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blueberrysmith posted:Is there actually a point to building out settlements? I've been skilling up towards Local Leader but I'm starting to feel like that was a pointless endeavor since I just dump all my poo poo in the same place anyway. What's the point of supply lines in that case? Am I doing this all wrong? I don't really give a poo poo about building a pretty house, I just want to endlessly snipe things. If you don't care about settlements, the game's never going to force them on you. Local Leader lets you set up shops and stuff in your settlements, which I imagine can be helpful, but that's all I can think of that would really appeal to you there.
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# ? Nov 12, 2015 17:08 |
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# ? May 27, 2024 03:18 |
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Pinely posted:I think Bethesda's simplistic questing boils down to letting one character do it all. New Vegas had a ton of quests that, unless you meta gamed, had entire options locked out based on character build. Personally, I love that because it motivates me to try a different build next time for a different result. I would love to see what obsidian could do with the fallout 4 engine. New Vegas while kind of janky and filed with the standard Bethesda engine bugs made FO3 look like amateur hour. Maybe a game set in and around the Pacific north? Seattle or Vancouver could make for interesting game spaces. Is that region talked about in any previous fallout game?
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# ? Nov 12, 2015 17:08 |
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Know if anyone is working on a new OP with mods, hints, tips, tweaks, etc? Not nominating myself, just seems like one is needed.
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# ? Nov 12, 2015 17:11 |
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Pinely posted:I think Bethesda's simplistic questing boils down to letting one character do it all. New Vegas had a ton of quests that, unless you meta gamed, had entire options locked out based on character build. Personally, I love that because it motivates me to try a different build next time for a different result. Yeah, you're exactly right about the Bethesda approach: you have to be able to do everything and see every quest outcome with one character. I agree that I love and prefer the New Vegas/Obsidian method, but it's just not what Bethesda thinks makes a good game. I wish I could share your hope that Obsidian will get another crack at it with this engine, but hell, Ubisoft didn't even contract them to make the new South Park game. I'm pretty sure Obsidian's out of the AAA development world at this point (aside from weird online games they're doing with that one Russian publisher), and even if they weren't, Bethesda clearly were not happy with how New Vegas turned out, so even if they do license out a pseudo-sequel to another developer, I don't think that developer would be Obsidian.
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# ? Nov 12, 2015 17:11 |
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PantsBandit posted:But yeah you're probably just unlucky. It's dumb they didn't put percentages. When I eventually go back for a big full game+dlc replay the first thing I'm doing is modding out the terrible persuasion checks. My F9 key is going to be worn out by the time I'm finished.
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# ? Nov 12, 2015 17:11 |
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I want to build a settlement but I know that once I start building one I'm going to put wayyyyy too much time into it and never make another one. So every time I'm about to start I think "but what if I find a location I like more?!" and then I just go and do something else...
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# ? Nov 12, 2015 17:12 |
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So far I haven't failed a persuasion check with my trusty suit, hat and fashionable glasses combo. i am dapper
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# ? Nov 12, 2015 17:13 |
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I wish there was a way to abandon the small useless settlements and send everyone to my main small-city size settlement. I love base building but I much, much prefer to focus and upgrade a single super-settlement rather than build a dozen smaller ones linked by supply lines. The only bottleneck so far has been settlers, I need more to run all of the vendor stands in my Market district.
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# ? Nov 12, 2015 17:14 |
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Jeza posted:So far I haven't failed a persuasion check with my trusty suit, hat and fashionable glasses combo. I kind of like the "strap on a bunch of +CHA gear to pass speech checks" approach because I just sort of rationalize it as my dude cleaning up real nice.
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# ? Nov 12, 2015 17:15 |
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Don't save in elevators, I saved my game in one of them and when I loaded it back up the elevator doors were closed and the button on the inside didn't do anything. I had to 'TCL' to get out of there.
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# ? Nov 12, 2015 17:21 |
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Harrow posted:Yeah, you're exactly right about the Bethesda approach: you have to be able to do everything and see every quest outcome with one character. I agree that I love and prefer the New Vegas/Obsidian method, but it's just not what Bethesda thinks makes a good game. I never followed the development of new Vegas, can you go into more detail or link an article on this? Was there just a lot of bitterness between Bethesda and Obsidian or was Bethesda trying too hard to interfere with development?
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# ? Nov 12, 2015 17:22 |
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The settlement stuff is hilarious to me because it makes it seem like John Fallout is the trash messiah of the Commonwealth. He gets thawed out, piles up a bunch of trashed airplane hulls, and gives everyone a bed and all the melon they can eat.
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# ? Nov 12, 2015 17:22 |
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Harrow posted:If you don't care about settlements, the game's never going to force them on you. Aside from having local shops, is there literally no benefit? I'm so confused by their existence... Side note, any advice on building a sniper?
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# ? Nov 12, 2015 17:23 |
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Doc Morbid posted:When do I get something to replace this hideous vault suit? I'm like 15 hours in, and the vault suit is still the only decent thing you can wear underneath the armor. I have some road leathers, which look cooler but have lovely stats and can't be upgraded so I'm not bothering with those. I suppose I could just put on the Silver Shroud coat again... I'm using a Minute Men outfit I found on someone. It has Perception and Agility built in, which is nice.
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# ? Nov 12, 2015 17:25 |
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I keep doing stuff in this game and going. "man, witcher 3 did this better." I can't tell if I just don't enjoy this quest deisgn as much anymore or if I just got really spoiled by cdprojekt.
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# ? Nov 12, 2015 17:26 |
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blueberrysmith posted:Aside from having local shops, is there literally no benefit? I'm so confused by their existence... It's pretty self explanatory honestly. Find a decent base weapon (I've been using the hunting rifle), then pick out a scope that you like. From there, you may want to craft some parts that give you +range or +accuracy. If you don't have the composite parts for your customizations, just tag them and do some adventuring. The basic upgrades (meaning not high-tech) rarely take anything particularly rare to create.
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# ? Nov 12, 2015 17:28 |
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Harrow posted:In part, I have to blame voiced dialog and the four-choice dialog system. They could easily have worked in dialog choices that involve perks ("I'm a nuclear physicist, so I know about <thing>," "I'm an Idiot Savant so I can randomly figure out <thing>," "I'm very sneaky, so how about we don't go in guns blazing?"), but then they'd have to pick a different dialog input method and they'd have to record those lines, and then lines that respond to those. I can't even blame voiced dialogue for that. Like when you're doing the SAFE test there are options specifically tied to certain skills except they don't require those skills. Voiced dialogue didn't prevent them from including a check where you Science-Babble at someone to get past a dialogue choice, they just... didn't tie to to having Science.
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# ? Nov 12, 2015 17:28 |
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^ Seriously? The gently caress is that all about? God damnit, Bethesda. (Are there at least decent endings this time around, unlike Fallout 3?)blueberrysmith posted:Aside from having local shops, is there literally no benefit? I'm so confused by their existence... They can generate resources for you, too, and grow fruits and vegetables that you can turn into adhesive which is very useful. And they'll let you set up shops that you wouldn't have before. But beyond that I don't know what other benefits they offer. A new little toy to play around with, mostly. Eventually Preston Garvey gives you a flare gun that you can use to call in Minutemen as backup. I haven't used it yet, but it probably depends on you having a nearby settlement that you've built up. EDIT: To add sniper advice: level Gun Nut so you can make suppressors, and Rifleman for huge rifle damage boosts. Get Sneak because it's good (I'm not taking it because I'm using energy weapons mostly and they can't be suppressed, so sneaking's kinda pointless for me, but for a sneaky sniper it's great). Note that perks that boost "critical hit" damage do not boost sneak attack damage--critical hits are a VATS thing this time, and sneak attacks are separate (so are headshots). DeathSandwich posted:I never followed the development of new Vegas, can you go into more detail or link an article on this? Was there just a lot of bitterness between Bethesda and Obsidian or was Bethesda trying too hard to interfere with development? It didn't review well enough for Obsidian to get bonuses (1 point lower than the desired Metacritic score, no joke), and it all kind of went downhill from there. I don't know a lot of the details after that point, but I'd be really surprised if Bethesda wanted to work with Obsidian again (and vice-versa).
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# ? Nov 12, 2015 17:29 |
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Harrow posted:It didn't review well enough for Obsidian to get bonuses (1 point lower than the desired Metacritic score, no joke), and it all kind of went downhill from there. I don't know a lot of the details after that point, but I'd be really surprised if Bethesda wanted to work with Obsidian again (and vice-versa). Obsidian themselves have stated that this is overblown and have expressed an interest in working on another Fallout game. The Metacritic thing seems to have blown from "Obsidian didn't get a bonus they were expecting and really could have used" to some kind of bitter feud between the companies but I don't think there is anything backing that up and Bethesda certainly hasn't banned NV from Fallout Canon or whatnot. ImpAtom fucked around with this message at 17:32 on Nov 12, 2015 |
# ? Nov 12, 2015 17:29 |
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So overall is this game recommended?
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# ? Nov 12, 2015 17:31 |
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For those of you complaining about the writing, how can you hate on this:quote:I lost my son [sometime in the past 200 years]. Have you seen anyone with a baby boy? Has anyone seen a male child in the past 200 years? Preston says he hasn't. How exactly are people reproducing in the future? You seem to have to invest quite a bit in shops to not get much benefit. I built a level 2 goods store, level 2 weapon shop, level 2 armor shop, top level food store, top level clinic, and every day or two I get 40 caps in my workbench for the 5000 or so I've put into it. I have supply lines linking my 14 settlements and at least 60 settlers. When do I get rich?!
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# ? Nov 12, 2015 17:31 |
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Has anyone figured out the exact persuade system yet? Is it just CHA?
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# ? Nov 12, 2015 17:32 |
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Jeza posted:Anybody in UK/EU had problems opening console? Tilde doesn't work for me, and I've tried changing keyboard layout to US. Am I missing something I need to do in an .ini file or what? It's the apostrophe key.
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# ? Nov 12, 2015 17:32 |
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ImpAtom posted:Obsidian themselves have stated that this is overblown and have expressed an interest in working on another Fallout game. Oh, fair enough. Then I guess the ball is in Bethesda's court. I guess I can't imagine Obsidian would turn down the opportunity to work on this series anyway. I guess I just hope Bethesda wants another pseudo-sequel then! peter gabriel posted:So overall is this game recommended? Did you like Fallout 3? If so, you will like Fallout 4, probably for many of the same reasons. It improves on a lot of things there and the shooting and exploring are fun. Gun crafting is neat and the companions are well-written. Remora posted:Has anyone figured out the exact persuade system yet? Is it just CHA? Just CHA, straight-up. You can pass checks pretty easily with even 2 or 3 CHA by just putting on +CHA gear and using +CHA chems. It's still a random roll, though, so you can even fail easy checks if you get unlucky.
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# ? Nov 12, 2015 17:33 |
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Remora posted:Has anyone figured out the exact persuade system yet? Is it just CHA? It is straight CHA with some minor modifiers from Black Widow/Lady Killer. At 10 CHA I don't think it's literally possible to fail a charisma check.
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# ? Nov 12, 2015 17:33 |
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I've figured it out: Fallout 4 is Rage if Rage was a good game. With all the positives and negatives that implies.
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# ? Nov 12, 2015 17:34 |
peter gabriel posted:So overall is this game recommended? hi peter! i would recommend it if you like base building and looting and killing stuff if you primarily liked the dialogue in Fallout games and stuff, no, i would not recommend it
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# ? Nov 12, 2015 17:36 |
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One more nice thing about Fallout 4: My girlfriend is from Boston and has been watching me play. She's been pretty impressed with how well Bethesda translated what Boston's actually laid out and looks like to the game. Obviously it's both alt-history and post-apocalyptic and compressed to fit in a video game, but I'll take her word for it that they did a good job making it actually feel like (totally ruined) Boston.
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# ? Nov 12, 2015 17:36 |
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For anyone having adhesive shortages, make sure to plant Corn and Mutfruit in the settlements you build from the ground up. The farms have a ton of Tato's already. Hell, you should probably tear out all the other crops too, once you're food secure. Has anyone figured out the behavior for settlers actually harvesting food? Once assigned, do they put the crops in storage when they're ready or what? Harrow posted:One more nice thing about Fallout 4: I live in Boston, and the Charles River feels pretty spot on. The rest of it seems pretty thrown together, but that's how Boston actually is. I'm not sure how much credit they deserve. VulgarandStupid fucked around with this message at 17:43 on Nov 12, 2015 |
# ? Nov 12, 2015 17:40 |
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VulgarandStupid posted:I live in Boston, and the Charles River feels pretty spot on. The rest of it seems pretty thrown together, but that's how Boston actually is. I'm not sure how much credit they deserve. Ha, maybe that's what makes it a good Fallout setting. Throw poo poo together and it'll probably feel about right.
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# ? Nov 12, 2015 17:42 |
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Don't go activating random air siren towers guys, or this fellow might show up.
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# ? Nov 12, 2015 17:43 |
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Harrow posted:..Bethesda clearly were not happy with how New Vegas turned out.. Just out of curiosity what makes you say that?
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# ? Nov 12, 2015 17:43 |
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peter gabriel posted:So overall is this game recommended? Eh, it's okay. Don't buy it for full AAA video game price but do check it out if you liked FO3 or NV.
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# ? Nov 12, 2015 17:43 |
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ImpAtom posted:At 10 CHA I don't think it's literally possible to fail a charisma check. I'm at 10 and have failed a single red persuasion check out of the 7-8 of them I have done. It's possible for sure but it doesn't seem *too* common.
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# ? Nov 12, 2015 17:43 |
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Prophecy120 posted:I wish there was a way to abandon the small useless settlements and send everyone to my main small-city size settlement. I love base building but I much, much prefer to focus and upgrade a single super-settlement rather than build a dozen smaller ones linked by supply lines. The only bottleneck so far has been settlers, I need more to run all of the vendor stands in my Market district. I mean you basically can? The majority of settlements boil down into three main groups. - Prebuilt, just nobody lives there. All they need is a Recruitment Tower set up, and some amenities you care about, and they'll be good to go. - Totally barren buildings. - Quest given settlements that are just missing 1 thing to be self sufficient. That thing is usually machine guns. What I've been doing is, for those quest settlements, I'll just set up a bunch of defenses for them, then leave them alone. They don't really need more people moving in, and I don't really care about them outside of the fact they exist. Same for the prebuilts, I'll just set up a radio tower and whatever they are missing, and I'll go on my merry way. And then for the empty building like the Red Rocket/Drive In, I've turned them into pretty much mobile HQs for me. Tons of guns everywhere, workbenches, Power Armor benches, etc. I keep moving my Power Armor closer and closer to the area I haven't explored yet, so I have less distance to travel. Since my actual lands are covered with dudes with guns and machine guns, I run around my areas safely without the Power Armor, but then always use the Power Armor when I'm exploring "dangerous" stuff. My biggest complaint honestly is that food/water don't transfer with supply lines. I am super excited for that inevitable mod. I am getting so much water out of purifying Sanctuary's River, and between Tenpines and Abernathy, I'm overflowing with Food. Shame it's all focused into those specific places though!
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# ? Nov 12, 2015 17:44 |
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Apparition posted:Just out of curiosity what makes you say that? Something that I was apparently wrong about!
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# ? Nov 12, 2015 17:44 |
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Tei posted:I am still tryiing to understand this game. It feels like a Minecraft Mod. Maybe I am playing Minecraft Fallout Mod and nobody has told me. No it has loving nothing to do with Minecraft dude. Stop saying that. Its just the Hearthfire expansion from Skyrim combined with the weapon mods for New Vegas. Its that simple. Its a very natural progression of Fallout and if you don't like it YOU CAN COMPLETELY IGNORE IT and just play the game like Fallout 3. Seriously this is the stupidest thing to bitch about. "Optional mechanics?! I loving hate this poo poo!"
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# ? Nov 12, 2015 17:44 |
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So how exactly do the supply lines work? I sent one of my Settlers in Sanctuary as a Provisioner to Abernathy Farms and I notice he still counts as part of Sanctuary's population. Does he just walk back and forth between Sanctuary and Abernathy forever? What if I want to extend that supply line further on to Sunshine Tidings? Do I have to wait for another Settler to turn up and assign that to them or can one person handle multiple routes? Do I send the next one from Abernathy to Sunshine or from Sanctuary to Sunshine? Really could have used some drat tutorials on this stuff Bethesda.
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# ? Nov 12, 2015 17:44 |
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So it is a known bug that trying to VATS someone in the head with the laser rifle just shoots like 3 feet above their head and never hits, or is my poo poo broke?
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# ? Nov 12, 2015 17:44 |
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# ? May 27, 2024 03:18 |
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Apparition posted:Just out of curiosity what makes you say that? It's kind of a meme among a lot of people that "Man, Bethesda is so mad that Obsidian made a good game" or something. It's not the first time I've heard it, but I haven't really seen anything to verify it.
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# ? Nov 12, 2015 17:45 |