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Fojar38 posted:Old MMO's sound like they really suck. Maybe, but the time period around UO and EQ was magical.
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# ? Nov 8, 2015 03:06 |
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# ? Jun 5, 2024 04:38 |
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as someone whose parents limited them to like 1-2 hours of internet a day, i wish that current mmos had existed back then because i would have been able to do more than just find a party and then log out
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# ? Nov 8, 2015 03:07 |
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Fojar38 posted:Old MMO's sound like they really suck. We didn't know any better. I never ran EQ but I did hit FFXI, and that mostly involved sitting in town saying "DRG LF leveling group" for three hours before someone would bite.
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# ? Nov 8, 2015 03:09 |
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DrunkenGarbageCan posted:Binary Sunset gets around...probably the most sampled 30 seconds in the Star Wars catalog. I do remember exploiting the smuggler's feign death and killing a krayt dragon 5 minutes out of character creation the day of the launch.
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# ? Nov 8, 2015 03:23 |
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Is there a info post anywhere on crew skills to take together?
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# ? Nov 8, 2015 03:27 |
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Cerepol posted:Is there a info post anywhere on crew skills to take together? If you look at each crew skill's info page in the codex it'll tell you which mesh together.
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# ? Nov 8, 2015 03:39 |
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Fojar38 posted:Old MMO's sound like they really suck. They did but young people with too much free time were understandably entranced with the idea of MMOs and thus willingly blinded themselves to the piss poor execution. Rational people did not bother to play MMOs until they evolved out of the player hating stone ages.
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# ? Nov 8, 2015 03:39 |
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Captain Oblivious posted:They did but young people with too much free time were understandably entranced with the idea of MMOs and thus willingly blinded themselves to the piss poor execution. Rational people did not bother to play MMOs until they evolved out of the player hating stone ages.
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# ? Nov 8, 2015 03:45 |
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Hulk Smash! posted:Uh, I had blocked that memory, it seems. I call bullshit. Smuggler was an advanced class, no way you ground that poo poo out in five.
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# ? Nov 8, 2015 03:50 |
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Is there a generally accepted easiest class to play? I have an Operative at 25 I'm healing with, but she already has like 22 different buttons between the healing, melee, and ranged. I like the game enough, I'd just prefer to have things a little more streamlined.
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# ? Nov 8, 2015 03:56 |
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Join us, join us in Sorcererworld.
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# ? Nov 8, 2015 03:58 |
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Hulk Smash! posted:I do remember exploiting the smuggler's feign death and killing a krayt dragon 5 minutes out of character creation the day of the launch. My favorite was cat-type creatures were suppose to have a speed modifier of +0.1 (i.e. 110%) but instead had a modifier of *0.1 (i.e. 10%). Go to Dantooine I think it was and farm up cat-types for massive amounts of ranged weapon xp and credits. That game was borked at release there were all sorts of exploits and dupes. Also City of Heroes was the tits and I'll fight anyone who disagrees.
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# ? Nov 8, 2015 04:08 |
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So I just resubbed but never got to do any of the previous expansion stories. Is the XP boost still going that allows you to just do story missions up to 55?
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# ? Nov 8, 2015 04:09 |
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DrunkenGarbageCan posted:My favorite was cat-type creatures were suppose to have a speed modifier of +0.1 (i.e. 110%) but instead had a modifier of *0.1 (i.e. 10%). Go to Dantooine I think it was and farm up cat-types for massive amounts of ranged weapon xp and credits. That game was borked at release there were all sorts of exploits and dupes. So many bugs. Wasn't there a thing where you could stand inside a creature nest and be invincible, getting xp for killing whatever spawned from it? And, yes, CoH/CoV was amazing. Gordong Dongbay posted:So I just resubbed but never got to do any of the previous expansion stories. Is the XP boost still going that allows you to just do story missions up to 55?
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# ? Nov 8, 2015 04:19 |
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FordPRefectLL posted:Join us, join us in Sorcererworld. I actually got a Sorcerer to 50 when the game launched, so I'd prefer a different class. Though I guess I could go with the Republic version.
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# ? Nov 8, 2015 04:22 |
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canyonero posted:I actually got a Sorcerer to 50 when the game launched, so I'd prefer a different class. Though I guess I could go with the Republic version. Commando/merc is basically a gun sorcerer/sage, and My sniper has been pretty easy to level.
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# ? Nov 8, 2015 04:36 |
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canyonero posted:I actually got a Sorcerer to 50 when the game launched, so I'd prefer a different class. Though I guess I could go with the Republic version. Arsenal Merc/Gunnery Mando is as simple as simple gets. Hulk Smash! posted:So many bugs. Wasn't there a thing where you could stand inside a creature nest and be invincible, getting xp for killing whatever spawned from it? Yep. Once the PvE got stale me and some friends made a roving gang of Combat Medics who would put entire enemy towns on lockdown by diseasing anything that moved while healing ourselves.
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# ? Nov 8, 2015 04:37 |
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canyonero posted:Is there a generally accepted easiest class to play? I have an Operative at 25 I'm healing with, but she already has like 22 different buttons between the healing, melee, and ranged. I like the game enough, I'd just prefer to have things a little more streamlined. Marksman sniper is simple as hell. Open with Laze Target + Ambush, then use that, Take Down, Followthrough, and Penetrating Blasts on cooldown, and otherwise, use Snipe. That's pretty much it. You don't even have to go into cover, if you can't be bothered; you might want to (and should if you're grouping) as many of your defensive abilities require cover, but when you're levelling solo with a healing companion, you can tank almost anything.
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# ? Nov 8, 2015 04:40 |
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To me, my favorite early MMO story is the AQ launch in WoW. 45 minute queues to get in, hop on a boat, 5 minute loading screen, come back to the boat some how being rendered in the middle of the sky over a mountain range, get disconnected, join 45 minute queue, log in, corpse is 10 zones away and my ghost is at the wrong spirit healer, finally make it to AQ and my game crashes due to the sheer amount of poo poo it's being told to render.
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# ? Nov 8, 2015 04:41 |
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Kurieg posted:To me, my favorite early MMO story is the AQ launch in WoW. 45 minute queues to get in, hop on a boat, 5 minute loading screen, come back to the boat some how being rendered in the middle of the sky over a mountain range, get disconnected, join 45 minute queue, log in, corpse is 10 zones away and my ghost is at the wrong spirit healer, finally make it to AQ and my game crashes due to the sheer amount of poo poo it's being told to render. Everyone keeps asking Blizzard when they`re going to do another AQ style launch event and Blizzard`s response has always basically been "We are never going to do that poo poo again."
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# ? Nov 8, 2015 04:55 |
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Fojar38 posted:Everyone keeps asking Blizzard when they`re going to do another AQ style launch event and Blizzard`s response has always basically been "We are never going to do that poo poo again."
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# ? Nov 8, 2015 05:00 |
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It's also hilarious that people wearing rose colored glasses can't see the problem with "The entire server contributes resources towards the success of a select few, only one 40 man group actually getting to see all of the content, and only one person per server actually being rewarded for it."
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# ? Nov 8, 2015 05:05 |
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So other than completing all the Companion storylines, is there any purpose to bumping up Influence prior to starting KotFE? Was gonna start it with my Jugg, I think, and play through it first with him since, you know, Wrath.
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# ? Nov 8, 2015 05:14 |
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Kurieg posted:It's also hilarious that people wearing rose colored glasses can't see the problem with "The entire server contributes resources towards the success of a select few, only one 40 man group actually getting to see all of the content, and only one person per server actually being rewarded for it." It wasn't so bad when you were on the raid team doing that content :p I think EQ had more of an audience of people who were into the more traditional table top RPGs but also liked video games. It wasn't really as main stream as these new ones were. Over time it drew larger crowds but people were actually playing in character early on.
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# ? Nov 8, 2015 05:14 |
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Is there usually some sort of sale on the cartel market around the holidays? I have enough for the Tortunga that's -25% off right now, but wondering if I should wait with the holidays so close? Also, am I imagining it, or did they used to have an "Unlock All Species" pack a while back?
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# ? Nov 8, 2015 05:47 |
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Fuzz posted:So other than completing all the Companion storylines, is there any purpose to bumping up Influence prior to starting KotFE? Was gonna start it with my Jugg, I think, and play through it first with him since, you know, Wrath. You don't even have to do that, the Companion story quests are automatically unlocked as you progress your class story. However, more influence makes your companions stronger overall, making the game easier. Gifts actually drop as regular loot now too, and the first several levels of influence come a lot faster.
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# ? Nov 8, 2015 06:34 |
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Hunter Noventa posted:You don't even have to do that, the Companion story quests are automatically unlocked as you progress your class story. Oh poo poo, really? No wonder they all suddenly want to loving talk to me.
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# ? Nov 8, 2015 06:42 |
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Captain Oblivious posted:They did but young people with too much free time were understandably entranced with the idea of MMOs and thus willingly blinded themselves to the piss poor execution. Rational people did not bother to play MMOs until they evolved out of the player hating stone ages. Yeah, I dumped hours into MMOs, entire days, doing nothing when I was like sixteen in the early 2000s. Sitting around for twenty minutes for a taxi in SWG, just dumb poo poo. Now that I'm an adult I spend my evenings playing dress up in mmos. Much better.
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# ? Nov 8, 2015 06:54 |
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canyonero posted:Is there a generally accepted easiest class to play? I have an Operative at 25 I'm healing with, but she already has like 22 different buttons between the healing, melee, and ranged. I like the game enough, I'd just prefer to have things a little more streamlined. Most classes have about five abilities you need for soloing through the game. All the rest of the abilities are situationaly useful. That doesn't mean those skills are worthless, just that they aren't that useful while leveling, but they can become useful in different contexts. For example, being able to stealth out of a fight and rez a tank is a worthless skill while solo, but great when running ops.
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# ? Nov 8, 2015 09:18 |
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I just want to point out that using your stronghold to travel to fleet and your ship is a subscriber only thing. For f2p and preferred, you can either go back to where you came from, or to the planet your house is on. Not sure if it's the same with guild ship, but I would assume so. You can tell easily if the fleet and ship buttons is framed in gold. It's really dumb. So travel to starship and cooldown reductions is a good thing to pick for preferred players if the cooldown goes down enough.
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# ? Nov 8, 2015 10:05 |
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thrakkorzog posted:Most classes have about five abilities you need for soloing through the game. All the rest of the abilities are situationaly useful. That doesn't mean those skills are worthless, just that they aren't that useful while leveling, but they can become useful in different contexts. Even for rotations that are ranked 6/10 or higher on dulfy for your basic solo adventures you barely need to bother, especially since companions are now stupidly powerful even at level 1. For example, Overload is a Sorc ability that's pretty useless but fun as hell for being able to knock enemies off ledges to their death.
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# ? Nov 8, 2015 10:42 |
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You never truly experienced the Wild West days of MMOs unless you remember yelling "Bank!" and "Guards!" all the time, and seeing this a lot: "OOOoooOOOoooOOO."
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# ? Nov 8, 2015 11:23 |
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Is there any way to make the jedi knight not do that idiotic little wrist flourish whenever you use your basic spender? It's so bad. I can't play the class.
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# ? Nov 8, 2015 11:41 |
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peer posted:It's so bad. I can't play the class. So don't.
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# ? Nov 8, 2015 13:27 |
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Is there a way to edit the in-game config out of game? I can't get the drat game to run. Launcher comes up fine, I'm fully patched. When I hit PLAY it changes my screen resolution to something real tiny, and SWTOR is kinda off to the left of the screen. On the start bar, when I hover over SWTOR, the preview shows a long vertical slit, like the resolution is set at something crazy weird. Any ideas here? Edit: The game appears to be loading in the tiniest window I've ever seen. It's just a small vertical slit on the upper left of my screen. I can clearly see the blue background and the upper and lower gold stripe of the loading screen. This is weird. Luminous Cow fucked around with this message at 14:45 on Nov 8, 2015 |
# ? Nov 8, 2015 14:34 |
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Cerepol posted:Is there a info post anywhere on crew skills to take together? https://i.imgur.com/wwhiUn6.png
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# ? Nov 8, 2015 14:45 |
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Longbaugh01 posted:You never truly experienced the Wild West days of MMOs unless you remember yelling "Bank!" and "Guards!" all the time, and seeing this a lot: "OOOoooOOOoooOOO." Ultima buddies.
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# ? Nov 8, 2015 15:00 |
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Is there a way to make the crew mission interface less obnoxious? It's a little tiresome to have to scroll every 3 minutes to the companion i want to send and the mission i want to send them on.
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# ? Nov 8, 2015 15:10 |
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So are dungeons fun at max level when you are actually forced to take a healer and tank? Because 'tactical' FPs are a russian roulette of garbage.
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# ? Nov 8, 2015 15:36 |
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# ? Jun 5, 2024 04:38 |
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I liked them for the actual coordination and playing your role that Kuat Drive Yard graduates seemingly lack. But they were all lowbies, I never went past Colicoid other than Ilum finale. Red Reaper, Directive 7 etc might be space pains in the space rear end but at least you should get something comprehensive out of them.
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# ? Nov 8, 2015 16:00 |