|
Chuck Finley posted:So I was interested in the new expansion and liked some of the changes they made with XP from story missions so I decided to try it out. I did a solo flashpoint with the cheat mode robot and all I got for drops the entire time was common data crystals. Do flashpoints not drop items anymore or is this a solo mode thing? Also what the gently caress do I do with data crystals, I can't find any use for them besides level 65 gear and companion gifts. I feel like I'm missing something obvious because this is all so incomprehensible. Solo mode only gives credits and data crystals. With the release of KOTFE, BW consolidated the commendation gear. You can use those data crystals to by mod gear in the Fleet.
|
# ? Oct 25, 2015 17:22 |
|
|
# ? May 31, 2024 04:48 |
|
Catsworth posted:Or waiting until the next day to do the heroic quests again. Or the same flashpoint a 3rd time. I wonder how much of my life I spent grinding KDY
|
# ? Oct 25, 2015 17:36 |
|
Syrophenikan posted:Solo mode only gives credits and data crystals. With the release of KOTFE, BW consolidated the commendation gear. You can use those data crystals to by mod gear in the Fleet. You can also use data crystals to buy crates to level up influence with the 4 divisions in your alliance.
|
# ? Oct 25, 2015 17:36 |
|
Did a random tactical flashpoint, everything ticked. Kuat Drive yards. gently caress. Fast, but boring.
|
# ? Oct 25, 2015 17:41 |
|
So Dread Fortress story mode - Started at about 11:45am at level 60. Decided to pop an XP booster. Finished raid at 12:30pm at level 65. There's no longer any need to click crystals before Draxus "Your outside forces have over ridden the gate controls" It appears the robots no longer blow up and cause raid wide damage if Brontes hits them with her laser. Definitely catering to casuals.
|
# ? Oct 25, 2015 17:49 |
|
Medullah posted:So Dread Fortress story mode - But have they removed the jihad bots?! This is important for my juggernaut with force push.
|
# ? Oct 25, 2015 17:55 |
|
Dunno-Lars posted:But have they removed the jihad bots?! This is important for my juggernaut with force push. They're still there, but no one in the entire group died to them so I suspect the insta kill is no longer there. I'm going to be upset if they're gone too, seems the Powertech translocate move was designed for them.
|
# ? Oct 25, 2015 18:02 |
|
DrunkenGarbageCan posted:A character can only do one Kingpin per week so it's better to spread them around if you want to do more than one a week. You can only do any particular kingpin once per week, but you can do a kingpin each day if you have more than one unlocked on a character.
|
# ? Oct 25, 2015 18:03 |
|
Nipponophile posted:You can only do any particular kingpin once per week, but you can do a kingpin each day if you have more than one unlocked on a character. Ok, so it's more convenient to have them on multiple characters but not necessary.
|
# ? Oct 25, 2015 18:06 |
|
Nipponophile posted:You can only do any particular kingpin once per week, but you can do a kingpin each day if you have more than one unlocked on a character. Yeah you're right...gonna have to get familiar with Bounty Week and the Gree stuff again considering how freaking expensive the Chevin gear is. Went to the vendor with 500 Rakghoul canisters thinking how expensive can it be...yeah that expensive.
|
# ? Oct 25, 2015 18:13 |
|
I asked about it earlier but didn't get a response; what's the point of doing Kingpins? Just purple rep tokens so you can buy more poo poo more quickly from the BBA vendor? If I decide I don't care about any of that at all, is it safe to just sell my completed bounties on the GTN (they seem to be listed for quite a price) or is there some secret benefit to them that I missed from just reading the dulfy guide?
|
# ? Oct 25, 2015 18:15 |
|
Ainsley McTree posted:I asked about it earlier but didn't get a response; what's the point of doing Kingpins? Just purple rep tokens so you can buy more poo poo more quickly from the BBA vendor? If I decide I don't care about any of that at all, is it safe to just sell my completed bounties on the GTN (they seem to be listed for quite a price) or is there some secret benefit to them that I missed from just reading the dulfy guide? Nope, just rep. The contracts sell for a poo poo ton, because there's some really good gear that takes a bunch of contracts. Edit - And achievements, obviously. There's one for killing them all, and one for capturing them all. Medullah fucked around with this message at 18:25 on Oct 25, 2015 |
# ? Oct 25, 2015 18:23 |
|
Medullah posted:Nope, just rep. The contracts sell for a poo poo ton, because there's some really good gear that takes a bunch of contracts. Alright cool. I'll probably try one just to see if it's the most fun thing in the world and if there's anything in the BBA vendor I want and if not then $$$$$$$
|
# ? Oct 25, 2015 18:30 |
|
Ainsley McTree posted:Alright cool. I'll probably try one just to see if it's the most fun thing in the world and if there's anything in the BBA vendor I want and if not then $$$$$$$ Check out the HK-51 customization.
|
# ? Oct 25, 2015 18:39 |
|
The kingpins will also give you more contracts in the long run. Sure it takes 3 weeks to pay off, but they give 2 contracts instead of one.
|
# ? Oct 25, 2015 18:44 |
|
Medullah posted:Check out the HK-51 customization. I had 53 contracts saved up for the customization. Then I saw that there were new decorations the contracts could buy. Now I need 47 more contracts for the customization.
|
# ? Oct 25, 2015 18:46 |
|
Eimi posted:The kingpins will also give you more contracts in the long run. Sure it takes 3 weeks to pay off, but they give 2 contracts instead of one. Kingpins only give one contract. They give a purple rep item instead of a blue, but contracts are the same.
|
# ? Oct 25, 2015 19:04 |
|
Eimi posted:The kingpins will also give you more contracts in the long run. Sure it takes 3 weeks to pay off, but they give 2 contracts instead of one. But they cost 5, don't they? Or am I overlooking something...
|
# ? Oct 25, 2015 19:04 |
|
Medullah posted:Kingpins only give one contract. They give a purple rep item instead of a blue, but contracts are the same. Well they do give you an extra contract every week if thats what he means Speaking of when is the event over?
|
# ? Oct 25, 2015 19:07 |
|
Catsworth posted:Your old companions are all gone, but you can recruit certain ones from any class at the end of the current story. More will be added in future updates looks like. Also apparently there's a terminal to get all your original companions back but it's not currently working. You keep Treek and HK-51 if you have them. So it seems they are gonna fix this on official release day. Could someone then please post if that terminal works correctly ? No Khem Val, no sub.
|
# ? Oct 25, 2015 19:21 |
|
Eimi posted:So just a thought I was having in regards to story specific companions (KoFE ones) and grinding influences and going forward. Basically it might not be the best idea to do it on them, especially for the sake of crafting stuff. Basically HK-55 died without any warning, and while I'm not sure that you could feed them gifts before the story ended, it throws into question whether or not all your story friends will stick around forever. I would say that Lana, Theran, and Koth are pretty safe bets, being romances, but it kinda leaves the others in a grey area. I could see Senya dying dueling her children or sacrificing herself another way. Just a thought that it might be better to spend your gifts on non story companions in FE. Any of the main characters who are still alive by Chapter 9 seem like safe bets, because we're going to be staying on chapter 9 for a couple of months and people are going to use the opportunity to grind out influence with them. HK-55 isn't really the same because you never got any opportunity to grind out influence with him unless you paused the story and went and bought a bunch of gifts for him on the fleet or something.
|
# ? Oct 25, 2015 19:30 |
|
Hulk Smash! posted:I had 53 contracts saved up for the customization. Then I saw that there were new decorations the contracts could buy. That "disintegrator" ceiling thing is so good. But my other favorite - which only cost one contract - is the classy still-life painting of a big-rear end crate of weapons. I had been putting a little bit of art on the walls of my character's "workshop" where he fixes up old speeder bikes, and a painting of a big box of weapons is such a good fit for that. I've been going for sort of a seedy Mos Eisley vibe for my stronghold in general, and I'm really hoping I can eventually scrape up enough old currency to buy the Chevin and Gree NPC's. You can't have a Mos Eisley vibe without weird aliens! I've been buying all that junk and wreckage and battle damage from the new packs by the stack, though, and that has made such a huge difference! Some of the Star Fortress drops have been fantastic for it, too. My favorite is the Factory Welding Droid.
|
# ? Oct 25, 2015 19:30 |
|
Fojar38 posted:Any of the main characters who are still alive by Chapter 9 seem like safe bets, because we're going to be staying on chapter 9 for a couple of months and people are going to use the opportunity to grind out influence with them. HK-55 isn't really the same because you never got any opportunity to grind out influence with him unless you paused the story and went and bought a bunch of gifts for him on the fleet or something. To add to this I will also point out that the current crop of space-waifus/husbandos are also all among the main cast right now and for better or for worse the forums will go ballistic if anything happens to them.
|
# ? Oct 25, 2015 19:39 |
|
Hey does anyone know of relatively cheap headgear for a) eyepatch or b) military officer cap?
|
# ? Oct 25, 2015 19:42 |
|
I just got an email giving me 525 Cartel Coins.. thanks, I guess?
|
# ? Oct 25, 2015 19:46 |
|
StashAugustine posted:Hey does anyone know of relatively cheap headgear for a) eyepatch or b) military officer cap? For A you can get the Enforcer eyepatch from the Contraband sales guy for cheap.
|
# ? Oct 25, 2015 20:00 |
|
Bait and Swatch posted:Does anyone have to double-click the crew skills icons to get level-appropriate missions to show up? It's nothing more than a nuisance, but I am wondering if there is something I can do to fix it. When you pop up the crew-skill mission dialog, if you've previously used it for a different skill, it will show up at the appropriate skill level for the previous skill. So if I can do rank 4 slicing missions, and then I'm about to send Andronikos out on a diplomacy mission, it's going to start off blank, because I can only do rank 3 diplomacy missions. Clicking the diplomacy icon again brings me to the correct rank. If I do a rank 3 diplomacy mission and then get ready to send shipbot off on a slicing mission, the slicing missions will be rank 3 at first. Click again to go to the correct rank. I think it's a bug, but not a huge one.
|
# ? Oct 25, 2015 20:03 |
|
Fuzz posted:For A you can get the Enforcer eyepatch from the Contraband sales guy for cheap. And for B, if you're Imperial tons of green headgear has a military cap model.
|
# ? Oct 25, 2015 20:10 |
|
Fojar38 posted:Any of the main characters who are still alive by Chapter 9 seem like safe bets, because we're going to be staying on chapter 9 for a couple of months and people are going to use the opportunity to grind out influence with them. HK-55 isn't really the same because you never got any opportunity to grind out influence with him unless you paused the story and went and bought a bunch of gifts for him on the fleet or something. While I agree that romances are very safe, I still think there is sizable risk when it comes to Senya and SCORPIO. Less for T7 unless you are a total evil bastard, but SCORPIO I can easily see loving off, and Senya seems very poised for a heroic sacrifice, unless you've given in enough to Valkorian to where he can seize control of you and save her. You might be right, but I dunno, I'd save off for those two at least.
|
# ? Oct 25, 2015 20:19 |
|
Nerd Of Prey posted:That "disintegrator" ceiling thing is so good. But my other favorite - which only cost one contract - is the classy still-life painting of a big-rear end crate of weapons. I had been putting a little bit of art on the walls of my character's "workshop" where he fixes up old speeder bikes, and a painting of a big box of weapons is such a good fit for that. Oh, man. I don't have that droid yet but I want it! The star fortress keeps giving me the wall mounted armor chassis.
|
# ? Oct 25, 2015 20:20 |
|
I should probably pick out a stronghold to try to seriously develop into something cool, since it seems like there's actually a lot you can do with 'em.
|
# ? Oct 25, 2015 20:24 |
|
Does the launcher program work? I just installed it to download the game and I can't tell whether it's actually doing anything.
|
# ? Oct 25, 2015 20:27 |
|
Westminster System posted:I just got an email giving me 525 Cartel Coins.. thanks, I guess? It's the monthly cartel coin grant you get for being a sub.
|
# ? Oct 25, 2015 20:27 |
|
Is there an ~optimum~ amount of accuracy to have now for ops?
|
# ? Oct 25, 2015 21:10 |
|
maev posted:Is there an ~optimum~ amount of accuracy to have now for ops? 110% is still the target, which is right around 700 points.
|
# ? Oct 25, 2015 21:11 |
|
maev posted:Is there an ~optimum~ amount of accuracy to have now for ops? Pretty sure it's 4 accuracy augments and the rest crit that is the current optimal build. Massive crit is better DPS then power or mastery, or combination. All the crit all the time. Source is the forums and someone doing math.
|
# ? Oct 25, 2015 21:47 |
|
Whats the best gear progression route then, Tactical FPs / Hard Modes / Ops?
|
# ? Oct 25, 2015 22:06 |
|
maev posted:Whats the best gear progression route then, Tactical FPs / Hard Modes / Ops? From 50 on run as many Ops as possible. The story mode ones are cake now.
|
# ? Oct 25, 2015 22:08 |
|
God help me I was thinking about reinstalling this awful nightmare game and leveling a 17th character, but if companions are as OP as they sound I'm not sure I want to bother. I guess it's not like the story was ever that hard, but I'd get bored quick if my companion could one-shot stuff, Treek already made things easy enough. Have they mentioned anything about re-tuning them, or do they have their hands full with unbreaking all the stuff that I'm sure the expansion broke?
|
# ? Oct 25, 2015 22:17 |
|
|
# ? May 31, 2024 04:48 |
|
Anything that makes leveling faster or easier is fine by me. I can't imagine having more fun because my companion is weaker. The sheer volume of trash mobs in this game is kinda ridiculous. This is the only MMO I've played where I kinda want to see the full storylines of each class, and that should be as painless as possible to do.
|
# ? Oct 25, 2015 22:25 |