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Well there's some guns that don't but I think that's only shotguns. That's most likely a lag issue.
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# ? Nov 10, 2015 15:18 |
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# ? May 14, 2024 11:32 |
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Xenaero posted:drat the default lmg is awful User error. Broom rules, ya dingus. It sweeps up everything in its path. BROOM BRROOOOOOOOM!!!
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# ? Nov 10, 2015 15:35 |
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puppy party posted:User error. Broom rules, ya dingus. It sweeps up everything in its path. BROOM BRROOOOOOOOM!!! What if you're getting your hit markers after you die?
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# ? Nov 10, 2015 15:48 |
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Gothmog1065 posted:What if you're getting your hit markers after you die? Ditch the K-Mart internet connection? IDK, I'm not even your real dad. It would probably help to start posting speed test screenshots. In other news, can you PC gaming master race dudes do everyone a solid and use your i7 quad corez to root out some of those delicious weapon stats we all all know and love? It sure would be super duper!!!
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# ? Nov 10, 2015 16:29 |
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Pretty_Llama posted:I took three direct shots to the head with the man o war on a stationary target who wasn't facing me - it honestly felt like there was no headshot multiplier at all. Blops2 had a bunch of guns with no extra headshot damage and most other guns had a 1.1x or a 1.2x multiplier. Going for headshots has basically never been worth it in cod, although high caliber might change that for some guns.
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# ? Nov 10, 2015 16:36 |
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No nuketown and it doesn't appear to be for sale as DLC anywhere
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# ? Nov 10, 2015 16:46 |
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puppy party posted:Ditch the K-Mart internet connection? IDK, I'm not even your real dad. It would probably help to start posting speed test screenshots. 30x5++ with decent pings to local servers. It's TWC, but that shouldn't matter. Once I get PFSense set up, I might try to do a VPN connection to see if it's a routing issue.
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# ? Nov 10, 2015 16:49 |
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Zaphod42 posted:No nuketown and it doesn't appear to be for sale as DLC anywhere It's in the Chaos Moshpit playlist and seems to be heavily weighted to pop up in the rotation.
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# ? Nov 10, 2015 16:51 |
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puppy party posted:Ditch the K-Mart internet connection? IDK, I'm not even your real dad. It would probably help to start posting speed test screenshots. I've been sitting on some random stat poo poo, some of it a bit outdated, but I'm a bit burnt on effort posting in crappy fps threads, blame the lovely Destiny thread Just wait for more people to whine about X gun being OP/complete trash and I might be a dick and post some counterpoints. I think I've already mentioned a few random points, but again for the hell of it? Suppressors nerf the poo poo out of AR/LMG range. Like 75%/90%. Don't use them unless you're ok with an extra bullet on whatever gun at anything past short range. Less of a nerf on SMGs, which already have fairly significant falloff (drop to 5/6 shots at the same range an AR will be 3/4 shots or 1/2 for Shieva). Not a bad nerf on shotguns either surprisingly. High Caliber is top tier. Almost always worth using on an AR, usually cut one shot off, I haven't looked if it does so on every single gun. I didn't check if you can dual wield/hc pistols. That might be kinda hilarious. Or bad. Or both. All the burst guns, XR2/M8/Pharo/Dredge have top tier ttk if you can land the burst. Suppressed Dredge is kinda scary, it can still one burst at any range. Vesper, VMP, KN77 (ark7? wtf the ak is at 3sk range), HVK-30, Dingo, Kuda (at very short 3sk range) are all pretty high on ttk at the right ranges. Kuda is awkward because it's worse than the other smgs past that range, but it keeps its 4sk out farther than any other smg... kinda odd. LCAR9 owns, but unlocks late. RK5 can one burst kill at very short range. ICR has pretty janky ttk but its extremely consistent and accurate. Sheiva is *not* a good gun to use at shorter ranges, think of it like a baby sniper or something and it'll treat you right. Probably missing some. The ones that aren't high on the ttk usually have some other benefit (more ammo, better accuracy, etcetc). On guns with more ammo, especially if you're using a suppressor, get in the habit of prefiring, it'll win you gunfights due to CoDLag. Honestly they did a legit solid job of weapon tuning this time around. There are some outliers, there are some duds, but it's loving miles better than BO2 or AW. You can tell it's in a decent place because you see people complaining that X gun is good/bad all over the place Honestly I haven't seen too many mechanics focused questions in the thread yet, so not much to answer and I've been too busy enjoying the game to sperg much (it... it's fun )
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# ? Nov 10, 2015 17:16 |
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Please tell me what the best domination build is thank you much
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# ? Nov 10, 2015 17:23 |
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Bloodmobile posted:Blops2 had a bunch of guns with no extra headshot damage and most other guns had a 1.1x or a 1.2x multiplier. Going for headshots has basically never been worth it in cod, although high caliber might change that for some guns. The high caliber headshot multiplier is bananas. It's at least 1.85 due to the fact the Sheiva, a 55 damage gun, can ohk.
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# ? Nov 10, 2015 17:27 |
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High caliber sucks if you're like me and just always shoot dudes in the dick.
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# ? Nov 10, 2015 17:29 |
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Thermos H Christ posted:Please tell me what the best domination build is thank you much Specialist: - Overdrive Kuda/Weevil/Razorback: - RDS/ExMag, Silencer Perk 1 Greed Perk 3 Greed - Flak Jacket, Overclock, Cold Blooded, Tac Mask, Blast Supressor Flank flank flank. Always be hitting the enemy in the rear end! High Speed; Low Drag™ Mister Facetious fucked around with this message at 17:34 on Nov 10, 2015 |
# ? Nov 10, 2015 17:30 |
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venutolo posted:High caliber sucks if you're like me and just always shoot dudes in the dick.
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# ? Nov 10, 2015 17:30 |
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Played campaign for a bit. Imo if the enemy can steal your flak guns by flying a helicopter over them with a big magnet, there is something fundamentally wrong with your flak guns.
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# ? Nov 10, 2015 17:31 |
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Asehujiko posted:Played campaign for a bit. Imo if the enemy can steal your flak guns by flying a helicopter over them with a big magnet, there is something fundamentally wrong with your flak guns. You would think a helicopter hauling a giant magnet would be particularly easy to hit with flak
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# ? Nov 10, 2015 17:32 |
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Thermos H Christ posted:You would think a helicopter hauling a giant magnet would be particularly easy to hit with flak You would... until you watch Godzilla (1998 ), and see Four Apaches with chainguns completely missing a thirty story tall lizard in NYC. Between that and the first three seasons of 24, I no longer doubt the Mister Facetious fucked around with this message at 17:44 on Nov 10, 2015 |
# ? Nov 10, 2015 17:36 |
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Mister Macys posted:You would... until you watch Godzilla (1998 ), and see Four Apaches with chainguns completely missing a thirty story tall lizard in NYC. I meant that flak is little pieces of metal shrapnel that would naturally be drawn to a magnetic target
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# ? Nov 10, 2015 17:37 |
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Had some great games with lunchboxx and friends. Except when we got the WW2 map like 4 times in a row in Dom and the sniper church was always full
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# ? Nov 10, 2015 17:38 |
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Thermos H Christ posted:I meant that flak is little pieces of metal shrapnel that would naturally be drawn to a magnetic target It's the future™ nobody uses iron anymore. It's all about carbon fibre, advanced composite alloys, and titanium/tungsten/depleted uranium brah.
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# ? Nov 10, 2015 17:40 |
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I thought Blast Suppressor was a junk perk, but after playing more, I find myself intentionally not thrust jumping near enemy turf, because good players will notice the ping/hear the blast. It's not the lovely players who miss it anyway you care about, it's the good ones that matter. Same logic for Dead Silence. Although DS loving owns because it shuts your loud rear end movement down completely. Can't decide if I want to use my first prestige token on DS or Scavenger
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# ? Nov 10, 2015 17:51 |
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Hackan Slash posted:The high caliber headshot multiplier is bananas. It's at least 1.85 due to the fact the Sheiva, a 55 damage gun, can ohk. That's assuming it's consistent across all weapons. Even if that is the case I doubt it's actually worth the attachment slot on most weapons. On average if you're not really focusing on hitting them you'll probably hit like 10-20% headshots, if you actually go for them you might bump that percentage up to like 20-35%. If you're trying to aim exclusively for the head then recoil, weapon spread and flinching are guaranteed to make you miss WAY more shots than you normally would. I can't help but wonder if putting HC on pretty much every gun where it doesn't bump it up to a ohk is a complete waste since on average it's probably only going to make it so every fifth bullet you shoot will deal 50% extra damage.
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# ? Nov 10, 2015 17:54 |
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Thermos H Christ posted:I meant that flak is little pieces of metal shrapnel that would naturally be drawn to a magnetic target The big crane magnets they use in dumps aren't normal magnets. They're electromagnets. Electromagnets can be turned on and off which makes them more useful for that sort of thing. A permanent magnet that could carry a car would be a loving liability. There's no reason the helicopter would be flying around with the magnets ON, so it wouldn't be a factor
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# ? Nov 10, 2015 17:55 |
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Does Scavenger still replace lethals? I don't think headshots are ever worth it unless your weapon killed in one, though I think the camo unlocks are only with headshots . I always aim for the dick so recoil takes it up to the stomach and shoulder, and if they decide to dive then my crosshairs are already basically on them.
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# ? Nov 10, 2015 17:59 |
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Meta Ridley posted:Does Scavenger still replace lethals? It does yep. Tactician gives you a full second tac slot, so you can run 2x smoke + 2x trophy, which is top tier for grabbing objectives. Smoke also hides you from radar now. Scavenger with danger close and the xm launcher is pretty hilariously annoying. Thermite owns. Shock Charge + Trip Mine is amazingly annoying.
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# ? Nov 10, 2015 18:05 |
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I fixed my NAT issues, the guy who installed our cable put a router overtop a modem that already had a router built in? It never caused a problem until now but i just bypassed that one and forwarded the ports on the actual modem and boom, open nat. https://account.xbox.com/en-us/gameclip/43654b80-b313-4b80-ae72-78aec519b964?gamerTag=SA%20Rei&scid=f4ad0100-febf-441e-9f12-5f1204cd8cf1 game owns
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# ? Nov 10, 2015 18:06 |
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Ahh yes, radar is notable for being defeated by smoke.
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# ? Nov 10, 2015 18:11 |
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Aphrodite posted:Ahh yes, radar is notable for being defeated by smoke. It's digital chaff gawwwwwwd (think it fuzzes enemy radar when they're inside it too - 2x smoke thermal sight scavenger troll build again??)
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# ? Nov 10, 2015 18:16 |
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Had a couple of games with goons, game crashed once and kept lagging out after the first couple. Not sure what was up, but ended up giving up after the 2nd crash.
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# ? Nov 10, 2015 18:22 |
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Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself. Here it is! Bl3ps Gun Stats the numbers, Mason edit: Apparently these are old beta numbers. Boo. Spoon Man fucked around with this message at 18:43 on Nov 10, 2015 |
# ? Nov 10, 2015 18:34 |
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Rei_ posted:I fixed my NAT issues, the guy who installed our cable put a router overtop a modem that already had a router built in? It never caused a problem until now but i just bypassed that one and forwarded the ports on the actual modem and boom, open nat. Way to thread the needle.
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# ? Nov 10, 2015 18:35 |
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Spoon Man posted:Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself. You're doing god's work.
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# ? Nov 10, 2015 18:36 |
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Spoon Man posted:Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself. Pistol/shotgun damage and rates of fire might need some double checking, but otherwise it only confirms the obvious suspicions of what the "good" guns are (KN-44, BRM, Gorgon, Kuda, Razorback).
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# ? Nov 10, 2015 18:45 |
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Those are some poo poo tier gun names.
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# ? Nov 10, 2015 18:49 |
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Spoon Man posted:Hackan showed me some raw export of gun stats. It was a mess, so I cleaned it up for myself. Apparently the guy who has been doing weapon stats for the last few CoDs got fed up with getting no donations so he sold his work to some guy who makes crummy apps with the stats. The app guy hasn't bothered to update the data from the beta. https://m.reddit.com/r/blackops3/comments/3s6xqb/hey_guys_heres_the_incomplete_weapon_stats_that/
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# ? Nov 10, 2015 19:05 |
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Where did those stats come from? Some of them look very wrong. ffs: ^ beaten
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# ? Nov 10, 2015 19:05 |
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Looks like I'm going to be playing this game for another couple days, what with Amazon's snafu with shipping FO4. Another few levels and maybe I can finish up camos for my shotgun, at least.
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# ? Nov 10, 2015 19:26 |
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Fine, you fuckers, you made me go do some spreadsheet work. I'm not going to publish it fully because I need to test some poo poo and I'm almost 100% certain a few of the numbers are wrong. I didn't include shotguns because I'm pretty sure my rof number on the Brecci is wrong, but if I did, the Haymaker is near top tier at optimal (2sk) range, falls off rapidly from there, the KRM and Argus are bottom middle if they fail to 1sk, and the Brecci is near the bottom (but I believe that's wrong, I think it's actually between the Haymaker and KRM/Argus for its 2sk, and it has a more consistent 2sk range than the Haymaker). There are also caveats out the rear end here, optimal range for some guns is like a hair outside melee range, and good luck consistently hitting full bursts, and it doesn't factor head shots, and it doesn't consider high caliber, rapid fire, suppressors, long barrels, blah blah. And lol if you think you can achieve ideal Vesper kill times at range. ie, use these as tier lists to declare anything at the bottom poo poo tier and justify why you died. Fastest to slowest, ARs/SMGs/LMGs/Pistols only, optimal range. code:
code:
Guns in BO3 have a very pronounced damage stepping system, so at X range you'll take 3 shots/Y time to kill, but an asshair past that and it takes 4 shots/Y++ time to kill. This hits guns like the RK5 and Kuda particularly hard, and the KN44 to some extent. (But yes, the XR2 owns, my first gold gun for entirely unrelated reasons I swear I believe it also reloads and moves faster than other ARs for no good reason, need to double check that though) Please like, subscribe, and follow, it really helps me out.
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# ? Nov 10, 2015 19:54 |
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Thermos H Christ posted:Please tell me what the best domination build is thank you much LMG for spraying bullets everywhere (I use the BMR because I'm bad with the Gorgon though I know it's a good gun) Secondary to flavor, I use a launcher Blind Eye Hard Wired Engineer Tactician Trophy System Smoke Grenade You don't have any lethals on this build, but with smoke and a trophy you can protect yourself from any type of grenade and obscure the point so you don't get your rear end shot off. You can use an AR just fine too since the LMG makes you run like you've got diarrhea and don't want to poo poo your pants. Blind eye keeps scorestreaks from targeting you. You don't need tac mask since the trophy takes care of that for you. You could also swap out HW for cold-blooded.
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# ? Nov 10, 2015 20:12 |
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# ? May 14, 2024 11:32 |
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I've found trophy system and two smokes are pretty much necessary to cap B. Have a friend go with you right at the start, cap it early then have them throw down trip mines and defend that poo poo.
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# ? Nov 10, 2015 20:30 |