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OxMan posted:So the OP says the PS4 version was supposed to be out already, whats going on there?
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# ? Oct 22, 2015 02:30 |
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# ? May 30, 2024 13:26 |
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https://www.youtube.com/watch?v=GHJYiuZkRXw
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# ? Oct 22, 2015 02:36 |
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OxMan posted:So the OP says the PS4 version was supposed to be out already, whats going on there? The pre-release news press made it sound like there would be a simultaneous console release, but that ended up not happening. I've updated the OP.
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# ? Oct 22, 2015 02:54 |
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Is there any reason why I *shouldn't* join the merchant guild if I've got the money for it?
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# ? Oct 22, 2015 03:05 |
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This is a good game and anyone who has played other space game/rear end creed 4 should pick this up without thinking, add to that being $18-$20 this game is a steal
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# ? Oct 22, 2015 03:29 |
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https://www.youtube.com/watch?v=ct-qa6SjRZo
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# ? Oct 22, 2015 03:52 |
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I think the biggest compliment I can give this game is that it's the first space game I've played that feels like the successor to the old Escape Velocity series. Those are big shoes.
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# ? Oct 22, 2015 04:08 |
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5er posted:Is there any reason why I *shouldn't* join the merchant guild if I've got the money for it? I joined it in the tutorial area, jumped to the next area and there was a mission for me that paid out 1.6 million when everything else was 10-40k.
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# ? Oct 22, 2015 04:29 |
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Thinkin' about hooking up the Fallout New Vegas soundtrack to this. It was early in the morning when he rode into the town He came riding from the south side, slowly looking all around "He's an outlaw loose and running" came the whisper from each lip "And he's here to do some business with the big iron on his hip" Big iron on his hip
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# ? Oct 22, 2015 04:33 |
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Bogart posted:Thinkin' about hooking up the Fallout New Vegas soundtrack to this. It's my firm opinion that very little could be not made better by some Marty Robbins, at the very least.
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# ? Oct 22, 2015 05:08 |
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Is there a way to stop my ship from randomly slowing down during warp? Thought at first it was distance to nearby stellar objects but that doesn't seem to be it
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# ? Oct 22, 2015 05:27 |
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Dusty Lens posted:first reaction responses. Game has been out one day. I don't know what you want from us. Also, music: https://www.youtube.com/watch?v=ZO1SGvFSgZQ
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# ? Oct 22, 2015 05:32 |
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Well this is very intriguing, I love some FTL type space games and had no idea this was in development. Looking forward to more reviews and first impressions.
Malcolm fucked around with this message at 05:41 on Oct 22, 2015 |
# ? Oct 22, 2015 05:39 |
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Malcolm posted:Well this is very intriguing, I love some FTL type space games and had no idea this was in development. Looking forward to more reviews and first impressions. Nothing like FTL in the slightest, so get rid of that notion quick.
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# ? Oct 22, 2015 05:40 |
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FrancoFish posted:Nothing like FTL in the slightest, so get rid of that notion quick. That said, FTL is possibly my all-time favorite game, and I love this, so...
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# ? Oct 22, 2015 05:44 |
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Yeah, this is not a slow RPG space game. It's basically Capitol Ship Freelancer and I love it.
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# ? Oct 22, 2015 05:44 |
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OK then, having never played Freelancer nor watched Firefly (well, except the movie) I'm struggling to place the genre. I take it the galaxy is completely static, with pre-placed everything? The depth is in exploring the richly crafted universe while customizing a giant mothership and blowing up bad guys/building a robust trading business.
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# ? Oct 22, 2015 05:46 |
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Omnicarus posted:I think the biggest compliment I can give this game is that it's the first space game I've played that feels like the successor to the old Escape Velocity series. I got the same impression of it. Been having a lot of fun, and I still haven't even left the first system.
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# ? Oct 22, 2015 05:46 |
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UnholyCow posted:Yeah, this is not a slow RPG space game. It's basically Capitol Ship Freelancer and I love it. Take Freelancer and make your ship the pirate ship from Assassins Creed Black Flag. That is exactly this game.
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# ? Oct 22, 2015 05:46 |
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Malcolm posted:OK then, having never played Freelancer nor watched Firefly (well, except the movie) I'm struggling to place the genre. I take it the galaxy is completely static, with pre-placed everything? The depth is in exploring the richly crafted universe while customizing a giant mothership and blowing up bad guys/building a robust trading business. The universe is procedurally generated and there's all kinds of stuff going on with or without your interaction. There are also some handcrafted things, and the static story missions. Think GTA in space.
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# ? Oct 22, 2015 05:52 |
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Cool... I am probably gonna buy this. Maybe in a sale. Escape Velocity and GTA are excellent. Space is the best ingredient. Good thread.
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# ? Oct 22, 2015 06:00 |
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After watching some streams I really hope the game is moddable because this game screams for the Sulaco, Nostromo, and like every other huge ship from every movie to be in it. Total conversions for this would be amazing. Star trek, wars, BSG...
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# ? Oct 22, 2015 06:13 |
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The devs have said that while they're not against mods, they weren't going to go out of their way to make the game mod friendly.
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# ? Oct 22, 2015 06:15 |
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Galaga Galaxian posted:The devs have said that while they're not against mods, they weren't going to go out of their way to make the game mod friendly. I think the combination of the Freelancer vibe and the Torchlight resume of the developers had me hoping for some mod tools, both are pretty moddable games. This one's going to require some community organization and long term affection to have mods for it.
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# ? Oct 22, 2015 06:19 |
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zedprime posted:Xbone and PS4 version are pre-cert in the hands of a cert contractor, so no date has been announced for the console version until they get back to the devs on where they stand in being able to pass. Also the console ports are being done by a separate contractor, so anyone waiting for PS4 or Xbone releases should also wait long enough to get independent confirmation that the ports aren't messed up. It'll probably be fine but this has been the year of hosed ports... Malcolm posted:OK then, having never played Freelancer nor watched Firefly (well, except the movie) I'm struggling to place the genre. In games of this style you fly around in space doing space jobs in your spaceship. Said jobs can include space-trucking, space-trading, space-mining, and space-shootin'-stuff. There are RPG elements: just imagine credits, equipment, and new spaceships are standing in for experience points, skills, and levels. It can be a pretty formulaic style of game; the good modern ones do things to set themselves apart like great graphics & controls (Elite: Dangerous), incredible quantities of sperg detail (X3), or an interesting gimmick like the broadside capital ship combat here.
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# ? Oct 22, 2015 06:54 |
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Sometimes when I arrive at a mission waypoint a friendly ship will be blown up almost immediately and I'll lose the mission. It's really annoying!
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# ? Oct 22, 2015 06:57 |
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The cheap frigate(scarab?) With 7 turrets but only 3 broadsides is incredibly good. Load up with a mix of pulses, particle lasers, and one ion cannon and you won't even need to use the broadsides, the turrets auto target and murder everything. I took the homing missile secondary so I can just mash shift when I need more firepower.
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# ? Oct 22, 2015 07:06 |
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queeb posted:assassins creed ship combat I've heard this a bunch, does this mean there's actual boarding mechanics I haven't seen mentioned, or just 'clunky and simplistic'
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# ? Oct 22, 2015 07:32 |
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A Wizard of Goatse posted:I've heard this a bunch, does this mean there's actual boarding mechanics I haven't seen mentioned, or just 'clunky and simplistic' You have bad opinions
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# ? Oct 22, 2015 07:33 |
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Michaellaneous posted:You have bad opinions The game is cool and all, but clunky and simplistic is pretty accurate description of the combat imo. You don't even have to aim your broadsides, afaik it homes in automatically on whatever your target is and holding rmb just increases the number of shots that actually connect.
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# ? Oct 22, 2015 07:38 |
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grate deceiver posted:The game is cool and all, but clunky and simplistic is pretty accurate description of the combat imo. You don't even have to aim your broadsides, afaik it homes in automatically on whatever your target is and holding rmb just increases the number of shots that actually connect. Doesn't really mean you can just charge in blindly and hope for the best, especially some of the random encounters can be pretty iffy.
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# ? Oct 22, 2015 07:43 |
Using the fault detector and mining lasers: Pulse to detect mineral resources in a asteroid. if a asteroid is marked with the grey diamond, it's got something in it, likely metallic ore. If it's the correct asteroid type, when you saddle up next to it, it'll be dotted with red circular targets and your precision targeting with lasers will target them. You don't want metallic ore since it's one of the cheapest things you can get. What you really want is the exotics. Look for a oblong-ish asteroid with black rock and riddled with blue. That stuff will at least have obtainium, at most it'll have stuff like the Gozo Statue, artifacts and similar high value stuff. Don't bother with a rocky, metallic, or crystalline asteroid field if you can't find that particular type, the ice fields can be worth your time since I've been able to pick up pure water and meteorite diamonds from them. If you see a gigantic asteroid being set upon by a fleet of mining tugs - that's a golden opportunity. I encountered one and came out near 100k richer.
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# ? Oct 22, 2015 07:45 |
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what does this game have to offer other than the less good half of a really good minigame I'd love a new escape velocity/elite/independence war type space piratey game but what does this do that those don't/better than they do
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# ? Oct 22, 2015 07:49 |
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A Wizard of Goatse posted:what does this game have to offer other than the less good half of a really good minigame There's not much to it other than shooting stuff and buying bigger guns to shoot stuff. Pretty lights and cool music I guess. If you don't like the shooting part, you probably won't like the game.
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# ? Oct 22, 2015 07:57 |
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A Wizard of Goatse posted:what does this game have to offer other than the less good half of a really good minigame Play the game or don't
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# ? Oct 22, 2015 07:57 |
Ulvirich posted:What you really want is the exotics. Look for a oblong-ish asteroid with black rock and riddled with blue. Here's what I was referring to.
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# ? Oct 22, 2015 07:59 |
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I just got a viridian laser turret and god drat.
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# ? Oct 22, 2015 08:31 |
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Welp I was destroyed after the warp pairing function you use when escorting a trader crashed me into a moon. That was AFTER the big battle when we were intercepted en route.
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# ? Oct 22, 2015 08:43 |
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Does anyone know the difference between Ambient music and Idle music? Haven't been able to find anything on it with google.
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# ? Oct 22, 2015 08:50 |
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# ? May 30, 2024 13:26 |
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Ambient music seems to be tracks that are just sound as opposed to music. It's the stuff that sort of sounds like wind blowing by default.
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# ? Oct 22, 2015 08:51 |