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Getting back to this and playing on the PTS because holy poo poo gently caress whatever that game is on Live. Someone let me into the Army-name's NorthCo
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# ? Aug 14, 2015 05:11 |
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# ? Jun 5, 2024 06:45 |
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Naturally Selected posted:Getting back to this and playing on the PTS because holy poo poo gently caress whatever that game is on Live. Someone let me into the Army-name's NorthCo FINE! Edit: Don't forget that today's FFL is about PVP with footage. Edit2: Just finished watching FFL. Here's the super short recap Now with moar bullet points!
Inimicul fucked around with this message at 19:14 on Aug 14, 2015 |
# ? Aug 14, 2015 16:27 |
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To add on a few more notes: - Esports is not a focus and not being considered - More game types are planned - Accord frames have been balanced, they are halfway through the advanced frames -Dread alt-fire is a spin up in PVP - Can queue with up to 5 people (I never heard any confirmation of the total number of players in a match) - The will be pvp-specific cosmetics and titles - Can switch between frames during the match - No spectate options currently - Will have a system tracking over 300 stats - Will have a pvp ranking system and will eventually have a tournament/private match system and progression, rankings will be account wide - PTS release is primarily waiting on UI team, UI team is currently working on PVP UI Other notes: - Design for large-scale pvp is done, it will be instanced with some type of persistent impact, will not be included in big update - No current plans to do anything with sargosso sea or anatartica maps - Crafting redesign is mostly done, is waiting on UI team
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# ? Aug 14, 2015 21:59 |
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Dreadnaught Jetball Slam Dunk King, right here. I'm so glad it's finally out there that Jetball's back. I really enjoy Hunter too, but Jetball, especially with a vocal team, is so much fun. If I can, I drop anything I'm working on to get into those playtests.
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# ? Aug 14, 2015 22:16 |
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I missed most of it because I always get scheduled into random meetings every Friday without fail. I'm looking forward to it, though. I also got them to remark about the Executioner's Hood on Firefall Live, so maybe they will finally fix that achievement for the people who haven't been able to get it. Ville, you should try to help convince Red 5 to implement battleframe skins (like the Arsenal ones) as PvP rewards.
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# ? Aug 14, 2015 22:50 |
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I just had a chance to play my first run of Jericho. Well, second. First one bugged out on me so we retried. It's my new favorite thing in Firefall. Protect the repulsor from endless waves of progressively harder Chosen. The more waves you make it through, the better the reward. After each set of waves is complete, you have the chance to get on the dropship and cash out. There are no respawns. If you aren't revived by a team mate, you're out of luck. If your whole team fails, good luck on your 50% consolation prize. The first time we made it to round three before we left to reorganize. 30k xp some modules, cash, and a random level appropriate green item. The second time we did it, we made it to level 20 (barely) and got out. 143k xp, over 1k cy, a buttload of modules, and a purple helmet. Now, if only there was a version with Aranhas, we could have a pretty good Starship Troopers theme. Inimicul fucked around with this message at 01:23 on Aug 15, 2015 |
# ? Aug 15, 2015 00:03 |
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Inimicul posted:Now, if only there was a version with Aranhas, we could have a pretty good Starship Troopers theme. I know we have devs in this thread occasionally. This needs to be a thing, make it so.
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# ? Aug 15, 2015 09:49 |
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Nalin posted:Ville, you should try to help convince Red 5 to implement battleframe skins (like the Arsenal ones) as PvP rewards. Inimicul posted:Now, if only there was a version with Aranhas, we could have a pretty good Starship Troopers theme. I don't think there's a single team member against either of these. Everything's a matter of time/resources/etc.
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# ? Aug 15, 2015 19:34 |
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quote:Honorary Tribe Member! Moving stuff about I came across this old memento from the later days of Closed Beta. Still so easy to fall in love with the idea of the game, the Devs were in love with it too. A shame its still been swerving a bit when it comes to upholding the old ideals. JonusRockweller fucked around with this message at 21:25 on Aug 29, 2015 |
# ? Aug 29, 2015 19:16 |
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Been a while since there was anything new to post about Firefall. mmorpg.com posted an interview with Chris Whiteside, the current lead of Red5 Studios: http://www.mmorpg.com/gamelist.cfm/game/566/feature/10157/Its-Groove-Found-Its-Future-Bright.html Highlights:
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# ? Oct 2, 2015 06:28 |
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Nalin posted:PS4 and PC players on the same servers. That should be interesting.
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# ? Oct 2, 2015 10:34 |
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Lazer Monkey posted:That should be interesting. Yeah, but it might not happen. Sony has weird hangups on cross-platform play. It's why PS4 players are not allowed to see in-game chat by PC players in Rocket League.
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# ? Oct 2, 2015 17:25 |
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Nalin posted:Yeah, but it might not happen. Sony has weird hangups on cross-platform play. It's why PS4 players are not allowed to see in-game chat by PC players in Rocket League. They did play together though until the kb/m vs controller complaints saw the game separate the two iirc. Chat is less an issue, the more interesting things will be how would voice chat be handled, since all the ps4 games i play we use the ps4 chat rooms and rarely resort to the in game channels.
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# ? Oct 2, 2015 22:41 |
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xxEightxx posted:They did play together though until the kb/m vs controller complaints saw the game separate the two iirc. Chat is less an issue, the more interesting things will be how would voice chat be handled, since all the ps4 games i play we use the ps4 chat rooms and rarely resort to the in game channels. With Rocket League? You can still do PS4/PC crossplay. And the only way to communicate between platforms is via the quick chat as Sony doesn't allow PS4 players to receive PC text chat.
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# ? Oct 3, 2015 02:21 |
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A bunch of new information came out today. First off, Red5 has created new terminology for how they will update the game: Journey - a large container for a story-line and includes multiple Updates and patches. Update- a large content update (new missions, play areas, etc.) Feature Pack - wraps up the Journey with quality of life improvements, new systems, etc, that leads into the next Journey. Since all of the content is changing, they will be rolling things out to the live servers in this order: Journey One:
Journey Two:
This means that once update 1.6 hits the US servers, Devil's Tusk and Amazon will be temporarily removed from the game. Red5 aims to spend 6-8 weeks between updates. If you want any of the Devil's Tusk campaign token rewards, you have to get them before update 1.6 hits. Also, take note that crafting is targeted for update 1.8. That means we will have no crafting for updates 1.6 and 1.7. It might be possible to stock up on some stuff to sell during that 3-4 month period and make some good money, but we might not know fully until we learn how equipment will migrate. Arsenal is not going to make it in the new system right away, and won't be in until at least Journey 2. Those who already have the frame unlocked will be compensated in some way for the "temporary loss of the frame", but no details have been given for how the Arsenal items will migrate. They will most likely bring the Arsenal back with new frames for the other classes. Red5 is also working on a whole new way to build battleframes that will change the look based on the equipment that you're wearing, which makes sense given the MMOish nature of the new item system. There was no timeframe given for this except that it would take a lot of work, so don't expect it any time soon. In PTS news, the new raid will available in a couple of weeks. It's a 10-person raid where you are defending Dredge from an invasion force. It's basically the scenario from the PAX Prime 2010 video where the Chosen attacks Dredge with the Necronus titan (that thing from BWA): https://youtu.be/LvkwN8lCRFI?t=509 Arena PvP will come around December. There is still a lot of back-end work to do.
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# ? Oct 3, 2015 04:18 |
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Nalin posted:A bunch of new information came out today. Thread title still accurate.
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# ? Oct 3, 2015 07:46 |
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You can see Chris Whiteside's influence. That update system is straight up lifted from his time at Arenanet - overarching story seasons consisting of smaller story updates, capped off by a feature pack that focuses on QOL, then a new season.
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# ? Oct 3, 2015 17:15 |
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If anybody wants the Lancer M3 LGV, you will need to grind out the 200 campaign tokens before update 1.6 as it will be removed from the store. Campaign tokens are going to become a seasonal currency.
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# ? Oct 10, 2015 11:33 |
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I must have missed this, but if you have an Arsenal battleframe, you will get compensated for its removal with:
Update 1 (ver 1.6) will contain:
Update 2 (ver 1.7) will contain:
Update 3 (ver 1.8) will contain:
Feature Pack 1 (ver 1.9) will contain:
Journey 2 will take place in a city in the USA that was taken over by the Chosen. Since the research tree is receiving a full overhaul, everybody will get refunded crystite and time. There will be a Halloween event this year. Custom weapons are not forgotten. They are "waiting for resources to become freed" which translates to never.
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# ? Oct 10, 2015 15:36 |
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I still haven't used up my research time from the last time crafting was overhauled.
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# ? Oct 10, 2015 19:16 |
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Nalin posted:I must have missed this, but if you have an Arsenal battleframe, you will get compensated for its removal with: Arsenal was a little fat art wise, but fun.
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# ? Oct 10, 2015 20:06 |
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PTS was updated with patch 1.6 items: http://forums.firefall.com/community/threads/pts-v-1350-update-1-6-notes.6919421/ Highlights:
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# ? Oct 14, 2015 16:57 |
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Red5 is doing the Halloween event this year: http://www.firefall.com/news/live-event-night-of-the-melding-2015 Do events, earn tokens. You can spend the tokens to get:
Completing the daily mission 9 times (out of the possible 14 days) will unlock the "The Night Will Last Forever" achievement, which awards you:
If you already did the event the previous year, there are no new rewards this time. The only benefit is the 1000 credits.
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# ? Oct 20, 2015 05:49 |
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Lemon King posted:Arsenal was a little fat art wise, but fun. Yeah that was the only thing I liked. (I almost typed warframe but that's a better game.) I'm kind of surprised firefall is still going. It needs so much work to be a good game and I think there is a nugget of a good game buried deep in there but its gonna take a long time to get there.
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# ? Oct 21, 2015 18:50 |
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If you don't have an Arsenal, consider unlocking one. As part of their compensation, you will have the option of receiving some XP packs or unlocking an Advanced frame at max level. Even if your Arsenal is level 1, they will advance the frame you choose to 40. This is pretty huge as Red5 has massively increased the amount of time to level your characters. Levels 1-30 on PTS is longer than 1-40 on Live. Also, I believe the modules you will get after the migration will be "Gifted" prefixed. That means you cannot trade them. If you want to earn credits for your modules, you will have to do it before the 1.6 patch. Pilot tokens will convert to XP packs, so if you don't those and would rather have credits, you have to do that now. Vending machines are also going away, so save up or spend any tokens you have. I believe they will get converted to security keys in the new system.
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# ? Oct 21, 2015 22:30 |
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randombattle posted:I'm kind of surprised firefall is still going. It needs so much work to be a good game and I think there is a nugget of a good game buried deep in there but its gonna take a long time to get there. Same. I check on this thread occasionally and read patch notes that honestly could have come from any time in the last 3? 4? years. How many crafting revamps has this game gone through now?
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# ? Oct 22, 2015 10:13 |
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Every month or so I check this thread to see if they've actually delivered that big revamp they've been promising. Every month, they still havn't.
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# ? Oct 22, 2015 23:02 |
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-Troika- posted:Every month or so I check this thread to see if they've actually delivered that big revamp they've been promising. Every month, they have delivered a new one
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# ? Oct 23, 2015 00:31 |
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eSporks posted:I don't really know what big revamp you are talking about, but it definitely seems to me that every time I check back in on this game it has undergone a massive revamp and is essentially a new game. Basically the problem is too many revamps...
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# ? Oct 23, 2015 00:31 |
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xxEightxx posted:Basically the problem is too many revamps... and yet still 1 too few.
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# ? Oct 23, 2015 12:40 |
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Time to go full circle and just become this again: https://www.youtube.com/watch?v=LvkwN8lCRFI
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# ? Oct 23, 2015 13:20 |
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Baller Time posted:Time to go full circle and just become this again: That never existed as a game, it was more a visualization of intent, like it was pretty close to when the PvE was first active but that particular footage was all smoke and mirror.
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# ? Oct 24, 2015 01:10 |
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MadHat posted:That never existed as a game, it was more a visualization of intent, like it was pretty close to when the PvE was first active but that particular footage was all smoke and mirror. That was very early, yes, but the first version of the game was very much like that. It started off as just arena PvP in the friends and family closed beta. Once they started to open it up, the first iteration had levels, loot drops, and thumpers around Copacabana. If you find gameplay videos from 2011 and early 2012, you can somewhat see that. Unfortunately, I believe that original system was NDA so I haven't been able to find video of that time yet. It didn't last that long. They started their whole horizontal progression / tiers thing shortly after that.
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# ? Oct 24, 2015 02:56 |
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So do people still play and if so where do you guys hang out? I've logged in every so often as well but never find anyone in the GOON army chat.
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# ? Oct 25, 2015 15:43 |
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SoggyGravy posted:So do people still play and if so where do you guys hang out? I've logged in every so often as well but never find anyone in the GOON army chat. I've been playing recently to grind out some stuff for the 1.6 patch. I've usually signed in on the weekdays around 8-9pm Pacific to run some hardcore campaign missions. I've also been grinding out reputation with POIs (I completed DT and Sertao) and I recently finished Big Game Hunter.
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# ? Oct 25, 2015 20:35 |
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Apparently there were some big layoffs at Red5 recently right after the game launched in China. http://www.mmorpg.com/newsroom.cfm/read/37231/Firefall-RUMOR-Major-Layoffs-at-Red-5.html According to the latest update on the article, it claims its because they weren't needed anymore now that the game was released. EDIT: It seems that Chris Whiteside is no longer Executive Producer and was let go. He was the guy who came from ArenaNet to lead Red5 in fixing Firefall. That's pretty big. He was the guy in this article talking about the future of Firefall. EDIT: I think the combat designer left too. The guy who was in charge of redesigning the core combat experience. The only other piece of news is that they finally created a page to contain all the migration details: http://www.firefall.com/migration-guide Nalin fucked around with this message at 04:18 on Nov 26, 2015 |
# ? Nov 26, 2015 04:10 |
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Hang on, they hired cowboy to redo the combat mechanics and now he's gone before the job is done too? If they are releasing the migration guide I assume that means they're going forward with the next relaunch/soft wipe after they tap someone else to come in and clean things up. Will they ever stop shooting themselves in the foot?
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# ? Nov 26, 2015 05:19 |
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So beginning of the end? Again? I'm seriously pissed about them just killing the Arsenal is was one of my favorite frames.
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# ? Dec 6, 2015 12:34 |
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"We are aware that there have been questions and speculations on what the future plans of Firefall holds. We have not been able to give much information as we were in the process of planning and mapping everything out." I'd pose a hypothetical about whether ff will be released before or after star citizen but technically firefall has already launched.
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# ? Dec 6, 2015 20:37 |
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# ? Jun 5, 2024 06:45 |
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A shame too, it was a fun, unique game that I had a lot of fun with. Was looking forward to returning to it once there was a bit more end game
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# ? Dec 6, 2015 21:39 |