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precision posted:Yeah having my character be forced to act as if she cares about her baby is annoying. This is a Fallout game, I should be able to be as heartless and mercenary as I wanna be. =\ Don't worry you can shoot him in the face the moment you meet him. The plot even recognizes it. MadJackMcJack posted:Who the gently caress hired that DJ!? The DJ is supposed to be terrible, there is a mission for 'fixing' him.
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# ? Nov 10, 2015 18:30 |
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# ? May 28, 2024 09:22 |
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MisterBibs posted:Given how some people couldn't grasp/accept the basic motivation of "my father escaped the Vault and I'm going to find him" from 3, I doubt any developer can fix Beep Boop Why Is Family Important in some people. not that you know how empathy works because you completely lack it, but just saying quote:(paradoxically, I imagine this is the point where you claim NV made you care about the titular city, heh)
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# ? Nov 10, 2015 18:31 |
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Son of Rodney posted:Where do I find screws? I have loads of scrap of all kind, but for some reason can't mod any weapons because I have 0 screws. Desk fans.
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# ? Nov 10, 2015 18:31 |
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For those who've played the game, how seriously should I take the minimum requirements? I'm comfortably above on everything but graphics, and I'd have to rely there on the i7's iris. I've been gaming since the 80s, so I'm fine with the game not being very pretty - the main thing for me is that on low settings I'm not dealing with crappy framerates. Any thoughts?
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# ? Nov 10, 2015 18:32 |
Is there any way to fix this awful capped framerate without breaking everything?
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# ? Nov 10, 2015 18:32 |
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It would have been better if you woke up in your dumb pod without having seen the cutscene of spouse getting shot and baby stolen since then it would have been a genuine mystery but that's too subtle for todd
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# ? Nov 10, 2015 18:32 |
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Son of Rodney posted:Where do I find screws? I have loads of scrap of all kind, but for some reason can't mod any weapons because I have 0 screws. The scrapper perk under intelligence gives you the ability to scrap weapons for screws, which is incredibly useful and makes the endless sea of pipe rifles somewhat useful.
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# ? Nov 10, 2015 18:33 |
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DreamShipWrecked posted:Weapons overall seem to be much more accurate this time around, NV'S ADS still had some sway to it but all the guns here seem to be laser accurate Ersatz posted:For those who've played the game, how seriously should I take the minimum requirements? I'm comfortably above on everything but graphics, and I'd have to rely there on the i7's iris.
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# ? Nov 10, 2015 18:33 |
Anime Schoolgirl posted:they're given all of two minutes of characterization compared to the hour or so better-suited-to-this-sort-of-thing games would let you play through before killing them, it's pretty hard for the player to care about someone they know for all of two minutes See you say this, and yet Heavy Rain got slammed for spending a while trying to connect you with the kid before they grabbed him away
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# ? Nov 10, 2015 18:33 |
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Pryor on Fire posted:Is there any way to fix this awful capped framerate without breaking everything? No. The entire game engine is tied to the frame rate, again
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# ? Nov 10, 2015 18:33 |
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MisterBibs posted:Given how some people couldn't grasp/accept the basic motivation of "my father escaped the Vault and I'm going to find him" from 3, I doubt any developer can fix Beep Boop Why Is Family Important in some people. I didn't have to care about the city on a macro level. That wasn't the point. I did care about Goodsprings, because they were nice to me and I helped them out with bandits. I cared about the doctors trying to work in New Vegas because I got to interact with them for a while and do quests for them. I cared about stopping Caesar's Legion because they were assholes to me and I saw them hurting and killing good people throughout the game. The game didn't say, "Your character is affiliated with these groups, here are some lines of dialog, remember that they are important to you." It let me decide which parts of the Mojave I gave a poo poo about and, in perhaps the best thing about the game, it let me (to a respectable, if constrained by the medium, degree) manipulate events to benefit the people I cared about, even if it meant leaving behind good people who might've benefited from a different outcome. That was some cool poo poo. At no point in Fallout 3 did I, as a player, care about my character's father. It takes more than a game telling me "your character cares about this other character" and giving me something like 20 minutes of actual time with that character (in a 50+ hour game) for it to count as motivation for the player. I can suspend my disbelief a bit and figure yeah, okay, my character cares about this virtual family, but it doesn't extend to me, the player, unless the game does some more work to make that happen. I don't think an open-world wasteland exploration RPG is the right place to even try that.
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# ? Nov 10, 2015 18:33 |
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DreamShipWrecked posted:See you say this, and yet Heavy Rain got slammed for spending a while trying to connect you with the kid before they grabbed him away
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# ? Nov 10, 2015 18:35 |
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Does anyone know how to change the directory the game saves to? I hate games that default to the "My Games" folder because reinstalling Windows happens enough that I risk losing saves. I know I could just back them up/copy them... but that's unnecessary if I could just have the game put them elsewhere. Any ideas?
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# ? Nov 10, 2015 18:36 |
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DreamShipWrecked posted:See you say this, and yet Heavy Rain got slammed for spending a while trying to connect you with the kid before they grabbed him away That's because David Cage does not know how human beings behave
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# ? Nov 10, 2015 18:36 |
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DreamShipWrecked posted:See you say this, and yet Heavy Rain got slammed for spending a while trying to connect you with the kid before they grabbed him away That's because David Cage is terrible at writing human interactions, though. I appreciated what they tried to do in that segment, but it also just didn't work right, that's all. No great mystery there.
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# ? Nov 10, 2015 18:36 |
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MisterBibs posted:Given how some people couldn't grasp/accept the basic motivation of "my father escaped the Vault and I'm going to find him" from 3, I doubt any developer can fix Beep Boop Why Is Family Important in some people. Its not that people couldn't grasp the idea of caring about your Father, its that Liam Neeson's character in 3 had very little to do with you and generally seemed like a bit of a dick. If he just dumps you and leaves, gently caress you dad I'll do my own thing. Its not that hard to understand. That's literally the thing I'm talking about here. You say you doubt any developer can fix "Beeop Boop Why is Family Important" but that's just because you're playing games that don't do it right. Even really loving simple games like Mega Man X handle player motivation better. A 2D 16-bit game. that's my point. It doesn't take massive work, just thinking through player psychology and writing around it. And no, the whole point is that NV didn't try to have some shoehorned character motivations. Your character motivations aligned with your player motivations, "I want to explore and do stuff and be a badass". That's simple and most players can get ahold of that real quick. The problem is when you try to push for some massively emotional motivation without earning it. Either let the player live by the motivations they already have, or if you're going to force an emotional motivation you need to sell it. Its that simple.
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# ? Nov 10, 2015 18:36 |
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ImpAtom posted:The DJ is supposed to be terrible, there is a mission for 'fixing' him. gently caress you Shaun, I know my priorities!
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# ? Nov 10, 2015 18:36 |
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I thought New Vegas was much more perceptive of most RPG players when they decided to make your first goal, the thing that makes your character get up in the morning, the desire to rain fire and vengeance on this one douchebag and everyone he knows instead of familial connections.
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# ? Nov 10, 2015 18:36 |
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Found one of those bighuge supermutants stuck inside one of those swan pedal boat things, at first I thought it was something less harmful and it promptly walked up and stomped my stupid rear end. Thankfully I remembered to save first, and got my revenge http://www.twitch.tv/sneakyness_912/v/25063100
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# ? Nov 10, 2015 18:37 |
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Owlofcreamcheese posted:Why can't you decide that with this game? Because: Crappy Jack posted:Yeah, in an RPG I like being able to set my own character motivations. Since that's literally what RPG means. Playing a role. So Bethesda makes a game where I'm a predefined character with a distinct motivation and background. Okay, sure, I can work with that. But then they don't make it to where I care about my motivation or my background. I'm briefly introduced to a person who says nice things about my character and shown that there is a baby there as well, and that's supposed to carry me through the entire storyline. Which it doesn't. So I'm left not really caring about the main plot, which is unfortunate. I didn't care about Martin, I didn't care about Dad, I don't care about Shaun, and yet the game won't stop bringing them up and making the plot revolve around them. I'm totally involved in the plot of Me Wandering the Wasteland With My Dog, but they seem determined to remind me that that's not the game I'm supposed to be playing. This. Exactly. Dogmeat is way more emotionally interesting than your child is. That's a huge fuckup. I would care way more about a plot where I meet Dogmeat, spend time with him, and then somebody kidnaps my dog. I'd be loving pissed. I'm gonna rescue my loving dog, he's awesome. The kid? He's just some plastic baby that I had at the start of the game.
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# ? Nov 10, 2015 18:37 |
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Crappy Jack posted:Yeah, in an RPG I like being able to set my own character motivations. Since that's literally what RPG means. Playing a role. So Bethesda makes a game where I'm a predefined character with a distinct motivation and background. Okay, sure, I can work with that. But then they don't make it to where I care about my motivation or my background. I'm briefly introduced to a person who says nice things about my character and shown that there is a baby there as well, and that's supposed to carry me through the entire storyline. Which it doesn't. So I'm left not really caring about the main plot, which is unfortunate. I didn't care about Martin, I didn't care about Dad, I don't care about Shaun, and yet the game won't stop bringing them up and making the plot revolve around them. I'm totally involved in the plot of Me Wandering the Wasteland With My Dog, but they seem determined to remind me that that's not the game I'm supposed to be playing. This post sums up my point better than I can post. Also lol that you're supposed to care so much in a game where you can name your character Fuckface and have it be responded to.
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# ? Nov 10, 2015 18:37 |
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Undertale, a game about magic monster goats, managed to make people uncomfortably obsessed with a character literally named tutorial who you spend like 10 minutes with tops. If you have good writing you can make people care about characters with limited screen time. Your family in FO4 are not good characters.
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# ? Nov 10, 2015 18:38 |
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I skipped the part where you get Dogmeat officially named so he's Dog in my game and he's a more interesting character than almost every other mindless drone in this game
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# ? Nov 10, 2015 18:38 |
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projecthalaxy posted:I thought New Vegas was much more perceptive of most RPG players when they decided to make your first goal, the thing that makes your character get up in the morning, the desire to rain fire and vengeance on this one douchebag and everyone he knows instead of familial connections. It doesn't even have to be that, although it certainly could be. You could be interested in getting your chip back and finishing your delivery. You could be just plain curious to find out why that guy shot you in the first place. Or you could just ignore it and run past a bunch of deathclaws and stumble across other quests and plotlines.
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# ? Nov 10, 2015 18:38 |
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The Walrus posted:this game staggers me with the amount of poo poo that is lazy or poorly thought out. in the first thirty minutes of the game alone - 1) The Vault Tec guy who interviewed you is literally right there at the gate trying to get in when you run up. At some point he probably handed the new clipboard to the guard. 3) In fairness, spawning more people further away to properly run would just eat up frames/resources for a short piece of the intro sequence. 4) Apparently you've never seen someone in an emergency situation like this. While I'm sure it wasn't really thought about the developers, there is nothing to suggest that such a thing wouldn't happen in real life. Unfortunately some people shut down when the flight response hits. 5/6 already answered.
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# ? Nov 10, 2015 18:38 |
Fallout 3 and NV were both games of creating your own plot. Vegas was especially bad, since the driving force at the start is to get revenge for a dude trying to kill you, but then you can finish that plot line fairly quickly and then you just do stuff until the Hoover Dam attack happens
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# ? Nov 10, 2015 18:39 |
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Wow, the UI is pretty terrible if you're using an Azerty keyboard. You can rebind your movement controls, but it still wants you to use W and A to move up/left in menus/pipboy - and you can't seem to rebind that. It' nothing autohotkey can't fix since I'm used to that kind of treatment on games where you can't rebind everything .
Fishstick fucked around with this message at 18:42 on Nov 10, 2015 |
# ? Nov 10, 2015 18:39 |
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Owlofcreamcheese posted:Why can't you decide that with this game? You can, but the game isn't structured around it and, if I want to play some kinds of characters, I have to actively ignore the entire setup behind the main plot. My choices of motivation at the beginning are some combination of "find out who killed my wife," "find my child," and/or "get revenge." Like, that's great and all, and I'll at least get to decide how I interact with people as I go, and I'm sure I'll get some say in how events turn out at the end, but no matter what, I am playing as "Man/Woman who is out to find his/her child" from the get-go. That's inherently limiting.
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# ? Nov 10, 2015 18:39 |
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DreamShipWrecked posted:See you say this, and yet Heavy Rain got slammed for spending a while trying to connect you with the kid before they grabbed him away That's because David Cage's writing isn't much better. JAAAAAASON! That said, I did actually give a bit of a poo poo about the kid in Heavy Rain. Way more than this game anyways.
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# ? Nov 10, 2015 18:40 |
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So Dogmeat plummeted through a solid highway and fell about 40 feet, crippling him. Bethesda dot text. Anyway, the game told me I need to heal him with a stimpak, which is fair enough, but I have no idea how the hell to actually do so. Anyone shed some light?
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# ? Nov 10, 2015 18:40 |
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Did you know that 40% of deaths in the post-apocalypse are a result of not being able to move away from danger because a dog is stuck between your feet? Weird but true.
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# ? Nov 10, 2015 18:40 |
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I liked how one of the options when you rescue your dad in vault 112 is "hey can we take a moment and talk about how you objectively ruined my life and I don't want to help you anymore?" I mean he waves past it and you theoretically still follow him to the Jefferson and act as his personal murderhobo but I like that you could say I HATE YOU ATOMIC DAD.
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# ? Nov 10, 2015 18:40 |
Mister Adequate posted:So Dogmeat plummeted through a solid highway and fell about 40 feet, crippling him. Bethesda dot text. Anyway, the game told me I need to heal him with a stimpak, which is fair enough, but I have no idea how the hell to actually do so. Anyone shed some light? Eventually he will get back up on his own, Stims are just speeding it up. Which is good because he can run off and die and you have no idea where he went sometimes
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# ? Nov 10, 2015 18:41 |
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Mister Adequate posted:So Dogmeat plummeted through a solid highway and fell about 40 feet, crippling him. Bethesda dot text. Anyway, the game told me I need to heal him with a stimpak, which is fair enough, but I have no idea how the hell to actually do so. Anyone shed some light? Characters heal automatically after a few minutes. Stimpacks are for reviving them in combat and requires you to walk up to them and hit a button
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# ? Nov 10, 2015 18:42 |
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GhostDog posted:Did you know that 40% of deaths in the post-apocalypse are a result of not being able to move away from danger because a dog is stuck between your feet? Weird but true. I like it when the dog walks between me and an object I'm trying to interact with, like a landmine for instance. Every landmine.
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# ? Nov 10, 2015 18:42 |
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Mister Adequate posted:So Dogmeat plummeted through a solid highway and fell about 40 feet, crippling him. Bethesda dot text. Anyway, the game told me I need to heal him with a stimpak, which is fair enough, but I have no idea how the hell to actually do so. Anyone shed some light? alternatively, he automatically heals if you kill everyone (the hotline miami solution)
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# ? Nov 10, 2015 18:42 |
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sicarius posted:Does anyone know how to change the directory the game saves to? I hate games that default to the "My Games" folder because reinstalling Windows happens enough that I risk losing saves. I know I could just back them up/copy them... but that's unnecessary if I could just have the game put them elsewhere. Any ideas? Most games really don't let you. You could try creating some kind of a directory link or shortcut in the My Games folder which is named what the game expects the folder to be called, which redirects to another folder on another drive. In Linux this would work fine, on Windows I think it'll work but I'm not positive.
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# ? Nov 10, 2015 18:42 |
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Zaphod42 posted:Because: Every video game in existence gives you some role to play. Every fallout game gives you some backstory. "you like your own baby" is a super blank slate sort of backstory that is broad and doesn't need any setup. It's a baby, it has no personality or characteristics. They gave you a blank slate. As blank as possible where you aren't just playing minecraft or something.
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# ? Nov 10, 2015 18:42 |
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Alkydere posted:Yeah, I think Bethesda's best start to a series was Skyrim's where you're in a prison convoy and everyone's like "who the gently caress are these two chucklefucks?" "I'm just a horse-thief! I don't know who this guy is he might as well have popped in out of thin air." "DRAGON! RUN!" The life support thing is explained later on, as to why you were the only one left. It wasn't a malfuction.
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# ? Nov 10, 2015 18:42 |
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# ? May 28, 2024 09:22 |
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Ughh so this base building stuff seems like a time sink. Is there any pay off?
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# ? Nov 10, 2015 18:42 |