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Gapey Joe Stalin posted:Until they buckle at the toe. I've realized with the decline of metal minis the art of pinning seems to have vanished.
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# ? Nov 8, 2015 00:11 |
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# ? May 6, 2024 02:23 |
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Ooh, imagine Brain boyz era orks. Actual high tech stuff. Tinboys.
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# ? Nov 8, 2015 00:14 |
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OhDearGodNo posted:I've realized with the decline of metal minis the art of pinning seems to have vanished.
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# ? Nov 8, 2015 00:24 |
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That's a real beautiful looking gang of murderers and space rapists. Night Lords have been a day dream legion for me. I want to paint lightening bolts all over Heresy era power armor but I'm also 99% certain if I tried to paint gore it would just look loving terrible.
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# ? Nov 8, 2015 00:26 |
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OhDearGodNo posted:I've realized with the decline of metal minis the art of pinning seems to have vanished. Pinning is a pain in the arse. That the weakness of the the medium was not taken into account with the Raptors, Swooping Hawks etc is a black mark on the sculptors. They look nice, but the design was idiotic.
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# ? Nov 8, 2015 00:35 |
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Quick, someone post this to BOLS
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# ? Nov 8, 2015 01:49 |
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Change Chapter to Legion in the Restrictions and suddenly it's believable.
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# ? Nov 8, 2015 01:58 |
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Seems legit.
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# ? Nov 8, 2015 02:53 |
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Alright 30k hams , I'm at a bit of crossroads. I just preordered the Betrayal at Calth set and with that I have pretty decent core of an army I can play around with. So with that I've been thinking of allied detachment that I could get somewhere down the line for my Word Bearers. I have narrowed it down to 3 possibilities: 1) One of the cult lists from book 5. I have plenty of cultists lying around and I could use them as big blobs sitting on objectives. Plus it's still keeps with the Word Bearers theme. 2) Mechanicum. I've always had a soft spot for robots plus I imagine there shooting would complement the Word Bearers CCQ. 3) Demons. This is the army I have no experience playing with/against so I don't know what its strengths and weaknesses are at all. Obviously they'll play well with the word bearers theme as well. Feel free to weigh in and give your experience on each. This is something I'm doing way down the line so I have plenty of time to make a decision.
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# ? Nov 8, 2015 02:56 |
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My foray into 30K will just be finishing my Armorcast Warhound titan. I've decided on Legio Tempestus (Storm Lords), because they have a sweet paintjob and they are nominally both Traitor and Loyalist.
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# ? Nov 8, 2015 03:45 |
The Sisko posted:Alright 30k hams , I'm at a bit of crossroads. I just preordered the Betrayal at Calth set and with that I have pretty decent core of an army I can play around with. So with that I've been thinking of allied detachment that I could get somewhere down the line for my Word Bearers. I have narrowed it down to 3 possibilities: All of these are good choices for different reasons. Warp cults give you lots of expendable troops. Take a HQ, a couple of 30 strong units of cultists, and think about whether you want a squadron of Leman Russ or a horde of spawn type monsters. I'd go full monsters, but that's just me. Mechanicum are pricy, but give you some things you might really want. Thallax are fast and have high strength shooting, whereas Castellax are really hard to shift from an objective. Low model count though, meaning it will be your marines contributing numbers. From a personal point of view I'd go robot heavy, because I like them. Demons I've not played, but it looks like another way of getting cheap infantry and more space wizards.
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# ? Nov 8, 2015 04:37 |
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Given that they've been sitting on the plastics from Calth since last year, I wonder if the timing of this release is to try and boost numbers after the apparent failure of AoS.
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# ? Nov 8, 2015 05:29 |
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That would imply they had a back up plan.
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# ? Nov 8, 2015 05:42 |
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Gapey Joe Stalin posted:Given that they've been sitting on the plastics from Calth since last year, I wonder if the timing of this release is to try and boost numbers after the apparent failure of AoS. This is pretty much well known. The Calth box game is even some hashed-together last minute bullshit to separate it as a different product (and unattached from Forgeworld/40k core). They can then say, "this year we had a dramatic increase in new releases." Even though AoS is a shitfest. Although I am surprised this came out after the quarter end, however I'm not a financial goon.
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# ? Nov 8, 2015 05:52 |
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They don't have the mobility to put out new product that quickly in any shape. Besides, we knew about this release long before we had any idea how terrible fantasy would become.
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# ? Nov 8, 2015 06:16 |
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Even if Age of Sigmar was doing well (and we have no idea if it is or not), the timing of this release makes sense. Just in time for hanukkah
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# ? Nov 8, 2015 06:42 |
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OhDearGodNo posted:Although I am surprised this came out after the quarter end, however I'm not a financial goon. It's going to get a boost from Christmas/Black Friday/the western worlds end of year shopping orgy
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# ? Nov 8, 2015 08:25 |
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The Sisko posted:Alright 30k hams , I'm at a bit of crossroads. I just preordered the Betrayal at Calth set and with that I have pretty decent core of an army I can play around with. So with that I've been thinking of allied detachment that I could get somewhere down the line for my Word Bearers. I have narrowed it down to 3 possibilities: I would say in terms of fluff, the cult lists can be the best in terms of hobby. You can make abhumans, screaming trash cultists, elite honour guard, etc. Mechanicum are 'easy' to get an element of - just take a Pravian and Castellax. Demons are good but tbh they deep strike and all that so I'm not a huge fan, but like you said they're very fluffy. If I was doing it I'd personally go for a rabble of crazed warp cultists. Either use GW cultists or look for decent alternatives.
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# ? Nov 8, 2015 09:17 |
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Somebody's getting ready to forge a narrative here.
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# ? Nov 8, 2015 09:26 |
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Carecalmo posted:
Please please please tell me this is for reals
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# ? Nov 8, 2015 09:41 |
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No but it probably wouldn't take much to convince people it is.
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# ? Nov 8, 2015 10:00 |
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How will the Calth bix work with Emperors Children, I think it came up in the old thread but phone posting and everything is slow and poo poo.
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# ? Nov 8, 2015 14:20 |
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ijyt posted:How will the Calth bix work with Emperors Children, I think it came up in the old thread but phone posting and everything is slow and poo poo. Pretty good. EC are generalists with a melee focus, where they want to hit hard before the opponent can retaliate and odds are will win combat resolution. Reserve and Outflanking fuckery is another facet of theirs. Just don't let your unique units (Palatine, Phoenix, anyone carrying the legion-unique Spears) get charged and don't expect much out of the Kakophoni (better against solar auxillia than marines). Next book though EC are getting a rite of war centered on Kakophoni units, so maybe they'll get a utility increase. And remember that EC love challenges, so be careful that your sarges don't get punked by accident because they don't have the gear to back up the challenges. Everything in the box can be used well enough with them and a Chaplain Consul is perfect; the contemptor can also be used as Ancient Rylanor. If you want to bolster the box's contents, then assault transports would be good. Mango Polo fucked around with this message at 14:46 on Nov 8, 2015 |
# ? Nov 8, 2015 14:33 |
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Cool! Doing a test model as we speak, thanks for the quick reply!
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# ? Nov 8, 2015 14:50 |
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what are the chances the 30k DA will be as bad as 40k? alternatively, we don't even have any rules for DA in the pipeline, right?
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# ? Nov 8, 2015 15:44 |
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A 50S RAYGUN posted:what are the chances the 30k DA will be as bad as 40k? Book 6 will have DA legion rules and two rites of war, but no unique units yet. Same for BA and WS.
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# ? Nov 8, 2015 15:49 |
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ijyt posted:How will the Calth bix work with Emperors Children, I think it came up in the old thread but phone posting and everything is slow and poo poo. It's mk4 stuff and they wore p much only mk4. The dread is oooogly but it's a decent buy for EC.
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# ? Nov 8, 2015 16:59 |
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So what Legion makes best use of the Calth box? Imperial fists? Iron hands?
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# ? Nov 8, 2015 17:50 |
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Alpha Legion, Iron Warriors, Word Bearers, and Iron Hands can take advantage of the models the easiest. Salamanders, Fists, Emperors Children, World Eaters, and Ultras can make good use of the models. It's a good backbone of models for practically any army really. My only complaint is that it's missing a pair or rhinos.
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# ? Nov 8, 2015 18:16 |
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TKIY posted:So what Legion makes best use of the Calth box? Imperial fists? Iron hands? whichever one you want the most, friend
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# ? Nov 8, 2015 18:23 |
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A 50S RAYGUN posted:whichever one you want the most, friend So what you are saying is that I should make my own narrative? Forge it, in a way...
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# ? Nov 8, 2015 18:28 |
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What is the difference between a Night Lord Terror Squad and a standard tactical squad?
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# ? Nov 8, 2015 19:12 |
not lame! posted:What is the difference between a Night Lord Terror Squad and a standard tactical squad? Unit size 5-10. Have bolt pistol + CCW as standard, can be given extras (bolters, volkite chargers, heavy chainblades, 1 flamer or rotor cannon in the squad). Base 2 attacks. Leadership 9. Cause fear. Infiltrate. Preferred enemy infantry. 10 will set you back 200 points with no extras, They are brutal in close combat though.
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# ? Nov 8, 2015 19:47 |
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not lame! posted:What is the difference between a Night Lord Terror Squad and a standard tactical squad? Infiltrating, Fear-causing marines with Preferred Enemy: Characters that can take a Dreadclaw and have some different weapon choices (e.g. giving everyone volkite chargers [15" 5/5/rear end 2/Deflagrate]).
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# ? Nov 8, 2015 19:50 |
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Waiting on getting my Microsol & Microset back and will have the decals on it to weather still, but here it is pretty much finished.
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# ? Nov 8, 2015 19:52 |
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Stanyer89 posted:Waiting on getting my Microsol & Microset back and will have the decals on it to weather still, but here it is pretty much finished. This is just great. I'm hoping to get some paint onto my drop pods today.
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# ? Nov 8, 2015 20:09 |
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BULBASAUR posted:Alpha Legion, Iron Warriors, Word Bearers, and Iron Hands can take advantage of the models the easiest. Salamanders, Fists, Emperors Children, World Eaters, and Ultras can make good use of the models. It's a good backbone of models for practically any army really. My only complaint is that it's missing a pair or rhinos. Okay say I'm sold on doing Alpha Legion. As a 40k vet with no Marine models and I'm a total 30k virgin. I want to make a standard 1,500-2,000 point list and I've made my peace with buying some resin. What makes the most sense to add on to the Calth box, especially if I'm fond of terminators and dreads? Thanks in advance for any advice!
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# ? Nov 8, 2015 21:37 |
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I've decided on AL, one of the things I'll be getting after the Calth box is a Word Bearers Gal Vorbak squad and maybe a Night Lords Terror Squad. I've got a couple of old school Rhino models and just got a Fire Raptor, and I'll probably get Sicarans or something next year. Then maybe the Imperial Fists mega-terminators just for laughs.
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# ? Nov 8, 2015 21:48 |
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krushgroove posted:I've decided on AL, one of the things I'll be getting after the Calth box is a Word Bearers Gal Vorbak squad and maybe a Night Lords Terror Squad. I've got a couple of old school Rhino models and just got a Fire Raptor, and I'll probably get Sicarans or something next year. Then maybe the Imperial Fists mega-terminators just for laughs. I'll need to get the rules but that's the Alpha Legion rule that let's them take special units from other legions, correct?
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# ? Nov 8, 2015 21:51 |
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# ? May 6, 2024 02:23 |
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TKIY posted:Okay say I'm sold on doing Alpha Legion. As a 40k vet with no Marine models and I'm a total 30k virgin. I want to make a standard 1,500-2,000 point list and I've made my peace with buying some resin. First piece of advice is that 1,500 points for HH is really constrictive and it only really starts to open at 1,850-2,000 points. If you like terminators I believe that the Alpha Legion have their own special terminator unit that has cool war gear and some nice rules. I also believe there is a legion specific dread for the Alpha's (purely cosmetic). Other than that the Alpha Legion rules and Rite of War allow them to be pretty flexible and their Rite also allows them to steal units from other Legion. I'd also suggest picking up the Red Books if you haven't already.
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# ? Nov 8, 2015 21:51 |