|
Finally I can run some random executable on my computer instead of a reading a list. Thank you.
|
# ? Nov 4, 2015 20:35 |
|
|
# ? May 27, 2024 15:43 |
|
Requirements are always this worst case thing where if you could run 95% of the game on a toaster but there is one 5 second area with a bunch of water effects they have to list the requirements for the game as the requirements for that one water area.
|
# ? Nov 4, 2015 20:37 |
|
RBA Starblade posted:Fallout plots: Actually you can finish New Vegas without ever finding the platinum chip or even meeting Benny again if you take the NCR path
|
# ? Nov 4, 2015 20:38 |
|
People keep on saying that like it means something. It's a video game in a industry where the best writing from Obsidian or Bioware is on par with Harry Potter. The convoluted mess that are Kojima games have zero literary basis and Final Fantasy games are merely a collection of phonetic sounds that approximate human speech. You can complain about the presentation but Fallout 3 actually contains themes and structure that can be analyzed and compared to real literature.
|
# ? Nov 4, 2015 20:39 |
|
HnK416 posted:I asked this something like 30-40 pages back, but could anyone with proper computer knowledge and poo poo tell me if I'd be able to run the game on my PC? Everything will be fine. I'm sorry to tell you this though, the shadows didn't make it. We did everything we could, but we couldn't render them. I'm so sorry
|
# ? Nov 4, 2015 20:39 |
|
Borsche69 posted:People keep on saying that like it means something. It's a video game in a industry where the best writing from Obsidian or Bioware is on par with Harry Potter. The convoluted mess that are Kojima games have zero literary basis and Final Fantasy games are merely a collection of phonetic sounds that approximate human speech. You can complain about the presentation but Fallout 3 actually contains themes and structure that can be analyzed and compared to real literature. Cite ur quotes plz
|
# ? Nov 4, 2015 20:45 |
|
Borsche69 posted:People keep on saying that like it means something. It's a video game in a industry where the best writing from Obsidian or Bioware is on par with Harry Potter. The convoluted mess that are Kojima games have zero literary basis and Final Fantasy games are merely a collection of phonetic sounds that approximate human speech. You can complain about the presentation but Fallout 3 actually contains themes and structure that can be analyzed and compared to real literature. Fallout games and elder scrolls games generally are a loose and lame story that is just an excuse to glue together a bunch of self contained episodes where some of the episodes are written really bad and some of the episodes are written really well. But when people talk about the story they talk about the 'main' story as the real thing and the side quests as a side thing where most people play the game with the side quests being the main thing and the main quest being the side thing.
|
# ? Nov 4, 2015 20:45 |
|
Borsche69 posted:People keep on saying that like it means something. It's a video game in a industry where the best writing from Obsidian or Bioware is on par with Harry Potter. The convoluted mess that are Kojima games have zero literary basis and Final Fantasy games are merely a collection of phonetic sounds that approximate human speech. You can complain about the presentation but Fallout 3 actually contains themes and structure that can be analyzed and compared to real literature. you heard it here first folks, fallout games are comparable to real literature lol
|
# ? Nov 4, 2015 20:47 |
|
Zombie Boat posted:Everything will be fine. I'm sorry to tell you this though, the shadows didn't make it. We did everything we could, but we couldn't render them. I'm so sorry
|
# ? Nov 4, 2015 20:47 |
|
Wolfsheim posted:Actually you can finish New Vegas without ever finding the platinum chip or even meeting Benny again if you take the NCR path Also, in Fallout 1 you don't actually have to find the water chip.
|
# ? Nov 4, 2015 20:47 |
|
“To-morrow, and to-morrow, and to-morrow, Creeps in this petty pace from day to day, To the last syllable of recorded time; And all our yesterdays have lighted fools The way to dusty death. Out, out, brief candle! Life's but a walking shadow, a poor player, That struts and frets his hour upon the stage, And then is heard no more. It is a tale Told by an idiot, full of sound and fury, Signifying nothing.” - Fallout 3 Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary Gary - William Shakespeare - Macbeth
|
# ? Nov 4, 2015 20:49 |
|
Owlofcreamcheese posted:Fallout games and elder scrolls games generally are a loose and lame story that is just an excuse to glue together a bunch of self contained episodes where some of the episodes are written really bad and some of the episodes are written really well. But when people talk about the story they talk about the 'main' story as the real thing and the side quests as a side thing where most people play the game with the side quests being the main thing and the main quest being the side thing. yeah man, loose and lame stories are just part of the gig and expecting any improvement is a fairly toxic stance to take.
|
# ? Nov 4, 2015 20:49 |
|
Wolfsheim posted:Actually you can finish New Vegas without ever finding the platinum chip or even meeting Benny again if you take the NCR path Not to mention that once you find the chip you still have like 15-20 hours of gameplay left, unless you take the Yes Man route and have already contacted all the factions and tribes, then you can basically just go straight to the final Dam fight. Chip's not the end though, any way you choose.
|
# ? Nov 4, 2015 20:50 |
|
This thread is an Infinite Salt Engine
|
# ? Nov 4, 2015 20:52 |
|
im really into these games just for the experience, you dig? i'm not here for a coherent plot or consistent lore/setting. i just want to run around and be a part of the world! oops my power armor ran out of batteries, why couldn't we get those suits from everywhere else in the country that run off infinite fusion reactors.
|
# ? Nov 4, 2015 20:52 |
|
Those of you bitching about map size, someone on Reddit actually made a good point - the overworld map isn't the only playable area. There's going to be hundreds of locations to enter and explore on top of all that. I'd rather have a smallish overworld and a ton of awesome nooks and crannies to dig into than a giant swathe of nothing between places.
|
# ? Nov 4, 2015 20:56 |
|
A Curvy Goonette posted:im really into these games just for the experience, you dig? i'm not here for a coherent plot or consistent lore/setting. i just want to run around and be a part of the world! oops my power armor ran out of batteries, why couldn't we get those suits from everywhere else in the country that run off infinite fusion reactors. Because the last protagonist repaired them all into each other.
|
# ? Nov 4, 2015 20:58 |
|
I don't think a larger playable area has ever meant a better game to play.
|
# ? Nov 4, 2015 21:02 |
|
A Curvy Goonette posted:im really into these games just for the experience, you dig? i'm not here for a coherent plot or consistent lore/setting. i just want to run around and be a part of the world! oops my power armor ran out of batteries, why couldn't we get those suits from everywhere else in the country that run off infinite fusion reactors. *ahem* Proper fusion hadn't been developed soon enough to proliferate much before the Great War, and the cores in Power Armor typically only lasted about 100 years, give or take, anyway.
|
# ? Nov 4, 2015 21:04 |
|
A Curvy Goonette posted:im really into these games just for the experience, you dig? i'm not here for a coherent plot or consistent lore/setting. i just want to run around and be a part of the world! oops my power armor ran out of batteries, why couldn't we get those suits from everywhere else in the country that run off infinite fusion reactors. Same reason laser and plasma weapons look different, why bottlecaps disappear in Fallout 2 then re-appear in 3 and New Vegas, why Power Fists require ammo in the first 2 but not in 3 and New Vegas, why nobody mentions Fallout Tactics...
|
# ? Nov 4, 2015 21:07 |
|
Borsche69 posted:People keep on saying that like it means something. It's a video game in a industry where the best writing from Obsidian or Bioware is on par with Harry Potter. The convoluted mess that are Kojima games have zero literary basis and Final Fantasy games are merely a collection of phonetic sounds that approximate human speech. You can complain about the presentation but Fallout 3 actually contains themes and structure that can be analyzed and compared to real literature. Everybody poops?
|
# ? Nov 4, 2015 21:08 |
|
True literature. With such amazing dialogue such as "Gary? GAAARY" And "Fisto the fisting robot"
|
# ? Nov 4, 2015 21:08 |
|
Owlofcreamcheese posted:Fallout games and elder scrolls games generally are a loose and lame story that is just an excuse to glue together a bunch of self contained episodes where some of the episodes are written really bad and some of the episodes are written really well. But when people talk about the story they talk about the 'main' story as the real thing and the side quests as a side thing where most people play the game with the side quests being the main thing and the main quest being the side thing. The rhythm I tend to settle into when playing a Fallout game tends to be tenetively pursuing the first couple beats of the main quest and then fanning out to freeform exploration when I find a good stopping point like "The bad guy is stopped for now, return to us after we've had time to plan our next move". All Bethesda games have them, which drives home how they really are built around the expectation that the player will drop the main quest to pursue other things from time to time. I think most Bethesda main quests play like poo poo because we play them non-stop from start to finish, when in reality they're meant to be more like bookends to your larger adventure.
|
# ? Nov 4, 2015 21:16 |
|
A Curvy Goonette posted:yeah man, loose and lame stories are just part of the gig and expecting any improvement is a fairly toxic stance to take. It mostly is though, they are big wander around open world games and you aren't supposed to care the most about the central story, you are supposed to engage the most with the side stuff. You are never going to care the most about whatever is happening in the "main" story. If they hired the best writers they would just have them write the side stuff and the main thread would still be the weakest plot.
|
# ? Nov 4, 2015 21:16 |
|
lmao at people confusing plot with story.
|
# ? Nov 4, 2015 21:16 |
|
lmao at people playing Fallout 3+ and expecting either of those.
|
# ? Nov 4, 2015 21:17 |
|
Deified Data posted:The rhythm I tend to settle into when playing a Fallout game tends to be tenetively pursuing the first couple beats of the main quest and then fanning out to freeform exploration when I find a good stopping point like "The bad guy is stopped for now, return to us after we've had time to plan our next move". All Bethesda games have them, which drives home how they really are built around the expectation that the player will drop the main quest to pursue other things from time to time. I think most Bethesda main quests play like poo poo because we play them non-stop from start to finish, when in reality they're meant to be more like bookends to your larger adventure. Yeah, they exist to set up why you are walking around the area solving everyone's problems and then at the end they are to play the end credits and have a last boss. The real game is all the various stand alone episodes and that is how virtually everyone plays them.
|
# ? Nov 4, 2015 21:18 |
|
Deified Data posted:I think most Bethesda main quests play like poo poo because we play them non-stop from start to finish, when in reality they're meant to be more like bookends to your larger adventure. I don't do that, because it's wrong. Have you never played a bethesda rpg before?
|
# ? Nov 4, 2015 21:18 |
|
A Curvy Goonette posted:yeah man, loose and lame stories are just part of the gig and expecting any improvement is a fairly toxic stance to take. You aren't wrong but you kind of aren't right either. I don't play fallout games or open world games in general for the plot and I am not going to hold a bad to mediocre plot against them just like I wouldn't hold it against devil may cry or contra or super mario or whatever. It would be nice if this weren't the case of course, just like it would be nice if the plot in those other games were decent, but it isn't going to elicit any stronger feeling than, "oh well!"
|
# ? Nov 4, 2015 21:19 |
|
are you guys gonna help him out?
|
# ? Nov 4, 2015 21:22 |
|
frajaq posted:
HATE HUMANS
|
# ? Nov 4, 2015 21:23 |
|
Don't most Bethesda main plots need a little advancement to start triggering some new enemy types? Like how in FO3 you would start encountering enclave if you did the main plot for a bit, oblivion gates in oblivion, dragons in skyrim, maybe it'll be synths in FO IV?
|
# ? Nov 4, 2015 21:23 |
|
frajaq posted:
I'm gonna help him feed the ferals...by giving them the remains of his dismembered corpse.
|
# ? Nov 4, 2015 21:27 |
|
think of the fallout plot as the pilgrims in the Canterbury tale. It's also a story but you aren't supposed to care about it as much as the side stories.
|
# ? Nov 4, 2015 21:28 |
|
frajaq posted:
Probably not, BoS licensed apparel makes my trigger finger very very itchy.
|
# ? Nov 4, 2015 21:28 |
|
Don't trust a bald.
|
# ? Nov 4, 2015 21:29 |
|
HATE BALDS
|
# ? Nov 4, 2015 21:29 |
|
All I care about is that I can do in this game what I do in other Bethesda open world games. Edit my carry capacity to be unlimited, steal everything and leave piles of almost naked bodies everywhere.
|
# ? Nov 4, 2015 21:33 |
|
X) UnBald
|
# ? Nov 4, 2015 21:34 |
|
|
# ? May 27, 2024 15:43 |
|
Mr.Pibbleton posted:Don't most Bethesda main plots need a little advancement to start triggering some new enemy types? Like how in FO3 you would start encountering enclave if you did the main plot for a bit, oblivion gates in oblivion, dragons in skyrim, maybe it'll be synths in FO IV? and of course the most important mod for a skyrim replay is an alternate start mod that totally gets rid of the random dragons killing your horse every time you leave town
|
# ? Nov 4, 2015 21:34 |