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Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!

Belzac posted:

Diadem still sucks, news at 11.

People like content that I dislike?! Blasphemy!

Yoship should only be implementing the content I want in the way I want it.

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Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.
Yes, that is precisely what he said.

Thanks for sharing your input.

Willias
Sep 3, 2008

Panic! at Nabisco posted:

How common is it for healers to just...ignore cleric stance? I play mostly healer, so I don't really see others until 8-man content when a lot have their poo poo together. But with the recent increase of exp from MSDR I've been doing that, and seeing a ton of healers who just sit there and refuse to ever use cleric stance or offensive spells, even in comically easy content like castrum/prae, preferring to just overheal tiny slivers of damage. Is this common all through leveling? Because if so I'm sorry.

Common through leveling? Man, it's common at level cap.

Verranicus
Aug 18, 2009

by VideoGames

Belzac posted:

Diadem still sucks, news at 11.

Why do you even still play this game?

Belzac
Mar 20, 2008

The third fracture I would do away with...I can't, sorry.

F R A C T U R E
Why do you keep posting that? Are you so brain washed that you can only enjoy things that you have 0 complaints with? I enjoy this game so IT MUST BE PERFECT!

Empress Theonora
Feb 19, 2001

She was a sword glinting in the depths of night, a lance of light piercing the darkness. There would be no mistakes this time.
I played the FFXI crossover event tonight and it was super cute but since I haven't ever played XI it made basically no sense to me. Is there any lore context FFXIV-only dummies like me should know?

Eej
Jun 17, 2007

HEAVYARMS
Knowing more about FFXI will not improve your life in any possible way.

Vil
Sep 10, 2011

Of course it's possible to enjoy something and have complaints and criticisms about it. But you don't exactly come across as enjoying it if you have almost nothing but complaints and criticisms to say. (Caring about it, sure, since you don't complain if you're apathetic. But not necessarily enjoying it.)

If you really do enjoy the game, then your posting habits aren't exactly giving a fair representation of your overall opinion, so it's not that unreasonable for your audience to be confused.

Eej posted:

Knowing more about FFXI will not improve your life in any possible way.

FFXI's gameplay has well-deserved notoriety, but it had an awful lot of good story locked behind that gameplay.

Belzac
Mar 20, 2008

The third fracture I would do away with...I can't, sorry.

F R A C T U R E
Ok here's a fun thing about Diadem. It's really fun to sit on the main farming island with a great group and spawn 8+ nms in in lockout while the other groups in your alliance complain about not getting credit.

nuru
Oct 10, 2012

Diadem lets you relive FF6 now and then which is pretty cool.

Verranicus
Aug 18, 2009

by VideoGames

Belzac posted:

Ok here's a fun thing about Diadem. It's really fun to sit on the main farming island with a great group and spawn 8+ nms in in lockout while the other groups in your alliance complain about not getting credit.

You're filled with so much anger.

Belzac
Mar 20, 2008

The third fracture I would do away with...I can't, sorry.

F R A C T U R E
No, it's called Schadenfreude, not anger. I'm full of Schadenfreude.

Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.

Empress Theonora posted:

I played the FFXI crossover event tonight and it was super cute but since I haven't ever played XI it made basically no sense to me. Is there any lore context FFXIV-only dummies like me should know?

It's about the new waifu that got introduced in rhapsodies of vanadiel (2015 content) that hijacks the entire plot of the game by making it the most important

Verranicus
Aug 18, 2009

by VideoGames
I personally like Diadem because I don't get mad over numbers on gear in video games and it lets me make money while making pubbies rage at the same time.

Failboattootoot
Feb 6, 2011

Enough of this nonsense. You are an important mayor and this absurd contraption has wasted enough of your time.
Diadem is a giant pile of poo poo in multiple ways. It is everything that has ever been wrong with mmo's all at the same time. I am personally affronted that we got it instead of a 3rd dungeon for expert roulette. It's cool some of you like it I guess, at least then it doesn't feel like it was entirely wasted. I just hope you are still plugging away at it in 3 months. Or maybe I don't so they never add to the system, I am unsure.

Skaw
Aug 5, 2004
I'm hoping Diadem is just a big old smack to the head of people longing for archaic MMO systems and there is no future support for it. I think I can muster finding it enjoyable with 7 friends every once and a while but I'm not lining up to queue for it every two hours.

Rhonne
Feb 13, 2012

3.1 MSQ question, did I miss it, or did they never say what happened that that priest after he threw the kid off the church? If not, than I'm just going to assume that my character stabbed the gently caress outta him as soon as he did that

Chyea
Aug 15, 2011
Diadem is not poo poo because of the gear, the gear is likely going to be irrevelant next patch because a) whatever story mode Alexander2 is will likely drop 220 or even 230 gear and b) new crafted gear with proper melds will likely exceed all but the best rolled Diadem gear.

Diadem is loving AWFUL if you want to get anything combat related done at a decent pace, you sit in one spot pressing 1-2-3, occasionally rolling greed on disappointing items. And even if you choose not go to the zerg and "chill with my pals", there's nothing engaging about fighting the HP sponges that are the trash in the area only to eventually, after much toil, spawn a single NM that you likely couldn't even 8 man before the lock out finishes.

It's lazy, it's boring, it's not enjoyable content. There are dozens of easy and simple fixes to make Diadem more enjoyable that don't involve messing with whatever SE thinks the item progression should be like.

Belzac
Mar 20, 2008

The third fracture I would do away with...I can't, sorry.

F R A C T U R E

Chyea posted:

Diadem is not poo poo because of the gear, the gear is likely going to be irrevelant next patch because a) whatever story mode Alexander2 is will likely drop 220 or even 230 gear and b) new crafted gear with proper melds will likely exceed all but the best rolled Diadem gear.

Diadem is loving AWFUL if you want to get anything combat related done at a decent pace, you sit in one spot pressing 1-2-3, occasionally rolling greed on disappointing items. And even if you choose not go to the zerg and "chill with my pals", there's nothing engaging about fighting the HP sponges that are the trash in the area only to eventually, after much toil, spawn a single NM that you likely couldn't even 8 man before the lock out finishes.

It's lazy, it's boring, it's not enjoyable content. There are dozens of easy and simple fixes to make Diadem more enjoyable that don't involve messing with whatever SE thinks the item progression should be like.

No you don't understand, it's cause you're insecure about your gear. Epic pubbie troll!

pray for my aunt
Feb 13, 2012

14980c8b8a96fd9e279796a61cf82c9c
It sucks that the most efficient way to Diadem is to get 8 raid buddies and sit on an island with 40 pubbies and mash buttons at generic monsters.

It is fun to join a goonsquad of three or so alliances of serious and unserious players and do your own thing, avoiding the nightmare hellzone of pub groups NM farming.

Punch some monsters, shoot the poo poo for 90 minutes, do it again a few days later. You won't get showered in gear though.

Fister Roboto
Feb 21, 2008

I really hope HW relics don't involve the diadem, but I'm almost certain they will.

vOv
Feb 8, 2014

Rhonne posted:

3.1 MSQ question, did I miss it, or did they never say what happened that that priest after he threw the kid off the church? If not, than I'm just going to assume that my character stabbed the gently caress outta him as soon as he did that

They don't outright state it but I think you can pretty solidly assume he got the poo poo beaten out of him and he got arrested, in some order.

seiferguy
Jun 9, 2005

FLAWED
INTUITION



Toilet Rascal
I got some pretty decent ilvl 180 tank gear that had the Armor of Light glamoured to it. That makes Diadem worth it.

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


Failboattootoot posted:

I am personally affronted that we got it instead of a 3rd dungeon for expert roulette.

I don't think that has anything to do with it. I'm pretty sure they said ouright creating three new dungeons took too many resources and is not going to be happening anymore period.

Failboattootoot
Feb 6, 2011

Enough of this nonsense. You are an important mayor and this absurd contraption has wasted enough of your time.

Volt Catfish posted:

I don't think that has anything to do with it. I'm pretty sure they said ouright creating three new dungeons took too many resources and is not going to be happening anymore period.

What they specifically said was that they were cutting the 3rd dungeon in favor of adding other additional types of content. Like Verminion and Diadem I would assume, but since I don't work on the game I'm just guessing.

The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun

Empress Theonora posted:

I played the FFXI crossover event tonight and it was super cute but since I haven't ever played XI it made basically no sense to me. Is there any lore context FFXIV-only dummies like me should know?

Like Iroha says, the classic way of earning EXP in FFXI was finding a beach and killing crabs for hours. See also the Smallshell minion description.

The weird Roegadyn-looking guy that shows up in the flashback is the Shadow Lord, end boss of the main game's story. The young Elezen-like is Prishe, the protagonist of Chains of Promathia.

Serket in FFXI was one of the Notorious Monsters that was heavily camped for its unique drops.

The final cutscene with all the screenshots is a best-of compilation of all the notable NPCs across the expansions. The song that plays is Memoro de la Ŝtono, the main theme of FFXI. It also exists in-world as a plot point in the Chains of Promathia expansion, where it's a prophetic song about the coming of the Warriors of the Crystal.

Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.
Specifically the variant of the first ode of memoro de la stono is the one that's heard in the vanilla content: Recollection

:goonsay:

edit: may as well link the distant worlds version https://www.youtube.com/watch?v=b9SQzeALyH0

Reco fucked around with this message at 10:42 on Nov 15, 2015

Leal
Oct 2, 2009

Velthice posted:

me, myself. come at me

You're supposed to respond with a link to your own post, god.

Empress Theonora
Feb 19, 2001

She was a sword glinting in the depths of night, a lance of light piercing the darkness. There would be no mistakes this time.

The Chairman posted:

Like Iroha says, the classic way of earning EXP in FFXI was finding a beach and killing crabs for hours. See also the Smallshell minion description.

The weird Roegadyn-looking guy that shows up in the flashback is the Shadow Lord, end boss of the main game's story. The young Elezen-like is Prishe, the protagonist of Chains of Promathia.

Serket in FFXI was one of the Notorious Monsters that was heavily camped for its unique drops.

The final cutscene with all the screenshots is a best-of compilation of all the notable NPCs across the expansions. The song that plays is Memoro de la Ŝtono, the main theme of FFXI. It also exists in-world as a plot point in the Chains of Promathia expansion, where it's a prophetic song about the coming of the Warriors of the Crystal.

Thanks! That's exactly the kind of stuff I was wondering about.

Hommando
Mar 2, 2012
I just finished the 3.1 story and noticed that they mistakenly left rewritten dialogue in one of Alphinaud's text boxes.

Wonder Turbine
Sep 22, 2011



Hommando posted:

I just finished the 3.1 story and noticed that they mistakenly left rewritten dialogue in one of Alphinaud's text boxes.



Koji's busting long hours to meet his pray quota each patch.

Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.

Empress Theonora posted:

Thanks! That's exactly the kind of stuff I was wondering about.

The thing with crabs is because they had pretty high defense so they were good for leveling up your weapon proficiency which is extremely vital and got points based on a % chance on every attack

i don't actually know if they hit less hard compared to other mobs or anything

I never played ffxi proper during the so-called glory days, i only played a lot of it way later so i could be talking entirely out of my rear end here

Reco fucked around with this message at 11:22 on Nov 15, 2015

The Chairman
Jun 30, 2003

But you forget, mon ami, that there is evil everywhere under the sun

Hivac posted:

The thing with crabs is because they had pretty high defense so they were good for leveling up your weapon proficiency which is extremely vital and got points based on a % chance on every attack

i don't actually know if they hit less hard compared to other mobs or anything

I never played ffxi proper during the so-called glory days, i only played a lot of it way later so i could be talking entirely out of my rear end here

All FFXI enemies had a job, even animals like crabs. Most animals were a generic WAR-type with both average attack and defense, but crabs were PLD-type with high defense but low attack, which made taking on high-level ones much safer. They also had some pretty gentle special attacks compared to other enemies.

staplegun
Sep 21, 2003

Diadem with a gathering party is the way to go. You get to just chill out and casually collect token items/treasure chests (bronze ones are trash, but silver ones are red scrip items) that poop out of your nodes while shooting the poo poo with the other gatherers.

Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.

The Chairman posted:

All FFXI enemies had a job, even animals like crabs. Most animals were a generic WAR-type with both average attack and defense, but crabs were PLD-type with high defense but low attack, which made taking on high-level ones much safer. They also had some pretty gentle special attacks compared to other enemies.

WAR types had double attack which was a fun surprise back when i was running solo at low level back in abyssea

Don't get me started on MNK type enemies, they piss me off

ArtIsResistance
May 19, 2007

QUEEN OF FRANCE, SAVIOR OF LOWTAX

Rhonne posted:

3.1 MSQ question, did I miss it, or did they never say what happened that that priest after he threw the kid off the church? If not, than I'm just going to assume that my character stabbed the gently caress outta him as soon as he did that

Well, let's just say there wasn't a second dragon for him

PhilippAchtel
May 31, 2011

I'm feeling twinges of wanting to resub, but the reason I left is that I experienced all the 3.0 story, there were no more zones to explore, and the new crafting and gathering scrip system felt even more like a mobile game time sink than it did in 2.X. I also wasn't particularly enthused for either the setting or the loot system of Alexander, so raiding became pretty stale. I'm going to bet not much about the reason I took a break has changed with 3.1?

I wish that the end game was more about setting out with your guild buddies to control player-controlled spaces, and that crafting and gathering was bent towards that. The airship stuff felt like a move in that direction, but ended up being pretty underwhelming itself.

Zereth
Jul 9, 2003



Dr Pepper posted:

Uh, yes it can. They announced it could like, pretty early on.
Are you sure? Because I got the notification for this ring I picked up, went to convert it, and couldn't and checked and it was listed as "Convertible: No".

Mordiceius
Nov 10, 2007

If you think calling me names is gonna get a rise out me, think again. I like my life as an idiot!

PhilippAchtel posted:

I wish that the end game was more about setting out with your guild buddies to control player-controlled spaces, and that crafting and gathering was bent towards that. The airship stuff felt like a move in that direction, but ended up being pretty underwhelming itself.

I don't know if I know a single game is existence that is like that currently.

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Meiteron
Apr 4, 2008

Whoa! You're gonna be a legend!

PhilippAchtel posted:

I'm feeling twinges of wanting to resub, but the reason I left is that I experienced all the 3.0 story, there were no more zones to explore, and the new crafting and gathering scrip system felt even more like a mobile game time sink than it did in 2.X. I also wasn't particularly enthused for either the setting or the loot system of Alexander, so raiding became pretty stale. I'm going to bet not much about the reason I took a break has changed with 3.1?

I wish that the end game was more about setting out with your guild buddies to control player-controlled spaces, and that crafting and gathering was bent towards that. The airship stuff felt like a move in that direction, but ended up being pretty underwhelming itself.

Crafting's gotten a little bit better in this regard but still kind of an annoying trudge.

They eased up on the grind of red scrips a bit by making gather scrips more easy to aquire and crafting material rewards tripled in amount; still sort of grindy but not too bad. Probably far more importantly they've added multiple ways to get scrip materials beyond going out and grinding favors, which means that if you really hate that system there are alternatives. Good alternatives? Dunno yet.

They added in new 2-star crafting stuff which doesn't need materials pulled from the red scrip clusterfuck but are locked so that only specialists can make them. I sort of see this as a tacit admission that everyone hates the red scrip crafting and they'll just keep things to specialist classes to force the kind of crafter distribution they want.

Beyond that whole system, the new dungeons are good and void ark is an excellent setpiece. Thordan EX is difficult but on the whole an incredible fight that I enjoyed way more than anything in Alex. The new MSQ stuff was top-notch, but over in like 90 minutes. Diadem is a thing! That seems like a safe description.

Basically: the core of the game hasn't really changed and if that's not doing it for you then 3.1 won't keep you here. That said, there's enough decent stuff that a month re-sub to see most of it will probably not be wasted. Otherwise maybe wait until 3.2?

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