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I'm super excited that we're getting these games because I didn't finish 8, and never even touched 7. Also this gives me a glimmer of hope that we'll get the remakes of DQM 1 and 2.
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# ? Nov 13, 2015 01:19 |
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# ? May 13, 2024 18:41 |
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PaletteSwappedNinja posted:they added instant alchemy, This owns and makes me wanna pick it up despite already playing the hell outta the ps2 version.
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# ? Nov 13, 2015 01:20 |
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Erg posted:I'm super excited that we're getting these games because I didn't finish 8, and never even touched 7. They will probably do Joker 3 at this point if sales do well. It's kinda late to be doing dqm 1 or 2, both of which are primarily online games.
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# ? Nov 13, 2015 01:24 |
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I'm shocked they announced both DQ7 and DQ8, honestly. I was sure they'd pick one and maybe come back to the other in 18 months when noone cares.
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# ? Nov 13, 2015 01:26 |
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DQM 1 and 2 are entirely playable offline
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# ? Nov 13, 2015 01:28 |
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BabyRyoga posted:They will probably do Joker 3 at this point if sales do well. It's kinda late to be doing dqm 1 or 2, both of which are primarily online games. What makes them primarily online? Like I remember that a lot of their extra time came from those randomly generated key worlds, but those weren't really restricted by being able to trade with other players or anything in the originals.
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# ? Nov 13, 2015 01:28 |
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Erg posted:What makes them primarily online? Like I remember that a lot of their extra time came from those randomly generated key worlds, but those weren't really restricted by being able to trade with other players or anything in the originals. They have their respective main game scenarios and post game scenarios, but the meat of each are the weekly tournaments and wifi casual/ranked battles that occur, as well as online street passing and trading, etc. To give an example, dqm2 has a trophies system of which you might get 10% or so playing offline. Also, each respective version is kinda like an expansion on the meta and gameplay of the previous one. The main stories are different, but the core game is the same with new monsters and abilities. It would make more sense to give us the most up to date iteration instead of trying to play catch up.
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# ? Nov 13, 2015 01:41 |
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I think the addition of new party members and the removal of random encounters are pretty big changes, but that's just me.
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# ? Nov 13, 2015 01:44 |
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PaletteSwappedNinja posted:I'm shocked they announced both DQ7 and DQ8, honestly. I was sure they'd pick one and maybe come back to the other in 18 months when noone cares. TBH there's not enough life left in the 3DS to do this. Anyway, super glad both are finally coming. Also, cheers to the people who helped me out with my DQ8/PS2 question a few pages back. Turns out I was sold a defective PS2. A replacement fixed it right up
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# ? Nov 13, 2015 01:47 |
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DQ8 3DS doesn't seem like any lazier port than DQ6 DS.
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# ? Nov 13, 2015 01:49 |
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Zophar posted:TBH there's not enough life left in the 3DS to do this. Sure, that's why I thought it's exactly what they'd do, condemning one game to death and/or cancellation.
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# ? Nov 13, 2015 01:51 |
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mikeycp posted:So now that we're finally getting it, what exactly is enhanced about 3DS VII? Zurai posted:The big additions are playable Red and Morrie, and thus the ability to switch your party around rather than having the same 4 all the time. I assume the plot is also adjusted to accommodate them. TurnipFritter posted:Basically everything has been overhauled. Enemies appear on the field, the long rear end intro dungeon was removed, there's a Shard Detector Radar on the touch screen, classes are completely overhauled and rebalanced (some skills don't carry over between classes anymore, particularly the ones you pick up in advanced classes, so there's a greater emphasis on having characters fulfill specific roles). This just confirms that nobody played DQVII. Spoilers the changes still won't make it good or fun or well-paced
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# ? Nov 13, 2015 01:51 |
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Looper posted:This just confirms that nobody played DQVII. Spoilers the changes still won't make it good or fun or well-paced I like Dragon Quest 7.
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# ? Nov 13, 2015 02:02 |
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mikeycp posted:You're doing your part to get more DQ games west. i did it, it was all due to my effort TurnipFritter posted:I like Dragon Quest 7. Dragon Quest 7 is cool and good (though definitely long). I'm happy the game is finally making its way here
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# ? Nov 13, 2015 02:13 |
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Looper posted:This just confirms that nobody played DQVII. Spoilers the changes still won't make it good or fun or well-paced That's because the game was already all of those.
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# ? Nov 13, 2015 02:36 |
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I hope they make the US release of DQ7 3DS harder. The Japanese version was way too easy. I'm also really curious to see what the new localization is like.
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# ? Nov 13, 2015 02:43 |
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I played DQ8 recently enough that by the time I'm done with DQ7, in, like, loving 2018, I'll be about ready to do 8 again. So I'm glad that when I do, there'll be new characters and stuff.
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# ? Nov 13, 2015 04:18 |
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BabyRyoga posted:They have their respective main game scenarios and post game scenarios, but the meat of each are the weekly tournaments and wifi casual/ranked battles that occur, as well as online street passing and trading, etc. I mean, I still got close to 80 hours out of the first one completely offline, and I didn't even finish everything. If that's not the "meat" of the game, then there must be an absurd amount of online content.
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# ? Nov 13, 2015 04:50 |
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mikeycp posted:I mean, I still got close to 80 hours out of the first one completely offline, and I didn't even finish everything. If that's not the "meat" of the game, then there must be an absurd amount of online content. More so with 2 than 1 admittedly. I think I got 55 hours out of 1 because I played it literally 2 weeks before 2 came out, and a whopping 240 out of 2, with the vast majority of that either battling against other people online in some form, or raising monsters specifically for the purpose of battling online.
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# ? Nov 13, 2015 11:27 |
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I really like the long rear end intro of Dragon Quest 7 though.
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# ? Nov 13, 2015 12:26 |
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So, how IS the 3DS version of Dragon Quest 7 compared to the PS1 version? Is it still as long? Does it still have permanently leaving characters?
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# ? Nov 13, 2015 12:53 |
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DQ8 3DS came out in Japan already right? How did that do?
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# ? Nov 13, 2015 14:33 |
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Seems like it's been years that whenever I see a bunch of posts in this thread I click on it and get my hopes dashed. But today wow. I don't have a PS4 so thank you everyone who bought Heroes.
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# ? Nov 13, 2015 16:04 |
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Boinks posted:Seems like it's been years that whenever I see a bunch of posts in this thread I click on it and get my hopes dashed. You're welcome. It's really fun
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# ? Nov 13, 2015 16:13 |
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Just finished Heros at the 60 hour mark and going into end game stuff. This game is really good and seems like fan service for any DQ fans. The sounds, graphics, characters all sync in incredible ways. I'm incredibly happy to hear a sequel is in the works for 2016. I have such fond memories of playing dragon warrior 1 on my NES (it was the first game I was given next to SMB). Was DQ8 remade for PS3 or 4? I would love to play through that again. Also, I couldn't finish 7...I got about 75% and hit a grinding wall I could not get over. Still have the discs so I may drop those into my PS3 and try again. Just wanted to throw my love for DW/DQ here!
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# ? Nov 13, 2015 16:21 |
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Boinks posted:Seems like it's been years that whenever I see a bunch of posts in this thread I click on it and get my hopes dashed. Seriously, it's like the Christmas in November in terms of DQ announcements. I went from being pretty meh about videogames in 2016 to incredibly excited, which is a nice quick shift.
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# ? Nov 13, 2015 17:22 |
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Skeezy posted:DQ8 3DS came out in Japan already right? How did that do? Came out in August, sold about close to 600k in its first 4 days which is good for a non Pokemon/Monster Hunter/Yokai watch title.
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# ? Nov 13, 2015 17:33 |
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Tired Moritz posted:I really like the long rear end intro of Dragon Quest 7 though. I think it did a really good job of establishing that monsters don't exist, because it's like, "Nope, no monsters on the world map" then you go to the forbidden zone and it's like "Nope, no monsters here either" and then you go into this huge dungeon and it's like "Nope, still no monsters, because they aren't around anymore" and then finally, finally, you get hurled into a dark world like you do towards the end of most Dragon Quest games and you encounter monsters and you come to this town that's under siege from monsters and it really drives home the "monsters are a huge loving problem for people" aspect. Of course that all sort of falls apart when you start encountering monsters as random battles in the present and start encountering past towns that aren't under siege but have plenty of random encounters outside.
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# ? Nov 13, 2015 18:19 |
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In Training posted:You're welcome. It's really fun I might get a PS4 for Black Friday and this'll be the first game I play. I was at Gamestop a week ago for their 4/$9 last gen sale and heard the DQ8 theme coming from one of their TVs and freaked out a little.
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# ? Nov 13, 2015 19:37 |
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Boinks posted:I might get a PS4 for Black Friday and this'll be the first game I play. It is also going to be on the PC if you're waffling about getting a PS4
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# ? Nov 13, 2015 19:54 |
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Tae posted:Came out in August, sold about close to 600k in its first 4 days which is good for a non Pokemon/Monster Hunter/Yokai watch title. I didn't actually mean how did it do in numbers. But that is good to know. I just wanted to know if it plays fine or has issues or anything really.
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# ? Nov 14, 2015 01:27 |
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Skeezy posted:I didn't actually mean how did it do in numbers. But that is good to know. It's portable DQ8 with some bonuses/improvements in exchange for slightly worse graphics. Any complaint I've read against it is the "slightly worse graphics" part or people whining about wishing it was full of even more new stuff (as you can see in this thread even). It's a really good game if you want a portable DQ8 or prefer on-field enemies to full random encounters. If you still enjoy pulling out your original copy of DQ8 and your PS2/emulating it and don't mind full random encounters maybe it's not so great. Or if you didn't like DQ8 to begin with it's probably not a good game either. I'm going to buy it.
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# ? Nov 14, 2015 03:17 |
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Skeezy posted:I didn't actually mean how did it do in numbers. But that is good to know. As i've stated here, my main criticism with it is that when you compare it to DQ7, it seems like a very low-effort cash cow re-release. If you like the game in general, there is nothing negative about it that will have you like it less on the 3DS than you did on the ps2, but the extras aren't all that exciting, and the version specific features that make use of 3DS console specific capabilities are almost entirely not present (no 3D, half pointless/half non-functional streetpass, no online bonus content) whereas DQ7 had very good implementation of all of those things.
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# ? Nov 16, 2015 16:13 |
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BabyRyoga posted:As i've stated here, my main criticism with it is that when you compare it to DQ7, it seems like a very low-effort cash cow re-release. If you like the game in general, there is nothing negative about it that will have you like it less on the 3DS than you did on the ps2, but the extras aren't all that exciting, and the version specific features that make use of 3DS console specific capabilities are almost entirely not present (no 3D, half pointless/half non-functional streetpass, no online bonus content) whereas DQ7 had very good implementation of all of those things. They don't need to be compared to each other. They're both great games, and if the point is to play through the stories of Dragon Quest 7 & 8 (which it is), you can't go wrong with these versions. Plus, it gives people a handheld option (if we're being honest that the iOS version of 8 is passable at best). Anyway, visible monsters on the field, instant alchemy pot, and two additional playable characters alone are pretty nice additions. Compare this to the slew of HD remakes we got last gen where literally the only additions were HD graphics and trophy support. That is low effort.
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# ? Nov 16, 2015 18:02 |
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As someone who is playing through DQVIII for the first time right now, I'd give my left nut for an instant alchemy pot.
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# ? Nov 16, 2015 18:40 |
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FinalTitan posted:You're acting like what they did with DQ7 is the standard rather than the exception. Well, to be fair, it usually is disappointing when the next itteration of a game in a series has fewer features than the previous one. DQ7 was also the first of the remakes to appear on the 3DS, so it felt like SQEX was setting the standard for the system at that point, which they pretty much did if you factor in the dqm remakes, which all contain most of said features as well. DQ8 was first put on mobile platforms with no mention of a 3DS release, then came relatively out of no where as a remake. They threw in some nice extras and all to make sure there would be a reason for owners of the other versions to buy the new one as well, but overall, it feels like last generation DS level remake. I guess a lot of people don't agree with me because they know only DS remakes, whereas I've been playing the 3DS ones and getting spoiled by the level of new content in them, thus expecting it to be a given at this point.
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# ? Nov 16, 2015 21:44 |
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BabyRyoga posted:Well, to be fair, it usually is disappointing when the next itteration of a game in a series has fewer features than the previous one. DQ7 was also the first of the remakes to appear on the 3DS, so it felt like SQEX was setting the standard for the system at that point, which they pretty much did if you factor in the dqm remakes, which all contain most of said features as well. What did you actually want from a 3DS remake of 8? Like, my only complaint would be that it doesn't look as nice as the PS2 version. But you seem to think that they should have overhauled systems or something and I'd like to know what those would be. e: oh and I'd like a way to reset skill builds
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# ? Nov 16, 2015 21:52 |
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DQ8 3DS - 3/10 "it could have been betterer" That is why people are questioning the tone of your posts. You judge a product as it exists, not as it could have theoretically existed. As you'll probably find, most people in the west don't even care about 3D or streetpass and especially not if 3D would've meant even worse graphics overall.
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# ? Nov 16, 2015 21:56 |
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Erg posted:e: oh and I'd like a way to reset skill builds Either that or show us some kind of skill tree so we know what we're working towards.
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# ? Nov 16, 2015 22:28 |
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# ? May 13, 2024 18:41 |
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Decus posted:As you'll probably find, most people in the west don't even care about 3D or streetpass and especially not if 3D would've meant even worse graphics overall. Amen. Streetpass is 100% useless to me except for four days a year if I end up going to GenCon, and while the 3D is nifty, I play the majority of my time with it off.
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# ? Nov 16, 2015 22:48 |