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Thin Privilege posted:Yes that Crows Perch fast travel sign is bullshit. Buy saddlebags.
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# ? Oct 14, 2015 00:11 |
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# ? May 10, 2024 13:25 |
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What do you need cash for? I haven't been hoarding much, and it seems like a lot of the trash swords and weapons that random bandits will drop in Velen are not worth hauling back to the shops. I get the most money from killing beasts for rewards. But really, other than having to sell some silver things or trinkets because I need the cash to craft an item I haven't found it necessary. A lot of the weapons sold in the stores aren't as good as the stuff you can craft from diagrams yeah? You can sell materials for decent money though.
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# ? Oct 14, 2015 00:14 |
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Thin Privilege posted:Yes that Crows Perch fast travel sign is bullshit. The combination of a limited inventory and sellable loot drags any game down for me. It's an instant recipe for tedium. I feel like developers are putting limited inventories in games just because it's tradition at this point, and not because it's actually a good design decision that improves any aspect of the game. It only ever feels right in a game like Dungeon Crawl Stone Soup, where you can never sell anything so your decision on whether or not to pick something up is based strictly on whether it will be of use to you.
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# ? Oct 14, 2015 00:18 |
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hatelull posted:What do you need cash for? I never had enough money for all the bomb/potion recipes I wanted.
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# ? Oct 14, 2015 02:33 |
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Thing I really didn't like about Witcher 3 was trying to play as an alchemy build. You spend more time in the terrible menus than in actual combat.
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# ? Oct 14, 2015 03:08 |
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Fart Sandwiches posted:Buy saddlebags. Have the maximum ones. The Moon Monster posted:I never had enough money for all the bomb/potion recipes I wanted. Yeah there's the top level ones that the goat fucker sells that cost a ton. Oh and gently caress making those goddamn runestones. There's 6 or more steps to making one and the steps are so elaborate and complicated and it takes like an hour to gather all the mats and go through all the steps for just ONE. Ugh. hatelull posted:What do you need cash for? I haven't been hoarding much, and it seems like a lot of the trash swords and weapons that random bandits will drop in Velen are not worth hauling back to the shops. I get the most money from killing beasts for rewards. But really, other than having to sell some silver things or trinkets because I need the cash to craft an item I haven't found it necessary. A lot of the weapons sold in the stores aren't as good as the stuff you can craft from diagrams yeah? Yeah the stuff from diagrams is kick rear end and way better than the expensive store stuff. Particularly the top tier. I can't remember because I haven't played in a few months but I think it costs money to have the armorer/smith make gear, correct me if I'm wrong on that though. Thin Privilege has a new favorite as of 03:46 on Oct 14, 2015 |
# ? Oct 14, 2015 03:38 |
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Mokinokaro posted:She's a central character in the DLC out yesterday (that's not a spoiler, she was in the advertising.) That was Shani? A gal from the first game, not the second. Unless I am mistaken. kazil posted:Thing I really didn't like about Witcher 3 was trying to play as an alchemy build. You spend more time in the terrible menus than in actual combat. Alchemy build is so much fun and stupid overpowered though. Lord Lambeth has a new favorite as of 04:09 on Oct 14, 2015 |
# ? Oct 14, 2015 04:05 |
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Thin Privilege posted:Have the maximum ones. i don't think i've ever bothered to care about slapping runes to any of my gear. kazil posted:Thing I really didn't like about Witcher 3 was trying to play as an alchemy build. You spend more time in the terrible menus than in actual combat. gonna replay the game and try this build. i'm usually a sword guy with some signs to back me up but i never really give alchemy a chance in any of the games.
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# ? Oct 14, 2015 06:06 |
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Action Tortoise posted:if you help berengar (i totally forgot that there was an ex witcher in the first game) he'll help you fight the salamadra guys who stole your poo poo from the beginning of the game. the last area is really dumb so you didn't miss out on anything. They must have expected him to die during that fight, because there is no dialogue with him whatsoever if he survives. I guess there is a thin line between a poignant death and "wait, was that it?".
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# ? Oct 14, 2015 07:22 |
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Whenever I quit Skyrim (or it crashes) Steam insists on doing its cloud-sync thing, and for some reason it takes ages and you can't relaunch the game until it's done.
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# ? Oct 14, 2015 08:47 |
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Tiggum posted:Whenever I quit Skyrim (or it crashes) Steam insists on doing its cloud-sync thing, and for some reason it takes ages and you can't relaunch the game until it's done. I want to say that you are able to turn the cloud-sync feature off on a game-to-game basis.
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# ? Oct 14, 2015 11:49 |
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How on earth are people running out of inventory space in Witcher 3? Unless you're literaly stopping playing every five minutes to spam your loot all key all round every peasant's hut. Which would be my little thing dragging the fame down, if I actually did it...
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# ? Oct 14, 2015 12:02 |
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Triarii posted:The combination of a limited inventory and sellable loot drags any game down for me. It's an instant recipe for tedium. Same here. I'm sick of inventory sorting. Torchlight is the worst for this as you get very limited space which can be filled by the loot from a single wave of enemies and Money is relatively hard to get so I don't want to leave loot behind. There's no inventory sorting of any kind. The item storage chest also has far too little room (which is bizarre given it was made for the PC first) and I always want to keep potentially good equips for other characters and my current character's descendants. I've complained about Sacred 2 before as the PC version has some weird item grid with items taking up different sized rectangles of space. Item sorting is especially annoying as it's drag and drop and there can be a lot of items to sort. The controls for it aren't even that responsive. The weird thing is apparently the console does have a list based inventory system so what the gently caress were they thinking with the PC version?
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# ? Oct 14, 2015 13:09 |
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Xoidanor posted:Be warned that Last Light loves putting you into gauntlet scenarios (locking you into a big room with waves of monsters) which combined with the games ammo-scarcity system can easily put you into a no-win state. What's a good difficulty level for Last Light that doesn't completely screw you on inventory? I was thinking of trying Spartan mode once I finished 2033 up but if it's an unfair slog I'll skip it. I did love the hardcore mode on New Vegas, I was hoping Spartan Mode would be more of that. I do really like the currency system employs though. It was always weird to me how in Fallout games you collected bottle caps for currency when no one in an apocalypse would need bottle caps for anything. This isn't a lolbertarian rant about fiat currency but it really made no sense. What Metro does is have two forms of ammo, regular and military grade. Normal ammo is ok,l and easy to find. You could go through the game using nothing else but Military grade ammo is very powerful but scarce and valuable, so people use it for money instead of gold or bottle caps. You can hairs your military ammo so you buy more guns and upgrades but sometimes you'll be in a situation where you might have to use it and you have to do a balancing act between surging and literally shooting all of your money away.
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# ? Oct 14, 2015 22:09 |
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Strategic Tea posted:How on earth are people running out of inventory space in Witcher 3? Unless you're literaly stopping playing every five minutes to spam your loot all key all round every peasant's hut. Which would be my little thing dragging the fame down, if I actually did it... Elder Scrolls syndrome. It's possible to pick up every piece of garbage in the game world, therefore I must pick up every single piece of garbage in the game world.
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# ? Oct 14, 2015 22:35 |
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Kalos posted:Elder Scrolls syndrome. It's possible to pick up every piece of garbage in the game world, therefore I must pick up every single piece of garbage in the game world. If you don't help clean up the world, it'll just get messy. I'm doing my part by making sure those swords aren't just left to rust!
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# ? Oct 14, 2015 22:39 |
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Red Minjo posted:I want to say that you are able to turn the cloud-sync feature off on a game-to-game basis. You are but sometimes it resets when Steam updates. Same with auto updates. You can tell it to go into offline mode while it's uploading and click exit now to get out of it quicker. Regrettable has a new favorite as of 23:04 on Oct 14, 2015 |
# ? Oct 14, 2015 23:02 |
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hatelull posted:I think the Elf (Iorveth?) from the first game will show up in the 2nd one and maybe in the third? I guess it depends on the path you take in 2 and for me I hung with Roche and never even SAW the dwarf city where the Elves were slumming. if you're on PC you can use console commands to unlock travelling from anywhere
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# ? Oct 15, 2015 05:15 |
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Diablo 3. I am running out of stash space. I'm holding 2 sets for my Witch doctor, another 2 for the wizard, some ancient weapons for the Demon Hunter I plan to level, gems, crafting mats, 5 different things for the cube, 4 things for Hellfire gear, and some odds and ends for other characters. Shared stash space is nice and all but some solo stash per character would be loving great.
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# ? Oct 15, 2015 08:08 |
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Antioch posted:Shared stash space is nice and all but some solo stash per character would be loving great. It's called your inventory But seriously, I agree that the current stash space should be increased, either in size or by adding more tabs (Although more tabs would suuuuuck)
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# ? Oct 15, 2015 21:43 |
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In Skyrim, I just fought the big evil dragon that's trying to destroy the world or whatever, and it could barely hurt me. The fight was still annoying as hell because it took ages and there was stuff exploding constantly, the dragonrend shout that's supposed to be this amazing anti-dragon weapon doesn't seem to have any real value at all (unless that particular dragon has to be on the ground to take damage at all? I couldn't really tell), there's a friendly dragon flying around getting in the way and making it confusing, and then at the end of the fight it turns out it was a waste of time anyway. Then to top it all off, after that I went to do some other quest and got killed in one hit by a guy with a magic sword. Why is some random nameless dude infinitely more dangerous to me than the supposed biggest threat in the game?
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# ? Oct 16, 2015 10:33 |
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Tiggum posted:In Skyrim, I just fought the big evil dragon that's trying to destroy the world or whatever, and it could barely hurt me. The fight was still annoying as hell because it took ages and there was stuff exploding constantly, the dragonrend shout that's supposed to be this amazing anti-dragon weapon doesn't seem to have any real value at all (unless that particular dragon has to be on the ground to take damage at all? I couldn't really tell), there's a friendly dragon flying around getting in the way and making it confusing, and then at the end of the fight it turns out it was a waste of time anyway. Because level scaling is, and always will be, a lovely mechanic.
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# ? Oct 16, 2015 10:40 |
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Need For Speed: Hot Pursuit (2010): The randomly generated traffic during time trails, coupled with the fact that you receive a pretty severe time penalty for hitting said traffic. You can have your best run ever completely ruined just because the RNG decided to spawn a truck in a blind corner, or a minivan just beyond the crest of a hill, or two cars passing each other on a narrow road. Some of the time trails are pretty difficult as is, and losing just because you lightly tapped the bumper of a car that spawned in an unfortunate position seems really unfair. Also, the game requires you to log in to a server, and was apparently made under the assumption that the server would never go down. It is currently down. This essentially means that you get stuck in the "Connecting to server" screen, with no way to cancel the connection attempt, and no "Cannot connect to server" error after X seconds. I had to Alt+F4 out of the game after a minute of waiting, since EA apparently never even envisioned such a scenario.
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# ? Oct 16, 2015 10:49 |
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Tiggum posted:In Skyrim, I just fought the big evil dragon that's trying to destroy the world or whatever, and it could barely hurt me. The fight was still annoying as hell because it took ages and there was stuff exploding constantly, the dragonrend shout that's supposed to be this amazing anti-dragon weapon doesn't seem to have any real value at all (unless that particular dragon has to be on the ground to take damage at all? I couldn't really tell), there's a friendly dragon flying around getting in the way and making it confusing, and then at the end of the fight it turns out it was a waste of time anyway. Dragonrend weakens a dragon to the point where they're required to land and doesn't do any actual damage. The game specifically tells you this when you learn the shout. That fight is still terrible and band, but you also can't read. Acute Grill has a new favorite as of 12:13 on Oct 16, 2015 |
# ? Oct 16, 2015 12:02 |
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From Earth posted:Also, the game requires you to log in to a server, and was apparently made under the assumption that the server would never go down. It is currently down. This essentially means that you get stuck in the "Connecting to server" screen, with no way to cancel the connection attempt, and no "Cannot connect to server" error after X seconds. I had to Alt+F4 out of the game after a minute of waiting, since EA apparently never even envisioned such a scenario. I know that this is the answer but just crack the loving game. EA DRM was notoriously horrible before they launched Origin and the always online bullshit was part of that.
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# ? Oct 16, 2015 12:55 |
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They never patched it into Origin? I tried to install Sims 3 via disc and it got patched to work with Origin.
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# ? Oct 16, 2015 13:09 |
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Something that's really annoying in MGSV is how the loadout stuff doesn't really work right when you're playing someone other than Snake. Instead of choosing another secondary weapon they just leave the arm locked out. This is especially annoying if you were using a specialty arm before changing characters because even though they don't actually use it the game charges you the resource cost for the arm and since it is locked you can't change it without going back to Snake.
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# ? Oct 16, 2015 13:44 |
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Kalos posted:Dragonrend weakens a dragon to the point where they're required to land and doesn't do any actual damage. The game specifically tells you this when you learn the shout. I don't know how anyone can pay attention to more than about 10% of the dialogue/text in that game, there's just so much tedious bullshit. So is dragonrend actually useful at all then? Seems pointless.
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# ? Oct 16, 2015 13:52 |
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Sounds like it's useful in that it grounds an airborne enemy.
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# ? Oct 16, 2015 13:54 |
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Action Tortoise posted:Sounds like it's useful in that it grounds an airborne enemy. I always just shoot them when they're hovering to attack. Actually, when they land it's often a pain in the arse 'cause they have to find a big enough area to land in, which often means you have to chase them.
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# ? Oct 16, 2015 13:55 |
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If you're not heavy into archery or magic you're hosed without it.
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# ? Oct 16, 2015 14:01 |
muscles like this? posted:Something that's really annoying in MGSV is how the loadout stuff doesn't really work right when you're playing someone other than Snake. Instead of choosing another secondary weapon they just leave the arm locked out. This is especially annoying if you were using a specialty arm before changing characters because even though they don't actually use it the game charges you the resource cost for the arm and since it is locked you can't change it without going back to Snake. It's really annoying that they didn't make any kind of secondary item for other characters to use. Even if it was just like a knife or something. You even have a knife, you just don't use it ever unless you're murdering dudes.
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# ? Oct 16, 2015 14:20 |
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Nuebot posted:It's really annoying that they didn't make any kind of secondary item for other characters to use. Even if it was just like a knife or something. You even have a knife, you just don't use it ever unless you're murdering dudes. There's really no need to make the knife its own item since whatever actions would need a knife are already in the voice command and cqc list. The other soldiers should have a gauntlet that resembles the bionic arm but limits the abilities, like having sonar that lasts half as long on screen. VV I'd be cool with that, too. Action Tortoise has a new favorite as of 14:32 on Oct 16, 2015 |
# ? Oct 16, 2015 14:25 |
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Action Tortoise posted:There's really no need to make the knife its own item since whatever actions would need a knife are already in the voice command and cqc list. They should just be allowed to have a second sidearm.
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# ? Oct 16, 2015 14:30 |
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they should be able to dual wield pistols so you can pretend to be Ocelot
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# ? Oct 16, 2015 14:32 |
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RBA Starblade posted:They should just be allowed to have a second sidearm. Water and tranq pistol at the same time Or dual revolvers. Hell, they are giving Ocelot in MGO dual revolvers, aren't they?
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# ? Oct 16, 2015 14:33 |
I'm actually really disappointed you can't use the skull's machete.
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# ? Oct 16, 2015 14:37 |
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You can stick it on D-Walker. Speaking of MGO, I really don't like how the class system works because you chose it when you first start and then aren't ever allowed to change it for that character. So if you chose something you don't like you're stuck with it until you unlock the other slots and then you have to start everything over from scratch with a new guy. The stupidest thing about it is you only get a vague description of what each one does with a couple of lines of text. You don't get to see the various perks or cosmetic options they each have.
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# ? Oct 16, 2015 14:42 |
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Tiggum posted:I don't know how anyone can pay attention to more than about 10% of the dialogue/text in that game, there's just so much tedious bullshit. So is dragonrend actually useful at all then? Seems pointless. Can you literally not bring yourself to read the descriptions of spells and shouts that you have?
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# ? Oct 16, 2015 15:48 |
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# ? May 10, 2024 13:25 |
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Undertale's combat system. I went into it blind and while the story is great I'm seriously displeased with the combat. Shmup bullet hell, really? It's certainly different, but it's also not fun for me, at all.
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# ? Oct 16, 2015 16:00 |