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Andrast posted:Those are not placeholders. They are LOD textures that are supposed to not appear when you are close to the area. Reloading the area will probably fix it. On a happier note, I did finally figure out that when I'm recycling endless junk, 'e' works as 'enter' so I just have to cycle R,E endlessly. Why can't I just press R again to confirm remove, exactly? 8-bit Miniboss posted:Good thing I only paid 45 dollars. And you can fix that by restarting the game. It's a bug that's been around forever. Odd, because I never ran into this bug with Fallout 3 or New Vegas. Ambaire fucked around with this message at 00:10 on Nov 11, 2015 |
# ? Nov 11, 2015 00:07 |
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# ? Jun 12, 2024 19:45 |
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Ambaire posted:You have got to be loving kidding me; the game map model still has some placeholders. Not even 3 hours in, on a sidequest right after the first help bandit one... Good thing I only paid 45 dollars. And you can fix that by restarting the game. It's a bug that's been around forever.
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# ? Nov 11, 2015 00:08 |
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8-bit Miniboss posted:Good thing I only paid 45 dollars.
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# ? Nov 11, 2015 00:09 |
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mackintosh posted:Predictably, the first patch made things worse. I was crashing every couple of hours, now I'm crashing every few minutes. Well done Bethesda. Update your drivers. botany posted:ugh man there are timed quests in this, without any indication that they'll fail if you take too long to start them. great. Well you guys wanted more F1 stuff no?
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# ? Nov 11, 2015 00:10 |
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Gort posted:Seem to be. There's a Brotherhood of Steel lady who seems to have an endless supply of "get me this gizmo" quests in my game. I guess getting to level one billion might not involve grinding. Follow-up question: is it just me or is VATS kinda disappointing visually this time? I seem to recall every other shot in FO3/NV giving me that bullet followcam effect, or at least showing my man scowling as he fires his dakka. Everything I've seen in FO4 just shows your guy pulling the trigger and then the bad guy losing some health maybe??? Is it really as dull as it seems?
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# ? Nov 11, 2015 00:12 |
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Lordshmee posted:OK, I have a horrible confession to make. I never grew out of the arrow-key controls that I learned as a child of the mid-90s. Meaning I use arrow keys for movement, num-0 for jump, shift for sprint, etc. This scheme has served me well for nigh on 20 years and I've never been able to adapt to WASD. Now, the rub: Num-0 is a reserved button that cannot be remapped. Someone please tell me there's a way around this awful limitation. I literally cannot jump and that's a non-starter obviously So, for anyone having the same trouble as me - I offer a solution. I used AutoHotKey. Here's my script. It works without issue. Hope it helps someone: code:
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# ? Nov 11, 2015 00:15 |
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Doctor Schnabel posted:Is it really as dull as it seems? I used the critical hit with my Wrench while in VATS and instead of a wrench swing they did a series of punches on the Merc I was fighting, the final one making his head explode.
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# ? Nov 11, 2015 00:17 |
Doctor Schnabel posted:Intredasting... I get the bullet zoom poo poo and exploding slow mo parts and all that. I also learned if you tap the VATS button again it snaps out of slow mo death throes and goes back to normal time.
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# ? Nov 11, 2015 00:22 |
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Fans posted:I used the critical hit with my Wrench while in VATS and instead of a wrench swing they did a series of punches on the Merc I was fighting, the final one making his head explode.
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# ? Nov 11, 2015 00:22 |
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1) Legendary Deathclaw. gently caress that. End of story. 2) Just a friendly reminder, don't forget about the gun (Cryolator) in Vault 111 behind the master lock in the Overseer's room. It is freaking awesome. Far and away the most insane weapon against human targets. The original shot with the gun is passingly okay, although excellent for freezing large groups of people to kill with an explosion or something else, but the alternate fire mode you can mod has it firing slow moving snowballs, and it is freaking awesome. I can even take out Legendary targets with three burst shots via V.A.T.S. or manual head shots.
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# ? Nov 11, 2015 00:22 |
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The baby is loving creepy. Looks like the nightmare dead baby from Trainspotting. Whoever took the little bastard can keep him. I'll just continue hoarding junk and shooting bandits.
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# ? Nov 11, 2015 00:23 |
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Residency Evil posted:This is probably the wrong place to ask, but with the mixed reviews this has been getting, if I've never played a Fallout game, should I return my preorder and maybe pick this up in a few months? Honestly dude, just pick up the game and enjoy it. A lot of the hate is coming from faux-cynical gamers that want the game to fail.
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# ? Nov 11, 2015 00:24 |
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Godinster posted:Fusion Cores are kind of dumb. They're expensive enough that pickpocketing them seems to be the only feasible way to obtain a bunch and if you do that from BoS, you end up with about 20 I haven't bought a single fusion core yet and money isn't really that hard to come by if you sell poo poo. Good to know about getting a shitload if you join the Brotherhood, though. I'm never leaving my power armor again.
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# ? Nov 11, 2015 00:26 |
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I wish you could clear our more of the grass/brush in settlements.
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# ? Nov 11, 2015 00:26 |
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Lordshmee posted:So, for anyone having the same trouble as me - I offer a solution. I used AutoHotKey. Here's my script. It works without issue. Hope it helps someone: I think it's bullshit that I have to use this solution to fix my key mapping problem. If I don't find console commands to fix these lazily made hard coded key binds, I'll probably just get a refund through Steam (haven't played 2 hours yet), and buy it next year when it's over half off and when mods have fixed this poo poo.
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# ? Nov 11, 2015 00:27 |
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closeted republican posted:Honestly dude, just pick up the game and enjoy it. A lot of the hate is coming from faux-cynical gamers that want the game to fail. See what I mean?
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# ? Nov 11, 2015 00:31 |
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For anyone complaining about needing to use the arrow keys while in workshop mode, hold shift, then use WASD. Also, welcome to Sanctuary Hills.
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# ? Nov 11, 2015 00:33 |
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Is there a way to scrap items that don't show up in work benches besides dropping them on the ground and doing it through build mode?
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# ? Nov 11, 2015 00:35 |
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Moridin920 posted:Well you guys wanted more F1 stuff no? i'm not sure who "you guys" is supposed to refer to, but i hated that poo poo in F1 as well.
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# ? Nov 11, 2015 00:36 |
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So fyi, you can totally tell dogmeat to go look for some loot in vault 111 and if you're near the cryolater he will grab it despite it being locked in the case. So enjoy that.
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# ? Nov 11, 2015 00:37 |
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Playing this at 4K @ 50-60 FPS so I've been playing it at 1440 to make sure I'm always getting 60 and jbecause the UI and text is a lot smaller at 4K for me to read. It almost seems like it doesn't even matter though because it is buttery smooth at 4K and with ReShade (sweetfx mostly) the game actually looks pretty breath taking in some areas. I can't wait to see what better reshade and better textures end up doing. It won't change anything until they can fix the animations though because even if the game world looks good the character models and animations are a huge eyesore. After seeing tomb raider rise game videos holy cow that game is the pinnacle of animations and it is too bad Bethesda can't fix their "jank" to get anything like that but if they could and fix the textures this game would be one of the best looking games (hard to believe I'm saying that after watching 20+ hours of streams that looked like garbage, but they weren't playing with reshade then). I guess I'm a little confused though because I got all these guns and they have a value but I can't find a vendor with a lot of money to trade for them and caps seem kind of worthless (i'm only a few hours in though so maybe this changes)/... Should I be junking guns or selling them to vendors? How do you remove mods from a gun is it all just stuff from the weapons workshop? Is it worthwhile to learn chemistr and such? . Is there any perk that affects the shotguns? I looked over the list several times and couldnt find anything. I wasn't really sure how to go into this so I have a high perception, high agility and decent charisma and luck. My str endurance and int are around 2 or 3 each. The only things I really have been getting are like lockpicking sneaking and pistols/rifles because I cant find a shotgun thing. Any really good perks that are "overpowered" for someone who likes to just shoot and has a high agility? It seems that blitz is the good one but that is only for melee vats
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# ? Nov 11, 2015 00:37 |
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closeted republican posted:Honestly dude, just pick up the game and enjoy it. A lot of the hate is coming from faux-cynical gamers that want the game to fail. This game is objectively worse than fallout 3 in just about every respect, the off center camera is totally poo poo, the loading times are completely horrendous, the control interface is a kludge and a complete piece of poo poo. Cancel your order and wait for modders to make the game playable because right now it's a joke and I almost quit before even getting out of the vault, but then I gave up as soon as I started using the crafting system before I even left the first town. The game needs a ton of mods before it will be any good, and if they can't fix the off center camera I won't even be able to play it in the first place. When will devs learn that that off center camera gives a ton of people motion sickness? For me the game is totally unplayable in it's current state. The story and the characters motivation are also a huge step back from previous titles, oh boy I need to go save my baby who cares? Adding all the retarded gun bullshit to make it more like borderlands is also dumb imo, but that's just a preference thing. Washout fucked around with this message at 00:43 on Nov 11, 2015 |
# ? Nov 11, 2015 00:37 |
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closeted republican posted:Honestly dude, just pick up the game and enjoy it. A lot of the hate is coming from faux-cynical gamers that want the game to fail. I will admit that I am in this group. I bought it. I'm playing it. It's a solid game. I want it to fail and I know it never will because there is no competition. This is the reason that Bethesda will always do the bare minumum when it comes to TES and Fallout.
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# ? Nov 11, 2015 00:38 |
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Good to see people still don't know what "objectively" means.
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# ? Nov 11, 2015 00:39 |
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I got a super mutant to drop a synth arm armor piece, only to find that it's invisible on my player armor. God bless you Bethesda.Superstring posted:Is there a way to scrap items that don't show up in work benches besides dropping them on the ground and doing it through build mode? The game auto scraps items.
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# ? Nov 11, 2015 00:39 |
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Ok so Power Armor is sick as gently caress. Also anyone else notice captions sticking?
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# ? Nov 11, 2015 00:41 |
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I can't get over the fact that the animations are worse than Skyrim's.
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# ? Nov 11, 2015 00:42 |
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I am really not feeling this city building stuff
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# ? Nov 11, 2015 00:42 |
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Washout posted:This game is objectively worse than fallout 3 in just about every respect, the off center camera is totally poo poo, the loading times are completely horrendous, the control interface is a kludge and a complete piece of poo poo. Cancel your order and wait for modders to make the game playable because right now it's a joke and I almost quit before even getting out of the vault, but then I gave up as soon as I started using the crafting system before I even left the first town. The game needs a ton of mods before it will be any good, and if they can't fix the off center camera I won't even be able to play it in the first place. When will devs learn that that off center camera gives a ton of people motion sickness? Source your quotes. Anyhow, how much charisma do you need to actually succeed in persuasion checks? My dude has 2 charisma by default and 5 while cross-dressing and wearing a wig, but I couldn't successfully persuade the old lady in the museum even after reloading like 5-6 times.
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# ? Nov 11, 2015 00:43 |
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Is there a way to equip people in your settlement? I give them stuff but they don't seem to give much of a poo poo about it.
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# ? Nov 11, 2015 00:43 |
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Meowbot posted:I guess I'm a little confused though because I got all these guns and they have a value but I can't find a vendor with a lot of money to trade for them and caps seem kind of worthless (i'm only a few hours in though so maybe this changes)/... Should I be junking guns or selling them to vendors? How do you remove mods from a gun is it all just stuff from the weapons workshop? Is it worthwhile to learn chemistr and such? . Is there any perk that affects the shotguns? I looked over the list several times and couldnt find anything. Took a while before I figured this out: When you modify a gun, the existing mod (if any) gets turned into an item and is placed in a separate pane in your inventory. These mods can then be applied to other guns of the same class. Warning: I don't know what happens if you remove a mod that you're not high level enough to be able to craft, though - you might be unable to re-apply the mod if you don't have the skills for it. The level 1 CHA trade perk at max lets you invest in shops so they have more caps, but so far my method is just to sell anything that happens to be in my inventory at the time I encounter a vendor.
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# ? Nov 11, 2015 00:45 |
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I think its too early for anyone really to say if the game is bad or good. I am enjoying it. I think some of the frustration comes from just how different it feels. I am definitely not having the same experience I had with New Vegas for example.
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# ? Nov 11, 2015 00:45 |
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Fans posted:Is there a way to equip people in your settlement? I give them stuff but they don't seem to give much of a poo poo about it. For that matter is there a way to get your companions to wear the armor you give them?
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# ? Nov 11, 2015 00:46 |
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Gonkish posted:So fyi, you can totally tell dogmeat to go look for some loot in vault 111 and if you're near the cryolater he will grab it despite it being locked in the case. Good dog.
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# ? Nov 11, 2015 00:46 |
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ymgve posted:Took a while before I figured this out: When you modify a gun, the existing mod (if any) gets turned into an item and is placed in a separate pane in your inventory. These mods can then be applied to other guns of the same class. Warning: I don't know what happens if you remove a mod that you're not high level enough to be able to craft, though - you might be unable to re-apply the mod if you don't have the skills for it. Thank you, so would you say I should be selling my guns and not junking them? I know there is lots of junk in the world so I wasn't sure if caps would come in handy I heard ammo is a real son of a bitch so I might invest in the perk that gets you more armmo.
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# ? Nov 11, 2015 00:46 |
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This game would also benefit from a fuckton of tutorials. Like, I had to go online to find out you need cooper to make a wire to connect a generator.
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# ? Nov 11, 2015 00:48 |
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I just got into a fight with about 15 Super Mutants, 2 of which were legendary. 25 frag grenades later, I emerged victorious.
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# ? Nov 11, 2015 00:48 |
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Raffles posted:I'm not kidding like 5 minutes so far trying to get outside to get the power armour in like the first mission i wish i was dead Dude newegg is selling Samsung 850 evos for like $80. It will literally pay for itself in the time you spend not waiting. ^ frag grenades seem OP, and I dont even have any points into explosives doing a mission that requires me to sit in a chair to talk with somebody, meaning I have to get out of my power armor just to sit down and talk to this guy
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# ? Nov 11, 2015 00:50 |
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Gonkish posted:So fyi, you can totally tell dogmeat to go look for some loot in vault 111 and if you're near the cryolater he will grab it despite it being locked in the case. Dude awesome. I'm going to go do that right the gently caress now. So I guess telling dogmeat to look for loot is the "putting a basket over the vendor's head" of this game eh? Oh Bethesda, love you guys.
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# ? Nov 11, 2015 00:50 |
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# ? Jun 12, 2024 19:45 |
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MisterBibs posted:It's not a distinction because it doesn't exist. Never in Fallout has your character been a shell to pour your own motivations into. You're always playing a defined character with plot-dictated motivations. The particulars on how you accomplish those motivations are different (and utterly immaterial since 'How you did it' never gets brought up) but you're still playing someone. You're wrong.
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# ? Nov 11, 2015 00:50 |