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Haven & Hearth (aka Haven and Hearth2, aka Hafen) has had a major face lift and rewrite. Currently there are biweekly updates, and regular bug patches as needed. Also pay to play and free to play options. What is Haven & Hearth? From the About page: quote:Haven & Hearth is a MMORPG (Massive Multiplayer Online Roleplaying Game) set in a fictional world loosely inspired by Slavic and Germanic myth and legend. The game sets itself apart from other games in the genre in its aim to provide players with an interactive, affectable and mutable game world, which can be permanently and fundamentally changed and affected through actions undertaken by the players. Our fundamental goal with Haven & Hearth is to create a game in which player choices have permanent and/or lasting effects and, thus, providing said players with a meaningful and fun gaming experience. So, what is this really and why should you play this? H&H is a true sandbox survival MMO. There are no quests or NPCs. No dungeons or raids. It is Man vs. Nature and Man vs. Man from top to bottom. You start with nothing but a smile, and what becomes of you after that is a result of your actions and the actions of other players and the various wildlife. H&H is skill based. You earn Learning Points through curiosities that you study, and spend those points to increase your skills. Skills are uncapped. From Carpentry to Farming, Unarmed and Melee combat, to Cooking and Sewing there are plenty of skills and all are useful. Your base stats such as Strength, Intelligence, and Dexterity are all uncapped as well. Increasing these stats is done by earning Food Experience Points (FEP) through eating incredible amounts of various foods. Seriously, you will be eating stupid amounts of food. H&H has an in depth quality based crafting system. Everything in game, crafted or natural resource, has a quality stat associated. Acquiring high quality resources and manipulating them through crafting into high quality tools, equipment, and other resources is an integral part of advancement. Need a better sword? You can increase the quality of the ore, the smelter, the fuel, the hammer and anvil, or all of the above. This system works for virtually everything in the game. H&H has Permadeath. When your character dies, that's it. Time to make a new one. This adds an extra level of tension to everything you do. From PvP, hunting, to even stepping outside the safety of your village walls can mean the end of the time and resources invested in your character. But, the same goes for every other player in the game world. Fights are meaningful, and the fallout is usually drama filled. Its great! What you make of your character is up to you. A homebody farmer, an explorer and hunter, a miner and metalworker, or a roaming warrior killing for fun or justice. Any one, or all of the above and more are options. It is your choice. You've played H&H before. Why should you reconsider? The current incarnation of H&H has undergone an almost complete rewrite. The core of the game, the heart of it, is the same but virtually everything else has changed in some fashion. A short list might be in order:
There are more changes than I could list, and more being implemented each week. Some are huge and immediately noticeable, while others are more subtle. They all have given the game a bit of polish and made it fun again. What is this about Pay To Play? It is free to play, but you will receive some pretty good bonuses if you verify and/or subscribe. More information can be found here. Playing/Chatting with Goons Discord: https://discord.gg/mN5RB8a Usefull Links Main Site Store Page Official Forums A pretty good beginners guide Patch Notes and Announcements Ring of Brodgar Wiki Some things may or may not be 100% correct. Being updated slowly with new information. Videos https://www.youtube.com/watch?v=KmXKmBUn7VU https://www.youtube.com/watch?v=_HbQlAjre2Q Screenshots http://gfycat.com/EnchantingEthicalIcelandicsheepdog http://gfycat.com/WetSecretGalapagospenguin http://gfycat.com/AdvancedWelltodoAmericanriverotter Blacktooth fucked around with this message at 08:47 on Jan 9, 2017 |
# ? Sep 22, 2015 17:39 |
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# ? May 15, 2024 03:29 |
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reserved
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# ? Sep 22, 2015 17:39 |
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quote:http://gfycat.com/EnchantingEthicalIcelandicsheepdog I've never played this, and i've generally never really been interested in these sorts of games before outside of a few rare exceptions. I will say this though. That looks amazing. Given the past times this game has come up, how likely is there to be a goon presence? Archonex fucked around with this message at 17:59 on Sep 22, 2015 |
# ? Sep 22, 2015 17:46 |
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100% likely
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# ? Sep 22, 2015 18:16 |
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Archonex posted:I've never played this, and i've generally never really been interested in these sorts of games before outside of a few rare exceptions. There allready is one. We didn't want to post a thread before we were steady on the new mechanics, so that we could help some fresh haven meat figure out the game. But there are like 14- ish of us playing more or less on a regular basis atm.
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# ? Sep 22, 2015 21:31 |
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Trying to turn my lovely life around then one of you arseholes has to make another hearth thread. Great. I didn't even know there was an update! Trolling people last time was really fun.
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# ? Sep 22, 2015 22:12 |
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In the first day of launch we were doing a goon exodus from our first lovely camp to greener pastures, and during the trip our cart caravan ran across an unconscious player on the ground. One goon promptly picks him up and puts him in the cart, which was the best thing ever. Just fuckin abduct this guy from his friends. You can't do this anymore, but you can still pick up unconscious dudes afaik.
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# ? Sep 22, 2015 22:34 |
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Sotsa posted:In the first day of launch we were doing a goon exodus from our first lovely camp to greener pastures, and during the trip our cart caravan ran across an unconscious player on the ground. One goon promptly picks him up and puts him in the cart, which was the best thing ever. Didn't this crash the server, as well? Wouldn't be a Jorbtar game without a sufficient dose of Jorbtar!
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# ? Sep 22, 2015 23:10 |
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last night's update was was playable musical instruments edit: ill b bach fucked around with this message at 00:58 on Sep 23, 2015 |
# ? Sep 23, 2015 00:36 |
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Angrily playing a fiddle Basically sums up haven and hearth
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# ? Sep 23, 2015 00:40 |
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Flashbacks to the first few weeks of the Salem beta. Dear god. Count me in, I'll shoot you guys an email.
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# ? Sep 23, 2015 02:04 |
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You guys forgot the best part of this version, stockpiles. You can stack bones and skulls all over your base! Or rotten entrails! To root around in later to make SAUSAGES. 2 out of 2 libertarian swedes recommend this game!
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# ? Sep 23, 2015 02:29 |
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Elijah. posted:Flashbacks to the first few weeks of the Salem beta. Dear god. Done. Invite sent. The inevitable comparison to Salem. Honestly, and I could be wrong, I don't think it H&H will go down in flames like Salem. A lot of the exploits from previous iterations simply are not possible, and JnL have actually been listening to their playerbase, Unnerving really.
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# ? Sep 23, 2015 02:43 |
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So what is the actual time limit for F2P players?
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# ? Sep 23, 2015 02:59 |
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Cynic Jester posted:So what is the actual time limit for F2P players? I didn't want to put any numbers in the op, since they could change at any time. http://www.havenandhearth.com/portal/store Currently 48 hours + 7 hours a week.
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# ? Sep 23, 2015 03:46 |
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Taking bets on how long before this gets abandoned. Say 2 years?
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# ? Sep 23, 2015 05:58 |
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this game should have stayed deadSweetBro posted:Taking bets on how long before this gets abandoned. Say 2 years? you mean by the populace? probably in a few days when the free to pay time runs out.
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# ? Sep 23, 2015 08:39 |
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Freakazoid_ posted:this game should have stayed dead This world is about 5 weeks old now. Just over 300 active players off peak. The general opinion at the start was 2 weeks. Still getting the bi-weekly updates, and nothing major is broken.
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# ? Sep 23, 2015 09:05 |
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Freakazoid_ posted:this game should have stayed dead Both. I played Salem, I have not forgotten being burned by Jobtar.
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# ? Sep 23, 2015 09:42 |
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Today's update: http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=43236quote:New Implementations
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# ? Sep 24, 2015 02:09 |
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Should be reposted in Games (maybe with a better title) because you're not going to get new blood on this dead subforum
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# ? Sep 24, 2015 18:47 |
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Don't try to trick people who don't know any better. Post it with title: "ETA Till devs abandon 5... 4... 3..."
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# ? Sep 24, 2015 22:28 |
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Just saying MMOHMO is about the last place you're gonna drum up any interest
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# ? Sep 24, 2015 23:18 |
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SweetBro posted:Don't try to trick people who don't know any better. Post it with title: "ETA Till devs abandon 5... 4... 3..." The devs aren't gonna abandon Haven, they've been at it for like a decade now.
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# ? Sep 25, 2015 01:48 |
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Patch coming later today, Also we got a wagon built for hunting.
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# ? Oct 2, 2015 11:53 |
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Delamore posted:Patch coming later today, Also we got a wagon built for hunting. A literal meat wagon And patch notes: http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=43749 quote:New Implementations
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# ? Oct 4, 2015 21:41 |
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Oh yes, where do I throw my money I need this in my life again. Forgot that they were revamping the entire system. I'm in, just downloaded Enders client, how do I join up with goons?
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# ? Oct 13, 2015 20:24 |
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send an email to havengoons@gmail and we'll invite you to the chat
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# ? Oct 14, 2015 08:20 |
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A beautifully ugly game http://gfycat.com/SmoggyCostlyGlobefish http://gfycat.com/MetallicHarshGuernseycow
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# ? Oct 14, 2015 13:35 |
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I'm in, shot you guys an e-mail.
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# ? Oct 15, 2015 17:00 |
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I sent off an email for some reason I can't possibly imagine because why oh why would I get myself into this again.
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# ? Oct 16, 2015 04:54 |
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Invites sent. Honestly, the game is much improved over what it once was. I think JnL spent like two years(?) on the overhaul, and the effort shows. It is still getting bi-weekly updates. Here is the latest: http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=44285 quote:New Implementations
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# ? Oct 16, 2015 06:51 |
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hello from email . i am logmen. thanks
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# ? Oct 17, 2015 03:05 |
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a slime posted:hello from email . i am logmen. thanks Invite sent. If you have played before the game will be familiar enough, but many things have changed. If you have never played, a lot of the game mechanics are going to be opaque and with no in game help you will likely be completely lost. Either way, this tutorial of sorts is invaluable: http://www.havenandhearth.com/forum/viewtopic.php?f=42&t=40714 There is usually someone in slack to help out as well.
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# ? Oct 17, 2015 04:57 |
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Told my old H&H friend about this yesterday and he decided to start up today since he had a huge amount of free time this weekend. I jumped in as well. Being able to play the flute at wandering people is a magical experience with a variety of reactions. No matter the frustrations sometimes imposed by having to keep my quality 1 flute vs any other item on me, I have kept it in my inventory 100% of the time. Being aggro'd by bats in a mine we found and running at full speed toward the exit while still playing the same flute song at double quicker tempo was frickin' priceless. Best addition so far. Second is climbing up and down cliffs.
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# ? Oct 25, 2015 04:20 |
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musicshemale posted:Told my old H&H friend about this yesterday and he decided to start up today since he had a huge amount of free time this weekend. I jumped in as well. Being able to play the flute at wandering people is a magical experience with a variety of reactions. No matter the frustrations sometimes imposed by having to keep my quality 1 flute vs any other item on me, I have kept it in my inventory 100% of the time. Hahaha I haven't messed around with the instruments since they were added, but then if you moved while playing one note your character would play that one note endlessly as long as it was moving. So, obnoxious and great. This latest patch they've added custom banners. Which is cool, but it broke most of the custom clients.
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# ? Oct 27, 2015 07:32 |
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Blacktooth posted:Hahaha I haven't messed around with the instruments since they were added, but then if you moved while playing one note your character would play that one note endlessly as long as it was moving. So, obnoxious and great. I've almost always been the player and not the, uh, playee. I don't know what he was hearing as I booked my escape, but I really hope it was as annoying as possible. How's the goon village going?
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# ? Oct 27, 2015 22:36 |
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so is this basically what the abortion that was salem has turned into?
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# ? Oct 28, 2015 21:51 |
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nah it's way less retarded than salem ever was
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# ? Oct 29, 2015 00:25 |
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# ? May 15, 2024 03:29 |
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musicshemale posted:How's the goon village going? I'm not living there currently, but seems to be going well. Razzled posted:so is this basically what the abortion that was salem has turned into? I never played Salem, but from what I understand only a few things from it are in the current version of H&H...mostly cosmetic. H&H2 is basically the same 10 year old H&H with a lot of improvements. A good indication is from recent events. The last few worlds someone always starts a newbie friendly village, and they always get run over pretty easily. This time around they are able to put up a fight, and have held their own against a group that has traditionally been feared. It has been pretty fun to watch.
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# ? Oct 29, 2015 13:04 |