|
LITERALLY A BIRD posted:I just noticed that birdstaff turns your arm all feathery You have to collect all the bird pieces to become a Tengu
|
# ? Oct 12, 2015 19:52 |
|
|
# ? May 10, 2024 01:05 |
|
Slipknot Hoagie posted:You have to collect all the bird pieces to become a Tengu all the drumsticks
|
# ? Oct 12, 2015 19:56 |
|
Lyer posted:It's funny how anet has been gradually trying to divorce itself from these things. I get the feeling once they've totally made them irrelevant, they're just going to remove them and make the story paths solo missions. I guess we'll see by this time next expansion if they've moved away from fractals and raids because they decided it's easier to design new stuff than try and improve existing content.
|
# ? Oct 12, 2015 19:57 |
|
Lyer posted:It's funny how anet has been gradually trying to divorce itself from these things. I get the feeling once they've totally made them irrelevant, they're just going to remove them and make the story paths solo missions. I played world of warcraft for six months at release and then close to a year after the second or third (the one with death knights) expansion and I don't think any of the launch dungeons had changed from launch. I don't think that that's good, it just might be the precedent.
|
# ? Oct 12, 2015 20:04 |
|
The next expansion will add a new playable race we've all been waiting for, Dark Asura.
|
# ? Oct 12, 2015 20:12 |
|
goon squad discusses the new legendaries
|
# ? Oct 12, 2015 20:18 |
|
Lyer posted:It's funny how anet has been gradually trying to divorce itself from these things. I get the feeling once they've totally made them irrelevant, they're just going to remove them and make the story paths solo missions. I wish they'd do that, I've had 'kill zombie dragon' hovering in the corner of my screen forever since I never felt like bothering with any group content and never saw anything to convince me that removing the classic MMO trinity and replacing it with nothing was a good way to design dungeons. If I could finally finish that original personal story, that'd be cool.
|
# ? Oct 12, 2015 20:34 |
|
Lucky for you, Arah story is now a single player personal story quest.
|
# ? Oct 12, 2015 20:35 |
|
even when it involved a group it was still braindead easy. it was just boring.
|
# ? Oct 12, 2015 20:37 |
|
I thought Arah story was fun.
|
# ? Oct 12, 2015 20:40 |
|
I would be ok with arah story if there was actually a final boss fight instead of... that.
|
# ? Oct 12, 2015 20:41 |
|
I just want more airship content. The guild should get an airship
|
# ? Oct 12, 2015 20:45 |
|
Yeah I love a lot of things about GW2, but I have no idea how the final battle with Zhaitan being literally just pushing 1 from a static spot on an airship even got out of a design meeting, let alone actually put in the game.
|
# ? Oct 12, 2015 20:46 |
|
manditory pvp? wow anet is really lookin to fuckin kill their game with this bullshit
|
# ? Oct 12, 2015 20:50 |
|
Turncoat Mommy posted:manditory pvp? wow anet is really lookin to fuckin kill their game with this bullshit It doesn't seem like its more than a couple tracks and the items could be up for trade so you can make money off non pvpers. It will probably take me a while to get the mats so I hope some of the more time consuming parts are shared for when the next wave comes out.
|
# ? Oct 12, 2015 20:58 |
|
Dungeon changes are loving stupid, good job Anet.
|
# ? Oct 12, 2015 21:09 |
|
CLAM DOWN posted:Dungeon are loving stupid,
|
# ? Oct 12, 2015 21:12 |
|
literally can't comprehend not doing 6 hours of dungeons a day
|
# ? Oct 12, 2015 21:15 |
|
If they're hellbent on shuttling dungeons into the corner like an embarrassing amateur painting, never meant to see the light of day again, then they really ought to just take the current dungeon paths, revamp them a little, and turn them into Fractals.
|
# ? Oct 12, 2015 21:20 |
|
CLAM DOWN posted:Dungeon changes are loving stupid, good job Anet. I dunno man, you can't really say people ran dungeons because they were fun. Ideally dungeons would get a revamp, but I'm not going to miss them as they are. E: oh gently caress I have to run dungeons to unlock armor skins before people stop running them. rip
|
# ? Oct 12, 2015 21:49 |
|
CLAM DOWN posted:Dungeon changes are loving stupid, good job Anet. They seem to do a lot of this lately
|
# ? Oct 12, 2015 21:53 |
|
Speaking of stupid decisions: I don't know why they went for 10 people raids, because what in the world is actually happening at any point in this video?
|
# ? Oct 12, 2015 21:56 |
|
Vermain posted:If they're hellbent on shuttling dungeons into the corner like an embarrassing amateur painting, never meant to see the light of day again, then they really ought to just take the current dungeon paths, revamp them a little, and turn them into Fractals. That sounds like work though. Also the consolidation of all the dungeon vendors into a single generic npc literally shoved into a corner should've been all anyone needed to know anet's thoughts on dungeons and where they were headed (the dumpster). Lyer posted:I dunno man, you can't really say people ran dungeons because they were fun. Ideally dungeons would get a revamp, but I'm not going to miss them as they are. I mean aside from fractals and world boss events, they're kinda the only other thing to do in pve once you've done world completion as many times as your sanity will allow.
|
# ? Oct 12, 2015 21:58 |
|
Lyer posted:E: oh gently caress I have to run dungeons to unlock armor skins before people stop running them. rip Welcome to my afternoon.
|
# ? Oct 12, 2015 22:15 |
|
Lyer posted:E: oh gently caress I have to run dungeons to unlock armor skins before people stop running them. rip
|
# ? Oct 12, 2015 22:22 |
|
So the dungeon changes sound like you get less cash, but won't need to run them half a hundred times to get an armor skin? Why is that bad?
|
# ? Oct 12, 2015 22:28 |
|
Xae posted:So the dungeon changes sound like you get less cash, but won't need to run them half a hundred times to get an armor skin? They've said absolutely nothing about increasing token drops, just that they're moving the "liquid reward" elsewhere. All of the grind, none of the gold.
|
# ? Oct 12, 2015 22:30 |
|
Amante posted:Good time to be a PvPer
|
# ? Oct 12, 2015 22:32 |
|
that looks like a repost. new original content only please
|
# ? Oct 12, 2015 22:33 |
|
AzureSkye posted:They've said absolutely nothing about increasing token drops, just that they're moving the "liquid reward" elsewhere. All of the grind, none of the gold. *the least grindy MMO ever*
|
# ? Oct 12, 2015 22:34 |
|
AzureSkye posted:They've said absolutely nothing about increasing token drops, just that they're moving the "liquid reward" elsewhere. All of the grind, none of the gold. Even if they fixed the grind a bit, without the gold the only reason left to do them really is get the skins. And then never bother again unless you find them really super fun on their own merit.
|
# ? Oct 12, 2015 22:34 |
|
LITERALLY A BIRD posted:Lucky for you, Arah story is now a single player personal story quest. Oh, wow, really? I guess I should really start doing something more than logging on once a month to make sure you don't gkick me.
|
# ? Oct 12, 2015 22:46 |
|
All dungeons all tracks soloable, cash reward removed. Calling it now.
|
# ? Oct 12, 2015 22:46 |
|
boho posted:All dungeons all tracks soloable, cash reward removed. I would actually be fine with this or increasing the tokens. Or both. It'd at least take the pain out of finding a group down the line when people have the skins they want already.
|
# ? Oct 12, 2015 22:49 |
|
Generic Octopus posted:Even if they fixed the grind a bit, without the gold the only reason left to do them really is get the skins. And then never bother again unless you find them really super fun on their own merit. Of course, if you don't like PvP you're kind of screwed.
|
# ? Oct 12, 2015 22:49 |
|
boho posted:All dungeons all tracks soloable, cash reward removed. Can't increase rewards or decrease difficulty unless people who've already completed all the dungeons and finished all the collections get a special gold star next to their name acknowledging that they are superior to new cupcake dungeon runners.
|
# ? Oct 12, 2015 22:50 |
|
New legendaries are cool as gently caress, though it's kind of weird that all three of them have the "gives your arm some weird effect" thing. They're clearly very enamored with that. Dungeon changes seem to translate to "please stop running dungeons, we don't like them and neither should you." They're about as upfront about that as they can be: they "shifted focus" to fractals and raids and naturally they want us to shift our focus the same way, so they're basically removing any incentive to run dungeons beyond doing them once just to see them I guess.
|
# ? Oct 12, 2015 22:50 |
|
Bring back heroes and henchmen as NPCs you can take along into dungeons
|
# ? Oct 12, 2015 22:51 |
|
whydirt posted:Bring back heroes and henchmen as NPCs you can take along into dungeons This please. If map rewards don't succeed in incentivizing people to return to old maps then they should also have heroes/henchmen available there, too, so that people can still do group events.
|
# ? Oct 12, 2015 22:54 |
|
|
# ? May 10, 2024 01:05 |
|
Pvp is already a much easier way to get dungeon skins and tokens than running dungeons, now that pvp will also drop stuff you can auction that people will need for legendaries there's no reason to ever do dungeons over esports for loot. They really, really, really, want people to pvp. Next step will be anet devs calling your authorization numbers personally begging you to play it.
|
# ? Oct 13, 2015 00:02 |