Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
victrix
Oct 30, 2007


And they threw this setting with those kinds of character opportunities away for faceless suits of immortal armor fighting eternally on the bloodgrim bloodplains of bloodfyre :cripes:

Whatever, gonna pretend GW doesn't exist and continue to enjoy the rad games people are making in spite of them.

Adbot
ADBOT LOVES YOU

Hypha
Sep 13, 2008

:commissar:

victrix posted:

And they threw this setting with those kinds of character opportunities away for faceless suits of immortal armor fighting eternally on the bloodgrim bloodplains of bloodfyre :cripes:

Whatever, gonna pretend GW doesn't exist and continue to enjoy the rad games people are making in spite of them.

It is not like "they" were going to do anything with it anyway.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Krinkle posted:

Everyone I've played with hears "HOLY poo poo, MAN"
I'm 99% sure the voice actor just read it wrong.

The thing is, he gets it perfect in every single other line. And if you listen to the line hard you can kinda hear Sigmar. But I even after playing the Witch Hunter myself and listening really carefully when I'm about ot potentially trigger the line (healing myself at low health usually), I STILL have no idea how the voice actor managed to pronounce SIGMAR as poo poo MAN.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

It's because he's trying to sound like he's pained and out of breath (since he needs to heal) and so it slurs together some.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


In that moment that voice actor's muscle memory or whatever you want to call an entire lifetime of saying "HOLY poo poo, MAN" when you get really worked up broke through and he freudian slipped the hell out of his line reading and nobody caught it or they left it in there because they thought it was funny.

Hypha
Sep 13, 2008

:commissar:
It is a unique combination of "Hey God, I know you are a dick but please save my rear end" and "Hey God, I know you are trying to save my rear end but you are a dick".

Tokubetsu
Dec 18, 2007

Love Is Not Enough

Tiler Kiwi posted:

My favourite dude has to be kruber. He's a nice combination of an ideal soldier gentlemen, combined with being sort of an emotional mess and hiding it behind a stiff upper lip. The latter is kind of subtle until you look at his room and see the combination of little handcrafted crude dolls and copious amounts of alcohol.

He's got a... moment with saltz as well. Went roughly like

:geno: You're thinking about going to try to find your family at your farm, aren't you?
:unsmith: Aye, sir.
:geno: They're all dead, you know.
:smith: I know, sir.
:geno: Don't try to hope, focus your anger on revenge instead, soldier.
:smithicide: Aye, sir.

I love these little touches. Soldier is an emotional wreck but gets along with everyone, BW is effectively a drug addict but doesn't really need to hide it anymore, saltzpyre has to pretend like he still has things under control etc.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Also, if you pay attention, Saltzpyre was trying to help both Sienna and Kruber. They mention he had nothing to do with her investigation and is basically just trying to get her to the colleges for a fair trial, and with Kruber, Kruber had just been denied leave to go home and visit Ubersreik after a disastrous battle. Along comes a Witch Hunter with pressing business and a dangerous captive who needs escort, and look, they'll be passing through Ubersreik and he could really use a veteran soldier like Kruber.

Saltzpyre is basically a decent guy, he's just seen a lot of poo poo and he's a huge stick in the mud.

Tokubetsu
Dec 18, 2007

Love Is Not Enough

Night10194 posted:

Also, if you pay attention, Saltzpyre was trying to help both Sienna and Kruber. They mention he had nothing to do with her investigation and is basically just trying to get her to the colleges for a fair trial, and with Kruber, Kruber had just been denied leave to go home and visit Ubersreik after a disastrous battle. Along comes a Witch Hunter with pressing business and a dangerous captive who needs escort, and look, they'll be passing through Ubersreik and he could really use a veteran soldier like Kruber.

Saltzpyre is basically a decent guy, he's just seen a lot of poo poo and he's a huge stick in the mud.

Basically our crew are broken rear end ppl given a second chance to kill everything and prosper :allears:

*cue Arrested Development style intro*

BioTech
Feb 5, 2007
...drinking myself to sleep again...


I got a Grudgeraker with 80+% penetration and 30% chance for ammo on a kill. Does the penetration work per pellet or as a whole? Because it sounds like I'll never run out of ammo and hit a ton of Skaven per shot, which is cool.

BombiTheZombie
Mar 27, 2010

Tiler Kiwi posted:

My favourite dude has to be kruber. He's a nice combination of an ideal soldier gentlemen, combined with being sort of an emotional mess and hiding it behind a stiff upper lip. The latter is kind of subtle until you look at his room and see the combination of little handcrafted crude dolls and copious amounts of alcohol.

He's got a... moment with saltz as well. Went roughly like

:geno: You're thinking about going to try to find your family at your farm, aren't you?
:unsmith: Aye, sir.
:geno: They're all dead, you know.
:smith: I know, sir.
:geno: Don't try to hope, focus your anger on revenge instead, soldier.
:smithicide: Aye, sir.

I ran an The Enemy Below and Kruber whips out this gem:

Bardin: We heard about your family, you have my condolences

Kruber: *with a wavering voice* They found them... They all died... The rats got to them sir.

Saltzpyre: There was nothing to be done, especially after the plague ravaged them!

Kruber: I know sir, i just wish to leave the matter be...

Saltzpyre: That's the spirit, soldier! You truly show discipline!

Kruber: *With a hint of anger* Sir...

Saltzpyre can be a bit of a dick at times.

Dezztroy
Dec 28, 2012
It's really weird to me when reviews complain about the game being L4D but not as good and then proceed to list problems that L4D also had (in many cases they were worse in L4D).

Also when reviews complain about the game being too easy when they don't play past Normal difficulty. Reviewers, I don't get them. :shrug:

Lemming
Apr 21, 2008

Dezztroy posted:

It's really weird to me when reviews complain about the game being L4D but not as good and then proceed to list problems that L4D also had (in many cases they were worse in L4D).

Also when reviews complain about the game being too easy when they don't play past Normal difficulty. Reviewers, I don't get them. :shrug:

Game reviewers are both bad at video games and tremendously stupid. With this understanding, everything should make sense.

Hypha
Sep 13, 2008

:commissar:

Lemming posted:

Game reviewers are both bad at video games and tremendously stupid. With this understanding, everything should make sense.

But you gotta respect those ethics maaaaan.

Tamayachi
Sep 25, 2007

Did you think about it?


Yes. Yes you did.

Musluk posted:

Nah, the answer is goons.

And Reddit.

And 4chan.

And steam forums.

I swear I'm the only one that head Holy Sigmar

The first time I heard it I heard HOLY poo poo, but then I realized it was the Witch Hunter and listened closely the second time.

Also, Just did a Gardens of Mohr(?) run and got to the hedge maze when all of the walls disappeared. I could walk freely anywhere, but there was no way I'd be able to climb up to the crypt entrance. Eventually I just had to jump into a bottomless pit of missing textures and suicide so I could get rezzed later down the road.

Ulvirich
Jun 26, 2007

Garden of Morr, we got a grimoire, three tomes, and a pair of extra loot dice. We busted the cauldron and making tracks to the exit. We just reach the tunnel before the wagon before the game decides to plop down six stormvermin, a rat ogre, a globadier and a clanrat horde. :rip:

Vargs and Meow Mix are loving crack shots at nailing those specials with their handguns. You two are aces.

Had to do Morr more than a few times because of god awful luck in special spawns, or a slippery slope of comedic errors starting with that ladder around the cauldron. Then went on to one shot W&C on hard - holy poo poo that mission is ridiculous.

Ulvirich fucked around with this message at 10:15 on Oct 29, 2015

Vargs
Mar 27, 2010

Musluk posted:

Mad jelly for that handgun, holy poo poo.

I think it's pretty good.

Ulvirich
Jun 26, 2007

Vargs posted:

I think it's pretty good.


Ulvirich posted:

Then went on to one shot W&C on hard - holy poo poo that mission is ridiculous.

We very well likely wouldn't of been able to complete that mission with that gun.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


In L4D you had to set the tank on fire and then just run like hell until it tired itself out and took a nice long nap. They kept the stupid HP but got rid of the only sensible way to deal with it. These bombs do nothing.

I've been STR potioning, and trying to whack it on the back of the head as much as possible when he looks at someone else and then getting punched into a river when he turns around. Is there a better way?

That dodge thing doesn't work when a rat is by you, or a single one inch step is behind you, or on a flat plain with nothing behind you at all. I don't get the dodge suggestions. Maybe I haven't seen the timing yet.

Dezztroy
Dec 28, 2012
Strength potion-ed bombs do a hell of a lot of damage to the rat ogre, especially if they're improved bombs. Other than that, just get your blocking and dodging down and you won't take any damage unless he corners you.

Also burning tanks to death was one of the dumbest things about L4D so I'm glad they didn't take that!

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

BombiTheZombie posted:

I ran an The Enemy Below and Kruber whips out this gem:

Bardin: We heard about your family, you have my condolences

Kruber: *with a wavering voice* They found them... They all died... The rats got to them sir.

Saltzpyre: There was nothing to be done, especially after the plague ravaged them!

Kruber: I know sir, i just wish to leave the matter be...

Saltzpyre: That's the spirit, soldier! You truly show discipline!

Kruber: *With a hint of anger* Sir...

Saltzpyre can be a bit of a dick at times.

He's a dick but he's also trying to be nice in the only way he knows how. It's a nice touch like he only understands the super crazy way of thinking he's used to so he tries to solve everyone's problem with more fury induced motivation. Saltzpyre owns bones is what I'm saying.

Also I know everyone keeps saying holy shitman but I just don't hear it at all.

Tiler Kiwi
Feb 26, 2011
It's really just a matter of keeping people calm and together. My best times with it have been either when it gets busted down with strength potion bombs and a group beating, or just when the rat waves are eliminated quickly enough that the ogre can just be managed without anyone getting cornered by it or stuck in a rat pile. It goes south if people split up or if everyone is too caught up in poo poo to keep covering each other.

Pitdragon
Jan 20, 2004
Just another lurker

Tiler Kiwi posted:

It's really just a matter of keeping people calm and together. My best times with it have been either when it gets busted down with strength potion bombs and a group beating, or just when the rat waves are eliminated quickly enough that the ogre can just be managed without anyone getting cornered by it or stuck in a rat pile. It goes south if people split up or if everyone is too caught up in poo poo to keep covering each other.

Pretty much. I've had too many runs end because one guy decides to run off, gets packmastered or gutter runnered, and the group falls apart as people try to rescue him while simultaneously managing the rat ogre and horde. Even without potions or bombs you can take the rat ogre down pretty quickly with a competent team. Just have the one that it's focused on dodge and block while the other three players charge attack it's back and clear out clanrats and it'll go down surprisingly quickly.

Tiler Kiwi
Feb 26, 2011
Oh, and if someone goes down during a rat ogre fight, get them up immediately. Don't try to finish the fucker off with three. One dude down feels manageable, though they'll die on the ground very fast, especially with any grimoires. Two down, and it's probably over already.

Attack on Princess
Dec 15, 2008

To yolo rolls! The cause and solution to all problems!

Krinkle posted:

In L4D you had to set the tank on fire and then just run like hell until it tired itself out and took a nice long nap. They kept the stupid HP but got rid of the only sensible way to deal with it. These bombs do nothing.

I've been STR potioning, and trying to whack it on the back of the head as much as possible when he looks at someone else and then getting punched into a river when he turns around. Is there a better way?

That dodge thing doesn't work when a rat is by you, or a single one inch step is behind you, or on a flat plain with nothing behind you at all. I don't get the dodge suggestions. Maybe I haven't seen the timing yet.

As long as the guy with rat ogre on him doesn't fight back, it tends to switch target after a couple of punches. What you do is walk backwards with your block up and you dodge when its attack animation starts. Ideally you'll succesfully dodge and make it waste time chasing you more, but if it hits, your block takes it and you just have to deal with 1 more attack before its attention usually goes to someone else. Then that person has to do what you did. Positioning is real important, you don't want to be cornered or punched over a cliff.

It's lovely that the best answer to rat ogres is a very specific loot drop, but potion sharing trinkets make them a whole lot easier. Obviously strength potions are super good, but use speed potions too if you have them because they increase attack speed. I'm working on nightmare completions now to get a fancy new banner in my inn, and things are much less dicey when you can increase the entire group's damage output at once.

Tiler Kiwi posted:

Oh, and if someone goes down during a rat ogre fight, get them up immediately. Don't try to finish the fucker off with three. One dude down feels manageable, though they'll die on the ground very fast, especially with any grimoires. Two down, and it's probably over already.

And if it keeps punching a guy it knocked down, it's safe to stand at the side and revive him.

Attack on Princess fucked around with this message at 10:57 on Oct 29, 2015

BombiTheZombie
Mar 27, 2010

Donnerberg posted:

As long as the guy with rat ogre on him doesn't fight back, it tends to switch target after a couple of punches. What you do is walk backwards with your block up and you dodge when its attack animation starts. Ideally you'll succesfully dodge and make it waste time chasing you more, but if it hits, your block takes it and you just have to deal with 1 more attack before its attention usually goes to someone else. Then that person has to do what you did. Positioning is real important, you don't want to be cornered or punched over a cliff.

It's lovely that the best answer to rat ogres is a very specific loot drop, but potion sharing trinkets make them a whole lot easier. Obviously strength potions are super good, but use speed potions too if you have them because they increase attack speed. I'm working on nightmare completions now to get a fancy new banner in my inn, and things are much less dicey when you can increase the entire group's damage output at once.

The problem is the rat ogre (and several ordinary skaven) tend to go from the "Im standing still and punching you" to the "Hes far away, im leaping at him and punching at the same time" animation in a heartbeat, even if you block the first strike or if the first strike misses. His slam attacks are also very irritating because they come out so fast.

If you have latency problems the slam is what will get you the most since it does full damage through block and has a far bigger area of effect compared to his punches.

Other than that, if he's far away you can pop a strength potion and shoot him in the head a few times with a handgun. Eight or so shots with a potion powered rifle will kill a RO if you manage to land em on the head.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


How bad should I feel that I"m level 24 and don't have a trinket and have never even come close. Like whenever I wizard's tower with two grimiores, three tomes, and a handful of cursed die there are no trinkets even on the board and whenever I roll seven naked die, trinkets are the top three options just to rub it in.

Gortarius
Jun 6, 2013

idiot

Krinkle posted:

In L4D you had to set the tank on fire and then just run like hell until it tired itself out and took a nice long nap. They kept the stupid HP but got rid of the only sensible way to deal with it. These bombs do nothing.

You could also group up into a corner or under a staircase with autoshotguns and just destroy the tank in a matter of seconds while permanently meleeing any other threats out of existence. I do recall that happening a bunch, for example the No Mercy elevator the survivors were completely invincible, but in L4D2 they finally came to their senses and put in a stamina bar and some anti-camping infected.

I don't know if there is some strategy here with the rat tank, I just attack it nonstop and if it turns on me I try to move away while attacking it and it always falls before I do. I've only played a few matches and I have no idea what the difficulty has been set to, but most likely it has always been normal.

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
I've played 5 games of this. FOUR of those times I've gotten to just before the horn and lost connection to the host. gently caress this game.

victrix
Oct 30, 2007


Piell posted:

I've played 5 games of this. FOUR of those times I've gotten to just before the horn and lost connection to the host. gently caress this game.

Host the party, see if other people disconnect. If no, keep hosting. If yes, fix your internets.

Vargs
Mar 27, 2010

Rat Ogres have 3 attacks that I've noticed. There's the slam which seems kind of unavoidable, but he doesn't do it often and it doesn't hurt too much. He has his basic smack which you want to dodge away from immediately. And he has the uppercut, which you want to wait half a second or so and then dodge. If you move too early he'll step forward and hit you. I find that he really likes to do this attack when chasing after you, but sometimes he'll do it while stationary. Getting the timing/tells down helps a fair bit, but you can have a decent amount of success just holding block and spamming dodge backwards as long as you don't get cornered (not always possible, I know).

If a group has their poo poo together a Rat Ogre will go down within 10 seconds, even without everyone having strength potions + bombs. It gets complicated when other stuff gets thrown into the mix though. Just gotta try to deal with it as best you can. If one person can handle most of an incoming horde at a chokepoint while the other 3 deal with the Rogre, that usually works pretty well.

Tiler Kiwi
Feb 26, 2011
AI tanks in L4D2 were so comically inept, custom maps often just chucked two at once at you in hopes of making them scary. They only got sort of mean on Expert with the whole 1 hit kill, but even then you could kite them for days.

In multiplayer, a tank had to be incredibly careful and rely on other specials or the horde to both keep survivors from kiting and to keep them from hitting the tank, since actually following the games advice to "don't let up the pressure; attack!" could get you killed in literally less than three seconds. It was worse before they nerfed melee damage against it; a sassy black lady with a frying pan could loving wreck the thing 1v1.

Dezztroy
Dec 28, 2012

Krinkle posted:

How bad should I feel that I"m level 24 and don't have a trinket and have never even come close. Like whenever I wizard's tower with two grimiores, three tomes, and a handful of cursed die there are no trinkets even on the board and whenever I roll seven naked die, trinkets are the top three options just to rub it in.

In the closed betas I only got a single trinket. Now I have close to 20 of them, most of them green :v:

Musluk
May 23, 2011



Also, brace of pistols/dual wielding from elf+speed potion makes the rogre into chunky salsa sauce. You can shoot all (default) 48 flintlocks into the rogre's nethers under the effects of the speed potion and still have enough time to stab. If the speed pot is shared, you still have enough time to unload all the flintlocks, ever.

This does require the rogre to focus on someone else, though.


Tiler Kiwi posted:

AI tanks in L4D2 were so comically inept, custom maps often just chucked two at once at you in hopes of making them scary. They only got sort of mean on Expert with the whole 1 hit kill, but even then you could kite them for days.

In multiplayer, a tank had to be incredibly careful and rely on other specials or the horde to both keep survivors from kiting and to keep them from hitting the tank, since actually following the games advice to "don't let up the pressure; attack!" could get you killed in literally less than three seconds. It was worse before they nerfed melee damage against it; a sassy black lady with a frying pan could loving wreck the thing 1v1.

Yeah, roughly 3 months after L4D2 came out, tanks were mostly throwing rubble at people from across the map to keep the tank control meter up because how the humans had so many advantages - otherwise they'd die in seconds while getting kited.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

Krinkle posted:

Everyone I've played with hears "HOLY poo poo, MAN"
I'm 99% sure the voice actor just read it wrong.

Nah, he enunciates the "g" sound pretty clearly. I have no idea how your hosed up ears are getting an h sound out of that line :v:

Al Borland
Oct 29, 2006

by XyloJW
I hear both sigmar and shitman and I love it.

https://www.youtube.com/watch?v=EOgcZGKEr7o

Raged
Jul 21, 2003

A revolution of beats

Best compliment I have gotten in the game so far"Wow you don't play like 99% of the lovely elves.

I love playing the elf and being the exception to the rule.

Sadly playing the dwarf we had a lvl 68 elf drop in on nightmare. Obviously got all those level cheesing Black Powder. Idiot started a fight with the a storm rat patrol. We beat them off and revived him. Of course he talked poo poo so I killed him again and again. We let him stay dead as we cleared the rest of the map and booted him before the end.

I feel no remorse.

SealHammer
Jul 4, 2010
Click to understand my bad faith posting.

Raged posted:

Best compliment I have gotten in the game so far"Wow you don't play like 99% of the lovely elves.

I love playing the elf and being the exception to the rule.

Sadly playing the dwarf we had a lvl 68 elf drop in on nightmare. Obviously got all those level cheesing Black Powder. Idiot started a fight with the a storm rat patrol. We beat them off and revived him. Of course he talked poo poo so I killed him again and again. We let him stay dead as we cleared the rest of the map and booted him before the end.

I feel no remorse.

How do most people play the elf? Do they not just get in front and DPS the gently caress out of everything with dual blades?

Vargs
Mar 27, 2010

Just had a Magnus finale pub game where the Dwarf refused to fight anywhere except behind the bench, the Witch Hunter refused to fight anywhere except the beam, and the Solider refused to fight anywhere except on top of the platform where the health packs spawn. Nobody would budge. I ended up sticking with the Witch Hunter and predictably, we were the only survivors. Rip grimoires and tomes, gently caress pubbies.

SealHammer posted:

How do most people play the elf? Do they not just get in front and DPS the gently caress out of everything with dual blades?

Yup. If you can get around the flanks, you can tear into a swarm while their attention is focused on your teammates. If you can't do that, play it like a 2H hammer Soldier/Dwarf. Step in, power attack, dodge back, repeat.

Adbot
ADBOT LOVES YOU

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

SealHammer posted:

How do most people play the elf? Do they not just get in front and DPS the gently caress out of everything with dual blades?

the few times i've been pushed into playing elf that's pretty much what I did and it's a lot more helpful to the party than trying to play sniper

but I guess every game's got the useless sniper style players

  • Locked thread