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Imagine being given the chance to make lots of money in a video game but instead you decide not to out of principle. But it's a video game.
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# ? Oct 20, 2015 14:38 |
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# ? Jun 6, 2024 06:31 |
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frank.club posted:Then why we're all the other non long range missions cut back too? Cutting their spawn rate is probably easier than changing the way missions and instances are handled.
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# ? Oct 20, 2015 14:43 |
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Nostalgia4Infinity posted:Cutting their spawn rate is probably easier than changing the way missions and instances are handled. It is the fastest way to do it, especially if the imbalance is live on your servers. Having said that, I really want them to do it properly. quote:In the near future, we will be looking to make some more changes (cargo size, time limits, reward values), but this hasn't happened yet. What they essentially need there is to make both long range missions and smuggling as a profession enticing. It should really be a risk/reward balance act, and there are a lot of ideas (in this thread and elsewhere) for that to happen. In my view, both those that whined about the feature being OP, and those that whined when it got nerfed are two sides of the same coin. And that is...the game is unbalanced and FDEV is to blame for that. Dante80 fucked around with this message at 14:50 on Oct 20, 2015 |
# ? Oct 20, 2015 14:47 |
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They don't spawn
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# ? Oct 20, 2015 14:48 |
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tbh every Mario level should just look like this I mean I wish I hadn't missed the chance to rake in some easy millions, but I can see why they put a stop to it.
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# ? Oct 20, 2015 14:48 |
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Look I get that for some people mindless tedium is fun. Hey maybe if FDEV put as much thought into this game as Super Mario World it'd be fun.
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# ? Oct 20, 2015 14:50 |
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frank.club posted:Look I get that for some people mindless tedium is fun. Hey maybe if FDEV put as much thought into this game as Super Mario World it'd be fun. Is Elite really the game for someone who doesn't like mindless tedium? That's basically the whole point. If you don't find the game fun without exploits then stop playing would seem to be the answer.
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# ? Oct 20, 2015 14:54 |
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frank.club posted:Look I get that for some people mindless tedium is fun. Mindless, fun tedium is something like the dictionary entry for all 4 Elite games. Having said that, I understand your point.
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# ? Oct 20, 2015 14:57 |
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frank.club posted:Hey maybe if FDEV put as much thought into this game as Super Mario World it'd be fun. You idiot, you missed the opportunity to own me by mentioning the warp whistles in Super Mario Brother 3. The current hard brakes on smuggling is just temporary anyway, because I'm sure Frontier can balance this properly and quickly. Also yeah I imagine that if this ran on long enough that the galaxy became full of Anacondas, the community would die off as grindlords lose interest and move on to the next thing, and the rest of us would be stuck with crap combat where everyone is in the best thing instead of being able to pick on the weak and stupid and new. Elite's about the journey, which is what Frontier needs to make both entertaining and of reasonable length.
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# ? Oct 20, 2015 14:58 |
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Games should be fun. Sard posted:You idiot, you missed the opportunity to own me by mentioning the warp whistles in Super Mario Brother 3. I just don't think they have made that complete. And I get why they freak out hard in the opposite direction when something like this happens. Because people probably get to the end and think 'oh poo poo why did I do all that'. They've got the length part down but the rest is up in the air. I think that A) completely revamping the missions and B) having something to spend credits on other than ships and modules would be great. Ships as progression is totally cool, they shouldn't be the only form of progression.
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# ? Oct 20, 2015 15:05 |
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frank.club posted:Ships as progression is totally cool, they shouldn't be the only form of progression. I agree on this, hopefully that will come in later updates. The ability to have player run corporations, maybe even player planetary bases and outposts. It might not ever happen but until then there's flying around in space crashing into things to do and to keep that intersting there needs to not be exploits that let your circumvent the need to actually earn money.
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# ? Oct 20, 2015 15:28 |
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Next step is to stop RES rerolling because some are more profitable than others.frank.club posted:Ships as progression is totally cool, they shouldn't be the only form of progression. Level up weapons Level up skills Level up ammunition Let's go full Disgaea on this
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# ? Oct 20, 2015 15:38 |
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Then earning regular cash should be way more interesting. True you no longer have to trade to get cash. I've put time into every single 'path' offered in Elite. They all get boring after a while. Maybe the point is to switch them up? With combat you eventually become a murder machine and the AI doesn't do much in the way of variation. With exploration you eventually realize that planets are just the same textures after a few solar systems (tbf this is getting changed in Horizons regardless of if you bought the dlc). Mining and trading are podcast supplements. There's probably some fun in having an anaconda. That's my current goal anyways and thanks to Sothis it's almost achievable.
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# ? Oct 20, 2015 15:39 |
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Since everyone asked I'm providing my opinion on the current smuggling nerf: IDGAF. I played Elite before Sothis was a thing and i'll play after. It was a nice boost for a while and I was able to get fitted with a great Explorasp. Now I'm making my way to Sag A* and by the time I get back there will be planets to land on and moderate smuggling goodness via balance patches.
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# ? Oct 20, 2015 15:57 |
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I just wish I had shown up the day before Sothis got nerfed instead of immediately after
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# ? Oct 20, 2015 16:10 |
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I just wish I could have gotten a few runs in, only was able to pull off 2 Stupid real life Stupid friends
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# ? Oct 20, 2015 17:21 |
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In other news...quote:Elite Dangerous: Horizons - Inside the SRV livestream on our official YouTube Channel 7PM BST 21st Oct Glad to hear that Mike Evans is the guy behind the SRV drive model. He is also the designed for how ships in ED fly. quote:Videomakers/content creators callout - Elite Dangerous Pioneer Programme Ralfidude and Isinona would be good candidates, as well as ObsidianAnt. Then again...there is this guy.. https://www.youtube.com/watch?v=B2A2SqkTJ2o https://www.youtube.com/user/TurandSand/videos Dante80 fucked around with this message at 17:55 on Oct 20, 2015 |
# ? Oct 20, 2015 17:48 |
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Aramoro posted:I don't really get what the problem with the nerf is though? It was clearly unintentional and it made smuggling loads better than the other professions for making money. I mean you can still use your cheesy exploit to get ahead if you want, it's just not as effective. It was horribly broken, it's now fixed a bit, life goes on. The real answer is that Goons have an insatiable hatred of game developers. Doesn't matter which game or thread, the devs are always terrible incompetent fun haters who eventually end up with their own $30 emote
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# ? Oct 20, 2015 17:59 |
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Hey man I think the emote is silly too
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# ? Oct 20, 2015 18:04 |
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Strategic Tea posted:The real answer is that Goons have an insatiable hatred of game developers. Doesn't matter which game or thread, the devs are always terrible incompetent fun haters who eventually end up with their own $30 emote
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# ? Oct 20, 2015 18:57 |
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We should just lie back and be thankful they graced us with the opportunity to pay them for a product
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# ? Oct 20, 2015 19:16 |
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Word
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# ? Oct 20, 2015 19:22 |
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It'll only be a matter of time before there's another exploit that lets you make enough money to buy the biggest ship and quit in a single week. There have been at least half a dozen since the game released. Have patience.
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# ? Oct 20, 2015 19:50 |
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Honestly I'm happy with HiRES income levels at this point, getting between 1 and 3 million an hour. I know Haz is even higher but no cops scares me since they're my meat shields. However if I wasn't in an OK equipped Vulture thanks to Sothis I'm sure I would be much less happy with hourly income, since Hi was a little too dangerous for poor little me.
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# ? Oct 20, 2015 20:05 |
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Really? I was rocking out in HiRes all the time with an Imperial Eagle; it was tense sometimes but easily doable. I was just limited by my shield cells and not my multicannon ammo. Though hunting an Anaconda in a dark HazRes was amazing fun, and I'm pretty sure telling that story to my friends got at least one of them to preorder Horizons.
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# ? Oct 20, 2015 20:12 |
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Professor Bling posted:Really? I was rocking out in HiRes all the time with an Imperial Eagle; it was tense sometimes but easily doable. I was just limited by my shield cells and not my multicannon ammo. To be fair that was back when I wasn't even sure when to turn off assist. Now I can orbit asteroids and stick on a Pythons rear end for an easy kill. Plus felt like Eagles just lacked the firepower to be effective against bigger ships but maybe I just prefer to be more evenly matched if not more powerful. Something fun about killing a Sidewinder before the KWS scan completes.
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# ? Oct 20, 2015 20:18 |
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Dumb question: Is there a way to "prefer" targeting planets in supercruise? Jumping into a system and not being able to see if I've scanned a planet or not because of all the wakes and extraction zones clustered around it from 30Ls out is getting...irritating.
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# ? Oct 20, 2015 20:27 |
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OriginalPseudonym posted:Dumb question: Is there a way to "prefer" targeting planets in supercruise? Jumping into a system and not being able to see if I've scanned a planet or not because of all the wakes and extraction zones clustered around it from 30Ls out is getting...irritating. I just go to system map and waypoint the planets that look interesting. Is this what you mean?
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# ? Oct 20, 2015 20:30 |
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Adult Sword Owner posted:I just wish I could have gotten a few runs in, only was able to pull off 2 I am in the same boat. If I didn't have friends or family I'd be $100 million credits richer!
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# ? Oct 20, 2015 20:31 |
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chaosapiant posted:I just go to system map and waypoint the planets that look interesting. Is this what you mean? Yeah you can mark planets in system view
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# ? Oct 20, 2015 20:32 |
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On the other hand I was supposed to play CK2 online with my cousin but blew him out to do a few Sothis runs. 85 million credits
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# ? Oct 20, 2015 20:34 |
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chaosapiant posted:I just go to system map and waypoint the planets that look interesting. Is this what you mean? That works. I'm used to avoiding system view whenever possible just because of the load times. e: Oh hey, the target panel works too. Ursine Catastrophe fucked around with this message at 20:46 on Oct 20, 2015 |
# ? Oct 20, 2015 20:42 |
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OriginalPseudonym posted:That works. I'm used to avoiding system view whenever possible just because of the load times. Target panel is fine, but I can't parse information like "fumblebug x234.10 657.75.y" for every entry. I like clicking pictures. chaosapiant fucked around with this message at 20:53 on Oct 20, 2015 |
# ? Oct 20, 2015 20:48 |
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chaosapiant posted:Target panel is fine, but I can't parse information like "fumblebug x234.10 657.75.y" for every entry. I like clicking pictures. Well yeah, but it's super nice to be able to just jump down the list of "[Unexplored]" in literal closest-to-furthest order, which is the reason I wanted it in the first place.
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# ? Oct 20, 2015 20:51 |
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Ok so I made the shittiest video that tries to illustrate translation vs rotation using big ships. Hopefully it shows just how important it is to spend as little time as possible turning. https://www.youtube.com/watch?v=DReR08mjP_c Pictured: abusing the anaconda's nearly perfect vertical/horizontal boost capabilities, and strong thrusters in general. Throttle set to the blue zone at all times.
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# ? Oct 20, 2015 21:01 |
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Chrysophylax posted:Ok so I made the shittiest video that tries to illustrate translation vs rotation using big ships. Hopefully it shows just how important it is to spend as little time as possible turning. Kinda makes me want to kit out a combatconda. God knows I have the $$$ for it.
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# ? Oct 20, 2015 21:59 |
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Chrysophylax posted:Ok so I made the shittiest video that tries to illustrate translation vs rotation using big ships. Hopefully it shows just how important it is to spend as little time as possible turning. I'm not following. My methods: I'm almost always in the blue zone unless chasing, even then I'm careful about speeding up on a target that's more than likely about to flip a bitch. I make very liberal use of my thrusters in every maneuvering situation (Slight evidence a page or two back in the sidewinder being rammed by a python video, that was me in the vulture). However, I never use FA Off or if I do it's only for a few seconds until I've reoriented onto the target. What precisely are you trying to showcase with that video?
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# ? Oct 20, 2015 22:12 |
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Son of a gently caress. I spent all last week out of town, seeing the daily posts. I finally get back home today.
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# ? Oct 20, 2015 22:21 |
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How do you pledge to a faction? I'm in the Cubeo system trying to pledge to the lady who gives you bonuses for bounty missions, but I don't see the option in any of the stations. I just wanna make money shooting dudes. e- Saw the option under Galactic Powers.
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# ? Oct 20, 2015 22:25 |
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# ? Jun 6, 2024 06:31 |
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LCL-Dead posted:I'm not following. translation vs rotation The difference between trying to rotate your ship vs pointing in the best direction in the first place I guess?
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# ? Oct 20, 2015 22:26 |