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Zombies' Downfall posted:Porting Final Fantasy games to every platform under the sun is probably pretty lucrative, but I have no clue why they pay those people to "modernize" the mobile version graphics instead of just porting existing ones I'm completely talking out of my rear end here but I've read somewhere that part of the reason why remakes are so popular is because there are weird rights issues with the coding of old console games and remaking the game is actually cheaper and easier from a rights perspective than having to clear everything or risk liability.
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# ? Oct 7, 2015 17:16 |
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# ? Jun 7, 2024 16:41 |
That article is a bit silly but it's true that all the IOS ports of Square JRPGs look like loving crap.Discount Viscount posted:Dammit, now I do, too. https://www.youtube.com/watch?v=50J0Tb_u9q0&t=64s
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# ? Oct 7, 2015 17:50 |
The saddest part is how they could just literally license an emulator or program one themselves and call it a day. But that would be too logical.
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# ? Oct 7, 2015 18:38 |
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Ekster posted:The saddest part is how they could just literally license an emulator or program one themselves and call it a day. But that would be too logical. Nah, I prefer remakes because they can rebalance or fix problems like berserkers attacking offscreen enemy tiles without enemies on them. But then they do things like make calm work appropriately, which destroys its only bit of usefulness in the game. Though gently caress the stupid sprites that look nothing like the fantastic artwork for the game.
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# ? Oct 7, 2015 18:49 |
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Maybe it's because I wasn't a huge fan of the original sprite work to begin with but I never got the level of vitriol leveled at the mobile ports. It's not like they took Metal Slug and poo poo all over it. They took very low-complexity low-detail sprite work and replaced it with other low-complexity low-detail sprite work that looked a little less professional.
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# ? Oct 7, 2015 19:15 |
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bloodychill posted:Maybe it's because I wasn't a huge fan of the original sprite work to begin with but I never got the level of vitriol leveled at the mobile ports. It's not like they took Metal Slug and poo poo all over it. They took very low-complexity low-detail sprite work and replaced it with other low-complexity low-detail sprite work that looked a little less professional. The old sprites at least had charm and nostalgia going for them, the new ones are just bland and low effort.
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# ? Oct 7, 2015 19:25 |
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Lurdiak posted:That article is a bit silly but it's true that all the IOS ports of Square JRPGs look like loving crap. Except for Secret of Mana, which inextricably uses some of the assets that were going be used on the original game until it got downgraded to an SNES game.
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# ? Oct 7, 2015 19:35 |
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Ekster posted:The saddest part is how they could just literally license an emulator or program one themselves and call it a day. But that would be too logical. They did an Android port of Secret of Mana that seems like that more or less, with button overlays. And yet somehow they still managed to gently caress it up and put some filters on it that make it look all muddy, and somehow managed to make it run worse than an emulator running the rom.
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# ? Oct 7, 2015 21:14 |
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Sakurazuka posted:The old sprites at least had charm and nostalgia going for them, the new ones are just bland and low effort. this is essentially how I would explain it. The original sprites were a wonderful little thing from the days when developers were still trying to find out how the Super Nintendo worked. They were still using the super deformed sprites they'd always been using since the first Final Fantasy, but with Final Fantasy IV they began to increase the amount of shading they felt comfortable with. There was a lot of charm to it, and at the time, it was really something to look at. The new sprites and world just feel extremely lazy. If they wanted to remake the game, they should have atleast put more then the minimum amount of effort into revamping it, because every single thing about all of the images I've seen screams "minimum effort." And aside from all that, with the battle sprites in the previous pixel-based versions, you could feel all of the energy and work the artists put into each frame. All of the iOS port's monsters just look like they took the work by Nomura and Amano, immediately turned it into vector lineart, touched up the colors, and called it a day. It removed all of that life that the sprites had. As for the gameplay itself, I mean, even the original games weren't perfect. Like, FFVI always had the infamous glitch where evasion was actually a nonexistant stat in the game because of mixed up coding. They eventually fixed it for FFVI Advance, but it's a thing. And even then, I'd still prefer to play FFVI Advance or FFVI SNES over the newer remakes because they exude far more charm.
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# ? Oct 7, 2015 21:36 |
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I just hope someday to see a good SaGa game again. like, SF2 good. in another topic, I seen goony things in the steam lobbies for torchlight 2 atm. do we have a thread for that?
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# ? Oct 8, 2015 01:13 |
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Some of FF6's spritework, like the monsters and battle backgrounds, is gorgeous; idk where anybody gets off saying "charm and nostalgia" are all they have going for them
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# ? Oct 8, 2015 01:58 |
Even the ugliest snes Squaresoft games were good examples of working within constraints, these ports have access to the entire color palette and don't have any guiding color principle or anything to unify any of the assets so it's all a big blobby mess.
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# ? Oct 8, 2015 02:00 |
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Zombies' Downfall posted:Some of FF6's spritework, like the monsters and battle backgrounds, is gorgeous; idk where anybody gets off saying "charm and nostalgia" are all they have going for them FF6 is insane when you consider that the same hardware that made made just three years later.
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# ? Oct 8, 2015 02:13 |
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i dont ge tit
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# ? Oct 8, 2015 02:16 |
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the top one is betbbter
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# ? Oct 8, 2015 02:17 |
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BROWN
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# ? Oct 8, 2015 02:21 |
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Zombies' Downfall posted:Some of FF6's spritework, like the monsters and battle backgrounds, is gorgeous; idk where anybody gets off saying "charm and nostalgia" are all they have going for them If my post came off that way, I didn't mean for it to be. I think nostalgia definitely plays a part in games that are 20+ years old, but even then, FFV and FFVI have amazing monster sprite work that I absolutely love. FFIV not as much, but it just shows how much they learned in the time they spent developing on the SNES, like Sleeveless said.
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# ? Oct 8, 2015 05:23 |
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http://arstechnica.com/gaming/2015/10/unionized-video-game-voice-actors-overwhelmingly-approve-strike-vote/quote:Members of the SAG-AFTRA union have overwhelmingly approved a measure authorizing an "interactive media" strike that could have wide-ranging impact on the availability of professional voice talent for video game projects. The union announced today that 96.52 percent of its members voted in favor of the strike. That's well above the 75 percent threshold that was necessary to authorize such a move, and a result the union is calling "a resounding success."
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# ? Oct 8, 2015 05:27 |
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Grapplejack posted:http://arstechnica.com/gaming/2015/10/unionized-video-game-voice-actors-overwhelmingly-approve-strike-vote/ Lmao if you think this will result in more varied voice talent. Acting guilds are the epitome of what happens when a union essentially becomes a corporation. which is insane because they get big enough to put a squeeze on loving Disney.
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# ? Oct 8, 2015 05:31 |
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Nasgate posted:Lmao if you think this will result in more varied voice talent. Acting guilds are the epitome of what happens when a union essentially becomes a corporation. which is insane because they get big enough to put a squeeze on loving Disney. oh no not poor little disney
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# ? Oct 8, 2015 05:36 |
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part of what gives the disney union such strength is that its super centralized and unless you got a good way to get like 50,000 scabs on short notice disney doesn't have much leverage.
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# ? Oct 8, 2015 05:45 |
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Real hurthling! posted:oh no not poor little disney I was more pointing out that while these unions are big enough to gently caress with one of the biggest, if not the biggest media corporation in the world, they will use that power to put a stranglehold on new and old talent for their own profit instead of making the industry better for actors.
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# ? Oct 8, 2015 06:21 |
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Nasgate posted:I was more pointing out that while these unions are big enough to gently caress with one of the biggest, if not the biggest media corporation in the world, they will use that power to put a stranglehold on new and old talent for their own profit instead of making the industry better for actors. laugh my butt off
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# ? Oct 8, 2015 06:25 |
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Nasgate posted:I was more pointing out that while these unions are big enough to gently caress with one of the biggest, if not the biggest media corporation in the world, they will use that power to put a stranglehold on new and old talent for their own profit instead of making the industry better for actors. i didn't realize scott walker had an account here
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# ? Oct 8, 2015 06:35 |
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corn in the bible posted:i didn't realize scott walker had an account here lol
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# ? Oct 8, 2015 06:40 |
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Grapplejack posted:http://arstechnica.com/gaming/2015/10/unionized-video-game-voice-actors-overwhelmingly-approve-strike-vote/ Knowing the industry, they will hire those youtube closet-based vocal talents for pennies on the dollar before they negotiate with a union. Until the consumers quit buying lovely voice talent stuff because of the lovely voice talent despite the excellent. Then the industry will negotiate with the union. Like Hayter/Sutherland, but if Sutherland was that one guy from the terrible LP youtube video.
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# ? Oct 8, 2015 07:12 |
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corn in the bible posted:i didn't realize scott walker had an account here it's nice to see some honest-to-god uncle moneybags republican talking points instead of the usual autistic libertarian permavirgin ones though, you have to admit
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# ? Oct 8, 2015 09:21 |
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Nasgate posted:I was more pointing out that while these unions are big enough to gently caress with one of the biggest, if not the biggest media corporation in the world, they will use that power to put a stranglehold on new and old talent for their own profit instead of making the industry better for actors. Assepoester fucked around with this message at 09:52 on Oct 8, 2015 |
# ? Oct 8, 2015 09:37 |
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When's the last time PA was funny? Also: Nasgate posted:I was more pointing out that while these unions are big enough to gently caress with one of the biggest, if not the biggest media corporation in the world, they will use that power to put a stranglehold on new and old talent for their own profit instead of making the industry better for actors. lol what the gently caress is this.
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# ? Oct 8, 2015 10:13 |
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icantfindaname posted:it's nice to see some honest-to-god uncle moneybags republican talking points instead of the usual autistic libertarian permavirgin ones though, you have to admit Don't get me wrong, unions are great and necessary since we have a byzantine legal system that does its best to not protect its citizens. But at the end of the day a group taking money from another group to represent them has their own separate goals and agendas, and to pretend that they don't is as weird uncritical thinking as your uncle that believes Fox news. To put another way; If VA work was ruled by the employers, voice actors couldn't make a living. But if everything was how the Union wants it, Hayter wouldn't be Solid Snake. And i don't want to live in either of those worlds.
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# ? Oct 8, 2015 10:17 |
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Nasgate posted:Don't get me wrong, unions are great and necessary since we have a byzantine legal system that does its best to not protect its citizens. But at the end of the day a group taking money from another group to represent them has their own separate goals and agendas, and to pretend that they don't is as weird uncritical thinking as your uncle that believes Fox news. To put another way; If VA work was ruled by the employers, voice actors couldn't make a living. But if everything was how the Union wants it, Hayter wouldn't be Solid Snake. And i don't want to live in either of those worlds. lol are you a child or something
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# ? Oct 8, 2015 10:20 |
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Nasgate posted:Don't get me wrong, unions are great and necessary since we have a byzantine legal system that does its best to not protect its citizens. But at the end of the day a group taking money from another group to represent them has their own separate goals and agendas, and to pretend that they don't is as weird uncritical thinking as your uncle that believes Fox news. To put another way; If VA work was ruled by the employers, voice actors couldn't make a living. But if everything was how the Union wants it, Hayter wouldn't be Solid Snake. And i don't want to live in either of those worlds. This ain't games chat. This ain't games chat at all. E: Kotaku teaches you how to be a VidCon snob Golden Goat fucked around with this message at 10:52 on Oct 8, 2015 |
# ? Oct 8, 2015 10:25 |
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Atoramos posted:Picked up The Beginner's Guide yesterday, a purported 'spiritual successor' to The Stanley Parable. I would not suggest this game to people who dislike 'walking simulator' games, or people who are wary at spending cash for short games (It takes about an hour and a half to reach the end). It probably doesn't deserve its own thread. That said, I thought it was an interesting narrative experience and personally enjoyed the title. Without getting into spoilers, the game plays with player expectations in an interesting fashion, and as a game developer the medium of 'small, somewhat-connected experimental games' resonated really well. Personally rate it a 7/10, would expect the average player to have a much lower opinion. The game is really good. Here're some spoilered thoughts. But before that, a little advice to people who are about to play the game. To really 'get' the game I would recommend playing Stanley Parable (both original and remake, and also its demo on Steam), read all lengthy reviews of Stanley Parable with the biggest words in them, watch every video produced by the creators of the game, and maybe read a bunch of books on the death of the author and articles exploring this concept in video games along with the death of the player. Only then you'll be able to understand how nuanced The Beginner's Guide is. Now for speculation. Coda doesn't exist. Like, it's very obvious. And there is no deeper meaning to his existence other than being instrumental to the 'reveal'. The character was dicking around in Source and his friend, Wreden, got obsessed with his game-doodles. That's the plot. The only way to make the game have a somewhat profound point is to say that the game is about perception of games, but in reality it's purposefully constructed as a bunch of 'cool' ideas with a 'cool' plot twist on top of them, just like Coda's games within it. To some extent I think reviews of this game are a part of it, figuratively if not literally. Some game reviewers completely ignore what's being told to their face and somehow praise/condemn the game as a heartfelt/heavy-handed exploration of creative struggles and some even go as far as making their reviews more about other reviews of the game than the game itself. It so perfectly illustrates the very humorous, in my opinion, point of The Beginner's Guide that I wouldn't be surprised if it was intentional at least on some reviewers' part. After completing Stanley Parable I've watched some streams with the creators of the game, where they quickly designed pseudo-pretentious games. They'd leave some lazy copy-pasted dialogue, gently caress up positioning of NPCs, etc. and with a chortle would comment how this all can be interpreted as a huge metaphor for something. That's basically what The Beginner's Guide is, but it's the player who's supposed to do the chortling. I'm also expecting some in-character interviews from Wreden where he would claim that the story is 100% real and very personal.
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# ? Oct 8, 2015 10:58 |
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Golden Goat posted:When's the last time PA was funny? About the last time Cardboard Box A posted anything relevant or interesting.
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# ? Oct 8, 2015 11:21 |
https://www.youtube.com/watch?v=vUz9xCTOPRw
Great Joe fucked around with this message at 12:18 on Oct 8, 2015 |
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# ? Oct 8, 2015 12:13 |
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Sakurazuka posted:About the last time Cardboard Box A posted anything relevant or interesting. So, never?
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# ? Oct 8, 2015 12:17 |
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Nasgate posted:I was more pointing out that while these unions are big enough to gently caress with one of the biggest, if not the biggest media corporation in the world, they will use that power to put a stranglehold on new and old talent for their own profit instead of making the industry better for actors. I guess I'm missing the joke of the dog pile on this post but it's a pretty reasonable comment. Unionized workers tend to have better benefits than non unionized ones but that doesn't mean some unions don't warp the system to discourage or manipulate workers themselves. Thinking unions are free from any scumbaggery is pretty loving naive.
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# ? Oct 8, 2015 12:50 |
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Golden Goat posted:When's the last time PA was funny? Their job posting where they wanted somebody to do four jobs for poo poo pay because they're "not a terribly money-motivated group" was pretty funny.
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# ? Oct 8, 2015 12:54 |
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Sleeveless posted:Their job posting where they wanted somebody to do four jobs for poo poo pay because they're "not a terribly money-motivated group" was pretty funny. Can we get that in comic form though and post in on their site.
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# ? Oct 8, 2015 13:00 |
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# ? Jun 7, 2024 16:41 |
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Paladinus posted:The game is really good. Here're some spoilered thoughts. But before that, a little advice to people who are about to play the game. No, The Beginner's Guide is 90 minutes long and it stands alone. It succeeds in what it tries to do but it's very unambitious and in my opinion isn't worth the money. The framing device of it being a collection of games is clever but it seems very convenient to me that Coda only ever built walking simulators and only ever designed one puzzle. Just because The Stanley Parable was funny doesn't mean The Beginner's Guide is meant to be. Also, a lot of the wacky self-satirizing stuff in the Stanley remake didn't come from Wreden alone Not a Twat fucked around with this message at 13:22 on Oct 8, 2015 |
# ? Oct 8, 2015 13:10 |