Reclaimer posted:The original ones took place closer to the apocalypse; could be after another hundred years or so most of the surviving energy weapons have either fallen apart or been disassembled for parts. Higher maintenance requirements were always their downfall vs. conventional small arms. You don't have to rationalize the holy product being made by fuckers who're married to a dopey setting conceit.
|
|
# ? Nov 5, 2015 00:01 |
|
|
# ? May 13, 2024 11:47 |
|
There's one thing that is bugging me about the perks. Do wasteland whisperer and animal friend seem really redundant to anyone else? Seems like a waste of a perk space. Could they not have just lumped those two together and left it as the higher level one..?
|
# ? Nov 5, 2015 00:10 |
|
|
# ? Nov 5, 2015 00:12 |
|
This thread moved more than 800 posts in 13 hours.
|
# ? Nov 5, 2015 00:14 |
Protons posted:This thread moved more than 800 posts in 13 hours. The game's gonna be out in like 6 days, and this is something awful.
|
|
# ? Nov 5, 2015 00:15 |
|
Cheap Shot posted:There's one thing that is bugging me about the perks. Do wasteland whisperer and animal friend seem really redundant to anyone else? Seems like a waste of a perk space. Could they not have just lumped those two together and left it as the higher level one..? Gotta fill that charisma column up with something. Personally I would have preferred animal friend worked like it used to and be more passive. I get pointing your gun at a dude and giving him orders but animals and scorpions make less sense.
|
# ? Nov 5, 2015 00:16 |
|
Cheap Shot posted:There's one thing that is bugging me about the perks. Do wasteland whisperer and animal friend seem really redundant to anyone else? Seems like a waste of a perk space. Could they not have just lumped those two together and left it as the higher level one..? Yeah, those plus the intimidation perk seem pretty redundant. Each should be rolled in as another level in the same perk. After all, it's not like you want one of them but not the other, like with the gun specific skills.
|
# ? Nov 5, 2015 00:16 |
|
Protons posted:This thread moved more than 800 posts in 13 hours. I look at this thread every couple hours and I can't keep up with it. But if you go back and look, it basically recycles itself every 50 pages or so. Same arguments. Same questions.
|
# ? Nov 5, 2015 00:16 |
|
Energy weapons were a common occurrence in New Vegas, the game that cannot do anything bad and is 100% true to the original vision. The reason is the same as it was with Fallout 3, it doesn't make an entire skillset completely useless for two thirds of a game.
|
# ? Nov 5, 2015 00:19 |
|
Protons posted:This thread moved more than 800 posts in 13 hours. THIS ISNT EVEN MY FINAL FORM!!!!!!!!!!!!!!!!
|
# ? Nov 5, 2015 00:19 |
|
I wonder how far Blitz (make VATS melee attacks from further away) works from. I'd love to be able to combine it with Action Boy or whatever and pinball around a room beating people with a barbed wire bat.
|
# ? Nov 5, 2015 00:19 |
|
If it's anything like the other games you just teleport to them for each hit
|
# ? Nov 5, 2015 00:28 |
|
ymgve posted:Yeah, those plus the intimidation perk seem pretty redundant. Each should be rolled in as another level in the same perk. After all, it's not like you want one of them but not the other, like with the gun specific skills. Thank god for mods.
|
# ? Nov 5, 2015 00:37 |
|
Bholder posted:Energy weapons were a common occurrence in New Vegas, the game that cannot do anything bad and is 100% true to the original vision. My first run of fallout 2 I tagged energy weapons, that was a learning experience.
|
# ? Nov 5, 2015 00:40 |
|
Daztek posted:Pipboy app is out Fun to play around with in Demo Mode for a bit. Even has the entire map of the game, though with no locations in it obviously. Not terribly useful without the game otherwise.
|
# ? Nov 5, 2015 00:42 |
|
another leaked pic
|
# ? Nov 5, 2015 00:43 |
|
frajaq posted:another leaked pic Looks like The Pitt DLC.
|
# ? Nov 5, 2015 00:43 |
|
Mr.Pibbleton posted:My first run of fallout 2 I tagged energy weapons, that was a learning experience. Hey fallout 2 first run mistake buddy
|
# ? Nov 5, 2015 00:44 |
|
Mr.Pibbleton posted:My first run of fallout 2 I tagged energy weapons, that was a learning experience. I can understand the evolution of game design that would see a time period in which developers thought poo poo like this, and System Shock 2's Exotic category, was a super great idea, but to this minute it still boggles my goddamn mind that players look back on pointless system obfuscation and 'gotcha!' skills/systems with any degree of fondness.
|
# ? Nov 5, 2015 00:44 |
|
Someone's streaming now http://cybergame.tv/thethrowawayminow Doing house building now
|
# ? Nov 5, 2015 00:45 |
|
Psychotic Weasel posted:Fun to play around with in Demo Mode for a bit. Even has the entire map of the game, though with no locations in it obviously. Button in the top right corner takes you to a menu where you can play a little arcade game.
|
# ? Nov 5, 2015 00:45 |
|
chaosapiant posted:Looks like The Pitt DLC. I should start recoloring Zeta pics and posting them on Reddit as leaked first DLC material.
|
# ? Nov 5, 2015 00:46 |
|
ymgve posted:Someone's streaming now http://cybergame.tv/thethrowawayminow Adventures in washed-out tv recordings
|
# ? Nov 5, 2015 00:49 |
|
Magmarashi posted:I can understand the evolution of game design that would see a time period in which developers thought poo poo like this, and System Shock 2's Exotic category, was a super great idea, but to this minute it still boggles my goddamn mind that players look back on pointless system obfuscation and 'gotcha!' skills/systems with any degree of fondness. For me it's more ambivalence than fondness. I still beat my first run even though I tagged energy weapons and got very little out of it. It's questionable design but also relatively harmless because to gimp yourself, you would have to do more than just tag a couple more useless skills.
|
# ? Nov 5, 2015 00:49 |
|
Ah yeah pip-boy app. I'm the king of
|
# ? Nov 5, 2015 00:49 |
|
bloodychill posted:For me it's more ambivalence than fondness. I still beat my first run even though I tagged energy weapons and got very little out of it. It's questionable design but also relatively harmless because to gimp yourself, you would have to do more than just tag a couple more useless skills. Some people get REALLY invested in the idea that being able to gently caress yourself over irrevocably is the gold standard for video games.
|
# ? Nov 5, 2015 00:50 |
|
cross posting this from the other thread, but gamestop has fallout 4 pipboy complete editions for 190 on sale now.. dont know how legit it is, but i picked one up just in case
|
# ? Nov 5, 2015 00:51 |
|
Magmarashi posted:Some people get REALLY invested in the idea that being able to gently caress yourself over irrevocably is the gold standard for video games. Being able to gently caress yourself over is good real good in smaller scope or faster games can be fun, particularly when it happens because of decisions you make. When it happens at the beginning of a long game because right at the beginning because you don't have much context for your decisions, obviously it's not the best.
|
# ? Nov 5, 2015 00:55 |
|
Lufiron posted:cross posting this from the other thread, but gamestop has fallout 4 pipboy complete editions for 190 on sale now.. dont know how legit it is, but i picked one up just in case Isn't that like 70 bucks more than what they were charging for the first run of em?
|
# ? Nov 5, 2015 00:58 |
|
it's fine for roguelikes but for games you play 10 or more hours per character of not so much
|
# ? Nov 5, 2015 00:59 |
|
Four Score posted:Isn't that like 70 bucks more than what they were charging for the first run of em? That extra plastic must've cost a fortune.
|
# ? Nov 5, 2015 01:00 |
|
bloodychill posted:Being able to gently caress yourself over is good real good in smaller scope or faster games can be fun, particularly when it happens because of decisions you make. When it happens at the beginning of a long game because right at the beginning because you don't have much context for your decisions, obviously it's not the best. halp i picked fighter in 3.x dnd and now everyone is level 10 help
|
# ? Nov 5, 2015 01:00 |
|
NecroMonster posted:halp i picked fighter in 3.x dnd and now everyone is level 10 help I don't think anybody is gonna argue that 3.x dnd was good
|
# ? Nov 5, 2015 01:01 |
|
bloodychill posted:Being able to gently caress yourself over is good real good in smaller scope or faster games can be fun, particularly when it happens because of decisions you make. When it happens at the beginning of a long game because right at the beginning because you don't have much context for your decisions, obviously it's not the best. Yeah, that sorta poo poo in a roguelike is one thing, but in a goddamn RPG it's just inexcusable
|
# ? Nov 5, 2015 01:02 |
|
Deified Data posted:I think most Bethesda main quests play like poo poo because we play them non-stop from start to finish I have never, ever finished a game developed in-house by Bethesda. I've finished Fallout New Vegas about four times that I can recall, maybe even more, and it's great every single time.
|
# ? Nov 5, 2015 01:04 |
|
Four Score posted:Isn't that like 70 bucks more than what they were charging for the first run of em? yes but you get dlc season pass and some other stuff I think the collectors edition game guide too plus its actually available, according to them
|
# ? Nov 5, 2015 01:05 |
|
Wrath of the Bitch King posted:I don't think anybody is gonna argue that 3.x dnd was good The majority of tabletop RPG players do, actually, which is part of why tabletop RPGs have been a dead industry for years.
|
# ? Nov 5, 2015 01:05 |
|
Heavy Lobster posted:The majority of tabletop RPG players do, actually, which is part of why tabletop RPGs have been a dead industry for years. And here I thought times had changed. People actually think 3.X with its 5000 splatbooks and "if you ain't castin' you ain't poo poo" ruleset?
|
# ? Nov 5, 2015 01:06 |
|
King Vidiot posted:I've finished Fallout New Vegas about four times that I can recall, maybe even more, and it's great every single time.
|
# ? Nov 5, 2015 01:07 |
|
|
# ? May 13, 2024 11:47 |
|
bloodychill posted:Being able to gently caress yourself over is good real good in smaller scope or faster games can be fun, particularly when it happens because of decisions you make. When it happens at the beginning of a long game because right at the beginning because you don't have much context for your decisions, obviously it's not the best. No, I think Hitchhiker's Guide was a good template for video games in general.
|
# ? Nov 5, 2015 01:08 |