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Anal Papist posted:We clearly need to be the side with the hottest 10 year olds, if we are going to recapture the magic of Archeage's peado drama. I nomninate KaneTW as paedo guild leader and the Irish clearly have the race most resembling a hot six year old. gross dude, they only look like children. The luchorpan are really mature adults
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# ? Oct 26, 2015 10:28 |
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# ? Jun 5, 2024 04:31 |
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I love the boon and bane system since it goes like this irish bane weak to fire irish boon I dunno elves
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# ? Oct 26, 2015 10:55 |
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Boon and bane systems are always lovely because there's almost always a right answer and no good reason to take the neat gimmicks.
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# ? Oct 26, 2015 11:05 |
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Going to make an assassin type DPS character with this bane Pacifist: You may not equip weapons or use abilities which cause damage to enemies Then be forced to be the waterboy.
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# ? Oct 26, 2015 11:26 |
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Orv posted:Boon and bane systems are always lovely because there's almost always a right answer and no good reason to take the neat gimmicks. I'm skeptical of the stat system for that reason as well. The reason why they have been getting simplified is because people run the numbers to determine what stat mix is best then put out a UI add on that tells you what piece is better. It doesn't matter how complex the stat system is, it is still based in math and players will reverse engineer it.
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# ? Oct 26, 2015 14:56 |
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Xae posted:I'm skeptical of the stat system for that reason as well. If all you care about is "most dps," then yes. But you have to consider that this is a pvp game and it's a lot easier to make people want different kinds of stats in pvp then you would in say, a WoW raid. Things like debuff duration (on you/on enemies,) buff duration, aoe radius, defensive stats, etc. The trick is not to have 15 different damage dealing stats, then "health" and "mitigation" and call it a day after that.
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# ? Oct 26, 2015 15:17 |
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The boons and banes I have seen so far in the class descriptions all sounded much more interesting. For example as a bane, not being allowed to wear heavy armor, will probably count as a big bane, for which you can select a big boon (or many small ones). The thing is not every boon and bane will be rated equally, so it is up to you to balance out what traits will suit your playstyle best. And if you will try to either "close the resistance hole", or simply ignore it and accept a person using that damage type as the rock to your scissors. Didn't many Albion squads at one point ignore one type of resistance as there was only one class in the other two realms combined that effectively caused that damage type? In any case, the more class customization, the better. FotM builds are awesome... as long as the metagame shifts regularly due to the opponents adapting (and not through nerfs and buffs)
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# ? Oct 26, 2015 15:46 |
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Anal Papist posted:We clearly need to be the side with the hottest 10 year olds, if we are going to recapture the magic of Archeage's peado drama. I nomninate KaneTW as paedo guild leader and the Irish clearly have the race most resembling a hot six year old. Sorry to disappoint you but I'll be playing the dragongirl race.
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# ? Oct 27, 2015 14:10 |
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On second thought I'm gonna be a Viking after all. Arthurian's got too many fetish races.
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# ? Oct 27, 2015 14:32 |
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Scutes. Projectile ghost vomiting.
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# ? Oct 31, 2015 07:42 |
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The class reveals have all been really interesting so far. They are really splitting up the "basic abilities" that are common in traditional MMO's, which will result in very specialised classes. It's all also quite grim and dark, I wonder if the so called tree huggers will actually be as cute and elfy as many people think. Makes me even more looking forward to how combat and RvR objectives will be implemented.
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# ? Oct 31, 2015 11:42 |
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Evernoob posted:
I'm not sure where anyone gets the "cute elves" idea for the Tuatha aside from preconceptions about the bog-standard Tolkien/D&D elves. They're pretty heavily steeped in Celtic myths which include spears that extend barbs throughout the target's entire vascular system and heroes turning themselves inside-out for a power boost. Their basis is just as, or even more, metal than yet another Norse inspired race.
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# ? Oct 31, 2015 15:46 |
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Wisps are giving me GW2 mesmer vibes. I liked GW2 mesmers. drat it this game's actually making me want to play it.
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# ? Oct 31, 2015 15:49 |
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Orv posted:Scutes. Arthurian Specter Commander Shepard awaiting orders.
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# ? Oct 31, 2015 17:50 |
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Honestly my favourite thing about the class reveals apart from how badass they all seem to be is the great wallpapers we got from the art of the shadows of the classes. http://camelotunchained.com/v2/media/wallpapers/
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# ? Nov 1, 2015 21:36 |
I think this game has some potential based on the vids
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# ? Nov 1, 2015 22:16 |
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Which vids? Do you mean the 50 vids of the dev guy talking?
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# ? Nov 1, 2015 22:32 |
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Pavlov posted:Which vids? Do you mean the 50 vids of the dev guy talking? There's video of the current testing environments out there right now. Though if those are particularly enticing the recent spate of poo poo MMOs must have really done in your standards.
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# ? Nov 2, 2015 01:04 |
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KaneTW posted:Sorry to disappoint you but I'll be playing the dragongirl race.
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# ? Nov 2, 2015 02:38 |
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Kylra posted:This av/post combo has not gone unappreciated. https://www.youtube.com/watch?v=QaxeL3Vjbss
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# ? Nov 2, 2015 03:48 |
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anime is for pedophiles
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# ? Nov 2, 2015 18:25 |
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Fartbong Bonersatan posted:anime is for pedophiles Shhhh, you're not supposed to say it out loud.
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# ? Nov 3, 2015 05:48 |
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Fartbong Bonersatan posted:anime is for pedophiles
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# ? Nov 3, 2015 08:45 |
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Wish this type of conversation just stayed in the Archeage thread. Regarding the class reveals, are the crafters one of the 10 class types we get to vote the reveal for, or are they an even separate class. And are they identical accross the 3 realms? I really hope the crafters have some use on the battlefield, especially regarding manning battlements or siege engines or, i don't know, applying explosives to stuff.
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# ? Nov 3, 2015 08:57 |
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Evernoob posted:Wish this type of conversation just stayed in the Archeage thread. They'll be one of the reveals, yeah.
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# ? Nov 3, 2015 09:16 |
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Evernoob posted:Wish this type of conversation just stayed in the Archeage thread. In theory, the crafting class is supposed to be able to make some pretty dope siege engines and other fun stuff in the field. I imagine they'll make it to wear defending your poo poo is pretty tough without crafting brethren hitting stuff with hammers and complaining about mats.
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# ? Nov 3, 2015 09:58 |
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Next up : Crafters building and piloting Leonardo Da Vinci type tanks or gyrocopters, depending on your faction. One race rather using ballistas, the other catapults and the third having access to mechanized siege rams... The released pictures of the player build settlements in the mountains is totally hyping me up, as I have spend a lot of time in games like Ark, Space Engineers and the like. The one thing bothering me in those games is the instanced/server nature of those games. Getting to be able to build/defend this stuff in an MMO is exactly what I look for in a game.
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# ? Nov 3, 2015 11:08 |
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Evernoob posted:Next up : Crafters building and piloting Leonardo Da Vinci type tanks or gyrocopters, depending on your faction. One race rather using ballistas, the other catapults and the third having access to mechanized siege rams... Mmos use servers too.
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# ? Nov 3, 2015 17:13 |
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How are the alphas for this coming along? Does it feel like there will be a real game here at some point? I loved DAOC and the Vikings are looking great, so I'm hoping this delivers.
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# ? Nov 3, 2015 17:41 |
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Tenzarin posted:Mmos use servers too. Yeah, but the population cap is typically higher than 50. I am also not fond of the instanced nature of the zones in recent MMOs to deal with high crowds. But I am afraid it is the only way to deal with the Goonrush like crowd every new MMO attracts... Only to be deserted 2 months later obviously Everybody hated log in queues, we know that. Actually the best way CU could deal with it is to only allow access to backers and founders first, and gradually allow more people in with invite keys that founders can give out.
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# ? Nov 3, 2015 21:47 |
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Evernoob posted:Yeah, but the population cap is typically higher than 50. I don't know what cheap rust servers you have been playing on. How to solve the problem of niche games not making income, limit the player base.
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# ? Nov 3, 2015 21:49 |
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Tenzarin posted:I don't know what cheap rust servers you have been playing on. I never mentioned Rust, I played Ark and Space Engineers. Both are pretty good games but the servers have fairly low population caps (around 50 I think). The thing is I've been spoiled by EVE where everything happens in one big universe. That is off course only possible in a Space game (and even Elite instances the solar systems individually if too many players are in) I will definately be playing a crafter as building "bases" and such has always been a big draw for me in games. I just hope they will have a role on the RvR battlefield tho. If possible even some basic mellee or ranged skills that you can at least defend yourself a little.
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# ? Nov 4, 2015 08:24 |
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Evernoob posted:I will definately be playing a crafter as building "bases" and such has always been a big draw for me in games. I just hope they will have a role on the RvR battlefield tho. If possible even some basic mellee or ranged skills that you can at least defend yourself a little.
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# ? Nov 4, 2015 19:11 |
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Picture it like minecraft, except the explode-y dudes shout at you with racial slurs.
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# ? Nov 4, 2015 19:18 |
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Mages. This is getting to the point where every reveal a different realm has the coolest class and I don't like making decisions in games with alts.
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# ? Nov 6, 2015 22:50 |
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Haha druids get human sacrifice. Also they're loving cthulhu wizards or something. Good stuff.
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# ? Nov 6, 2015 23:03 |
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A bunch of classes no-one will play!
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# ? Nov 13, 2015 22:37 |
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skald/minstrel/bard were pretty popular in daoc because the only mounts in the game were taxis so runspeed was a huge deal, also skalds did some decent burst damage iirc
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# ? Nov 14, 2015 04:00 |
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any guesses on the other classes?
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# ? Nov 14, 2015 04:11 |
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# ? Jun 5, 2024 04:31 |
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Third World Reggin posted:any guesses on the other classes? I don't have to guess on two of them, they'll be the two variants of stealth classes. I'd guess D and I for those. No clue on the third, some sort of skirmishing range/melee light maybe, if not the crafters? Orv fucked around with this message at 04:25 on Nov 14, 2015 |
# ? Nov 14, 2015 04:22 |