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Al Borland posted:E: Like I said I think they're doing a wipe for release and then giving us CE stuff. I didn't see anyone pick you up on this, but no, the plan is to not have a wipe before release. They said they will only do one if something really bad comes up, and the managed to fix the thing yesterday by just doing a small roll back so I think the chances of a wipe are quite slim
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# ? Oct 21, 2015 22:54 |
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# ? May 15, 2024 04:10 |
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raverrn posted:I'd LOVE a Bret Questing Knight. Full plate and your choice of two-handers, some kind of gimmick instead of a ranged weapon, like a set of self-buff prayers. A naive Bret knight and a jaded Tilean merc would make decent additions.
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# ? Oct 21, 2015 22:59 |
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This game is so good.
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# ? Oct 21, 2015 23:00 |
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Mr Beens posted:I didn't see anyone pick you up on this, but no, the plan is to not have a wipe before release. They said they will only do one if something really bad comes up, and the managed to fix the thing yesterday by just doing a small roll back so I think the chances of a wipe are quite slim Ah well cool either way! Also I cry erry time steam goes offline
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# ? Oct 21, 2015 23:00 |
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Mr Beens posted:I didn't see anyone pick you up on this, but no, the plan is to not have a wipe before release. They said they will only do one if something really bad comes up, and the managed to fix the thing yesterday by just doing a small roll back so I think the chances of a wipe are quite slim Yeah, no planned wipes. Unless something goes cataclysmically wrong, worse than what we had yesterday with the loot server exploding. Chances are, we're good to go on friday. Wonder if they'll 'release' at 12:00 UTC and we can get the new maps earlier.
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# ? Oct 21, 2015 23:00 |
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Broguts posted:A naive Bret knight and a jaded Tilean merc would make decent additions. Not fancy enough.
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# ? Oct 21, 2015 23:01 |
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Arcsquad12 posted:So when Total War Warhammer comes out, they should totally do a cross promotion with Vermintide: Skaven race for Total War, Orc and Blood Dragon mercenaries for Vermintide as new characters. A Lahmia residing in Ubersreik turning some non-soldier individual that night in response to the vermintide is a better solution. A totally fresh Lahmia would probably be weak/not evil/human-looking enough at that early stage to make them acceptable. Even a novice blood dragon would be crazy powerful compared to everyone else.
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# ? Oct 21, 2015 23:03 |
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Galaga Galaxian posted:Not fancy enough. I was just coming back to amend my post with this.
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# ? Oct 21, 2015 23:03 |
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Galaga Galaxian posted:Not fancy enough. They know Science specifically so they can base their fencing style off the latest in geometry and trigonometry, and their school demands they narrate their own fights to describe to their opponent exactly why it's mathematically impossible for him to win from his position. Diestros are the exact right kind of ridiculous.
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# ? Oct 21, 2015 23:03 |
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Night10194 posted:They know Science specifically so they can base their fencing style off the latest in geometry and trigonometry, and their school demands they narrate their own fights to describe to their opponent exactly why it's mathematically impossible for him to win from his position. I think it'd end up like that one guy from game of thrones and the mountain except with a rat ogre.
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# ? Oct 21, 2015 23:06 |
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New map is awesome. Game is awesome.
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# ? Oct 21, 2015 23:45 |
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They have made the bots completely idiotic now, I haven't been able to get through a single sewers but the tower worked fine for some reason.
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# ? Oct 21, 2015 23:47 |
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Yeah this new map is really cool. I like that they're not afraid to get weird, gets my hopes up for future missions. Sewers was a really bad idea to include among the first impression levels, sewer levels give off an impression of imagination bankruptcy.
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# ? Oct 21, 2015 23:51 |
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While true, it would be kind of strange to fight Skaven and not at some point go into the Sewers, just to flirt with death. I love the Wizard tower and the fact the Consumables also ignore gravity. Also had a fun moment of "Get to the stairs" "What stairs?" "The stairs at the back" "We're in a forest!" "NO WE'RE NOT"
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# ? Oct 21, 2015 23:53 |
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Sure, I can see the logic in having a sewer level, but maybe let it be one of the
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# ? Oct 21, 2015 23:58 |
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Fans posted:While true, it would be kind of strange to fight Skaven and not at some point go into the Sewers, just to flirt with death. One of the grimoires in the tower is at the top of an escher-style staircase that you have to jump up, and then open a door which is on the roof. It hangs there in space above you and I had to jump to grab it. Wizard Tower is wonderful.
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# ? Oct 22, 2015 00:09 |
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Trier posted:Sure, I can see the logic in having a sewer level, but maybe let it be one of the The swamp level was already tested in an earlier beta. They are making the levels available that are most in need of testing, not trying to play out some grand opening sequence.
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# ? Oct 22, 2015 00:11 |
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Joined a goon game, we decided to visit the mage tower. We entered the storefront and a rat ogre spawned behind the hidden door, basically stuck. Then my dwarf suddenly... died. From full hitpoints.
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# ? Oct 22, 2015 00:14 |
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Steam is repeatedly making GBS threads the bed today. 4 HM lost due to it. time to take a break.
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# ? Oct 22, 2015 00:21 |
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Musluk posted:Joined a goon game, we decided to visit the mage tower. Wizard towers, no sense of right or wrong.
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# ? Oct 22, 2015 00:21 |
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Are there any green or blue hats? Only time I've ever seen hats in the loot table is in the oranges on hard.
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# ? Oct 22, 2015 00:27 |
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I realized I needed new friends when I told them Vermintide was very good and they said it looked boring because Left 4 Dead was only fun for 5 hours. Anyway rolling a 2 when you get 3 tomes and 2 grims is particularly frustrating. I keep getting greens in hard and it's making it hard to gear up for nightmare.
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# ? Oct 22, 2015 00:32 |
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Elpato posted:Did wizard tower just now. One grimoire is in The Hall of Mysteries when poo poo gets all sideways. It's up a sideways staircase. You have to jump up every stair. Another one is during The sideways bit, before you drop down to be teleported to outside the tower, to your left there will be a gap with a chest on it, drop down then drop down again to go back to earlier in the level and keep going
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# ? Oct 22, 2015 00:34 |
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Stormgale posted:Another one is during The sideways bit, before you drop down to be teleported to outside the tower, to your left there will be a gap with a chest on it, drop down then drop down again to go back to earlier in the level and keep going Really? If that's the case, one of the grimoires has a randomized location because I found one in a room down one of the corridors in the intersection just after the second tome. It was just sitting on a pile of books, the room had a strange green glow inside.
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# ? Oct 22, 2015 00:36 |
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They should probably do two things to making gearing less random: First, let you pick which item you get at the end of a run from among those that you qualify for (so, if you roll perfectly you can pick any of them). Second, implement an option on the Forge to reforge ONE and ONLY ONE of the enchantments on an item. If you get a weapon with one sub-par enchant, you can reroll that poo poo for a cost. If it's got two, pick the one you like the least, but the other one stays. Right now my biggest issue is that every piece of gear is random as gently caress in both acquisition and enchants. If they rectify that somewhat, it would make losing connection at the end of a map somewhat less frustrating.
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# ? Oct 22, 2015 00:37 |
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Gonkish posted:They should probably do two things to making gearing less random: First, let you pick which item you get at the end of a run from among those that you qualify for (so, if you roll perfectly you can pick any of them). Second, implement an option on the Forge to reforge ONE and ONLY ONE of the enchantments on an item. If you get a weapon with one sub-par enchant, you can reroll that poo poo for a cost. If it's got two, pick the one you like the least, but the other one stays. Post that on the steam forums or something
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# ? Oct 22, 2015 00:41 |
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There is little worse than overrolling for something you really wanted to get something you had no interest in. Say getting a blue hagbow instead of a green conflag staff.
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# ? Oct 22, 2015 00:42 |
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Probably a bigger chance for them to catch it in the official forums, that's where I've been posting my feedback
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# ? Oct 22, 2015 00:42 |
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Treating gear like some sort of test to get into the next difficulty tier like some sort of WoW raiding scheme might not be exactly what they were aiming for, at least I hope.
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# ? Oct 22, 2015 00:46 |
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Gonkish posted:They should probably do two things to making gearing less random: First, let you pick which item you get at the end of a run from among those that you qualify for (so, if you roll perfectly you can pick any of them). Second, implement an option on the Forge to reforge ONE and ONLY ONE of the enchantments on an item. If you get a weapon with one sub-par enchant, you can reroll that poo poo for a cost. If it's got two, pick the one you like the least, but the other one stays. I'm a big fan of the first idea, I'd much rather have a green or blue rapier than an orange hammer/hat. Not so much the second, as I think that is a conscious decision to keep the loot wheel spinning.
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# ? Oct 22, 2015 00:46 |
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Musluk posted:Joined a goon game, we decided to visit the mage tower. had a rat ogre spawn on us in the 4x10 foot hallway with a poison glober and assassin on the other end.
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# ? Oct 22, 2015 00:47 |
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BadLlama posted:Treating gear like some sort of test to get into the next difficulty tier like some sort of WoW raiding scheme might not be exactly what they were aiming for, at least I hope. Im still using a silver sniper rifle on the mustache man and its godly for 1 shotting big boy skaven.
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# ? Oct 22, 2015 00:50 |
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The gear isn't OP and it doesn't make you a better player.
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# ? Oct 22, 2015 00:56 |
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Dezztroy posted:Really? If that's the case, one of the grimoires has a randomized location because I found one in a room down one of the corridors in the intersection just after the second tome. It was just sitting on a pile of books, the room had a strange green glow inside. You're both talking about the same one. The first one is in the little hallway before the hall of mystery, the second one is up the sideways staircase.
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# ? Oct 22, 2015 00:58 |
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Dezztroy posted:Really? If that's the case, one of the grimoires has a randomized location because I found one in a room down one of the corridors in the intersection just after the second tome. It was just sitting on a pile of books, the room had a strange green glow inside. There are three
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# ? Oct 22, 2015 01:00 |
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I think my biggest bummer right now is everyone seems to know exactly what they are doing. Like, the joy of these games in many ways is learning them. So far every Magus Tower I've done has had the Bright Wizard telling everyone over voip where the tomes/grimoires are, leading us around, and killing all the rats before we can even hit them. It makes the whole thing boring. I want a slog uphill learning the mechanics along the way!
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# ? Oct 22, 2015 01:01 |
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Gear and trinkets help give you leeway for mistakes or bad luck, but no amount of gear will carry you through a level. One less hit to kill a monster means it has less chances to hit you, but unless you know how to shuck and jive, block and counter that one hit wont turn it around.
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# ? Oct 22, 2015 01:01 |
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Rookersh posted:I think my biggest bummer right now is everyone seems to know exactly what they are doing. Consider playing on hard.
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# ? Oct 22, 2015 01:02 |
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Trier posted:Consider playing on hard. I've still yet to beat the Magus Tower, and am level 2. I have a feeling I'd hold people back, especially since they'd still know how the level is supposed to go, while I barely do. That fixes my problem, but it makes me a problem for the group!
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# ? Oct 22, 2015 01:04 |
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# ? May 15, 2024 04:10 |
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Rookersh posted:I've still yet to beat the Magus Tower, and am level 2. I have a feeling I'd hold people back, especially since they'd still know how the level is supposed to go, while I barely do. The loot stuff means that most randoms are gonna be trying to do it with all those secrets and as fast as possible. I'd advise against doing that if you're trying to learn the level, you can do it alone with the bots or your buddies to sniff out mysteries and learn the layout.
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# ? Oct 22, 2015 01:06 |