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Onmi posted:Crappy webcomics time, I almost would have enjoyed a final chapter serving as a count down to the Outer Heaven incident like the Last days of Foxhound, the days counting down before Solid Snakes first mission. But that would be a whole involved thing. "Dr. Clark we've recovered "Big Boss" from Outer Heaven, he's barely clinging to life, however the test confirm he was just a body double, should we dispose of him?" "No, I have an other plans for him, begin preparations for...... the Cyborg Ninja Initiative" [Metal Gear Venom: Snake's Revengeance]
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# ? Oct 10, 2015 22:37 |
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# ? May 28, 2024 16:44 |
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Onmi posted:Crappy webcomics time, I almost would have enjoyed a final chapter serving as a count down to the Outer Heaven incident like the Last days of Foxhound, the days counting down before Solid Snakes first mission. But that would be a whole involved thing. Would it be too stupid to just have a final level set during Operation N313 where Solid Snake kills you? It might be an opportunity to flesh out Venom acting like a cackling cartoon villain for that fight.
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# ? Oct 10, 2015 23:39 |
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Onmi posted:Crappy webcomics time, I almost would have enjoyed a final chapter serving as a count down to the Outer Heaven incident like the Last days of Foxhound, the days counting down before Solid Snakes first mission. But that would be a whole involved thing. Now this just makes me want a prequel to The Last Days of Foxhound set during Peace Walker, probably called The Last Days of Mother Base. Hell, the epilogue writes itself, just use the end of Ground Zeroes/start of Phantom Pain.
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# ? Oct 11, 2015 00:05 |
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Nanomashoes posted:Mosquito's on the bench in your chopper at the end of GZ. He was one of the guys I thought might have been Venom when I knew there was a body double but not who. You'll get to know him better in the future, but as George Sears.
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# ? Oct 11, 2015 02:09 |
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Liquid Dinosaur posted:Would it be too stupid to just have a final level set during Operation N313 where Solid Snake kills you? It might be an opportunity to flesh out Venom acting like a cackling cartoon villain for that fight. Nope, but only if you're playing as Solid Snake, with no indicators (face all covered up) that you're Solid Snake until you enter the room to face down against Venom. Or, sort of like the ending to Red Dead Redemption where you get swiss cheesed.
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# ? Oct 11, 2015 02:15 |
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EngineerSean posted:You'll get to know him better in the future, but as George Sears. Wait, gently caress. Convoluted. Edit:There is no way any of this series' narrative was thought out prior to the previous installment's story, and while that's true for many games, I think MG would have a harder time trying to prove otherwise than a lot of others. Edit 2: Admittedly, I say that at least partially-facetiously, knowing how the creative process goes. Joke based on empirical evidence and poo poo--not looking to start something. Terra-da-loo! fucked around with this message at 03:13 on Oct 11, 2015 |
# ? Oct 11, 2015 03:09 |
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Zombie Raptor posted:Wait, gently caress. Convoluted. He's not being serious. And no good media is made relative to its successors, that just results in garbage. (see: nearly any serial work)
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# ? Oct 11, 2015 03:14 |
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Lol
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# ? Oct 11, 2015 03:24 |
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Pretty much all disbelief is suspended when it comes to the this series's narrative, so I don't feel all that dumb for biting.
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# ? Oct 11, 2015 04:37 |
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Speedball posted:Your water immersion, even! Would you say it was his submersion? EngineerSean posted:Get rid of all Troublemakers, they're definitely more trouble than they're worth. As one goon suggested in the other thread I just throw them on base defense. If you wanna fulton my poo poo, fulton the shittiest part of my defense team. Does it matter if I lose, say, my electrospinning specialist from my R&D crew from a FOB invasion (or something), or does it just matter that I acquired them? Same for any of the other specialists (transport, anesthesia etc).
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# ? Oct 11, 2015 05:26 |
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You need the specialist for development but once you've developed everything the specialist requires you don't need them anymore.
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# ? Oct 11, 2015 05:29 |
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How sensitive are vocal chord parasites to detecting "language?" What if you say utterly ubiquitous words, not in a sentence, like "Coca-Cola," "OK," or "radio." Would those set off an English parasite? How about loanwords, or homophones.
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# ? Oct 11, 2015 07:29 |
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Liquid Dinosaur posted:How sensitive are vocal chord parasites to detecting "language?" What if you say utterly ubiquitous words, not in a sentence, like "Coca-Cola," "OK," or "radio." Would those set off an English parasite? Have you even listened to the tapes?
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# ? Oct 11, 2015 07:34 |
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I completely forgot about this fun thing that happened when I was watching the start of JeepRide:
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# ? Oct 11, 2015 12:53 |
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Hey so if you guys remember Raiden's story was that we was a child soldier in Africa, and Solidus found him. So Venom finding Liquid in Africa as a child soldier is like a totally intentional parallel yes I know it's MGS and everything happens like 5 times
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# ? Oct 11, 2015 13:25 |
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Liquid Dinosaur posted:Would it be too stupid to just have a final level set during Operation N313 where Solid Snake kills you? It might be an opportunity to flesh out Venom acting like a cackling cartoon villain for that fight.
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# ? Oct 11, 2015 14:07 |
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Lunchmeat Larry posted:But I recruited him why would I do that I played as him during the event and then got him killed by his own men. Was abit weird.
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# ? Oct 11, 2015 14:19 |
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https://www.youtube.com/watch?v=rrlQhklDjIs The Hamburgers of Kazuhira Miller [5]
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# ? Oct 11, 2015 14:19 |
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Nanomashoes posted:Have you even listened to the tapes? I don't really feel like hearing Code Talker talk for 30 minutes to listen to all his fake research about fake parasites. Honestly I really hate the tapes. They suck. Some of them are like 10 minutes long and don't actually convey any information at all. Sometimes I listen to the tapes while eating or something, and it's really loving boring. edit: While I'm thinking about things that have disappointed me, all the bosses in Metal Gear Solid 1 personally knew Big Boss and have some rather extensive backstory involving him, that is never again mentioned. SolidSnakesBandana fucked around with this message at 14:42 on Oct 11, 2015 |
# ? Oct 11, 2015 14:34 |
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THE AWESOME GHOST posted:Hey so if you guys remember Raiden's story was that we was a child soldier in Africa, and Solidus found him. So Venom finding Liquid in Africa as a child soldier is like a totally intentional parallel yes The things we pass on to the next generation bla blah Not sarcastic, but I think everyone gets the point that it's the biggest theme in MGS.
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# ? Oct 11, 2015 14:40 |
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SolidSnakesBandana posted:I don't really feel like hearing Code Talker talk for 30 minutes to listen to all his fake research about fake parasites. Honestly I really hate the tapes. They suck. Some of them are like 10 minutes long and don't actually convey any information at all. Sometimes I listen to the tapes while eating or something, and it's really loving boring. But you just asked the thread a bunch of retarded questions about what's in the tapes so just listen to them lol
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# ? Oct 11, 2015 17:27 |
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beep by grandpa posted:But you just asked the thread a bunch of retarded questions about what's in the tapes so just listen to them lol It wasn't him that made the initial post, he was surrogate-responding to a post that wasn't quoting him with a complaint unrelated to both posts being responded to.
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# ? Oct 11, 2015 17:32 |
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Ah gently caress me then, that's what I get for half reading the post while trying to farm stupid resources and listen to a podcast and post about metal gear and eating pretzels and pay respect to Sir Christopher Columbus. My sincerest apologies SolidSnakeBandana =(
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# ? Oct 11, 2015 17:38 |
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CJacobs posted:It wasn't him that made the initial post, he was surrogate-responding to a post that wasn't quoting him with a complaint unrelated to both posts being responded to. Yeah, get it right beep by grandpa!!
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# ? Oct 11, 2015 17:39 |
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The basic summary is the parasites respond very specifically and have to be trained for dialects and accents as well as grammatical structures and the like and so require enormous amounts of exposure to the intended language, and responding to anything else is a genetic mutation that has to be sectioned off and exposed to the new language or dialect (e.g. Spanish/Portuguese). Code Talker mentions that Skull Face has been infected not just with Hungarian parasites but the specific Hungarian parasites for the regional dialect of his birthplace, which suggests those things exist. Except the crux of the plot turns on an "English" strain, which makes no sense, as English has hundreds of accents and dialects and there's tremendous variation between British and American English vocabularies, use of loanwords and neologisms, and so forth. If it takes a specific regional variant parasite for Skull Face to not be able to speak his particular version of Hungarian, the "English strain" shouldn't affect Texans and Northern Irish. Everybody acts like it will. It doesn't really make sense.
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# ? Oct 11, 2015 17:39 |
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SolidSnakesBandana posted:edit: While I'm thinking about things that have disappointed me, all the bosses in Metal Gear Solid 1 personally knew Big Boss and have some rather extensive backstory involving him, that is never again mentioned. Just look at it as Kojima showing a massive amount of restraint and not shoehorning in every character he can manage to.
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# ? Oct 11, 2015 17:42 |
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marauderthirty posted:Just look at it as Kojima showing a massive amount of restraint and not shoehorning in every character he can manage to. As a fan, I demand to be serviced. Everyone knows the all the best parts of MGS4 were references to past games.
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# ? Oct 11, 2015 17:43 |
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Nakar posted:The basic summary is the parasites respond very specifically and have to be trained for dialects and accents as well as grammatical structures and the like and so require enormous amounts of exposure to the intended language, and responding to anything else is a genetic mutation that has to be sectioned off and exposed to the new language or dialect (e.g. Spanish/Portuguese). Code Talker mentions that Skull Face has been infected not just with Hungarian parasites but the specific Hungarian parasites for the regional dialect of his birthplace, which suggests those things exist. So his plan is sort of to see what would pan out in the survival of the fittest language, regarding who could avoid English load words or roots similar enough to trigger the English parasite awakening.
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# ? Oct 11, 2015 17:48 |
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something in an MGS game that works well thematically but is kind of insane and might not work in real-world terms........... i'm shocked, I say, loving shocked.
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# ? Oct 11, 2015 18:20 |
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Kojima took showering and smoking to pass the time from Deadly Premonition. I dunno why I didn't think (Deadly Premonition spoiler) that Kojima would also take the two different people twist as well. It's almost the inverse of Deadly Premonition.
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# ? Oct 11, 2015 18:35 |
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Nakar posted:The basic summary is the parasites respond very specifically and have to be trained for dialects and accents as well as grammatical structures and the like and so require enormous amounts of exposure to the intended language, and responding to anything else is a genetic mutation that has to be sectioned off and exposed to the new language or dialect (e.g. Spanish/Portuguese). Code Talker mentions that Skull Face has been infected not just with Hungarian parasites but the specific Hungarian parasites for the regional dialect of his birthplace, which suggests those things exist. If they destroyed the non-regional diction that they probably played over the tapes, or maybe a Midwestern accent, it'd still be pretty devastating. If you were a Texan, how would you ever know you would never speak a word that triggered the parasites?
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# ? Oct 11, 2015 18:37 |
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Detective No. 27 posted:Kojima took showering and smoking to pass the time from Deadly Premonition. I dunno why I didn't think (Deadly Premonition spoiler) that Kojima would also take the two different people twist as well. It's almost the inverse of Deadly Premonition. Should have taken the beard shaving/growth too.
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# ? Oct 11, 2015 18:47 |
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grancheater posted:Should have taken the beard shaving/growth too. I would have taken a perverse pleasure if vehicles veered slightly to the left too.
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# ? Oct 11, 2015 18:51 |
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grancheater posted:Should have taken the beard shaving/growth too. Or how about a map that always rotated with you with no other way to change it? I love Deadly Premonition to death but that was possibly the most bizarre mechanic I've ever seen in a game.
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# ? Oct 11, 2015 20:00 |
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Detective No. 27 posted:I would have taken a perverse pleasure if vehicles veered slightly to the left too. You ought to make more use of D-Walker then, trying to keep that drat thing driving in a straight line is a fool's errand, I say.
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# ? Oct 11, 2015 20:02 |
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Venom should have spent the jeep ride with Skullface talking about B-movies.
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# ? Oct 11, 2015 20:06 |
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Yeah Bro posted:Venom should have spent the jeep ride with Skullface talking about B-movies. "Yeah vocal chord parasites revenge whatever. Let me tell you all about the subtext of Tom & Jerry cartoons."
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# ? Oct 11, 2015 20:12 |
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The greatest tragedy of technological advancement is the loss of a devoted SAVE codec option. Imagine a world where you had to call Ocelot to save your game and he would tell you about all of his favorite spaghetti westerns. Or, in a different world, Major Zero could tell Snake about all the Bond films he missed in his coma. In It For The Tank fucked around with this message at 20:17 on Oct 11, 2015 |
# ? Oct 11, 2015 20:13 |
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Now I'm disappointed that Venom doesn't whisper "NICE!" to himself every time you get a headshot
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# ? Oct 11, 2015 20:15 |
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# ? May 28, 2024 16:44 |
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Ocelot should have given you a special side-op to kidnap Ennio Morricone.
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# ? Oct 11, 2015 20:15 |