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Perestroika
Apr 8, 2010

Aw man, we were literally under the ladder on a nightmare sewers run when the backend cut out.

On the plus side, we managed this (totally intentional :haw:) trickshot with bonus ragdoll shenanigans: http://gfycat.com/SpottedTeemingBluetonguelizard

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Trier
Aug 8, 2011

Stupid Newbie

Arcsquad12 posted:

Just found out that Jesper Kyd did the music for this game. No wonder the atmosphere is so good, that guy is a brilliant composer.

That explains why nobody's been able to shut up about how fantastic the music in this game is. It's goddamn Jesper Kyd!

Skandranon
Sep 6, 2008
fucking stupid, dont listen to me

Tokubetsu posted:

I like every staff but the bolt one. I will admit that I haven't tried one since getting blue melee weapons that reduce overcharge though. So a long rear end time ago.

Bolt staff is good if you get some good upgrades on it. My blue one has a 4.5% chance to heal on hit, and 8.5% chance to knockback on hit, which makes the machinegun mode a big plus. It's also great for single dps on the rat ogre after popping a strength potion. The secondary fire is good for taking out specials, but it would be nice if it zoomed in a bit.

Stringbean
Aug 6, 2010
Just picked this up with the voucher from GMG. Got done downloading, and it launched into another Download. Good thing I read up before I whined like a little bitch.

Looking forward to playing this after I get home from grocery shopping :D

CuddleCryptid
Jan 11, 2013

Things could be going better

Tokubetsu posted:

I like every staff but the bolt one. I will admit that I haven't tried one since getting blue melee weapons that reduce overcharge though. So a long rear end time ago. I just prefer aoe burn everything staffs which is why im deep in love with the conflagration staff.

I like the fireball one (don't remember the name) but bolt has such a long charge-up for one shot and I have weird issues with the conflagration one because trying to aim a circle on a plane that is parallel to your view is difficult to get right. The beam staff is awesome for fire shotgun though

Elpato
Oct 14, 2009

I hate to spoil the ending, but...some stuff gets eaten, y'know?

Kanos posted:

Elf stuff

DeathSandwich posted:

Also elf stuff

Thanks for the responses, fellas. Can anyone tell me if the trueshot arrow pierces targets on the way to its locked target? Am i getting the right idea to target a dude at the back of the pack to get some multishots in?

To Vex a Stranger
Mar 15, 2004
Rawr!
Looks like you have to complete levels before getting the new ones... Just logged on and there are 5, including the four we had before. I never finished supply and demand before the game launched, botting it now.

Stanley Pain
Jun 16, 2001

by Fluffdaddy

Elpato posted:

Thanks for the responses, fellas. Can anyone tell me if the trueshot arrow pierces targets on the way to its locked target? Am i getting the right idea to target a dude at the back of the pack to get some multishots in?

I'm not a big fan of the TrueFlight arrows mainly because I can't control exactly how and what I want to shoot/pierce. They also have a tendency to have wide arcs when you shoot them which becomes a huge problem in nightmare. Hitting all 3 of your teammates because the arrow decided to go a round about way to your target really sucks. Learn to love the standard longbow ;)

Laterbase
May 18, 2011
Are people going to hate me for playing this with a 360 controller?

Musluk
May 23, 2011



Bolt staves are poo poo imo. Sacrificing one of the unique features of Bright Wizards - targetable ranged aoe - to one-shot elites is a bad trade-off, considering handguns do that job as well as bolt staves. Rather have Soldier/Elf snipe a runner and keep swinging over my dorf's head while the wizard goes mad with aoes.

CuddleCryptid
Jan 11, 2013

Things could be going better

Laterbase posted:

Are people going to hate me for playing this with a 360 controller?

They won't know if you don't tell them

But really, headshots can be super important on some builds but if you are just playing hard soldier or whatever then feel free to just swing away wildly

Mr Beens
Dec 2, 2006

Kirs posted:

This most likely not ready yet.

Well yes, it's not ready yet as it is not something they have said they are going to do, just a suggestion by someone on the forums.

Elpato
Oct 14, 2009

I hate to spoil the ending, but...some stuff gets eaten, y'know?

Musluk posted:

Bolt staves are poo poo imo. Sacrificing one of the unique features of Bright Wizards - targetable ranged aoe - to one-shot elites is a bad trade-off, considering handguns do that job as well as bolt staves. Rather have Soldier/Elf snipe a runner and keep swinging over my dorf's head while the wizard goes mad with aoes.

I like the surgical nature of the bolts. I find it easier not to roast my team with it on Nightmare. Not to mention the bolt pierces multiple rats.

BadLlama
Jan 13, 2006

Witch hunters crossbow is pretty sweet.

Snatch Duster
Feb 20, 2007

by FactsAreUseless

Stanley Pain posted:

I'm not a big fan of the TrueFlight arrows mainly because I can't control exactly how and what I want to shoot/pierce. They also have a tendency to have wide arcs when you shoot them which becomes a huge problem in nightmare. Hitting all 3 of your teammates because the arrow decided to go a round about way to your target really sucks. Learn to love the standard longbow ;)

Same. For all the lovely people that play elfs, if you or know a player that knows what they are doing it makes a run so much easier. When I play elf I always have the most kills and highest damage because the Elf is the best damagever dealer in the game.

Last run on nightmare I had over 550 kills with 5.7k damage. The run was so smooth too since longbow is great at killing pack masters that are hidden in a horde.

Sex Robot
Jan 11, 2011

Nothing amazing happens here.
Everything is ordinary.

Despite the failings of this game people are going to play the poo poo out of it because it has one thing left4dead doesn't.

You've played the poo poo out of left4dead.

Mordja
Apr 26, 2014

Hell Gem

Sex Robot posted:

Despite the failings of this game people are going to play the poo poo out of it because it has one thing left4dead doesn't.

You've played the poo poo out of left4dead.

I've played about two collective hours of Left4Dead 1 & 2 and plan to put waaaaay more than that into Vermintide on account of it's a lot of fun.

Tokubetsu
Dec 18, 2007

Love Is Not Enough
where are my collector's edition hats fatshark i want to be a special barbie

Skandranon
Sep 6, 2008
fucking stupid, dont listen to me

Mordja posted:

I've played about two collective hours of Left4Dead 1 & 2 and plan to put waaaaay more than that into Vermintide on account of it's a lot of fun.

I've got some 300 hours into L4D2, so I figure if the maps are at least as interesting in Vermintide, I should easily hit 300+ on that as well. The loot and different classes are just a bonus.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

I pretty much got tired of L4D after finishing most of the campaigns once or twice. There wasn't much of a sense of variety to it and zombies get old, fast.

Skandranon
Sep 6, 2008
fucking stupid, dont listen to me

Night10194 posted:

I pretty much got tired of L4D after finishing most of the campaigns once or twice. There wasn't much of a sense of variety to it and zombies get old, fast.

As the difficulty levels went up, the game changed. It became more about strategic positioning, conserving health, and NOT shooting your teammates. I see Vermintide very much becoming the same, where tactical thinking trumps # of kills and conserving health via looking out for each other and not doing stupid risky poo poo.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Is it fully released or did they push it back?

Perestroika
Apr 8, 2010

Inzombiac posted:

Is it fully released or did they push it back?

It should unlock in about 20 minutes if I haven't messed up my timezones. 17:00 UTC.

Brainamp
Sep 4, 2011

More Zen than Zenyatta

Sex Robot posted:

Despite the failings of this game people are going to play the poo poo out of it because it has one thing left4dead doesn't.

You've played the poo poo out of left4dead.

Also functional melee combat. Also enemies with personality. Also much more consistent character banter. Also a greater variety of weapons.

To Vex a Stranger
Mar 15, 2004
Rawr!

Perestroika posted:

It should unlock in about 20 minutes if I haven't messed up my timezones. 17:00 UTC.

It's already out. Already played a mission.

Sloane
Oct 31, 2010

What do you mean I'm not on the list?
The most important part of the release: You can hit the chandelier in the tavern now.

E: V - Weird, during beta I could jump into it to move it but several of us were testing in a game and couldn't move it with melee or ranged.

EE: And now I can't move it by jumping into it. I don't know what's going on.

Sloane fucked around with this message at 17:52 on Oct 23, 2015

To Vex a Stranger
Mar 15, 2004
Rawr!

Sloane posted:

The most important part of the release: You can hit the chandelier in the tavern now.

You always could. It was my favorite thing to do while waiting.

Vargs
Mar 27, 2010

You could always hit the chandelier in the tavern. If you didn't spend at least 3 hours total playtime during beta smacking the tavern chandelier and sausage around, then I don't know what you're doing with your life and want no part of it.

Coolguye
Jul 6, 2011

Required by his programming!
the real answer of 'how do I be a good elf' is 'be a dead elf'

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Musluk posted:

Bolt staves are poo poo imo. Sacrificing one of the unique features of Bright Wizards - targetable ranged aoe - to one-shot elites is a bad trade-off, considering handguns do that job as well as bolt staves. Rather have Soldier/Elf snipe a runner and keep swinging over my dorf's head while the wizard goes mad with aoes.

The machine gun fire for the bolt staff is your aoe while the bolts are for long range elimination. They're faster and stronger than every other ranged weapon and you can one shot most specials without fully charging the bolt. The key to the bolt staff is just good accuracy and knowing you don't need to form a full bolt to shoot one. As soon as the animation changes you can toss a bolt which speeds up firing speed radically. It can decimate a stormvermin squad before they come close if you shoot fast enough.

Plus it is perfectly accurate.

Elpato
Oct 14, 2009

I hate to spoil the ending, but...some stuff gets eaten, y'know?

Sex Robot posted:

Despite the failings of this game people are going to play the poo poo out of it because it has one thing left4dead doesn't.

You've played the poo poo out of left4dead.

Not sure if you are giving credit where credit is due. Vermintide a Good Game, and Fatshark aren't even charging $60 for it.

The melee focus of this game is a big deal to me. Left 4 Dead got pretty old for me once I went through the campaigns once or twice, because there are only so many ways I wanted to shoot guns at zombies.

Having to get into the horde and get dirty makes me like this game much more. It makes me want to practice and get better at the combat. The class system makes tactical decisions more interesting too.

I have as many hours logged on the beta of this game as I do on L4D2.

Perhaps it's just a matter of taste. You don't seem to like it, and that's OK.

Jimbot
Jul 22, 2008

Anyone else have a problem where their tome disappears when they pick up a healing item? Was playing Tower of Magnus and I picked up a healing item from the stand in the square. When I go to get the tome it disappeared. No other player picked it up either. Really weird. Never had that happen to me before.

Hammerstein
May 6, 2005

YOU DON'T KNOW A DAMN THING ABOUT RACING !

Jimbot posted:

Anyone else have a problem where their tome disappears when they pick up a healing item? Was playing Tower of Magnus and I picked up a healing item from the stand in the square. When I go to get the tome it disappeared. No other player picked it up either. Really weird. Never had that happen to me before.

Speaking of which, what are tomes good for ? I can't find any kind of manual.

Submarine Sandpaper
May 27, 2007


They force a good dice roll iirc

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord

Prawned posted:

I'm excited for your guys' reports at full release, the beta for this game was a lot of fun but I'm worried about variety and longevity :(

I'm sure that we will have a complete snapshot of the game's lifecycle a few hours after release

Perestroika
Apr 8, 2010

Hammerstein posted:

Speaking of which, what are tomes good for ? I can't find any kind of manual.

Usually, all dice you roll for loot at the end have a 2 in 6 chance to come up with a success. If you manage to bring a tome through to the end, one die each per tome gets upgraded to one that has a 4 in 6 chance of a success. Finding a loot die does the same but upgrades it to 3 in 6, while a grimoire gives you a 6 in 6 chance, i.e. a guaranteed success.

George Rouncewell
Jul 20, 2007

You think that's illegal? Heh, watch this.
Black powder is like supply & demand except better and tougher

dogstile
May 1, 2012

fucking clocks
how do they work?

Tokubetsu posted:

I like every staff but the bolt one. I will admit that I haven't tried one since getting blue melee weapons that reduce overcharge though. So a long rear end time ago. I just prefer aoe burn everything staffs which is why im deep in love with the conflagration staff.

Eh, everyone can kill swarms of rats, they're not that hard to take out. Specials are the run enders, so i'd rather specialise in taking them out. I don't like relying on other people to do so.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Illegal Username posted:

Black powder is like supply & demand except better and tougher

Pubbies are pretty much completely incapable of handling it. :shepface:

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Arrrthritis
May 31, 2007

I don't care if you're a star, the moon, or the whole damn sky, you need to come back down to earth and remember where you came from

Perestroika posted:

Usually, all dice you roll for loot at the end have a 2 in 6 chance to come up with a success. If you manage to bring a tome through to the end, one die each per tome gets upgraded to one that has a 4 in 6 chance of a success. Finding a loot die does the same but upgrades it to 3 in 6, while a grimoire gives you a 6 in 6 chance, i.e. a guaranteed success.

It's actually a 1 in 6 chance to start with, if I remember correctly.

Loot die upgrade a dice to a 2-in-6, cursed loot die a 3-in-6, tomes 4-in-6, and grimoire an automatic success.

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