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Francis
Jul 23, 2007

Thanks for the input, Jeff.

Chief Savage Man posted:

I do miss having a military area on my main island, that always added a little character but it's definitely more enjoyable to go on those missions. Do you lose ships forever if they die in the mission?

Nah. Even if you fail you keep whatever goodies you grabbed along the way, too.

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Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Pierson posted:

I do wish it would tell you the maintenance cost for buildings and factories before you place them, as well as the credit and resource cost. Very shocking moment to plop down a basic community centre and see all my positive cashflow sucked away.
When you pick up the building to place it it will display the maintenance/workforce/energy/logistics in a tooltip. I don't know why it doesn't tell you before you pick up the building, but it definitely does before you place them.

Elswyyr posted:

Can you do anything with surplus production? Trade the goods for other things or something like that?
Some need to be balanced between regions - orange juice is needed by tier two temeperate but also tier one arctic employees, and it can only be produced in the temperate zone. You can pay a horrendous amount to rent a space cart for sale to headquarters which will certainly lose you money unless you have massive excess of highly valued goods. Otherwise there's sometimes random quests available for you to supply some of your excess stock for cash, which is probably the best use of it.

Mandalay
Mar 16, 2007

WoW Forums Refugee
PSA: Holding Numpad + speeds up the game a little if you hold it down.

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.

Mandalay posted:

PSA: Holding Numpad + speeds up the game a little if you hold it down.

Holding the minus key on the numpad will also slow the game, making it easier to target smaller enemy ships and grab the right unit when you're in a bind.

This works for all Anno games in recent memory IIRC.

Vastakaiun
Apr 16, 2008

Pro tip: There's a button to toggle on the daytime cycle in the camera options on the right side of the minimap. Makes the game even prettier.

Loving it so far, it's every bit as addictive as the previous games.

Atheist Sunglasses
Jul 26, 2003

All the candy you want. Crotton crandy, crandy apple. I like to go on the best ride first. Name of roller croaster.

How is this game "out of stock" on GreenmanGaming? :wtf:

year199X
Oct 9, 2012
Grimey Drawer
Contrary to popular belief it actually is possible for retailers to run out of serial keys. It's extremely unlikely and usually due to poor oversight but hey.

Khisanth Magus
Mar 31, 2011

Vae Victus

Atheist Sunglasses posted:

How is this game "out of stock" on GreenmanGaming? :wtf:

People mass buying keys to resell on key selling sites?

Agean90
Jun 28, 2008


I just had an optional mission pay me 200000 credits :stare:

President Ark
May 16, 2010

:iiam:

Agean90 posted:

I just had an optional mission pay me 200000 credits :stare:

stuff in the second/third zones gets stupid expensive in terms of credits, you're gonna need that money


also another reason to do the crisis zones: killing time while waiting for credits to roll in from taxes

Strategic Tea
Sep 1, 2012

Demiurge4 posted:

It's also kinda hilarious that I have 5000 executives. What do they even do!?

Financial service services :shepface::homebrew::ussr:

President Ark
May 16, 2010

:iiam:
my interpretation of those has been that the highest-tier houses aren't 100% full of nobles/CEOs/executives or whatever; it's like 1% them and 99% their support staff

Dervyn
Feb 16, 2014
How is GMG able to be selling it at such a ridiculous price? 44% off at £28?!!

Edit: also waiting for restock :(

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



President Ark posted:

stuff in the second/third zones gets stupid expensive in terms of credits, you're gonna need that money


also another reason to do the crisis zones: killing time while waiting for credits to roll in from taxes
One thing I really like is the additional challenge that the multiple zones introduce in that you never want to let a shortfall just ride - the almost complete lack of trade means you basically never want a deficit of cash or goods in any particular zone because it could quickly run you out of money while you're trying to get something else up and running.

I wish I could dump a bunch of "rare" metals for some expansion cash though.

Agean90
Jun 28, 2008


President Ark posted:

stuff in the second/third zones gets stupid expensive in terms of credits, you're gonna need that money

Aint that the truth. I got that job right after I gutted my reserve setting up my moon colony so that was a nice surprise.

Good Lord Fisher!
Jul 14, 2006

Groovy!

Those steam reviewers bitching about the game being too easy should play on the difficulty that deletes your corporation and by proxy all your cities if you ever go bankrupt. Once you start getting into the late-game, you're playing for big, big financial stakes and a few tiny miscalculations can easily drive your cashflow into the negative tens of thousands.

...I've managed to go bankrupt twice on the easiest difficulty :whitewater:

Pierson
Oct 31, 2004



College Slice
Yeah I started on the hardest difficulty and it isn't a joke. A big goddamn bankruptcy timer in the middle of the screen really gives you the incentive to start streamlining and downsizing your production chains.

FoiledShenanigans
Apr 6, 2012

President Ark posted:

my interpretation of those has been that the highest-tier houses aren't 100% full of nobles/CEOs/executives or whatever; it's like 1% them and 99% their support staff

But then you still have to factor in that that 1 CEO is guzzling down literal tons of luxury food and champagne..

Dr. Arbitrary
Mar 15, 2006

Bleak Gremlin

FoiledShenanigans posted:

But then you still have to factor in that that 1 CEO is guzzling down literal tons of luxury food and champagne..

Why does this seem unreasonable to you?

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Dr. Arbitrary posted:

Why does this seem unreasonable to you?

Dinner parties with booze fountains aren't going to host themselves.

Poil
Mar 17, 2007

FoiledShenanigans posted:

But then you still have to factor in that that 1 CEO is guzzling down literal tons of luxury food and champagne..
It's like you don't open a bag of cheetos, take a handful before throwing the rest over your shoulder for housekeeping to take care off and your snack caddie hands you another bag.

President Ark
May 16, 2010

:iiam:

Poil posted:

It's like you don't open a bag of cheetos, take a handful before throwing the rest over your shoulder for housekeeping to take care off and your snack caddie hands you another bag.

well, i don't, my manservant handles the cheetos and puts them directly into my mouth for me

Agean90
Jun 28, 2008


Yeah Im playing ton the normal (the 2 of the 3 difficulties i forget what its called) difficulty and ive had plenty of oh gently caress moments where im scrambling to improve cash flow after I set something up.

Delacroix
Dec 7, 2010

:munch:
The crisis missions difficulty settings are a big step up. The payoff is significantly higher but they're not a walk in the park as they would be on normal.

It's good to know that Rufus Thorne has found employment in 2205. :allears:

Agean90
Jun 28, 2008


Double post for some good advice: Dont set up lunar trade routes for goods unless its the last good you need for promotions, because fuckkkkk those things will wreck your income in a hurry.

Demiurge4
Aug 10, 2011

Super metals are decent money on the market right now, is it regulated by players are selling? If so it explains why anything below tier 3 is worthless junk. Fusion cells are priced at about 260 each, but the production chain is way more than that so it's essentially worthless which means that none of the chains are worth doing just to sell. The cost of entry is also kind of insane on the fusion plant, 700k and I just spent a ton getting more colonists on the moon, which is a mistake in hindsight I suppose.

The real money seems to be executives so just blanket the temperate zone in housing and essential goods. Get just enough bio enhancers made on the moon to supply the demand and send some basics up to the moon like rejuvinators. I found it's actually worthwhile sending intelliwear up there too and I made a profit just sending 5 pieces up there, even with the transfer cost. Oh and you should totally turn off the titanium mines up there because they are 3k upkeep :stare: Once you get a full set of executive goods going they are insanely profitable. I'm currently rolling 23k executives and it just keeps going up as I expand. I have like 800 workers and maybe 3k specialists :ironicat:

Pierson
Oct 31, 2004



College Slice
Well I found my first bug. Anyone else have a problem during the quest to build the second dam in the temperate area where you can pick up the Superalloys from your spaceport but it won't let you deliver them?

If it can't work this actually feels like a good excuse to restart now that I have a better handle on how the game works. I'm looking at my cities and they are a loving mess.

Pierson fucked around with this message at 00:12 on Nov 4, 2015

Strategic Tea
Sep 1, 2012

FoiledShenanigans posted:

But then you still have to factor in that that 1 CEO is guzzling down literal tons of luxury food and champagne..

It's the future :gary:

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Pierson posted:

Well I found my first bug. Anyone else have a problem during the quest to build the second dam in the temperate area where you can pick up the Superalloys from your spaceport but it won't let you deliver them?

If it can't work this actually feels like a good excuse to restart now that I have a better handle on how the game works. I'm looking at my cities and they are a loving mess.
It worked fine for me. I forget if it required me to click a 'Deliver' button once I'd taken them over to the plane or if it just did its quest completion circle thing though.


I really like that there's actually not that much reason to start over - you get a full refund on demolition on anything that requires rare metals, and poor layouts can always be fixed just by moving poo poo around. I turned my city around by saving up to settle another island then just picking up buildings and shoving them over there to free up space for more modules and houses. I was initially hesitant to make decisions about where to put things because it's a 'permanent' world, but I quickly realised basically none of those decisions were actually permanent and I could just juggle everything around as I wished.

Demiurge4
Aug 10, 2011

Ghostlight posted:

It worked fine for me. I forget if it required me to click a 'Deliver' button once I'd taken them over to the plane or if it just did its quest completion circle thing though.


I really like that there's actually not that much reason to start over - you get a full refund on demolition on anything that requires rare metals, and poor layouts can always be fixed just by moving poo poo around. I turned my city around by saving up to settle another island then just picking up buildings and shoving them over there to free up space for more modules and houses.

I picked the rare metal zone (lol) and I'm planning to make the central island the executive suite with nothing but endless metro's and glass towers. The filthy plebes (all 800 of them) will server their betters by producing luxury foods and immortality bionics. Dysto-Tech will reign.

Agean90
Jun 28, 2008


Demiurge4 posted:

I picked the rare metal zone (lol)

sup my "made a dumb choice and wish they picked one of the other zones" buddy.

realllly think that statue would have been a better bet.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



If your first zone wasn't an "oh man I better pick the rare metals one because they are rare metals" mistake then I don't know what to say.

President Ark
May 16, 2010

:iiam:
i picked the ornamentals one because it looked like it had a bunch of huge open space and iirc it was listed as having the most available acreage, so i figured i'd want that so i had the most room to build houses

esquilax
Jan 3, 2003

Pierson posted:

Well I found my first bug. Anyone else have a problem during the quest to build the second dam in the temperate area where you can pick up the Superalloys from your spaceport but it won't let you deliver them?

If it can't work this actually feels like a good excuse to restart now that I have a better handle on how the game works. I'm looking at my cities and they are a loving mess.

Mine bugged out like that on the first dam quest, but I think it was caused by switching to the arctic sector while my ship was delivering supplies.

Popoto
Oct 21, 2012

miaow
So for people with some notebooks: seems the game decided to go for my integrated card instead of the dedicated Nvidia. Watch out if your game is laggy, might be from that bug. Had to force the card in the Nvidia graphic options.

Paracausal
Sep 5, 2011

Oh yeah, baby. Frame your suffering as a masterpiece. Only one problem - no one's watching. It's boring, buddy, boring as death.

Dervyn posted:

How is GMG able to be selling it at such a ridiculous price? 44% off at £28?!!

Edit: also waiting for restock :(

Restocked and got! What a crazy discount so soon after release.

Remote User
Nov 17, 2003

Hope deleted.
gently caress me, this is 41% off at GMG?

Sold.

Soup du Journey
Mar 20, 2006

by FactsAreUseless
im very disappointed that some sperg hasn't mapped out all the little tiles on the prefab maps

Popoto
Oct 21, 2012

miaow

Doctor Schnabel posted:

im very disappointed that some sperg hasn't mapped out all the little tiles on the prefab maps

You know it's coming

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Generation Internet
Jan 18, 2009

Where angels and generals fear to tread.
Nabbed this off of GMG, but my key isn't working with uPlay or Steam :saddowns:

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