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Gyro Zeppeli
Jul 19, 2012

sure hope no-one throws me off a bridge

El Estrago Bonito posted:

Kids are still super loyal to Nintendo, it's just those kids are all on mobile platforms (specifically DS/3DS) and a lot of them don't really have the money to branch into the home console market. It's much cheaper to get your kid a handheld obviously, and those kids are still heavily in the Nintendo pocket just like they were in 1998 when Pokemon was the hotness on Gameboy. But speaking from experience I had a GBC and a GBA but never a GC because while I could save up enough money to buy a GBA at launch, getting twice to three times that much money just to have a Gamecube was way out of my budget range. The Wii was less so because it was, at least for a large portion of its life, pretty low in price and families were buying them as family entertainment items not just as things for the kids.

I'd say the Wii U is more like the Dreamcast or Saturn, it was doomed from the start by the failings of the people who made it, but it will stick around in the hardcore gamer mind because of it's really small but extremely solid and different library of titles.

Well, if the rumours of the new Nintendo console are true, they've finally cottoned on that, nowadays, people associate Nintendo with handhelds, not home consoles.

The rumours are saying it's going to be along the same idea as the Wii U, but the controller can operate independently. So it can be a handheld, or it can hook into a home unit.

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CommonShore
Jun 6, 2014

A true renaissance man


Splatoon is a loving brilliant game concept. I've never played it, and I never will, but "how do we make an FPS nonviolent so we can sell it to families"? loving :perfect:

Jastiger
Oct 11, 2008

by FactsAreUseless
Nintendo really is that niche market though. I bought a gamecube and only ONE game for it: Super Smash brothers Melee. And I have probably played that game more on that gamecube than any other game on any other console, its that addictive and fun. I have Wii and am currently frustrated because it won't read my melee disk and I don't have a Wii U to play the newer Smash, and the Wiiu is still some ridiculous $300 amount.

I'd say Nintendo is probably a master of marketing and branding, even to the point where not-good-games get tons of praise and retail success- as a brand. As far as product marketing and technical ability...not so much. I had no idea when the Wii U officially launched, it just kind of showed up with a new Smash Brothers game.

Choco1980
Feb 22, 2013

I fell in love with a Video Nasty
Since all the way back in the N64, Nintendo's market hold was basically "make a decent console that people will only buy a few absolutely killer top shelf games for." The Wii U is where that strategy has started to falter as the "killer top shelf game" list shrinks with each new iteration of the model.

ElwoodCuse
Jan 11, 2004

we're puttin' the band back together

Full Battle Rattle posted:

Halo always does well for the MS crew, I think.

The master chief collection was a buggy mess and Halo 4 died as soon as call of duty came out

SneezeOfTheDecade
Feb 6, 2011

gettin' covid all
over your posts

Jastiger posted:

Nintendo really is that niche market though. I bought a gamecube and only ONE game for it: Super Smash brothers Melee. And I have probably played that game more on that gamecube than any other game on any other console, its that addictive and fun. I have Wii and am currently frustrated because it won't read my melee disk and I don't have a Wii U to play the newer Smash, and the Wiiu is still some ridiculous $300 amount.

Forgive me for possibly asking the obvious, but if you have a Wii, why not get Super Smash Bros. Brawl?

As for Wii U sounding like an add-on for the Wii, they've done an even dumber thing with the newest iteration of the 3DS hardware, which is called - I couldn't make this up if I wanted to - "New 3DS".

CommonShore
Jun 6, 2014

A true renaissance man


The new 3DS should be called Gameboyorgirl2000

PhazonLink
Jul 17, 2010
Since we're talking about Nintendo, I always felt Nintendo never going back to the Gameboy name was a bad move.

pretty soft girl
Oct 1, 2004

my dead grandfather fights better than you

Besesoth posted:

As for Wii U sounding like an add-on for the Wii, they've done an even dumber thing with the newest iteration of the 3DS hardware, which is called - I couldn't make this up if I wanted to - "New 3DS".

I haven't bought a portable in a long time and was in the market to get a 3ds recently, and it honestly took me longer to figure out that the new 3ds was actually an improved iteration than I'm proud to admit. Also, intentionally naming your product so it's almost impossible for a customer to know if they're googling for the right thing is the dumbest move in marketing.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

CommonShore posted:

Another factor with the Wii U is that it didn't have any kind of branding differentiation. I'm not a big follower of consoles, and it wasn't clear to me until someone spelled it out that the Wii U was an entirely new system and not just some fancy peripheral for the Wii. The Playstation and XBox series have done a good job of giving newness to their consoles. The nintendo series did an amazing job, up to the Wii U of making sure people knew that new was new, both in the name and in the appearance of the unit.

I can imagine that mom or grandma won't really see or understand the difference between the two consoles and just think "well the kids already have one of those..." It seems like a small amount of confusion, but that family purchase was a big part of Nintendo's market share.

I'm seriously wondering how in your mind Microsoft has done a great job differentiating their new console when they named it what basically everyone called their original console in casual conversation since about 2007 or so.

CommonShore
Jun 6, 2014

A true renaissance man


Ryoshi posted:

I'm seriously wondering how in your mind Microsoft has done a great job differentiating their new console when they named it what basically everyone called their original console in casual conversation since about 2007 or so.

Well,

XBox
XBox 360
XBox One?

Ok, you're right namewise, that doesn't stand out so much. As I said, I'm not a huge console person, so I wasn't thinking about that in too much detail. But my point still stands, because the differentiation between "One" and "360" is what's important for communicating that the thing being sold now is not the thing being sold a little while ago, and it's not the thing you have right now. Nobody is going to confuse the 2001 and 2013 models when a 2005 model had dominated the market for so long. On top of that, the XBoxes also don't look like each other at all - the 360 and the One look nothing alike - whereas the Wii and the WiiU follow pretty similar design schemes.

(Besides, everyone I know calls it "Original XBox" or "Old XBox")

sout
Apr 24, 2014

CommonShore posted:

Well,

XBox
XBox 360
XBox One?

Ok, you're right namewise, that doesn't stand out so much. As I said, I'm not a huge console person, so I wasn't thinking about that in too much detail. But my point still stands, because the differentiation between "One" and "360" is what's important for communicating that the thing being sold now is not the thing being sold a little while ago, and it's not the thing you have right now. Nobody is going to confuse the 2001 and 2013 models when a 2005 model had dominated the market for so long. On top of that, the XBoxes also don't look like each other at all - the 360 and the One look nothing alike - whereas the Wii and the WiiU follow pretty similar design schemes.

(Besides, everyone I know calls it "Original XBox" or "Old XBox")

I wish they would embrace the name "xbone" because I vaguely remember them putting out something to discourage people from saying it, which would never work.
Just start calling it THE BONE in press releases.

Don't hire me for marketing purposes.

BetterToRuleInHell
Jul 2, 2007

Touch my mask top
Get the chop chop
Since we're talking about dumb moves in marketing and Nintendo, the three specifically I can complain about are:

1) Nintendo sticking to cartridges: If not for cartridges, FFVII would have been a N64 title. A lot of developers jumped ship over this format and Nitnendo's stubborn resistance to new tech.

2) Online acceptance: Another pillar that Nintendo refused to budge on, as they didn't see it taking off on console and/or they wanted to protect kids or some dumb poo poo. I still remember how gamers how to create their own tunneling program to play Mario Kart online on the GC (look up Warp Pipe Project). Also gently caress friend codes and all that poo poo.

3) Publisher restrictions: Categorically a success on Nintendo's part, but during the life of the NES, Nintendo would restrict publishers to releasing a limited number of games each year; I think publishers were restricted to....three titles a year, I believe?

Nintendo, in their defense, had their reason -- the videogame industry had collapsed from the glut of terrible videogames prior, so to ensure that history didn't repeat itself, Nintendo put in place restrictions to prevent the same happening on their console. To get around these restrictions, publishers would create a new company to publish under (see Konami and Ultra Games).

Taken all together, you can see how Nintendo became and stayed a stubborn videogame giant that really only have themselves to blame for losing the crown they held.

CommonShore posted:

Well,

XBox
XBox 360
XBox One?

Ok, you're right namewise, that doesn't stand out so much. As I said, I'm not a huge console person, so I wasn't thinking about that in too much detail. But my point still stands, because the differentiation between "One" and "360" is what's important for communicating that the thing being sold now is not the thing being sold a little while ago, and it's not the thing you have right now. Nobody is going to confuse the 2001 and 2013 models when a 2005 model had dominated the market for so long. On top of that, the XBoxes also don't look like each other at all - the 360 and the One look nothing alike - whereas the Wii and the WiiU follow pretty similar design schemes.

(Besides, everyone I know calls it "Original XBox" or "Old XBox")

Man, this brings to mind something that has always bugged me but no one but me seems to remember...the original Playstation was often referred to as the PSX; PS-X was even the alternative name it was going to be given if 'Playstation' wouldn't have worked. Flash forward to 2003, and Sony releases (only in Japan) a console capable of PSX/PS2 play with DVR and I think some programmable Linux feature or something, called....the PSX.

Seeing it named the PSX has always bugged the hell out of me because the PSX was and will forever be to me the original Playstation.

BetterToRuleInHell has a new favorite as of 17:58 on Oct 23, 2015

Philippe
Aug 9, 2013

(she/her)
They should have called it xbox360noscope

SneezeOfTheDecade
Feb 6, 2011

gettin' covid all
over your posts

BetterToRuleInHell posted:

1) Nintendo sticking to cartridges: If not for cartridges, FFVII would have been a N64 title. A lot of developers jumped ship over this format and Nitnendo's stubborn resistance to new tech.

This one is especially tragic because cartridges actually were superior to CDs in many ways - they were faster to load, less prone to permanent damage, and could hold save states on the medium (as opposed to the memory cards that the PS1 and Saturn used). But they were inferior to CDs in the two ways that ultimately mattered most to publishers: CDs held more data and were much cheaper to produce.

(Also, onboard saves would have presented a problem for multi-medium games like FFVII.)

Handhelds continue to use cartridges because handheld games can get away with being a lot smaller than console games, and because cartridges have become a lot cheaper and more storage-dense since the N64 - a 3DS cart can hold 8GB, which publishers would have murdered for in 1995. Also, the PSP, which used mini-CDs, highlighted another problem with CDs - the drive gets unpleasantly warm, which is only rarely a problem in consoles but causes real trouble with handhelds.

SneezeOfTheDecade has a new favorite as of 18:14 on Oct 23, 2015

Jastiger
Oct 11, 2008

by FactsAreUseless

Besesoth posted:

Forgive me for possibly asking the obvious, but if you have a Wii, why not get Super Smash Bros. Brawl?

As for Wii U sounding like an add-on for the Wii, they've done an even dumber thing with the newest iteration of the 3DS hardware, which is called - I couldn't make this up if I wanted to - "New 3DS".

Oh! I do have Brawl, but my wii doesn't play it. Combine that with no wavebirds and a big home theater set up, I can't really play my Wii in an effective manner:(

I've actaully REALLY been looking to borrow someones Wii U just so I can try the new brawl out but...$300 to try a game? Nahhh.

Choco1980
Feb 22, 2013

I fell in love with a Video Nasty

PhazonLink posted:

Since we're talking about Nintendo, I always felt Nintendo never going back to the Gameboy name was a bad move.

I agree. I think Gameboy is probably the only system name in my lifetime that no grandparent has screwed up saying or embarrassed themselves shopping for. It's It's clear, and simple, and elegant of a name that pictures perfect mnemonic devices in the shoppers' heads--a boy playing on his little video game. The whole DS name game seems explicitly designed to have Nintendo shoot themselves in the foot and ruin christmas.

BetterToRuleInHell
Jul 2, 2007

Touch my mask top
Get the chop chop

Choco1980 posted:

I agree. I think Gameboy is probably the only system name in my lifetime that no grandparent has screwed up saying or embarrassed themselves shopping for. It's It's clear, and simple, and elegant of a name that pictures perfect mnemonic devices in the shoppers' heads--a boy playing on his little video game. The whole DS name game seems explicitly designed to have Nintendo shoot themselves in the foot and ruin christmas.

Sales of the DS counter your point, as the DS prints money for Nintendo. Oodles and oodles of it.

Personally the best handheld was the Gameboy Advance SP. ALL HAIL CLAMSHELL DESIGN

Panic! at Nabisco
Jun 6, 2007

it seemed like a good idea at the time
It's really the most recent generation of Nintendo stuff (3DS -> New 3DS and Wii -> Wii U) that's been truly horrible marketing. DS -> DSi was slightly confusing, but I really want to know what's going through their heads that they launch two major product lines in a row that are not only tough to discern as new things, but incredibly hard to google effectively. :psyduck:

e: 3DS vs New 3DS is probably a case of not giving a poo poo about non-Japanese markets actually, since the name is "New 3DS" even in Japan, so there wouldn't be as much confusion as if it were called 新しい3DS.

Panic! at Nabisco has a new favorite as of 19:22 on Oct 23, 2015

Master Twig
Oct 25, 2007

I want to branch out and I'm going to stick with it.
Thing is, the Wii U has been one of the best decisions to buy I've made in the last couple years. Especially for the party games. Wii Party U has a ton of great mini games to play with friends, many of which utilize the touchscreen very well to pit 1 person against the others. NintendoLand has several mini games that do the same (Mario Chase is insanely fun, as is the Luigi's Mansion ghost game.) The Wario Ware game uses the touchscreen in a lot of really creative ways too. The "Gamer" game set is both fun and terrifying in a hilarious way, but the best mini game in wario ware is the Orbulon pictionary. You get a word on the touchpad and have to draw it, and the other players try to guess it. You get a point for every correct answer someone gets, and everyone else gets a point if they were the first to guess correctly. Everyone gets a turn to draw.

And then of course you have Splatoon, Smash Brothers and Mario Kart 8. It's really a fantastic system if you like to play games in the same room as your friends, and I feel like there is so much potential for the system that's not being used. The touchscreen may be a gimmick, but when used well, it's really good.

Which I think is a really big shame at how badly the marketing has failed. I feel that there are a lot of really great games that will never get made because of the lack of success and 3rd party support for the system.

Philippe
Aug 9, 2013

(she/her)

quote:

It's not stupid, because it's a We - You!

Ignite Memories
Feb 27, 2005

It's really not the same thing at all, because for the most part the New 3DS games aren't exclusive to new 3ds. There are a few more features, like amiibo support (lol) but in general you won't accidentally buy a new 3ds game and not be able to play it.

Wii U appears to be the same kind of incremental upgrade, but if you buy a Wii U game for your Wii it won't work. This is a huge difference, and the reason they should have come up with a new name (or just made the Wii U a peripheral in the first place).

Choco1980
Feb 22, 2013

I fell in love with a Video Nasty
I think my biggest issue now with the Wii U is the whole Amiibo craze being applicable to every single game they make, jumping on that sweet Skylanders money making machine. "Want to 100% this game? Better hope you can find all the figures to buy..." Don't get me wrong, it's GENIUS marketing, but it's awful for limited consumers/parents.

I think the one that makes me the most mad is LEGO Dimensions hopping on that bandwagon where you have to buy all the game sets to build all the characters they've added to the video LEGO world and then some. I quite love the LEGO games, I think they're great casual fun, often with incredible attention to detail and humor (I just about died when I realized if you hover over most of the characters in LEGO Batman 3's selection screen they sing their own version of the 60's TV show theme, often with individual jokes attached). I totally buy the total package DLC packs with the games off of steam. But asking for you to buy dozens (Wikipedia lists thirty-seven purchasable physical content packs besides the main game set, none including duplicates) of real world lego sets (which aren't cheap) is a bridge too far. I'd love to play the game and have all the fun with the various franchises (The Doctor Who pack has it so when you die as the doctor you come back as the next one down the line regenerating! The Tardis interior changes too! Tom Baker Doctor alongside Scooby Doo fleeing from the T-Rex from Jurassic Park in the Ecto-1? How is that not amazing??) but I'm not going to because I definitely can NOT afford the massive selection of add ons, nor do I have the patience to keep track of all the parts to build quickly...

Dr_Amazing
Apr 15, 2006

It's a long story
Calling a game "New whatever" is so shortsighted I don't know how anyone ever thought t was a good idea. It's a terribly boring name. It usually doesn't make any sense since New Mario was more of a retro Mario game anyway. Plus what do they new for the next one? Now New Mario is the old one, and you have to call the new one "New Mario 2" or "Even Newer Mario" or something dumb like that.

aardwolf
Apr 27, 2013

Master Twig posted:

Which I think is a really big shame at how badly the marketing has failed. I feel that there are a lot of really great games that will never get made because of the lack of success and 3rd party support for the system.

The Wii U has been out for about three years now and still doesn't have any Zelda / Metroid games. It's hard for third party developers to take the system seriously when Nintendo obviously doesn't.

ikanreed
Sep 25, 2009

I honestly I have no idea who cannibal[SIC] is and I do not know why I should know.

syq dude, just syq!

aardwolf posted:

The Wii U has been out for about three years now and still doesn't have any Zelda / Metroid games. It's hard for third party developers to take the system seriously when Nintendo obviously doesn't.

It has 1 billion mario games.

Choco1980
Feb 22, 2013

I fell in love with a Video Nasty
zelda's often slow. And I don't think following Other-M that Nintendo has much faith in the Metroid franchise. Like, the only announcement recently was a game for I guess the New 3DS (ugh) that was basically prime hunters' online mode. And without Samus iirc.

Sleeveless
Dec 25, 2014

by Pragmatica

Master Twig posted:



Which I think is a really big shame at how badly the marketing has failed. I feel that there are a lot of really great games that will never get made because of the lack of success and 3rd party support for the system.

The system got a fair amount of 3rd party support at the beginning of its life (in part because since the 360 and PS3 were still major platforms so they already had games that could run on the WiiU's specs) and their sales were atrocious. Nobody is supporting WiiU anymore because the sales just aren't there and they can't even do ports because of how much weaker the hardware is.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

CommonShore posted:

the 360 and the One

You finally figured out why they called it the XBox One. Nothing is more prestigious than having people call your product, "THE ONE" :downs:

Of course, this backfired entirely. I myself call it the XBox Keanu Reeves.

value-brand cereal
May 2, 2008

Isn't Nintendo troubles with modernization a cultural thing? Young devs and employees suggest newer things [read: things every other company else is doing] but the older Executives shoot down the ideas and that's that. You're not suppose to question the boss due to them being older or your superior and so things stagnate.

Or maybe I'm talking out my rear end.

stringball
Mar 17, 2009

I read an article some time ago that explained that Nintendo was a huge pain in the rear end to work and develop stuff with, can someone link this?

darkwasthenight
Jan 7, 2011

GENE TRAITOR

Choco1980 posted:

I think my biggest issue now with the Wii U is the whole Amiibo craze being applicable to every single game they make, jumping on that sweet Skylanders money making machine. "Want to 100% this game? Better hope you can find all the figures to buy..." Don't get me wrong, it's GENIUS marketing, but it's awful for limited consumers/parents.

I think the one that makes me the most mad is LEGO Dimensions hopping on that bandwagon where you have to buy all the game sets to build all the characters they've added to the video LEGO world and then some. I quite love the LEGO games, I think they're great casual fun, often with incredible attention to detail and humor (I just about died when I realized if you hover over most of the characters in LEGO Batman 3's selection screen they sing their own version of the 60's TV show theme, often with individual jokes attached). I totally buy the total package DLC packs with the games off of steam. But asking for you to buy dozens (Wikipedia lists thirty-seven purchasable physical content packs besides the main game set, none including duplicates) of real world lego sets (which aren't cheap) is a bridge too far. I'd love to play the game and have all the fun with the various franchises (The Doctor Who pack has it so when you die as the doctor you come back as the next one down the line regenerating! The Tardis interior changes too! Tom Baker Doctor alongside Scooby Doo fleeing from the T-Rex from Jurassic Park in the Ecto-1? How is that not amazing??) but I'm not going to because I definitely can NOT afford the massive selection of add ons, nor do I have the patience to keep track of all the parts to build quickly...

I thought it could have been a gamechanger if they kept the characters at low prices like the current minifig ranges. One minifig and the data disc as the basic unit, and then larger sets for vehicles and terrain. They'd sell like hot cakes. As it is I'm sure they're going to make bank anyway, but pricing it as the cheap competition to Skylanders and the Wii thing would develop its own niche and fit in with the modular elements of the brand.

The lego games are surprisingly good fun in a basic way. I can play with my niece and it's not too difficult for her, but there's enough variety in the missions and dumb jokes for me not to be bored witless. I really enjoyed tooling around New York as Iron Man in the Marvel one and found myself playing without her to unlock characters too. Not been a bad release yet I don't think.

Johnny Aztec
Jan 30, 2005

by Hand Knit

stringball posted:

I read an article some time ago that explained that Nintendo was a huge pain in the rear end to work and develop stuff with, can someone link this?

Any Japanese or Korean company is a huge pain in the rear end to work with, due to massive cultural and societal differences.

BetterToRuleInHell
Jul 2, 2007

Touch my mask top
Get the chop chop

stringball posted:

I read an article some time ago that explained that Nintendo was a huge pain in the rear end to work and develop stuff with, can someone link this?

Scroll down to the section about the NES catridges -- in summary, Nintendo built their NES empire with a iron grip on 3rd parties. Nintendo prohibited publishers from releasing more than five titles a year, Nintendo was the sole manufacturer of cartridges forcing publishers license them, and among other things Nintendo wouldn't buy back any unsold cartridges, forcing publishers to assume all the risk.

Then, of course later down the line we have other examples as mentioned prior -- Nintendo preferred their own proprietary devices like N64 cartridges and GC discs, and their reluctance to popular tech like online gaming, etc.

If you want a really good look into Nintendo, read up on Hiroshi Yamauchi, the man who transformed Nintendo into the powerhouse it became. Fun fact about Nintendo and Yamauchi -- he was majority owner of the Seattle Mariners, and later on he sold his ownership over to Nintendo of America.

stringball
Mar 17, 2009

Thanks for the replies, but I actually found it!

http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

Sleeveless
Dec 25, 2014

by Pragmatica
If you've never read it, the book Game Over is a great writeup of the video game industry from the early days of SPACEWAR to the end of the SNES era and Nintendo features heavily in it. Yamauchi was like every xenophobic 80s stereotype of evil Japanese business executives made flesh, and the way they skirted regulations (like selling the NES with the Zapper and R.O.B. so it would be classified as a toy rather than a computer system) is really entertaining in its shamelessness.

BetterToRuleInHell
Jul 2, 2007

Touch my mask top
Get the chop chop

Sleeveless posted:

If you've never read it, the book Game Over is a great writeup of the video game industry from the early days of SPACEWAR to the end of the SNES era and Nintendo features heavily in it. Yamauchi was like every xenophobic 80s stereotype of evil Japanese business executives made flesh, and the way they skirted regulations (like selling the NES with the Zapper and R.O.B. so it would be classified as a toy rather than a computer system) is really entertaining in its shamelessness.

One of my favorite anecdotes from that book was about a light gun arcade game Nintendo was debuting in Japan, where right before the unveiling they discovered that the sensors on the clay discs stopped working, meaning that they couldn't detect the signal from the guns. Nintendo couldn't afford to shut down the debut so they had someone behind the scenes manually entering in real time the registered hits and calculating the scores of the players, all hidden without nobody knowing. It was a hit, and Nintendo sold more of these at different locations, all based on a game that didn't even work at it's premiere.

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch

Choco1980 posted:

Since all the way back in the N64, Nintendo's market hold was basically "make a decent console that people will only buy a few absolutely killer top shelf games for." The Wii U is where that strategy has started to falter as the "killer top shelf game" list shrinks with each new iteration of the model.

The idea behind the N64 was that between birthdays, holidays and allowance Nintendo's target market (at the time boys between the ages of 6-16) have enough money to make one big game purchase every quarter. Therefor Nintendo built a system around releasing a killer first or second party title every four months.

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
And that game was Conker's Bad Fur Day. :hellyeah:

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Cowslips Warren
Oct 29, 2005

What use had they for tricks and cunning, living in the enemy's warren and paying his price?

Grimey Drawer
Away from gamechat, but with all the PUMPKIN SPICE poo poo these days, I am somewhat unsurprised to see loving cat litter that promises to smell like pumpkin spice.

Is that before or after the cat shits in the box?

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