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A good few years back I actually asked for Pathologic for Christmas. I can't recall which year this was but there were a ton of other great games I got alongside it, but I wound up playing Pathologic for hours and hours in a darkened room with a couple bottles of beer and man was it one hell of a trip. It's horror distilled into its purest form where despite all the surreal events that surround you, the most terrifying thing is seeing the plague that's overcome the village slowly take hold as each day goes by. There's plenty of bizzare sights to see and interesting myths to unravel, but watching people slowly die as they beg for anything to relieve them from their suffering, trading away their valuables just to survive (Which you can exploit for yourself as the economy changes to reflect the status of the village) and feeling utterly powerless to stop it is a feeling that no other game evokes so well. If you've played DEFCON you'll know how unsettling the sounds are that play quietly in the background following the nuclear apocalypse that inevitably follows each session: People weeping, coughing, dying. Pathologic puts you right in the centre of an epidemic and shows you its effects firsthand without being cornball in its presentation. It's the mundanity of the setting that really brings the horror to life. Highly reccomended, and I was chewing through the incredibly broken English translation it was originally released with. E: The blurb on the STEAM page has this to say: quote:The atmosphere of bleakness and despair without cartoonish evil or bad guys. Playtime is over—there will be no jump scares or simple solutions. You will have to do it the hard way. It's absolutely true. There's no gurning Commander DeathSkull talking to you over the radio about how sweet the suffering is, there's no horrible screeching .jpg waiting around the next corner. Often times you'll be faced with a decision where there's no right solution, the only outcome being a different shade of misery inflicted on someone who most likely didn't deserve it. They really nail the "Bleakness and despair" advertised in that point. Songbearer fucked around with this message at 16:49 on Oct 29, 2015 |
# ? Oct 29, 2015 16:45 |
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# ? May 8, 2024 07:15 |
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My only fear is that a better English translation will dilute some of the horror from the game. Not knowing what the gently caress is going on or what anyone is saying kind of added to the weirdness of the game.
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# ? Oct 29, 2015 16:51 |
Mr. Fortitude posted:My only fear is that a better English translation will dilute some of the horror from the game. Not knowing what the gently caress is going on or what anyone is saying kind of added to the weirdness of the game. Maybe partially, but it still has that Eastern European horror feeling of you being just a cog in a world that is slowly going to poo poo, and there is nothing you can do to stop it. Or if there is, you are only going to get there through a lot of pain and misery inflicted on you and the people around you.
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# ? Oct 29, 2015 16:54 |
DreamShipWrecked posted:Maybe partially, but it still has that Eastern European horror feeling of you being just a cog in a world that is slowly going to poo poo, and there is nothing you can do to stop it. Or if there is, you are only going to get there through a lot of pain and misery inflicted on you and the people around you. You also still need to combat the totally alien atmosphere of the village, like the conspiracies and conflicts between the powerful families that you just sort of blunder into.
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# ? Oct 29, 2015 17:02 |
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Bogart posted:Patrick Klepek on Kotaku made a list of the 'best' horror games, but because gently caress Gawker, I'll list it here for you. Amnesia: TDD, Outlast, Five Nights at Freddy's, Fatal Frame 2, Siren Blood Curse, Alien Isolation, Condemned 1, Dead Space, ZombiU, and Until Dawn, with honorable mentions to PT and Dreadhalls. Not the worst list ever, even if Outlast is The Lamest poo poo. I'd swap out FNAF and Outlast with any Silent Hills, Clock Tower, RE1/2, Pathologic. I'd put PT over FNAF any day of the week.
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# ? Oct 29, 2015 17:14 |
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MinibarMatchman posted:I'd swap out FNAF and Outlast with any Silent Hills, Clock Tower, RE1/2, Pathologic. I'd put PT over FNAF any day of the week. He does put PT over FNAF. The only reason it's not on the list proper is it's a list of "Games that are scary and also you can realistically get ahold of/play." and quite frankly after Konami's purge if you haven't played PT by this point it's highly doubtful you're going to be able to. dijon du jour fucked around with this message at 17:34 on Oct 29, 2015 |
# ? Oct 29, 2015 17:31 |
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Now I'm wondering what a Fatal Frame game made by Kojima would play like. Actually knowing him it'd probably require you to take snapshots of ghost titties and panties so perhaps not a good idea.
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# ? Oct 29, 2015 17:33 |
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Mr. Fortitude posted:Now I'm wondering what a Fatal Frame game made by Kojima would play like. More líke you play as a ghost with a camera who has to take the pantyshots of the buff dudes living in the apartament you are haunting.
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# ? Oct 29, 2015 18:07 |
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papasyhotcakes posted:More líke you play as a ghost with a camera who has to take the pantyshots of the buff dudes living in the apartament you are haunting. On second thought, perhaps Kojima directing a Fatal Frame game is a good idea.
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# ? Oct 29, 2015 18:10 |
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Outlast II teaser: http://youtu.be/YhiP5FBcCXc I didn't really like the first one, but hoo-boy am I a sucker for backwoods Satanic cult poo poo so if the game can keep the same tone as this brief little video I am extremely down.
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# ? Oct 29, 2015 18:39 |
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MinibarMatchman posted:I'd swap out FNAF and Outlast with any Silent Hills, Clock Tower, RE1/2, Pathologic. I'd put PT over FNAF any day of the week. Brother, I'm with you on PT, Pathologic, Silent Hill 1-3, maybe REmake. e: I caved and bought Pathologic. Translation's great. I love/hate this game.
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# ? Oct 29, 2015 19:01 |
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Tired Moritz posted:Lucius is a bad game? huh, it looked kinda cool, though. Lucius isn't a "good" game but it's easy, straightforward, and incredibly entertaining.
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# ? Oct 29, 2015 19:23 |
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Zombie Samurai posted:28. Lakeview Cabin Collection ...and guess what just came out today. Episode V feels like a take on Nightmare on Elm Street, with a masked killer stalking four teens through the suburbs. He can't be killed, so you have to hunt through the houses to find clues and solve strange occult puzzles. There's also a really interesting new mechanic when one of your characters dies that helps reveal some of the backstory, and seems to work like a sort of hint system. It's also really weird and creepy and 25% off so there's absolutely no reason not to get Lakeview Cabin Collection like right now.
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# ? Oct 29, 2015 21:27 |
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al-azad posted:It's not an issue, just a bad puzzle that involves following a tiny item that moves through the piping of several rooms and ends up in an area outside you probably never visited ever. Yeah, that's where I got stuck. I figured it bugged out on me, I couldn't seem to do anything more and I couldn't look into the area I thought I needed to. Maybe I just missed one tiny thing that kept me from progressing.
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# ? Oct 29, 2015 21:57 |
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WatermelonGun posted:Outlast II teaser: Yeah the satanic cult angle looks really interesting, I hope they don't continue with the silly wall rider plot and create a whole new demon possession thing
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# ? Oct 29, 2015 23:11 |
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So I've made it to chapter 4 of Fatal Frame 2, does it actually get scary at any point? I'm a real wuss with horror games but nothing so far has been more than mildly unpleasant ... Also they really should have called this game Invincibility Frame for all the bullshit ghosts pull
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# ? Oct 29, 2015 23:32 |
Is Layers of Fear worth playing in its current state, or should I hold off until it's actually finished? I remember people saying earlier in the thread that it just kind of ends abruptly at one point with a "hey thanks for playing", but I could deal with that if the rest of the experience is worth it in its current state.
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# ? Oct 29, 2015 23:34 |
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The Saddest Rhino posted:Yeah the satanic cult angle looks really interesting, I hope they don't continue with the silly wall rider plot and create a whole new demon possession thing Why is the Wall Rider silly but Satanic possession not? Not trying to go all Atheist here but "science ghosts" beat "demons" any day.
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# ? Oct 29, 2015 23:40 |
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A Steampunk Gent posted:So I've made it to chapter 4 of Fatal Frame 2, does it actually get scary at any point? I'm a real wuss with horror games but nothing so far has been more than mildly unpleasant ... Just wait until the "insta-kill" ghost part. It has been a long time since I played through that game so I can't really answer that question. Adding on; Fatal Frame II had creepy moments for me but nothing compared to how FF1 felt for me the first time I played it. It was so much more...oppressive? Finally, FF3's house sequences really added a nice touch. I wish there were more games like that out there.
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# ? Oct 29, 2015 23:44 |
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MockingQuantum posted:Is Layers of Fear worth playing in its current state, or should I hold off until it's actually finished? I remember people saying earlier in the thread that it just kind of ends abruptly at one point with a "hey thanks for playing", but I could deal with that if the rest of the experience is worth it in its current state. A Steampunk Gent posted:So I've made it to chapter 4 of Fatal Frame 2, does it actually get scary at any point? I'm a real wuss with horror games but nothing so far has been more than mildly unpleasant ...
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# ? Oct 29, 2015 23:53 |
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Niggurath posted:
I didn't play the first one, on account of hearing the second was a much stronger title. The ghosts just aren't that scary and the arcadey mechanics feel too gamey to be scary, I think basing a horror game around having to kill every enemy just ruins the mystique
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# ? Oct 30, 2015 00:11 |
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A Steampunk Gent posted:I didn't play the first one, on account of hearing the second was a much stronger title. The ghosts just aren't that scary and the arcadey mechanics feel too gamey to be scary, I think basing a horror game around having to kill every enemy just ruins the mystique Still not every enemy encounter is necessary, they just force you in the early game to get you used to combat. Later on there will be plenty of times when you can run away from combat if you want, unless it's story specific to get an item or something. Really the worst thing about Fatal Frame 2, at least for me, was 80% of the game is a cycle of losing your sister and then finding your sister. That seriously happens like three or four times.
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# ? Oct 30, 2015 00:25 |
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Regarde Aduck posted:Why is the Wall Rider silly but Satanic possession not? Not trying to go all Atheist here but "science ghosts" beat "demons" any day. Wrong. Satan rules, nanobot ghost demons or whatever do not.
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# ? Oct 30, 2015 00:28 |
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Uncanny Valley is 75% off right now for anyone still curious about it at $2.50.
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# ? Oct 30, 2015 01:29 |
Section Z posted:Uncanny Valley is 75% off right now for anyone still curious about it at $2.50. ...son of a bitch. I bought it for $10.
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# ? Oct 30, 2015 03:36 |
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chitoryu12 posted:...son of a bitch. I bought it for $10.
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# ? Oct 30, 2015 04:00 |
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Well, Friday the 13th unveiled some of their stretch goals. I still think their being overly optimistic seeing as it's fairly likely they won't even raise $ 700,000.
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# ? Oct 30, 2015 05:16 |
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There is 75 pages of games on sale on steam. As someone that hasn't heard of almost all the games on there, any must haves in the list?
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# ? Oct 30, 2015 05:39 |
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tensai posted:There is 75 pages of games on sale on steam. As someone that hasn't heard of almost all the games on there, any must haves in the list? There's such a weird spread of games discounted that it's hard to recommend something without knowing what kind of spooks you like. I've been reviewing random spooky games all month and a bunch of them are on sale, so if any of them sound interesting that might be a place to start. RETURN OF THE 31 DAYS OF MOSTLY SPOOKY GAMES 1. Knock-knock 2. CAPSULE 3. DARK 4. System Shock 2 5. Castle in the Darkness 6. Shattered Haven 7. Whispering Willows 8. Frankenstein: Master of Death 9. Kraven Manor 10. Our Darker Purpose 11. Stray Cat Crossing 12. Splatter - Blood Red Edition 13. The Emptiness Deluxe Edition 14. Clandestinity of Elsie 15. The Last Door - Collector's Edition 16. Albedo: Eyes From Outer Space 17. Murdered: Soul Suspect 18. Unholy Heights 19. Claire 20. Belladonna 21. Hektor 22. Neverending Nightmares 23. Decay: The Mare 24. Uncanny Valley 25. Black Mirror 26. Dementium II HD 27. Silence of the Sleep 28. Lakeview Cabin Collection 29. Sanitarium Sanitarium always struck me as one of the unsung classics of the adventure genre. Releasing originally in 1998, it came right before a significant lull in point and click games. It's hard to say if it would have garnered more or less attention had it come out during one of the prime periods, since it does a lot of things right, but still suffers from many of the flaws that hampered its contemporaries. The game opens with you as an amnesiac named Max, terribly scarred and confused, locked up in the least feasible insane asylum imaginable. Seriously, Arkham has nothing on this place; one of your first tasks is to engineer yourself across a Death Star Tractor Control-style chasm to a guard office suspended above the abyss, all while the oddly medieval tower crumbles around you. It only gets stranger from there as Max is whisked away to towns of zombie children, a circus on an island beset by man-eating squid, and a living hive of human-sized bugs that's even more bizarre than whatever you're imagining. The real strength of Sanitarium is in its settings, the dark, impossible worlds that each of its thirteen chapters take place in. They are wholly unique and dreamlike, perfectly capturing that backdrop of madness in the same way that Planescape: Torment captured life in an utterly alien city. The graphics are actually quite similar, both employing those early 3D models transposed into animated sprites. The worlds of Sanitarium are not overly large, so the graphics benefit from some excellent detail and extra animations for almost any situation. There are plenty of NPCs to interact with, each with a unique and adequately voiced personality. Puzzles tend to be pretty clear for the most part, and the game doesn't bog you down with a sprawling inventory like some of its peers. You may run into a few walkthrough situations in the more alien settings, but in general the game does a good job of communicating what you should be doing and how to go about it. Unfortunately, it make take you some time to get it done because your walk speed is on the very low end of tolerable and there's no sprinting or fast travel. The adequate voice work can also drone on for far longer than is welcome, though spoken dialog can be skipped through in favor of the ever-present text. Story-wise, Sanitarium is almost as much of a fever dream as the presentation. Max clearly has mental issues that are revealed symbolically through the many worlds of the game, but there's a much grander plot at work that reaches farther than most adventure games dare. It's a bit brazen and corny at times, but also woven into the symbolism in some pretty interesting ways. The whole journey is worth seeing through, and as long as you have some patience for slow trudging, overdone VOs, and a few obnoxious pixel hunts, I have no doubt Sanitarium will prove why it deserves to stand among the adventure classics.
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# ? Oct 30, 2015 06:02 |
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WatermelonGun posted:Outlast II teaser: Oh poo poo I wanna play iiiit. I love when fictional narratives use Christianity as this mythology instead of an organized religion
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# ? Oct 30, 2015 06:54 |
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Sanitarium is fantastic. Pathologic is really, really interesting but I'd only play it with the cheats turned on because it's almost unplayable otherwise. It's brutal and you end up having to spend all your time dodging guards and scrounging instead of exploring the hosed up town. I'd also worry the fixed translation would mess up the atmosphere. Though the game is batshit insane from the start and manages to consistently get crazier and crazier as you play. Ice-pick's writer/director guy must be a bit nuts.
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# ? Oct 30, 2015 07:16 |
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Section Z posted:Uncanny Valley is 75% off right now for anyone still curious about it at $2.50. About how long is it?
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# ? Oct 30, 2015 07:59 |
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I have $5.62 in Steam cash, is there anything I should really be keeping an eye out for in this sale? Also, I finished up Metro 2033 Redux and Afterfall: Insanity. Both pretty decent post-apocalyptic horror, Afterfall isn't on Steam right now because I guess there's some poo poo going on with the publisher and Epic. Afterfall also goes pretty nuts for the last couple chapters. If it ever pops back up, maybe give it a look if you catch it on sale.
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# ? Oct 30, 2015 08:15 |
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YOURFRIEND posted:About how long is it? There are multiple endings, all VERY different. Some you can get pretty easily, but if you want to solve the mystery it's probably going to take you around 2 hours, and a few more to get all of them.
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# ? Oct 30, 2015 08:19 |
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I found Uncanny Valley Too long, imo, considering that you're almost required to replay it to get anything out of it. I played through it once, got a REALLY lovely ending, like gently caress you player, for failing a timed inventory puzzle, in a fiddly inventory you haven't had to use since the very beginning, and only have a short time to complete, no retries - now enjoy this loving disturbing poo poo while we explain nothing! I started another playthrough immediately, but then realized that I'd have to do aaalll the dream sequences, all the tedious work poo poo, all over again and just... couldn't be arsed. I mean, the game mainly consists of holding left or right while your character moves slowly from screen to empty screen. And what if I'd get the same ending again? With the exception of the abovementioned timed puzzle, I don't even know what I did wrong to deserve the bad end. Free exploration's discouraged, time runs out way fast, and there are no second chances if you fail something. I tried wandering off the plot path a lot, but it produced no results most of the time, just empty rooms or some flavour text.
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# ? Oct 30, 2015 10:15 |
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woodenchicken posted:I found Uncanny Valley Too long, imo, considering that you're almost required to replay it to get anything out of it. You can skip days by sleeping through them.
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# ? Oct 30, 2015 10:23 |
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Spite posted:Pathologic is really, really interesting but I'd only play it with the cheats turned on because it's almost unplayable otherwise. It's brutal and you end up having to spend all your time dodging guards and scrounging instead of exploring the hosed up town. I'd also worry the fixed translation would mess up the atmosphere. Though the game is batshit insane from the start and manages to consistently get crazier and crazier as you play. Ice-pick's writer/director guy must be a bit nuts. It is worth noting that Pathologic was originally a tabletop RPG campaign, then was made into a theater play and finally became a computer game, which makes perfect sense given the game we received.
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# ? Oct 30, 2015 13:57 |
ZearothK posted:It is worth noting that Pathologic was originally a tabletop RPG campaign, then was made into a theater play and finally became a computer game, which makes perfect sense given the game we received. A tabletop RPG? Man that would be some crazy stuff that I absolutely want to play
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# ? Oct 30, 2015 14:38 |
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How is The Cat Lady?
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# ? Oct 30, 2015 14:44 |
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# ? May 8, 2024 07:15 |
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man, having environmental kills as stretch goals seems really loving dumb for a Friday the 13th game. Especially gating the sleeping bag kill. Come the gently caress on. The last "many vs one" game Adam Sessler was attached to heavily with marketing was Evolve and we all know how that poo poo turned out so now I'm very cautious about virtually everything he hawks. (Also did stuff for Evil Within which I thought was loving awful but your opinion may vary on that one.) Think I'm gonna get Lakeview Cabin, looks way too unique to ignore plus it's on discount.
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# ? Oct 30, 2015 15:10 |