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Speaking of Star Wars:
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# ? Oct 20, 2015 22:26 |
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# ? May 15, 2024 02:44 |
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After seeing some prequel clips recently I cannot get over how bad the CG looks in the lucas starwars. It's so loving bad, it doesn't hold up at all. The sets, the storm troopers, everything is bad bad bad.
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# ? Oct 20, 2015 22:46 |
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mad.radhu posted:Speaking of Star Wars: It's like poetry; it's like they rhyme. Captain Lavender has a new favorite as of 22:54 on Oct 20, 2015 |
# ? Oct 20, 2015 22:50 |
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mad.radhu posted:Speaking of Star Wars: Cant not see she's not pulling trigger
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# ? Oct 20, 2015 23:02 |
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hhhat posted:Cant not see she's not pulling trigger It's mind activated
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# ? Oct 20, 2015 23:05 |
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TontoCorazon posted:It's mind activated You mean she's *force*ing it to fire with her brain? Sounds a bit wacky
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# ? Oct 20, 2015 23:09 |
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https://www.youtube.com/watch?v=CZasLcoKWlY&t=1m24s "It'll look good." Baronjutter posted:After seeing some prequel clips recently I cannot get over how bad the CG looks in the lucas starwars. It's so loving bad, it doesn't hold up at all. The sets, the storm troopers, everything is bad bad bad.
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# ? Oct 20, 2015 23:14 |
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Peep that lovely CG Bet it makes no money Nobodys going to buy tickets from that pre-sale
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# ? Oct 20, 2015 23:18 |
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hhhat posted:Cant not see she's not pulling trigger
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# ? Oct 20, 2015 23:59 |
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Baronjutter posted:After seeing some prequel clips recently I cannot get over how bad the CG looks in the lucas starwars. It's so loving bad, it doesn't hold up at all. The sets, the storm troopers, everything is bad bad bad. Touch the poop and say that in the Star Wars thread
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# ? Oct 21, 2015 01:17 |
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Mogomra posted:Touch the poop and say that in the Star Wars thread Nightcrawler
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# ? Oct 21, 2015 02:04 |
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Baronjutter posted:After seeing some prequel clips recently I cannot get over how bad the CG looks in the lucas starwars. It's so loving bad, it doesn't hold up at all. The sets, the storm troopers, everything is bad bad bad. Now go back and watch Aliens, and marvel at the fact that even though it was done on a sane budget and was done decades earlier the whole film has, visually speaking, held up remarkably well in the 30 years since it was released due to the fact that 99% of what you see is a prop, or a set, or a puppet that actually exists in real space and the visual direction is both well-realised and cohesive.
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# ? Oct 21, 2015 02:42 |
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Breetai posted:Now go back and watch Aliens, and marvel at the fact that even though it was done on a sane budget and was done decades earlier the whole film has, visually speaking, held up remarkably well in the 30 years since it was released due to the fact that 99% of what you see is a prop, or a set, or a puppet that actually exists in real space and the visual direction is both well-realised and cohesive.
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# ? Oct 21, 2015 02:52 |
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So that's where that scene at the end of Prometheus came from.
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# ? Oct 21, 2015 02:54 |
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Breetai posted:Now go back and watch Aliens, and marvel at the fact that even though it was done on a sane budget and was done decades earlier the whole film has, visually speaking, held up remarkably well in the 30 years since it was released due to the fact that 99% of what you see is a prop, or a set, or a puppet that actually exists in real space and the visual direction is both well-realised and cohesive. This shot right here infuriates me, because it's so needlessly bad. It doesn't suffer from technical limitations of the time or anything like that, but rather an inexplicable directorial decision. There's no reason not to have cheated the prop-to-actor swap by having the character placing the head block the camera for a frame. The prop is good and Holms' makeup is good; it's just the segue that sticks out as a terrible moment in an otherwise amazing film.
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# ? Oct 21, 2015 05:25 |
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Breetai posted:Now go back and watch Aliens, and marvel at the fact that even though it was done on a sane budget and was done decades earlier the whole film has, visually speaking, held up remarkably well in the 30 years since it was released due to the fact that 99% of what you see is a prop, or a set, or a puppet that actually exists in real space and the visual direction is both well-realised and cohesive. What gets me about Alien is that they did nearly everything perfectly, but completely whiffed on UI. I'm not even taking about the graphics of the ship movement shown on screen, just the interface decisions. Hundreds of unlabeled switches and lights, text-based input/output... It's as if they took what was around at the time and said "Just make more of that." I know that good futuristic UI design is rare for many reasons, but it's just jarring when the rest of the movie stands up so well.
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# ? Oct 21, 2015 05:45 |
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Trabant posted:What gets me about Alien is that they did nearly everything perfectly, but completely whiffed on UI. I'm not even taking about the graphics of the ship movement shown on screen, just the interface decisions. Hundreds of unlabeled switches and lights, text-based input/output... It's as if they took what was around at the time and said "Just make more of that." Lol wat Source your quotes please
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# ? Oct 21, 2015 06:04 |
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Well, I did say "it's as if". But you tell me -- does this: https://m.youtube.com/watch?v=2ywWFvjE-yU look like UI of any kind of Space Future or something that is squarely in 1979?
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# ? Oct 21, 2015 06:11 |
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It looks like it's future technology trapped in 1979 and that is why I love it.
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# ? Oct 21, 2015 07:09 |
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Trabant posted:Well, I did say "it's as if". But you tell me -- does this: I remember the last time it came up, it was explained more that a mining company wouldn't pay for top of the line equipment when the old stuff works enough for them.
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# ? Oct 21, 2015 07:36 |
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Brutally functional interfaces like that hold up a lot better cinematically than ones where people stand in front of some magical projection waving their hands like idiots to zoom pictures that somehow activate other programs and do stuff without any further interaction. Forty years later and the interiors of our planes, shuttles, and international space stations are still broadly switches and buttons with tiny labels (they are not unlabeled in Alien). They're not voice-activated or motion-tracked or anything like that because they are still massively inefficient ways to interact with computers. Sure sitting at a desk and typing commands like "What's the story mother?" into a glowing green interface looks anachronistic and strange rather than clicking on a desktop icon to load Nostromo Search and typing it there, but it's instantly relatable and grounding in a film. The technology used in a film creates a context for the world - Alien is considerably low tech. You instinctively understand that technology will not solve the conflicts its characters face. Compare it to Star Trek, where everything is touch-screen or voice-activated: technology solves the overwhelming number of conflicts characters run into. Star Trek is a different world. Alien is our world in the future. The choices of interfaces fundamentally convey that idea. Star Wars is the same: it's a movie filled with laser swords, literal magic, and fantastic beasts but it's grounded by the fact that those laser swords have knobs, the Millennium Falcon is filled with unlabeled switches, and the X-Wing requires a whole bunch of fiddly bits and bobs just to get a HUD activated, with the most futuristic the interfaces get is R2D2 sticking his robot dick in a computer. I'm confident predicting that in another forty years we will still be building high technology things like planes and spaceships with switches, knobs, and tiny labels, and terminal interfaces; with absolutely nobody having ever done databasing through standing in a room doing loving flag semaphores at a holographic screen.
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# ? Oct 21, 2015 07:37 |
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Is this kid the hero of the new films? In every shot he's in of the trailers he looks loving terrified.
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# ? Oct 21, 2015 09:17 |
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Ghostlight posted:Brutally functional interfaces like that hold up a lot better cinematically than ones where people stand in front of some magical projection waving their hands like idiots to zoom pictures that somehow activate other programs and do stuff without any further interaction. One thing a lot of the futuristic UI's lose is state, they're always opening new panes, closing old ones etc. You can't just look at the panel and see what state everything is in. In a cockpit of a plane if the pilot goes for a piss or worse the co-pilot can instantly see the state of all the switches.
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# ? Oct 21, 2015 09:27 |
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joedevola posted:Is this kid the hero of the new films? In every shot he's in of the trailers he looks loving terrified.
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# ? Oct 21, 2015 09:32 |
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joedevola posted:Is this kid the hero of the new films? In every shot he's in of the trailers he looks loving terrified. Hmm I wonder if he will go through an arc of some kind, perhaps maybe even a journey
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# ? Oct 21, 2015 09:42 |
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Away all Goats posted:Hmm I wonder if he will go through an arc of some kind, perhaps maybe even a journey I hope Luke Skywalker has a hand in it.
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# ? Oct 21, 2015 09:48 |
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joedevola posted:Is this kid the hero of the new films? In every shot he's in of the trailers he looks loving terrified. Turns out he's scared of trailers. http://i.imgur.com/W7S5I6t.webm
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# ? Oct 21, 2015 09:49 |
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FredMSloniker posted:This is totally a thing I can do. That's perfect! Thank you.
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# ? Oct 21, 2015 10:18 |
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# ? Oct 21, 2015 12:10 |
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Aramoro posted:One thing a lot of the futuristic UI's lose is state, they're always opening new panes, closing old ones etc. You can't just look at the panel and see what state everything is in. In a cockpit of a plane if the pilot goes for a piss or worse the co-pilot can instantly see the state of all the switches. Not to mention each of us knows how finicky software is these days. Being able to just flip a switch or look at some blinking lights (or a single use display), is less prone to a blue screen.
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# ? Oct 21, 2015 12:15 |
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rydiafan posted:This shot right here infuriates me, because it's so needlessly bad. It doesn't suffer from technical limitations of the time or anything like that, but rather an inexplicable directorial decision. There's no reason not to have cheated the prop-to-actor swap by having the character placing the head block the camera for a frame. The prop is good and Holms' makeup is good; it's just the segue that sticks out as a terrible moment in an otherwise amazing film.
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# ? Oct 21, 2015 13:48 |
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mad.radhu posted:Speaking of Star Wars: LOL, what a loving difference a decent director makes
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# ? Oct 21, 2015 13:58 |
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Literally Esoteric posted:It looks like it's future technology trapped in 1979 and that is why I love it. I think what Alien really nailed is that these are just regular space truckers doing their boring job Because space is pretty boring, until you have to deal with the void of eternity and all the gross and terrible poo poo that may be in it
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# ? Oct 21, 2015 14:02 |
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This is the face you make right before someone lightsabers your rear end off, picks it off the ground, and casually hands it to you. Also, pointed this out in the Star Wars thread... pookerbug has a new favorite as of 14:48 on Oct 21, 2015 |
# ? Oct 21, 2015 14:46 |
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Trabant posted:Well, I did say "it's as if". But you tell me -- does this: You've engaged in the cinematic equivalent of looking at a perfectly-cooked, beautifully aged cut of Kobe beef and loudly wondering where the loving BBQ sauce is.
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# ? Oct 21, 2015 14:48 |
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There are no sacred cows, Kobe or otherwise.
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# ? Oct 21, 2015 14:56 |
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Breetai posted:You've engaged in the cinematic equivalent of looking at a perfectly-cooked, beautifully aged cut of Kobe beef and loudly wondering where the loving BBQ sauce is.
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# ? Oct 21, 2015 14:58 |
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Breetai posted:You've engaged in the cinematic equivalent of looking at a perfectly-cooked, beautifully aged cut of Kobe beef and loudly wondering where the loving Yeah I went there.
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# ? Oct 21, 2015 15:03 |
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pookerbug posted:Yeah I went there. Doesn't everyone eat theirs very well done with ketchup??? Why would you get hoity toity with A1 or BBQ sauce? Some people are just loving sick in their heads.
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# ? Oct 21, 2015 15:12 |
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# ? May 15, 2024 02:44 |
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Ghostlight posted:I'm confident predicting that in another forty years we will still be building high technology things like planes and spaceships with switches, knobs, and tiny labels, and terminal interfaces Counter argument: https://www.youtube.com/watch?v=6xd_ZAPZIDk The iPhone of spacecraft.
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# ? Oct 21, 2015 15:39 |