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What gun are you going to use in this Call of Duty?
The good one that everyone else uses
Another, different gun
View Results
 
  • Locked thread
Aphrodite
Jun 27, 2006

Well there's some guns that don't but I think that's only shotguns.

That's most likely a lag issue.

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puppy party
Sep 21, 2008

Xenaero posted:

drat the default lmg is awful

User error. Broom rules, ya dingus. It sweeps up everything in its path. BROOM BRROOOOOOOOM!!!

Gothmog1065
May 14, 2009

puppy party posted:

User error. Broom rules, ya dingus. It sweeps up everything in its path. BROOM BRROOOOOOOOM!!!

What if you're getting your hit markers after you die?

puppy party
Sep 21, 2008

Gothmog1065 posted:

What if you're getting your hit markers after you die?

Ditch the K-Mart internet connection? IDK, I'm not even your real dad. It would probably help to start posting speed test screenshots.

In other news, can you PC gaming master race dudes do everyone a solid and use your i7 quad corez to root out some of those delicious weapon stats we all all know and love? It sure would be super duper!!!

Bloodmobile
Jun 15, 2012

Pretty_Llama posted:

I took three direct shots to the head with the man o war on a stationary target who wasn't facing me - it honestly felt like there was no headshot multiplier at all.

Blops2 had a bunch of guns with no extra headshot damage and most other guns had a 1.1x or a 1.2x multiplier. Going for headshots has basically never been worth it in cod, although high caliber might change that for some guns.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
No nuketown and it doesn't appear to be for sale as DLC anywhere :smith:

Gothmog1065
May 14, 2009

puppy party posted:

Ditch the K-Mart internet connection? IDK, I'm not even your real dad. It would probably help to start posting speed test screenshots.

In other news, can you PC gaming master race dudes do everyone a solid and use your i7 quad corez to root out some of those delicious weapon stats we all all know and love? It sure would be super duper!!!

30x5++ with decent pings to local servers. It's TWC, but that shouldn't matter. Once I get PFSense set up, I might try to do a VPN connection to see if it's a routing issue.

Static Rook
Dec 1, 2000

by Lowtax

Zaphod42 posted:

No nuketown and it doesn't appear to be for sale as DLC anywhere :smith:

It's in the Chaos Moshpit playlist and seems to be heavily weighted to pop up in the rotation.

victrix
Oct 30, 2007


puppy party posted:

Ditch the K-Mart internet connection? IDK, I'm not even your real dad. It would probably help to start posting speed test screenshots.

In other news, can you PC gaming master race dudes do everyone a solid and use your i7 quad corez to root out some of those delicious weapon stats we all all know and love? It sure would be super duper!!!

I've been sitting on some random stat poo poo, some of it a bit outdated, but I'm a bit burnt on effort posting in crappy fps threads, blame the lovely Destiny thread :eng99:

Just wait for more people to whine about X gun being OP/complete trash and I might be a dick and post some counterpoints.

I think I've already mentioned a few random points, but again for the hell of it?

Suppressors nerf the poo poo out of AR/LMG range. Like 75%/90%. Don't use them unless you're ok with an extra bullet on whatever gun at anything past short range. Less of a nerf on SMGs, which already have fairly significant falloff (drop to 5/6 shots at the same range an AR will be 3/4 shots or 1/2 for Shieva). Not a bad nerf on shotguns either surprisingly.

High Caliber is top tier. Almost always worth using on an AR, usually cut one shot off, I haven't looked if it does so on every single gun. I didn't check if you can dual wield/hc pistols. That might be kinda hilarious. Or bad. Or both.

All the burst guns, XR2/M8/Pharo/Dredge have top tier ttk if you can land the burst. Suppressed Dredge is kinda scary, it can still one burst at any range.

Vesper, VMP, KN77 (ark7? wtf the ak is at 3sk range), HVK-30, Dingo, Kuda (at very short 3sk range) are all pretty high on ttk at the right ranges. Kuda is awkward because it's worse than the other smgs past that range, but it keeps its 4sk out farther than any other smg... kinda odd.

LCAR9 owns, but unlocks late. RK5 can one burst kill at very short range.

ICR has pretty janky ttk but its extremely consistent and accurate. Sheiva is *not* a good gun to use at shorter ranges, think of it like a baby sniper or something and it'll treat you right.

Probably missing some. The ones that aren't high on the ttk usually have some other benefit (more ammo, better accuracy, etcetc). On guns with more ammo, especially if you're using a suppressor, get in the habit of prefiring, it'll win you gunfights due to CoDLag.

Honestly they did a legit solid job of weapon tuning this time around. There are some outliers, there are some duds, but it's loving miles better than BO2 or AW.

You can tell it's in a decent place because you see people complaining that X gun is good/bad all over the place :v:

Honestly I haven't seen too many mechanics focused questions in the thread yet, so not much to answer and I've been too busy enjoying the game to sperg much (it... it's fun :aaa:)

Thermos H Christ
Sep 6, 2007

WINNINGEST BEVO
Please tell me what the best domination build is thank you much

Hackan Slash
May 31, 2007
Hit it until it's not a problem anymore

Bloodmobile posted:

Blops2 had a bunch of guns with no extra headshot damage and most other guns had a 1.1x or a 1.2x multiplier. Going for headshots has basically never been worth it in cod, although high caliber might change that for some guns.

The high caliber headshot multiplier is bananas. It's at least 1.85 due to the fact the Sheiva, a 55 damage gun, can ohk.

venutolo
Jun 4, 2003

Dinosaur Gum
High caliber sucks if you're like me and just always shoot dudes in the dick.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Thermos H Christ posted:

Please tell me what the best domination build is thank you much

Specialist:
- Overdrive

Kuda/Weevil/Razorback:
- RDS/ExMag, Silencer

Perk 1 Greed
Perk 3 Greed

- Flak Jacket, Overclock, Cold Blooded, Tac Mask, Blast Supressor

Flank flank flank. Always be hitting the enemy in the rear end! High Speed; Low Drag™ :rice:

Mister Facetious fucked around with this message at 17:34 on Nov 10, 2015

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer

venutolo posted:

High caliber sucks if you're like me and just always shoot dudes in the dick.

:hf:

Asehujiko
Apr 6, 2011
Played campaign for a bit. Imo if the enemy can steal your flak guns by flying a helicopter over them with a big magnet, there is something fundamentally wrong with your flak guns.

Thermos H Christ
Sep 6, 2007

WINNINGEST BEVO

Asehujiko posted:

Played campaign for a bit. Imo if the enemy can steal your flak guns by flying a helicopter over them with a big magnet, there is something fundamentally wrong with your flak guns.

You would think a helicopter hauling a giant magnet would be particularly easy to hit with flak

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Thermos H Christ posted:

You would think a helicopter hauling a giant magnet would be particularly easy to hit with flak


You would... until you watch Godzilla (1998 :911: ), and see Four Apaches with chainguns completely missing a thirty story tall lizard in NYC. :jerkbag:

Between that and the first three seasons of 24, I no longer doubt the ability willingness of writers to contrive whatever plot twist is asked for; no matter its plausibility- or lack thereof.

Mister Facetious fucked around with this message at 17:44 on Nov 10, 2015

Thermos H Christ
Sep 6, 2007

WINNINGEST BEVO

Mister Macys posted:

You would... until you watch Godzilla (1998 :911: ), and see Four Apaches with chainguns completely missing a thirty story tall lizard in NYC. :jerkbag:

I meant that flak is little pieces of metal shrapnel that would naturally be drawn to a magnetic target

fit em all up in there
Oct 10, 2006

Violencia

Had some great games with lunchboxx and friends. Except when we got the WW2 map like 4 times in a row in Dom and the sniper church was always full

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Thermos H Christ posted:

I meant that flak is little pieces of metal shrapnel that would naturally be drawn to a magnetic target

It's the future™ nobody uses iron :rolleyes: anymore. It's all about carbon fibre, advanced composite alloys, and titanium/tungsten/depleted uranium brah. :awesomelon:

victrix
Oct 30, 2007


I thought Blast Suppressor was a junk perk, but after playing more, I find myself intentionally not thrust jumping near enemy turf, because good players will notice the ping/hear the blast.

It's not the lovely players who miss it anyway you care about, it's the good ones that matter. Same logic for Dead Silence.

Although DS loving owns because it shuts your loud rear end movement down completely.

Can't decide if I want to use my first prestige token on DS or Scavenger :ohdear:

Bloodmobile
Jun 15, 2012

Hackan Slash posted:

The high caliber headshot multiplier is bananas. It's at least 1.85 due to the fact the Sheiva, a 55 damage gun, can ohk.

That's assuming it's consistent across all weapons. Even if that is the case I doubt it's actually worth the attachment slot on most weapons.

On average if you're not really focusing on hitting them you'll probably hit like 10-20% headshots, if you actually go for them you might bump that percentage up to like 20-35%. If you're trying to aim exclusively for the head then recoil, weapon spread and flinching are guaranteed to make you miss WAY more shots than you normally would. I can't help but wonder if putting HC on pretty much every gun where it doesn't bump it up to a ohk is a complete waste since on average it's probably only going to make it so every fifth bullet you shoot will deal 50% extra damage.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Thermos H Christ posted:

I meant that flak is little pieces of metal shrapnel that would naturally be drawn to a magnetic target

:ssh: The big crane magnets they use in dumps aren't normal magnets. They're electromagnets. Electromagnets can be turned on and off which makes them more useful for that sort of thing. A permanent magnet that could carry a car would be a loving liability.

There's no reason the helicopter would be flying around with the magnets ON, so it wouldn't be a factor :cheeky:

Alpha Mayo
Jan 15, 2007
hi how are you?
there was this racist piece of shit in your av so I fixed it
you're welcome
pay it forward~
Does Scavenger still replace lethals?

I don't think headshots are ever worth it unless your weapon killed in one, though I think the camo unlocks are only with headshots :( . I always aim for the dick so recoil takes it up to the stomach and shoulder, and if they decide to dive then my crosshairs are already basically on them.

victrix
Oct 30, 2007


Meta Ridley posted:

Does Scavenger still replace lethals?

I don't think headshots are ever worth it unless your weapon killed in one, though I think the camo unlocks are only with headshots :( . I always aim for the dick so recoil takes it up to the stomach and shoulder, and if they decide to dive then my crosshairs are already basically on them.

It does yep.

Tactician gives you a full second tac slot, so you can run 2x smoke + 2x trophy, which is top tier for grabbing objectives. Smoke also hides you from radar now.

Scavenger with danger close and the xm launcher is pretty hilariously annoying. Thermite owns.

Shock Charge + Trip Mine is amazingly annoying.

Rei_
May 16, 2004

The difference between confinement and rest is a shift in perspective

I fixed my NAT issues, the guy who installed our cable put a router overtop a modem that already had a router built in? It never caused a problem until now but i just bypassed that one and forwarded the ports on the actual modem and boom, open nat.

https://account.xbox.com/en-us/gameclip/43654b80-b313-4b80-ae72-78aec519b964?gamerTag=SA%20Rei&scid=f4ad0100-febf-441e-9f12-5f1204cd8cf1

game owns



Aphrodite
Jun 27, 2006

Ahh yes, radar is notable for being defeated by smoke.

victrix
Oct 30, 2007


Aphrodite posted:

Ahh yes, radar is notable for being defeated by smoke.

It's digital chaff gawwwwwwd :rolleyes:

(think it fuzzes enemy radar when they're inside it too - 2x smoke thermal sight scavenger troll build again??)

LLJKSiLk
Jul 7, 2005

by Athanatos
Had a couple of games with goons, game crashed once and kept lagging out after the first couple. Not sure what was up, but ended up giving up after the 2nd crash.

Spoon Man
Mar 15, 2003

Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself.

Here it is!

Bl3ps Gun Stats

the numbers, Mason



edit: Apparently these are old beta numbers. Boo.

Spoon Man fucked around with this message at 18:43 on Nov 10, 2015

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Rei_ posted:

I fixed my NAT issues, the guy who installed our cable put a router overtop a modem that already had a router built in? It never caused a problem until now but i just bypassed that one and forwarded the ports on the actual modem and boom, open nat.

https://account.xbox.com/en-us/gameclip/43654b80-b313-4b80-ae72-78aec519b964?gamerTag=SA%20Rei&scid=f4ad0100-febf-441e-9f12-5f1204cd8cf1

game owns





:five:

Way to thread the needle. :cheers:

Happy Noodle Boy
Jul 3, 2002


Spoon Man posted:

Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself.

Here it is!

Bl3ps Gun Stats

the numbers, Mason

You're doing god's work.

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

Spoon Man posted:

Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself.

Here it is!

Bl3ps Gun Stats

the numbers, Mason

Pistol/shotgun damage and rates of fire might need some double checking, but otherwise it only confirms the obvious suspicions of what the "good" guns are (KN-44, BRM, Gorgon, Kuda, Razorback).

Happy Noodle Boy
Jul 3, 2002


Those are some poo poo tier gun names.

Hackan Slash
May 31, 2007
Hit it until it's not a problem anymore

Spoon Man posted:

Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself.

Here it is!

Bl3ps Gun Stats

the numbers, Mason



edit: Apparently these are old beta numbers. Boo.

Apparently the guy who has been doing weapon stats for the last few CoDs got fed up with getting no donations so he sold his work to some guy who makes crummy apps with the stats. The app guy hasn't bothered to update the data from the beta.

https://m.reddit.com/r/blackops3/comments/3s6xqb/hey_guys_heres_the_incomplete_weapon_stats_that/

victrix
Oct 30, 2007


Where did those stats come from? Some of them look very wrong.

ffs: ^ beaten

Nighthand
Nov 4, 2009

what horror the gas

Looks like I'm going to be playing this game for another couple days, what with Amazon's snafu with shipping FO4. Another few levels and maybe I can finish up camos for my shotgun, at least.

victrix
Oct 30, 2007


Fine, you fuckers, you made me go do some spreadsheet work. I'm not going to publish it fully because I need to test some poo poo and I'm almost 100% certain a few of the numbers are wrong.

I didn't include shotguns because I'm pretty sure my rof number on the Brecci is wrong, but if I did, the Haymaker is near top tier at optimal (2sk) range, falls off rapidly from there, the KRM and Argus are bottom middle if they fail to 1sk, and the Brecci is near the bottom (but I believe that's wrong, I think it's actually between the Haymaker and KRM/Argus for its 2sk, and it has a more consistent 2sk range than the Haymaker).

There are also caveats out the rear end here, optimal range for some guns is like a hair outside melee range, and good luck consistently hitting full bursts, and it doesn't factor head shots, and it doesn't consider high caliber, rapid fire, suppressors, long barrels, blah blah. And lol if you think you can achieve ideal Vesper kill times at range.

ie, use these as tier lists to declare anything at the bottom poo poo tier and justify why you died.

Fastest to slowest, ARs/SMGs/LMGs/Pistols only, optimal range.
code:
1	XR-2		Assault Rifle
2	RK5		Pistol
3	48 Dredge	LMG
4	Vesper		SMG
5	Kuda		SMG
6	L-CAR 9		Pistol
7	M8A7		Assault Rifle
8	KN-44		Assault Rifle
9	Pharo		SMG
10	VMP		SMG
11	Gorgon		LMG
12	MR6		Pistol
13	Man-O-War	Assault Rifle
14	BRM		LMG
15	Sheiva		Assault Rifle
16	HVK-30		Assault Rifle
17	Dingo		LMG
18	Weevil		SMG
19	Razorback	SMG
20	ICR-1		Assault Rifle
Fastest to slowest, ARs/SMGs/LMGs/Pistols only, worst range.
code:
1	XR-2		Assault Rifle
2	48 Dredge	LMG
3	M8A7		Assault Rifle
4	Vesper		SMG
5	Pharo		SMG
6	KN-44		Assault Rifle
7	RK5		Pistol
8	VMP		SMG
9	HVK-30		Assault Rifle
10	Dingo		LMG
11	Kuda		SMG
12	Man-O-War	Assault Rifle
13	BRM		LMG
14	Razorback	SMG
15	Gorgon		LMG
16	MR6		Pistol
17	ICR-1		Assault Rifle
18	Weevil		SMG
19	L-CAR 9		Pistol
20	Sheiva		Assault Rifle
This isn't the ideal way to show this, preferably I'd show it graded by range so you can see how different guns are better/worse at a given distance, but that'd take actual effort, and you aren't paying me enough for that :10bux:

Guns in BO3 have a very pronounced damage stepping system, so at X range you'll take 3 shots/Y time to kill, but an asshair past that and it takes 4 shots/Y++ time to kill. This hits guns like the RK5 and Kuda particularly hard, and the KN44 to some extent.

(But yes, the XR2 owns, my first gold gun for entirely unrelated reasons I swear :smugdog: I believe it also reloads and moves faster than other ARs for no good reason, need to double check that though)

Please like, subscribe, and follow, it really helps me out.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

Thermos H Christ posted:

Please tell me what the best domination build is thank you much
Macys' is for killing poo poo, if you want to cap B all day errday this is what I use:

LMG for spraying bullets everywhere (I use the BMR because I'm bad with the Gorgon though I know it's a good gun)
Secondary to flavor, I use a launcher

Blind Eye
Hard Wired
Engineer

Tactician

Trophy System
Smoke Grenade

You don't have any lethals on this build, but with smoke and a trophy you can protect yourself from any type of grenade and obscure the point so you don't get your rear end shot off. You can use an AR just fine too since the LMG makes you run like you've got diarrhea and don't want to poo poo your pants. Blind eye keeps scorestreaks from targeting you. You don't need tac mask since the trophy takes care of that for you. You could also swap out HW for cold-blooded.

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goldblums eyes
Jan 11, 2011

I've found trophy system and two smokes are pretty much necessary to cap B. Have a friend go with you right at the start, cap it early then have them throw down trip mines and defend that poo poo.

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