into their faces. Need a damage mod!

OWR3 addon has you covered.

rejutka
May 28, 2004

by zen death robot
So, if was to extol S.T.A.L.K.E.R. to people, I'd point to this poo poo as S.T.A.L.K.E.R. as gently caress. I really, really want the option of co-op.

rejutka
May 28, 2004

by zen death robot
Also, I've ended up playing STALKER COMPLETE 2009 for not interesting reasons, and I just went through your first underground moment what with the bloodsuckers and the military and the controller at the end and this is the first time, ever that I have sprinted down against the controller and gotten behind him and he was a big bitch. Seriously, I fluked our situation and he did not do poo poo. Mind opened, looks like :aaaaa: all personal like because :aaaaa:

I love that this game continues to surprise me.

Owl Inspector
Sep 14, 2011

Oberleutnant posted:

Just had my first go at CoC and :negative: the old stock damage models are killing me. I basically played O.L. for years in SoC and then Misery in CoP straight after that and my entire play style is based around getting that first shot kill in. Now I'm getting murdered by lone Duty guys after plinking an entire mag from the starting pistol into their faces. Need a damage mod!

You say this as if misery doesn't have situations where people and monsters will survive entire magazines while they two-shot you.

rejutka
May 28, 2004

by zen death robot
Reposition, wait a beat, fire a burst.

Dandywalken
Feb 11, 2014

Gestalt Intellect posted:

You say this as if misery doesn't have situations where people and monsters will survive entire magazines while they two-shot you.

Yeah, Misery needs mods of its own or its pretty ridiculous. Its great how the FAQ/Readme tries to justify it lore-wise lol.

Modded though, Misery is a loving blast. And yeah, CoC needs OWR3. It fixes the issue entirely.

garth ferengi
Dec 20, 2009

How are you supposed to get back into the clear sky base in call of chernobyl? I left to do stuff but there doesn't seem to be any way back in?

e: Nevermind I found a way back, it was just on the other side of where I left

e2: I'm really excited to see what people do with this later on, it's a terrific framework to build off of

garth ferengi fucked around with this message at 05:37 on Oct 1, 2015

communism bitch
Apr 24, 2009
A few years ago I saw a trailer for a winter mod for SoC - had the zone all covered in snow, bare trees and bushes, etc. It was really austere and pretty but I don't think it ever got translated out of Russian (I never found it anyway). Hopefully somebody is beavering away at something like it because it was really beautiful.

e: looks like a couple of them have popped up since then.

your evil twin
Aug 23, 2010

"What we're dealing with...
is us! Those things look just like us!"

"Speak for yourself, I couldn't look that bad on a bet."
Looks like I'm gonna have to install this mod and check it out.

I think my desire for some kind of plot or goal should be reasonably satisfied by getting to the Wish Granter. Simple roleplay of being a stalker, seeking to find the ultimate prize!

(Already been mentioned that there is an objective to deactivate the Brain Scorcher... I assume you need to do that first to open up Pripyat and the power station parts of the game? Or does the brain scorcher now only affect the one level that it is in.)

Personally I'd love it if some version of the Strelock main quest from SoC was in there. So while you'd have freedom to roam the zone and do whatever, if you got the special unlocking device you'd be able to open that locked door in the power plant and do the "true ending". Of course that doesn't really fit with the idea that you can play as Military or Monolith or whatever. I'm guessing I'll have to wait for english translation of latest OGSE to scratch my itch of "SoC - super awesome edition."

Alternatively, a mod that used the CoP storyline, but where the 5 helicopter crashes were scattered across the entire Zone.

Rush Limbo
Sep 5, 2005

its with a full house
In COC there's an actual physical level where you can find the C-Consciousness pods. Unfortunately it doesn't do anything when you get there, but you can get there.

Maybe go looking for those?

e: And the Brain Scorcher does affect a lot of levels until you switch it off. I believe someone mentioned on the moddb page that they managed to bypass the scorcher and get to Pripyat by going through the Jupiter Underground. I'm not sure if that's intended, but I believe that's the official explanation for how Strelok first got past it, so that's a happy accident if so.

Rush Limbo fucked around with this message at 14:05 on Oct 1, 2015

Missing Name
Jan 5, 2013


I actually think I ran into a loner who said the exact same thing. The underground avoids the Scorcher and Monolith forces, but is full of mutants and zombles.

Saint Sputnik
Apr 1, 2007

Tyrannosaurs in P-51 Volkswagens!
My game started out pretty slow in CoC and suddenly I got way too much going on and I'm just at Bar. Overloaded with guns and I can't go five feet without being shot at by a chopper or bandits or being swiped at by a monster. It still doesn't feel like life though, or atmosphere or a proper sense of clawing a slow painful progression through the Zone like I found in Misery, and frankly I think it's stupid little poo poo like finding porno mags in some guy's stash that helps. It just feels like the most natural thing to find a Ukrainian girly mag floating around the Zone like some dogeared, crusty-paged treasure.

And has anyone else noticed the sound being a bit off? I feel like the left and right channels are reversed for things like gunfire and footsteps, makes it impossible to pinpoint them. Distant gunshots would make sense with like echoes but if I have even a guy walking directly behind me his steps don't sound right.

Fun Stalker story: I hired a guy to hang out with me and we took out the big bandit camp in Garbage. I took a nap on a nearby couch afterward and woke up the next morning to find my buddy dead not 10 feet away with some monster lying dead next to him, and three new bandits had spawned inside the place and a ton of monsters outside. I got too overloaded looting the new guys to escape and got chewed up by mice, thinking surely they couldn't climb stairs.

Rush Limbo
Sep 5, 2005

its with a full house
Fun little thing about Tushkano. I expect a lot of people won't notice this because the prompt is quite hard to read in the heat of battle, but there's a special interaction you can do with them in COC:

https://www.youtube.com/watch?v=rIKINcQQr7I

frank.club
Jan 15, 2011

by Jeffrey of YOSPOS

Ddraig posted:

Fun little thing about Tushkano. I expect a lot of people won't notice this because the prompt is quite hard to read in the heat of battle, but there's a special interaction you can do with them in COC:

https://www.youtube.com/watch?v=rIKINcQQr7I

Hahahah, awesome

Literal Nazi Furry
Jan 27, 2008

Swastika - Helvetica - Ikea
Last night I dreamt of Adolf searching for Anne.
I lay on my back
standing alone in the corner watching the girls dance.

I'm on crystal meth.
I piss in my pants.

Ddraig posted:

Fun little thing about Tushkano. I expect a lot of people won't notice this because the prompt is quite hard to read in the heat of battle, but there's a special interaction you can do with them in COC:

https://www.youtube.com/watch?v=rIKINcQQr7I

YESSSSS

staberind
Feb 20, 2008

but i dont wanna be a spaceship
Fun Shoe
https://www.youtube.com/embed/rIKINcQQr7I?vq=highres

Awesome, I have just finished the gtav main story, time to get my CoC on.

Dvsilverwing
Jan 17, 2009

Wow, after playing about 20 minutes, this mod is fantastic. This may be the end of COP mods, at this point people might as well start making mods for COC itself instead.

One slight criticism, the vendors have that pickiness about the weapon quality. M4A1 with 2 bars missing off of its durability (still light green) and the vendor still won't buy it.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO

Ddraig posted:

Fun little thing about Tushkano. I expect a lot of people won't notice this because the prompt is quite hard to read in the heat of battle, but there's a special interaction you can do with them in COC:

https://www.youtube.com/watch?v=rIKINcQQr7I

Found that out in the Jupiter Underground, made things really interesting when I tried scoring field goals between wrecked vehicles.

Also, :siren: POST YOUR CURRENT LOAD OUT! :siren:



e; Hot tip: The 'Never Again' anomaly in Red Forest is a great spot if you're hunting artifacts.

MariusLecter fucked around with this message at 20:04 on Oct 1, 2015

turn off the TV
Aug 4, 2010

moderately annoying

Dvsilverwing posted:

at this point people might as well start making mods for COC itself instead.

That's basically the idea behind COC.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
Stingray-gate: https://www.youtube.com/watch?v=i81xImKYECI

e; @Ddraig
I thim I'm doing something wrong with the DB converter, I put the extracted converters and folder in Gamedata, the converter app runs for a bit then when it asks "Press any key to continue" it closes and nothing has happened.

MariusLecter fucked around with this message at 21:19 on Oct 1, 2015

Dvsilverwing
Jan 17, 2009

Fish Fry Andy posted:

That's basically the idea behind COC.

And it's certainly a good one!

Dandywalken
Feb 11, 2014

MariusLecter posted:

Found that out in the Jupiter Underground, made things really interesting when I tried scoring field goals between wrecked vehicles.

Also, :siren: POST YOUR CURRENT LOAD OUT! :siren:



e; Hot tip: The 'Never Again' anomaly in Red Forest is a great spot if you're hunting artifacts.

I'm poor as gently caress, and cant even afford a suit of armor thats 12k atm. How do you make so much cash? I cant sell guns due to the durability thing so I just sell ammo en masse to vendors and its not very efficent. I'll check that anomaly though.

Lipton Iced Soup
Sep 4, 2011

Menacing

Dandywalken posted:

I'm poor as gently caress, and cant even afford a suit of armor thats 12k atm. How do you make so much cash? I cant sell guns due to the durability thing so I just sell ammo en masse to vendors and its not very efficent. I'll check that anomaly though.

I manage to scrape by through finding pistols that are cheap enough to repair and still turn a profit on. Ones like the Deagle and USP sell for a decent price, selling items to stalkers is also a good way to make some quick cash while out and about.

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Dvsilverwing
Jan 17, 2009

Hm, game was going fine until I got to the Cordon. Now about 45 seconds - 2 minutes after loading into my game I crash with an unhandled exception or something.

Edit: Seems to be fixed after switching to DX9 lighting.

Dvsilverwing fucked around with this message at 21:56 on Oct 1, 2015

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