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Is this the set-up for a gay porn? I can *ahem* help with your bad decisions
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# ? Nov 12, 2015 05:43 |
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# ? May 18, 2024 14:33 |
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QuarkJets posted:It's interesting how Bethesda has managed to so effectively lower expectations without their bottom line suffering too much Like the Adam Sandler of game making.
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# ? Nov 12, 2015 05:51 |
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Croccers posted:Is this the set-up for a gay porn? no, but i do have a copy of blue heat, the inexplicable porno detective fmv simulator (the box proudly claims that it STARS ELLIOTT GOULD but as far as I know he's not aactually in it)
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# ? Nov 12, 2015 06:31 |
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Part of me thinks that there are fundamental issues with the gamebryo engine that just make it unfeasible to release these games in a reasonable timeframe without significant glitchiness. The games would probably benefit from an engine overhaul, but doing that is a much bigger undertaking and "its what the fans want" definitely isn't enough of a reason for it to happen by itself. Doesn't explain the ui stuff though
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# ? Nov 12, 2015 06:55 |
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It really feels like Gamebryo should have been retired after Fallout 3, it's hard to believe that they keep releasing games on such a janky foundation
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# ? Nov 12, 2015 07:16 |
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Fallout does not let me gently caress Liberty Prime. 0/10/
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# ? Nov 12, 2015 07:35 |
Ragequit posted:Which area? I don't recall that. I was able to backtrack everywhere and 100% the game.
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# ? Nov 12, 2015 08:05 |
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SynthOrange posted:Fallout does not let me gently caress Liberty Prime. 0/10/ give the modders some time
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# ? Nov 12, 2015 08:06 |
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Shadows of Mordor any good? All I remember is people talking poo poo about it when it first came out?
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# ? Nov 12, 2015 09:06 |
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Hrvstmn31 posted:Shadows of Mordor any good? All I remember is people talking poo poo about it when it first came out? The nemesis system is awesome but the game itself is pretty drat easy.
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# ? Nov 12, 2015 09:10 |
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Hrvstmn31 posted:Shadows of Mordor any good? All I remember is people talking poo poo about it when it first came out? If you like Assassin's Creed combined with Batman: Arkham Asylum combat system (including both games' love for a bunch of collectible bullshit some people hate) then you'll like it.
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# ? Nov 12, 2015 09:23 |
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anilEhilated posted:Doesn't it lock you out of the three Macguffin levels? I don't think there's any powerups in there but it can screw you out of the map % cheevo. Yes. You lose access to the those sublevels. The one other area hat has a missable powerup is the "Misty Woods" area, since the map changes once you reach the end.
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# ? Nov 12, 2015 09:23 |
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Hrvstmn31 posted:Shadows of Mordor any good? All I remember is people talking poo poo about it when it first came out? it's great unless you really hate batman combat, quick tip is to never upgrade health ever if you want to keep it at least somewhat challenging the beginning is an okay challenge, but it's when you get to the second half and you're skilled and buffed up, and you get how the systems work that you start steamrolling everything and also you get the hypnotizin skill
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# ? Nov 12, 2015 09:24 |
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Sweet thanks ya'll I'm going to go ahead and pick it up then.
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# ? Nov 12, 2015 09:36 |
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I'm kinda disappointed that I haven't run into more than one glitch in Fallout 4. I shot a raider with a pistol, which catapulted him straight up into the air for some reason.
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# ? Nov 12, 2015 10:48 |
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TastyLemonDrops posted:I'm kinda disappointed that I haven't run into more than one glitch in Fallout 4. I shot a raider with a pistol, which catapulted him straight up into the air for some reason.
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# ? Nov 12, 2015 11:33 |
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Eh, I think the predictability of Bethesda games is a good thing - at this point anyone who paid attention to their games knows what to do: buy the game 2 - 3 years after release once the ultimate edition is out and preferably on sale and (by now generally stable, polished and compatible) mods fix most problems and enhance the actual good features in the game. Also in Fallout 4 case there is additional reason in that you should wait and see if someone wont try some paid mods shenigans again.
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# ? Nov 12, 2015 11:36 |
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Who here has played Besiege and can tell me if its a good video game or not?
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# ? Nov 12, 2015 11:42 |
Depends on how creative you get, really. It's not as much a game as an art form.
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# ? Nov 12, 2015 11:55 |
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TastyLemonDrops posted:I'm kinda disappointed that I haven't run into more than one glitch in Fallout 4. I shot a raider with a pistol, which catapulted him straight up into the air for some reason. Does an infinite money glitch count?
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# ? Nov 12, 2015 11:56 |
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PantsBandit posted:Part of me thinks that there are fundamental issues with the gamebryo engine that just make it unfeasible to release these games in a reasonable timeframe without significant glitchiness. The games would probably benefit from an engine overhaul, but doing that is a much bigger undertaking and "its what the fans want" definitely isn't enough of a reason for it to happen by itself. Look at almost any other game that uses gamebryo. I never had a glitch problem with Civ 4.
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# ? Nov 12, 2015 12:12 |
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If anyone's been on the fence about getting Space Engineers, the developers have announced that the planet patch will be dropping in the next weekly update (ie; early tomorrow). It's also adding some actual enemy critters in the form of man-sized six-legged bugs called Saberoids along with other things like aerospace engines (slightly stronger than basic ion thrusters, but only work in atmosphere). They're ugly planets Bug Would you like to know more?
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# ? Nov 12, 2015 12:14 |
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From the "boy, this is a weird headline" news, the contents of the next Humble Bundle has been announced by a government agency: It'll focus on games made in Singapore. No word on what the pricing tiers will be, but the games involved are... Tom Clancy's Ghost Recon Phantoms (...which is apparently an F2P game, so I guess it's an item pack?) Ravenmark: Scourge Of Estellion Holy Potatoes! A Weapon Shop?! Rocketbirds: Harboiled Chicken Cubetractor Devil's Dare Dusty Revenge: Co-Op Edition Autumn Dynasty Mooncake Shop
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# ? Nov 12, 2015 12:55 |
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PantsBandit posted:Part of me thinks that there are fundamental issues with the gamebryo engine that just make it unfeasible to release these games in a reasonable timeframe without significant glitchiness. The games would probably benefit from an engine overhaul, but doing that is a much bigger undertaking and "its what the fans want" definitely isn't enough of a reason for it to happen by itself.
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# ? Nov 12, 2015 13:13 |
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Nuramor posted:Yes. You lose access to the those sublevels. The one other area hat has a missable powerup is the "Misty Woods" area, since the map changes once you reach the end. Ah, I do remember that one now. Must have been lucky enough to grab everything before the sub levels were closed off.
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# ? Nov 12, 2015 13:36 |
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New Sensible Soccer, anyone? http://www.eurogamer.net/articles/2015-11-12-remember-sensible-soccer-jon-hare-returns-with-sociable-soccer Does the version of SWOS on GOG play nice with modern computers and controllers, by the way?
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# ? Nov 12, 2015 14:07 |
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Ghostlight posted:It was overhauled for Skyrim and it basically did nothing for it. They need to scrap the entire thing and ask ID to teach them how to use one of theirs. And yeah, "what the fans want" might not be a compelling reason, but their games are starting to show their age, and it's only a matter of time before their world-building can no longer make up for the inherited jank.
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# ? Nov 12, 2015 14:18 |
Honestly, if they're concerned about quality at all, they can just license loving Unreal. Gamebryo's way past the botox stage.
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# ? Nov 12, 2015 14:21 |
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Have you guys heard that the new Call of Duty is *still* using the Quake 3 engine?
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# ? Nov 12, 2015 14:29 |
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I feel like there must have been some stuff in those areas because I was missing the last Life and Energy Cells, and didn't see any on the map even with the skills for them.
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# ? Nov 12, 2015 14:32 |
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Ghostlight posted:It was overhauled for Skyrim and it basically did nothing for it. They need to scrap the entire thing and ask ID to teach them how to use one of theirs. And yeah, "what the fans want" might not be a compelling reason, but their games are starting to show their age, and it's only a matter of time before their world-building can no longer make up for the inherited jank. Late era id tech seems like a pretty poor choice for open world, easy content creation, and modability so I could understand them being reluctant to pick up shop and move over. As mentioned, id has already done an overhaul in prep for Skyrim, so we probably have what we're going to have until the market implodes. Incidentally I bet there's a really funny and interesting email from Carmack explaining in very mathematical and programmatic ways about why they Bethesda engine is liable to explode at any moment.
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# ? Nov 12, 2015 14:35 |
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Hrvstmn31 posted:Sweet thanks ya'll I'm going to go ahead and pick it up then. Remember to let yourself be killed every now and then. I remember reading a ton of posts mentioning the nemesis system doesn't work well unless you actually let a few enemies kill you and become your nemesis.
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# ? Nov 12, 2015 14:42 |
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computer parts posted:Have you guys heard that the new Call of Duty is *still* using the Quake 3 engine? And the latest one (Blops 3) still manages the impressive feat of running like complete garbage on the Xbox One
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# ? Nov 12, 2015 14:45 |
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zedprime posted:Every new Bethesda release lives and dies on its content creation pipeline and mod friendliness. The average person is literally buying square feet of over world and number of interesting dungeons, with the promise of cat girl models they can download sometime in the future, on top of stuff getting as gritty as total rendering overall mods. It will be this way until the center collapses on itself when jank outweighs pounds of content and modability, but so far they've maintained organic sales growth while their releases are getting no better about jank. The average person doesn't download mods.
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# ? Nov 12, 2015 14:49 |
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If we're talking about averages, the average person has bought Fallout 4 on PS4 or XBox One. PC sales are probably super-high too but most people buy and play games on consoles.
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# ? Nov 12, 2015 14:51 |
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Good thing I talked about included content first as if it was more important than mods, then!
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# ? Nov 12, 2015 14:53 |
Saoshyant posted:And the latest one (Blops 3) still manages the impressive feat of running like complete garbage on the Xbox One It isn't impressive to run bad on that
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# ? Nov 12, 2015 15:01 |
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zedprime posted:Good thing I talked about included content first as if it was more important than mods, then! The idea that they're waiting for the promise of anything related to mods is false. It's like the idea that fans are waiting for those valliant modders to patch Bethesda's games. The majority of PC owners likely don't even use mods, let alone whatever unofficial patch you're thinking of.
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# ? Nov 12, 2015 15:02 |
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computer parts posted:Have you guys heard that the new Call of Duty is *still* using the Quake 3 engine? Didn't you also try to genuinely claim they got rid of Gamebryo for Skyrim, I get liking the games but why someone would keep repeatedly defending Bethesda's terrible engine I have a hard time understanding. It's certainly not the exact same thing as it was in Oblivion and they have improved on it quite a bit but unlike with Quake 3 and Call of Duty, the similarities between what it was then and what it is now are still incredibly obvious and they still share a lot of the same issues.
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# ? Nov 12, 2015 15:07 |
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# ? May 18, 2024 14:33 |
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computer parts posted:The idea that they're waiting for the promise of anything related to mods is false. I think you are mistaking me for being hostile against Bethesda's engine with that valiant modders fixing the game stuff, I don't mind whatever allows them to put any extra holes in the ground to explore during their limited dev time, as long as it doesn't become disastrous some day.
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# ? Nov 12, 2015 15:17 |