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pathetic little tramp
Dec 12, 2005

by Hillary Clinton's assassins
Fallen Rib

Groovelord Neato posted:

are y'all surprised didn't lovely the oatmeal cat card game make infinity billion dollars on kickstarter

i got to play this game it's actually pretty fun although the jokes are stupid you actually do use strategy and goons are dumb in thinking it's just a "lol random die" game

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Paladinus
Jan 11, 2014

heyHEYYYY!!!

pathetic little tramp posted:

i got to play this game it's actually pretty fun although the jokes are stupid you actually do use strategy and goons are dumb in thinking it's just a "lol random die" game

What strategies are there?

Sleeveless
Dec 25, 2014

by Pragmatica

pathetic little tramp posted:

i got to play this game it's actually pretty fun although the jokes are stupid you actually do use strategy and goons are dumb in thinking it's just a "lol random die" game

Someone brought it to a party last month and we played like one game and then everybody got bored and we went back to playing Quiplash.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.
Wonder how much money Kickstarter and other crowdfunding sites will throw at lobbyists the moment a lawmaker thinks "you know, maybe these sites that enable the funding in the first place actually should bear some responsibility" or if they'll just be seen as small enough to not be worth the time and effort.

Nintendo Kid
Aug 4, 2011

by Smythe

Evil Fluffy posted:

Wonder how much money Kickstarter and other crowdfunding sites will throw at lobbyists the moment a lawmaker thinks "you know, maybe these sites that enable the funding in the first place actually should bear some responsibility" or if they'll just be seen as small enough to not be worth the time and effort.

Current case law holds that it's the project owner who's responsible for delivering, kinda like how Visa ain't responsible if Wal-Mart rips you off.

Xandu
Feb 19, 2006


It's hard to be humble when you're as great as I am.
Yeah but Kickstarter isn't just a payment processor (actually that's Amazon here), they also provide a platform and promote various projects.

Nintendo Kid
Aug 4, 2011

by Smythe

Xandu posted:

Yeah but Kickstarter isn't just a payment processor (actually that's Amazon here), they also provide a platform and promote various projects.

Sure, but it's been around for 6 years and popular for 4, and recent cases involving Kickstarter projects (and indiegogos etc) have all held that the wrongdoer in case of the scams are the project owners themselves. Doesn't look like the courts are going to change their minds on that any time soon.

BogDew
Jun 14, 2006

E:\FILES>quickfli clown.fli
It's interesting looking at some of the results of Kickstarters that came and went...

Leisure Suit Larry - Released.
Replay Games convinced Al Lowe to come out of retirement and remake Larry 1 (again). All went reasonably well with a small delay to add a stretch goal. But the game's release was muted at best; it reminded most people why they found adventure games of the 80's infuriating - namely "what am I doing, where do I start?"
Then the bombshell hit. Paul Trowe was found to have had a sordid history of sexual misnomers, namely sending a minor explicit material. Al Lowe bolted back into retirement. Trowe tried to pass it off as an amicable departure but Al stated that wasn't the case. Given how quiet things are it's clear Larry could be no more for a while.

Old School RPG - Did not start.
This is a fun example of how to not pitch a game, even if you are oozing in nostalgia. Tom Hall and Brenda Brathwaite teamed up with Loot Drop to pitch a vauge "old school RPG". No actual clues to what the game was or what was to be in it, other than it was to heark back to all the old school-ness you loved and missed. One of the top rewards was the game to be delivered to your house, via John Romero. Later they rushed out a story setting to try and lure people in, but sadly it sunk in the ranks and was dropped. Tom Hall tried two more attempts at different games before moving off onto another company.

I suspect one of the failures that it was done in the wake of X-Com shaping up to have a Ironman mode, Dark Souls proving we still love punishment and other RPGs like Shadowrun, the Baulder's Gate remake and Wasteland in the wings.

Clang! - Funded, but died.
Fantasy author Neil Stephenson aims to make a "revolutionary sword fighting game". $500,000 and two years later prototypes are revealed to be unfun and outsider funding fails to materialize along with the game.

Code Hero - Funded and vanished.
A game where you learn how to code. It appears to have been eaten by it's ambition and eventually sunk without a trace leaving lots of angry backers.

Yogventures - DNF
A popular YouTube channel gets contacted by Winterkewl Games, a pop-up six man gaming team to make something with their branding. The something was yet-another- ambitious persistent world with modding, crafting, procedural gen, physics and destructible terrain - basically Minecraft 2.0, with chirpy British NPCs.
What ensued was a developer who blew through $25,000 of his own money. Lost his wife from obsessiveness with developing the game and nearly his job. Then came the insane mis-management of backer's funds, such as paying every key lead $35,000 and not having anything in their contracts to account for should a lead leave for sunnier skies.
After pulling the plug WinterKewl hands over the remaining manage for the Yogcast team to smother the flames of discontent.

Athletic Footjob
Sep 24, 2005
Grimey Drawer
The "official" illustrated astronaut series. https://www.kickstarter.com/projects/uniphigood/the-official-illustrated-astronaut-poster-series-1

"Official" "Crew" "traditional astronaut portrait" "must have" "mission"

Nintendo Kid
Aug 4, 2011

by Smythe
Code Hero was literally an impossible project, which has to be considered.

Jerry Seinfeld
Mar 30, 2009

Nintendo Kid posted:

Code Hero was literally an impossible project, which has to be considered.

How so? I hadn't heard of it until just now and I'm curious.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

bvoid posted:

How so? I hadn't heard of it until just now and I'm curious.

From their Kickstarter: "Most games cost millions of dollars to make. Code Hero is more ambitious than most games."

Nintendo Kid
Aug 4, 2011

by Smythe

bvoid posted:

How so? I hadn't heard of it until just now and I'm curious.

It was supposed to teach you how to program in Unity, using a "code gun" in a FPS-ish world. This isn't really possible.


Suspicious Dish posted:

From their Kickstarter: "Most games cost millions of dollars to make. Code Hero is more ambitious than most games."

Also this part.

Paladinus
Jan 11, 2014

heyHEYYYY!!!

bvoid posted:

How so? I hadn't heard of it until just now and I'm curious.

Imagine four booleans on the edge of a class...

Germstore
Oct 17, 2012

A Serious Candidate For a Serious Time

Paladinus posted:

Imagine four booleans on the edge of a class...

Prop Wash
Jun 12, 2010



So what's up with that laser razor thing? Apparently it got over $2 million but their video was kind of, uh, lovely? Like I definitely wouldn't want to shave with that thing.

ghosTTy
Sep 22, 2008

i think the saddest part is that 2 million dollars is all coming from grown rear end men who should maybe think hmmm this seems way too good to be true and doesn't even work well in the video.

Snowglobe of Doom
Mar 30, 2012

sucks to be right

ThePriceIsRight posted:

i think the saddest part is that 2 million dollars is all coming from grown rear end men who should maybe think hmmm this seems way too good to be true and doesn't even work well in the video.

But you know they're all going "WHOO IMA SHAVE WIT LAZERS LIKE SUPERMAN"

https://www.youtube.com/watch?v=cvkDcrbLP2s

mobby_6kl
Aug 9, 2009

by Fluffdaddy

WebDog posted:

It's interesting looking at some of the results of Kickstarters that came and went...
:words:

Armikrog
"so bloody awful"

Never heard of this one, just like most other KS games. But just saw a RPS article about it, it's clearly Neverhood mk2, except with worse puzzles, and it's delayed, unfinished, and buggy.

http://www.rockpapershotgun.com/2015/10/01/armikrog-review/#more-318603

Sleeveless
Dec 25, 2014

by Pragmatica

mobby_6kl posted:

Armikrog
"so bloody awful"

Never heard of this one, just like most other KS games. But just saw a RPS article about it, it's clearly Neverhood mk2, except with worse puzzles, and it's delayed, unfinished, and buggy.

http://www.rockpapershotgun.com/2015/10/01/armikrog-review/#more-318603

Knowing Doug Tennapel this is all obviously the fault of The Gays.

yoloer420
May 19, 2006

Nintendo Kid posted:

It was supposed to teach you how to program in Unity, using a "code gun" in a FPS-ish world. This isn't really possible.


Also this part.

The demo did work pretty good. I mean it was a buggy piece of poo poo, but the code gun mechanic worked well enough.

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.

Snowglobe of Doom posted:

But you know they're all going "WHOO IMA SHAVE WIT LAZERS LIKE SUPERMAN"

https://www.youtube.com/watch?v=cvkDcrbLP2s

And then he got paralyzed so maybe it wasn't such a good idea.

Nintendo Kid
Aug 4, 2011

by Smythe

yoloer420 posted:

The demo did work pretty good. I mean it was a buggy piece of poo poo, but the code gun mechanic worked well enough.

Yes for like a really basic intro. The intention was that then you'd be able to program a whole other game within this game by the end, and that's not really a user interface that could work.

Like maybe if you put together the greatest developers and designers of all time you could but even they'd have that as a severe challenge.

yoloer420
May 19, 2006

Nintendo Kid posted:

Yes for like a really basic intro. The intention was that then you'd be able to program a whole other game within this game by the end, and that's not really a user interface that could work.

Like maybe if you put together the greatest developers and designers of all time you could but even they'd have that as a severe challenge.

Yeah creating your own game within it was never going to happen.

If they'd stuck with a basic programming intro they could have done something pretty solid.

Phanatic
Mar 13, 2007

Please don't forget that I am an extremely racist idiot who also has terrible opinions about the Culture series.
Brilliant first-amendment lawyer Ken White over at Popehat has a nice dissection of the latest Star Citizen bollocks:

quote:

Controversy and flamboyant figures mean clicks, and gaming-website The Escapist wanted some of that action. They published a hit piece portraying Cloud Imperium Games (developers of Star Citizen) as awful employers driving a doomed project, and sourced it to both unnamed and anonymous sources.

Chris Roberts, CEO of Cloud Imperium, responded by posting a five-page legal threat from his "Co-Founder, Vice-President, and General Counsel" Ortwin Freyermuth, a California lawyer. Mr. Feyermuth argues rather convincingly that Escapist has become the tool of some unnamed evil (Smart, one assumes) and has seriously wronged the company by (for instance) not grasping that more than one person can tell the same lie at once, and by taking a blacked-out ID card as proof that a "source" works for a company that does not, technically, use ID cards.

If he had stuck with the factual refutation, Mr. Freyermuth would have done well. But he had to go and (sort of) act like a lawyer. His letter is full of quasi-legal references, has a closing threat to file suit in both America and the United Kingdom, and includes a cc: to two lawyers. And so Mr. Freyermuth stepped in it.

Freyermuth is a founder, Vice-President, and in-house lawyer. He's a fact witness to what's going on at Cloud Imperium. When he writes a five-page semi-legal rant, he's just creating cross-examination fodder. Moreover, "look, I am referencing lawyers, and even cc'd them" doesn't convince anyone who knows how litigation works. If competent outside litigators are substantively involved, they write the threat letter, not the personally-involved fact-witness client. "Do what I want or I'll bring in our outside counsel" and "look at me cc'ing lawyers" is the "my brother will beat you up" of the business world. Freyermuth cc'd the head of the Litigation Department in the Los Angeles office of Cooley LLP, an 800-lawyer firm. Dropping his name signifies that (a) he's citing a big scary lawyer to seem serious even though the lawyer is not substantively involved, so he should not be taken seriously, or (b) the head of LA litigation for Cooley is involved, but has no client control whatsoever because his client is writing five-page rants, which means the client is not to be taken seriously, plus (c) if Cooley is actually involved it signifies that Cloud Imperium is going to spend a truly stupid amount of money to pursue a defamation case against a hit piece that doesn't actually impact its core function, right at the time that it's fighting rumors that it is in financial trouble. So: some messaging issues.

If you know what you're doing, you bring in the litigators before you start running your mouth. The litigator is there to tell you, in the most supportive and affirming way possible, to shut the gently caress up. That way your CEO and key fact witness isn't writing long, angry emails about the facts of the situation, probably getting some of them wrong and probably saying things the legal significance of which he doesn't know.

And, oh yeah, Patreon got hacked to the tune of 15 gigs of crowdfunder data:

http://www.bbc.co.uk/news/technology-34423932

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

mobby_6kl posted:

Armikrog
"so bloody awful"

Never heard of this one, just like most other KS games. But just saw a RPS article about it, it's clearly Neverhood mk2, except with worse puzzles, and it's delayed, unfinished, and buggy.

http://www.rockpapershotgun.com/2015/10/01/armikrog-review/#more-318603

I'm so torn on this one. Neverhood is such a creative and amazing game, I played it as a kid and it really left a big impression on me.

Doug Tennaple's art style is really cool and different. But he's also a bit of a complete shitheel. :v:

I backed his art book way back before I heard the kinda lovely things he said, but then didn't back Armikrog for that reason. I do kinda want to play it anyways, but then that RPS article just makes it sound worse than Neverhood.

Wah-wah.

Crust First
May 1, 2013

Wrong lads.
How bad can a monopoly ripoff possibly be?

SpaceGoatFarts
Jan 5, 2010

sic transit gloria mundi


Nap Ghost

quote:

Last Biz Standing is…

Fun to play

If it's anything like monopoly then no, it's not fun to play.

Also I'm surprised the kickstarter page doesn't use the word "socialism" once, though it does mention "socialist".

Saint Isaias Boner
Jan 17, 2007

hi how are you


I like that the game goes for $34.99 on their website but they want $100 on their kickstarter before they'll send you one.

CATTASTIC
Mar 31, 2010

¯\_(ツ)_/¯

This is great



:bahgawd:

Holy poo poo those reward tiers

Pledge $1,000 or more
0 backers
Friend of the U.S. Constitution
Progressives are transforming our country into the Land of the Freebee; but any critical thinker knows that nothing is free and most of those who believe and follow the progressive propaganda pay for their handouts and entitlements with their freedoms, their morals, their values and their misguided votes. Not since the writing of our national anthem 200 years ago has the phrase ‘Home of the Brave’ been so relevant, for it now requires significant bravery to step forward and defend the guiding principles set forth in the U.S. Constitution. And sadly, we cannot currently rely on the SCOTUS to defend the Constitution for us. Your support for Last Biz Standing at the Friend of the U.S. Constitution level demonstrates your moral courage and will be rewarded with ten Last Biz Standing games, two dozen stickers, four Last Biz Standing t-shirts of your choice and, of course, our sincere gratitude. Note: At or before the conclusion of this campaign you’ll receive an email asking for your t-shirt design selections and sizes.

CATTASTIC has a new favorite as of 00:17 on Oct 6, 2015

froward
Jun 2, 2014

by Azathoth

laff

Noyemi K
Dec 9, 2012

youll always be so sleepy when youre this tiny *plompf*
Fire N Sprites, AKA Baby's First Construct Game

Papyrus the Video Game I guess. I'll admit I didn't bother reading the page.

A cute would-be Yurijam idea, but let's ask for money for it. Why not.

The times where you could get 5k for an RPG Maker game using the RTP in your previews has long ended, but that won't stop this fella.

quote:

With mobile gaming on the rise, we have seen a resurgence of the pixeled styled games. But my biggest frustration is the fact there just isn't enough of these types of games out there, or the ones that are, aren't engaging enough to keep interest for a long time, or they try to hit you will these micro transactions.

Are you loving making GBS threads me, guy? :psyduck:

quote:

One of the biggest challenges that we have to over come, is creating a quality product.
You've got that right

Foglet
Jun 17, 2014

Reality is an illusion.
The universe is a hologram.
Buy gold.

Noyemi K posted:

Papyrus the Video Game I guess. I'll admit I didn't bother reading the page.

How do you even pronounce the diacritical ź in M˙d
Is it [mjd] or [mwd] or [mud] or [mijd] or whatever
Why
Oh, it's Canada, maybe that's in Canadian
No, wait, there's another Canadian tabletop RPG in the TG Kickstarters thread, and it's not Brökën Ẅörld or anything

Somehow this bugs me way more than it ought to

(not an actual edit: I even made an :effortless: to watch the project video, guess what, the video was of no help whatsoever)

actual edit:

Lesbian Space Pirate Dating Simulator Kickstarter posted:

Achack Widow (pronounced Ah-hawk)

See

See

That's how you do it

Foglet has a new favorite as of 09:32 on Oct 6, 2015

The MUMPSorceress
Jan 6, 2012


^SHTPSTS

Gary’s Answer

SpaceGoatFarts posted:

If it's anything like monopoly then no, it's not fun to play.

Also I'm surprised the kickstarter page doesn't use the word "socialism" once, though it does mention "socialist".

Seriously, I have come to blows with many close friends over Monopoly. That game does nothing but instill hatred and violence.

Great Rumbler
Jan 30, 2013

For I am a dog, you see.

LeftistMuslimObama posted:

That game does nothing but instill hatred and violence.

Much like actual capitalism.

Skyridge
Jan 1, 2011

Courtesy of retsupurae, there's this abomination. There aren't enough pysducks alive to express how :psyduck: this thing is.

SpaceGoatFarts
Jan 5, 2010

sic transit gloria mundi


Nap Ghost

Skyridge posted:

Courtesy of retsupurae, there's this abomination. There aren't enough pysducks alive to express how :psyduck: this thing is.

It's already canceled with 0$ :(

This is the inventor of the Girl Pickup Hypnosis Smartwatch (patent pending)


He could have been rich but refused for ethical reasons.

He also invented a Effortless Weightloss Hypnosis Smartwatch with 3 special faceplates to make fat disappear.

Leal
Oct 2, 2009

Skyridge posted:

Courtesy of retsupurae, there's this abomination. There aren't enough pysducks alive to express how :psyduck: this thing is.

I like the "3 faceplates to help you get laid" and one of them is a blank screen.

Xandu
Feb 19, 2006


It's hard to be humble when you're as great as I am.
https://www.kickstarter.com/projects/poochselfie/pooch-selfie-the-best-way-to-capture-selfies-with?ref=category_popular

I can't decide if this is the stupidest thing ever or genius.

This, on the other hand, seems clearly stupid and unusable.

https://www.kickstarter.com/projects/1113076301/unique-make-any-watch-a-smartwatch?ref=category_popular

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kjetting
Jan 18, 2004

Hammer Time
I like that in an age where most smart devices have customizable backgrounds and you can put in whatever image you like, this guy invents a device where you can switch between three preset backgrounds.

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