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Gilganixon posted:He'll only add +1 to the dufus reptile in charge of comms though. Still, it Why would he like to sit in that garbage shuttle when he has the makings of an honorary Caiman! I have good feelings about this Hugh Mann. Let him stay in his own private swamp with all the rot wine he can drink and all the skinks he can eat!
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# ? Oct 16, 2015 17:58 |
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# ? Jun 7, 2024 13:09 |
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Looks like Media and Valet it is. Final question - how fast do we want to get there? We have 122 energy and a navigation skill of 7. We could spend 60 energy to save 7 days, meaning we'll arrive on day 24. The minimum we can spend is 10 energy to make it a 10 day jump (anything less and we'll arrive after the aliens). This is taking Crocheart's energy saving ability into account. So, slowest possible, max speed, or something in between (between 10 and 60 energy?). If you want to go into overdrive we can also get the Valet to grab the wheel, which will let us use up to 80 energy but possibly get him eaten and leave his power unavailable for the next sector (and use most of our fuel as well). Could possibly be worth it to gain the extra time though. Your call! Saint Isaias Boner fucked around with this message at 18:01 on Oct 16, 2015 |
# ? Oct 16, 2015 17:59 |
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spend 60 energy so that we have more time to gently caress around
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# ? Oct 16, 2015 18:05 |
Hogge Wild posted:spend 60 energy so that we have more time to gently caress around This
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# ? Oct 16, 2015 18:17 |
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Hogge Wild posted:spend 60 energy so that we have more time to gently caress around Balls to the wall. We can steal more energy later.
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# ? Oct 16, 2015 18:48 |
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Hogge Wild posted:spend 60 energy so that we have more time to gently caress around This or Overdrive. This is called Void Racers, not Void Laziers..... Well that, didn't quite work, but you get the point.
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# ? Oct 16, 2015 19:27 |
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Hogge Wild posted:spend 60 energy so that we have more time to gently caress around
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# ? Oct 16, 2015 19:45 |
Hogge Wild posted:spend 60 energy so that we have more time to gently caress around
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# ? Oct 16, 2015 20:24 |
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Hogge Wild posted:spend 60 energy so that we have more time to gently caress around
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# ? Oct 16, 2015 21:23 |
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60 energy What are the options like for the human? This was bit before my time, so can't say I know. Hi name is Rowdy and he's a drunk, though, so he sounds like a perfect candidate for Lido deck bartender.
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# ? Oct 16, 2015 23:05 |
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Sanguine posted:60 energy All aliens are general scum, you can send them on away missions and that's about it. There's a chance given the choices we've made that they will be more helpful a bit later on. (and the lido's closed because some Cattes broke it)
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# ? Oct 16, 2015 23:11 |
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Breaking keyfabe here for a sec so don't read unless you want your suspension of disbelief ruined: this sector is written by Applewhite so I have even less idea of what's going to happen next than usual. Update: We're going to put a valet into the shuttle, adding +1 to the comms officer's expertise until he's shot down or told to get back on board. Here's our lucky volunteer, randomly selected from the three leftover valets: This is a good use for him because if you remember, valets are a lot less useful than they used to be thanks to our economic collapse. If our current valet gets eaten he has a good chance of being replaced with a useless croc who wants a job. Here's the complete page that we were on: We're going to Media but first as we've met "Rowdy" we turn to 84: Then to Media at last, 394. We get there in good time. It's day 24 so we have nearly a week to mess around in this sector. We have a broken lido deck, wrecked shields and a non-functioning cloacaing device. We passed the CRAPULENCE check, no valets were eaten, and Dented Garrrn the shield officer continues to be wastefully useful with 6 EXPERTISE and 2 FISTS. Sorry for the info dump but it's time to introduce the final game mechanic - repairs. [quote = "repairs"] Each bit of damage is assigned a number of days' repair. Any time your ship isn't doing anything else you can spend time on repair work. Your engineer will conduct repairs at a rate of their EXPERTISE plus FISTS per stellar day - roll this once per sector unless a crew ability or the book says otherwise. If you want to use the valet for repairs, they will do only one day of repairs per sector. You will need to roll for the engineer separately. Hull damage can only be repaired using special equipment or in a properly equipped shipyard - engineers can't restore the structural integrity of the ship, just its sub-systems. If there is any damage to the ship with a rating of 12 or above then no ship upgrades will function until this is repaired. [/quote] We need to decide what to do next. Current starship manifest: We are here: Saint Isaias Boner fucked around with this message at 11:35 on Oct 17, 2015 |
# ? Oct 17, 2015 03:29 |
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Use the Hull Repair Kit and monitor the alien communications while the repairs are underway. Task SuGaBa, the human, and maybe our comms officer with deciphering the alien language.
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# ? Oct 17, 2015 04:34 |
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Go for the throat and demand tribute from the species.
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# ? Oct 17, 2015 04:37 |
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CaptainSarcastic posted:Use the Hull Repair Kit and monitor the alien communications while the repairs are underway. Task SuGaBa, the human, and maybe our comms officer with deciphering the alien language.
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# ? Oct 17, 2015 13:34 |
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CaptainSarcastic posted:Use the Hull Repair Kit and monitor the alien communications while the repairs are underway. Task SuGaBa, the human, and maybe our comms officer with deciphering the alien language. Sounds good to me!
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# ? Oct 17, 2015 14:42 |
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Something tells me the people of Media love a good story. Once we crack their language, let's broadcast that there's a giant interstellar death fleet coming. Send them footage of our battles, interviews with the Discobot, Owl & Human, whatever proof we can. For once, let's try to be honest. Then, let's tell them that if they can provide us resources, we can complete our superweapon: the mighty twin "La'ater Loasers." If we can just get enough energy, ore, snacks, women and fun games to play, we can stop the enemy from overrunning their system. We can save Media. And THEY'LL be heroes, too! I'm pretty sure you can all figure out what we do next.
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# ? Oct 17, 2015 15:09 |
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Hull repair kit will take a full day to repair the 1 point of hull damage we've taken, the shields and the lido deck are a bigger problem imo. Or you can hope the civilisation(s) ahead know how to fix those problems for you, up to y'all
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# ? Oct 17, 2015 15:29 |
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I agree that the hull is less important. We have beaten the other major species and we can't fight and win against the aliens anyway. We won't be in a serious fight for a while.
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# ? Oct 17, 2015 16:24 |
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If anyone is thinking about following this thread but has been put off by the amount of stuff that has already happened, here is a summary.summary posted:Just over three weeks ago mysterious maggot-like aliens called "Sexless Threshers" destroyed the homeworld of the Caiman Republic, a race of hideous crocodiles and their reptilian servants. Playing as the captain of the Caimen's only starship (the Supergalactic) we have been given some vague directions to a planet deep in an unexplored patch of space called the Void Nebula where the Threshers won't be able to pursue us. We fled to the Haldus sector, encountering primitive plant-like aliens called Haldians which we enslaved before destroying their homeworld. We then jumped to Becrux, a radioactive system where we encountered the Disco Alliance. They kidnapped several of our crew in a rigged dance contest and fled to Arich, where we caught up with them. Our ship AI (SuGaBA) cooked up a virus that fried their ship and after a short but tense battle we were victorious. The next jump was to Atlas, a chokepoint for all the races fleeing these aliens. Caiman society collapsed thanks to the crookedness of the senior officers and feudalism made a comeback on the ship. We arrived at Atlas just in time to fall into a Catte Empire ambush. They hit us with bombers, taking out our shields, and tried to flee before we could retaliate. We fought a tense battle with them which resulted in them being destroyed and humiliated, in that order. In the process we also lost the ship lido deck (a combination of swamp, bar and brothel). We have now arrived in the Media system, inhabited by an unknown advanced (but pre-jump drive) civilisation. Saint Isaias Boner fucked around with this message at 17:28 on Oct 17, 2015 |
# ? Oct 17, 2015 17:08 |
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Focus on Repairs. Head to the planet with the construction, see if we can't find a way to help ourselves to some useful loot.
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# ? Oct 17, 2015 18:40 |
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fix the lido
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# ? Oct 17, 2015 19:21 |
fix the cloak
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# ? Oct 17, 2015 19:30 |
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It's been a slow day, so I figure you all have richer and more fulfilling lives than mine. So far, making some repairs while we monitor the comms is the most popular option but I'll leave it open and get the update to you either later on tonight or early tomorrow.
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# ? Oct 17, 2015 21:11 |
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Fix the lido deck while doing the things I already mentioned. Taking a day to perform the various repairs we need while eavesdropping on the Media still seems like a good idea. With the repair kit it seems like we should be able to take care of the hull and the lido deck simultaneously.
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# ? Oct 17, 2015 21:28 |
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Let's fix the shields as fast as the game will allow us -- we can handle increased crapulance, but we can't handle a firefight like this.
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# ? Oct 17, 2015 21:42 |
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Asterios posted:Let's fix the shields as fast as the game will allow us -- we can handle increased crapulance, but we can't handle a firefight like this. Lido effects expertise (-1 to all crew and the captain for all tasks, including combat) but if you think you're going to get shot at it might be worth getting those shields online. With 25 points of repairs if we use the valet it will probably take 1 day for the lido and another 2 days for the shields, but we could get lucky.
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# ? Oct 17, 2015 21:53 |
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Gilganixon posted:With 25 points of repairs if we use the valet it will probably take 1 day for the lido and another 2 days for the shields, but we could get lucky. Sounds like a plan.
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# ? Oct 17, 2015 22:19 |
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Fix lido deck, then shields.
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# ? Oct 17, 2015 22:33 |
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Hogge Wild posted:Fix lido deck, then shields. Do the inhabitants of Media know we're here?
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# ? Oct 17, 2015 23:34 |
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Asterios posted:Something tells me the people of Media love a good story. This is a good strategy.
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# ? Oct 18, 2015 00:41 |
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Mechanism Eight posted:We have a week in this sector, right. It'd be unwise to proceed without first fixing these two. Nah, they're not onto us yet I think Update Yesterday's completed page. We do the sensible thing and spy on their radio chatter (287) The comms guy's Crapulence was 4 and now increases to 6. He will automatically fail any future CRAPULENCE checks. Ship's CRAPULENCE is now 11 - still ok but looking a little shaky. If we fail a CRAPULENCE check we start losing HULL points. While all this is going on we carry out repairs. I used the Valet and got lucky with the rolls, so our shields and lido deck are repaired in just two days total. After we use the Hull repair kit we're looking as good as new apart from all the dead crew and the radiation leak. The Cloacaing device is ready to go again, the shields work and we can take advantage of the Alien Shuttle upgrade. What is the next move? Here's the adventure sheet: Saint Isaias Boner fucked around with this message at 02:32 on Oct 18, 2015 |
# ? Oct 18, 2015 02:08 |
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Contact the leaders, con them out of supplies and
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# ? Oct 18, 2015 02:25 |
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Tell them we're the sexless threshers and we'll destroy their homeworld unless they cough up bitches and riches.
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# ? Oct 18, 2015 02:27 |
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Drag the owl, the human, and the discobot up to the bridge for a photo-op as we introduce ourselves to the aliens as Space Fleet, a progressive and multispecies organization devoted to protecting the galaxy from the Sexless Threshers. Explain that we need all the help they can give us in order to battle the threat posed to all sentient life by the Sexless Threshers, then milk them dry of everything they have of value and blow out of the system.
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# ? Oct 18, 2015 02:40 |
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CaptainSarcastic posted:Drag the owl, the human, and the discobot up to the bridge for a photo-op as we introduce ourselves to the aliens as Space Fleet, a progressive and multispecies organization devoted to protecting the galaxy from the Sexless Threshers. Explain that we need all the help they can give us in order to battle the threat posed to all sentient life by the Sexless Threshers, then milk them dry of everything they have of value and blow out of the system.
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# ? Oct 18, 2015 02:45 |
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Fix the lido and shields. The hull damage we've sustained is minor and unimportant. ThenCaptainSarcastic posted:Drag the owl, the human, and the discobot up to the bridge for a photo-op as we introduce ourselves to the aliens as Space Fleet, a progressive and multispecies organization devoted to protecting the galaxy from the Sexless Threshers. Explain that we need all the help they can give us in order to battle the threat posed to all sentient life by the Sexless Threshers, then milk them dry of everything they have of value and blow out of the system.
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# ? Oct 18, 2015 03:05 |
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CaptainSarcastic posted:Drag the owl, the human, and the discobot up to the bridge for a photo-op as we introduce ourselves to the aliens as Space Fleet, a progressive and multispecies organization devoted to protecting the galaxy from the Sexless Threshers. Explain that we need all the help they can give us in order to battle the threat posed to all sentient life by the Sexless Threshers, then milk them dry of everything they have of value and blow out of the system.
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# ? Oct 18, 2015 03:09 |
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CaptainSarcastic posted:Drag the owl, the human, and the discobot up to the bridge for a photo-op as we introduce ourselves to the aliens as Space Fleet, a progressive and multispecies organization devoted to protecting the galaxy from the Sexless Threshers. Explain that we need all the help they can give us in order to battle the threat posed to all sentient life by the Sexless Threshers, then milk them dry of everything they have of value and blow out of the system. changing vote to this
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# ? Oct 18, 2015 03:13 |
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# ? Jun 7, 2024 13:09 |
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Toss our now useless comms officer into the shuttle.
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# ? Oct 18, 2015 03:26 |