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Loose Ifer posted:Kill him, obviously. He's essential. Sleeping somewhere else for 48 hours fixed it.
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# ? Nov 17, 2015 22:48 |
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# ? May 30, 2024 04:16 |
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I was attacked by a Suicide Bomber Mole Rat that had Frag Mines strapped to it's back. I'd dealt with the Super Mutants before, but...
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# ? Nov 17, 2015 22:49 |
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jabro posted:If you play on the Xbone the system has a bug with surround systems where if you have 5.1 or 7.1 listed in the sound settings the center channel doesn't play so no voices. That's stupid, but I'm playing on pc. The problem was the Logitech z5500 and it's buggy control panel not switching properly out of surround emulated mode
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# ? Nov 17, 2015 22:49 |
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I'm glad that my trips through Boston are now filled with the sound of vertibirds flying off in the distance before inevitably bursting into flames and exploding.RBA Starblade posted:How useful is the syringer? I don't think I can be bothered to craft one bullet at a time for it. One of the needles applies -25% damage reduction to whatever you hit for 2 minutes. That alone makes it worth carrying around to use on the big tanky boss enemies. I haven't used any of the other needles other than the lock joint one just because paralysis in Bethesda games is always hilarious.
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# ? Nov 17, 2015 22:50 |
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Vargs posted:I thought the sights required gun nut, but I just checked and it looks like you're right. Guess you could skip it pretty easily if you don't mind hampering yourself in the early game. You've got regular laser weapons for those first few dozen levels of course, but ammo might be a problem if every one of your guns is pulling from the same pool, and cells are relatively pricey in the beginning. Yeah, I wouldn't endorse pure Gun Nut, but pure Science! is working out just fine for me so far. Then again, I'm sticking almost entirely to energy weapons and (as ImpAtom points out) I'm mostly relying on scavenging upgrades for my backup ballistic weapons. I plan to do a very crafting-focused playthrough at some point (gonna roleplay a nerdy, but personable, former Army engineer) where I'll definitely take Gun Nut, though. One thing I do kind of like about the weapon crafting perks is that they let you be a little bit ahead of the curve on weapon damage, assuming you're not crazy lucky with drops. I was able to craft an Overcharged Capacitor for my laser rifle before I actually found a rifle with one, for example. It's probably not a truly significant advantage, but it's fun either way.
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# ? Nov 17, 2015 22:50 |
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RBA Starblade posted:How useful is the syringer? I don't think I can be bothered to craft one bullet at a time for it. Hilariously overpowered. The fear syringe makes Deathclaws a complete non threat.
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# ? Nov 17, 2015 22:50 |
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RBA Starblade posted:Where'd you find the officer suit? Steal it off Prydwen? As far as I know, without console commands the only way to get it the black uniform is to kill Paladin Brandis when you encounter him during The Lost Patrol quest. That's how I got mine and there aren't really any consequences for the quest or your reputation with the Brotherhood. If you've already completed that, murder obviously may not be a great option so I've heard there's a dark gray variant that can be looted from vertibird crashes sometimes.
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# ? Nov 17, 2015 22:52 |
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ImpAtom posted:You don't need gun nut at all because it's very very easy to find weapons to pull parts from. Once you have crafted the mod, then its like you dont even have gun nut.
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# ? Nov 17, 2015 22:57 |
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So early in the game while building the Starlight Drive-In town there was a huge explosion and my companion was like "we should check it out" but I have no idea what direction it came from and a quick survey around the area showed nothing. Was this the UFO? Did I totally miss it then? And speaking of crashing idiots, holy poo poo the brotherhood can poo poo out vertibirds. They're like loving cliff racers, the sky is just full of them. You can't go outside without the sound of a vertibird, inevitably ending with a huge explosion.
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# ? Nov 17, 2015 22:59 |
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I still don't think that it's a bad idea to take Gun Nut though. It's quite helpful for most of the game and even at the end, it's probably the only way you're gonna get a good gauss rifle. And I like that thing. It makes for a good sniper, which plasma guns are poor at due to their projectile speed. Despite slapping sniper barrels on my plasma rifles for the increased damage, I just use them at midrange with a reflex sight because they aren't very good at long distances.
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# ? Nov 17, 2015 23:02 |
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Vargs posted:I still don't think that it's a bad idea to take Gun Nut though. It's quite helpful for most of the game and even at the end, it's probably the only way you're gonna get a good Gauss Rifle. And I like that thing. It makes for a good sniper, which plasma guns are poor at due to their projectile speed. If you're going for a build that can get it, it is fine, but it's the kind of perk where you legitimately probably won't miss it if you don't have it. It's not actively detrimental or anything it's just one of those perks which is easily circumvented. It isn't VANS though.
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# ? Nov 17, 2015 23:03 |
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Vargs posted:I still don't think that it's a bad idea to take Gun Nut though. It's quite helpful for most of the game and even at the end, it's probably the only way you're gonna get a good Gauss Rifle. And I like that thing. It makes for a good sniper, which plasma guns are poor at due to their projectile speed. I was about to ask if the Gauss Rifle still counts as an energy weapon before I realized that it probably doesn't matter at all this time around.
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# ? Nov 17, 2015 23:04 |
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I'd really like to find more Plasma Ammo, my Plasma Rifle lusts for Raider death but is left wanting, crappy Institute only has Laser rifle ammo.
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# ? Nov 17, 2015 23:06 |
I like Gun Nut because I like having the freedom to customize anything whenever I get it. It's not useless, it's just practical for some people, and unnecessary for some.
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# ? Nov 17, 2015 23:07 |
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Harrow posted:I was about to ask if the Gauss Rifle still counts as an energy weapon before I realized that it probably doesn't matter at all this time around. yeah, energy weapon is an irrelevant term for this game beyond the crit boosting magazines it counts as a rifle for the damage boosting perks and that's that tho I got like 4 fully kitted out gauss rifles with the highest tier of every slot from the bunker hill mission, plus 300+ ammo, so I don't even need gun nut for anything but the sight on it since they all have lovely night vision scopes
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# ? Nov 17, 2015 23:07 |
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Black Griffon posted:I like Gun Nut because I like having the freedom to customize anything whenever I get it. It's not useless, it's just practical for some people, and unnecessary for some. I guess the big problem I have there is that Gun Nut takes so long to get off the ground that by the time I could have gotten Tier 2 (let alone 3 or 4) I was able to upgrade easier by yanking parts off instead of customizing. I had fully upgraded guns long before I could have gotten them from actual customization. There are exceptions (generally rare weapons) of course.
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# ? Nov 17, 2015 23:12 |
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yeah I invested in gun nut but I was constantly finding weapons that were better than what I could make on my own because the level restriction on the gun nut levels was too high I maxed out gun nut but I've not really used it much e: for gun nut to be worthwhile, you should not be able to just find weapons with the highest tier of upgrades. especially not weapons with the highest tier of upgrade in every slot, which I have certainly found
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# ? Nov 17, 2015 23:14 |
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sector_corrector posted:Is there a decent guide to weapon mods? I'm trying to decide whether it's worth speccing into Science and Gun Nut 4. I definitely wish that there were more gun bodies... I'm getting sort of sick of the limited options even if the mods do add a little flavor.
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# ? Nov 17, 2015 23:15 |
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ImpAtom posted:I guess the big problem I have there is that Gun Nut takes so long to get off the ground that by the time I could have gotten Tier 2 (let alone 3 or 4) I was able to upgrade easier by yanking parts off instead of customizing. I had fully upgraded guns long before I could have gotten them from actual customization. There are exceptions (generally rare weapons) of course.
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# ? Nov 17, 2015 23:16 |
What I'd like from the skill (and an eventual mod) is the ability to get better upgrades from crafting. The powerful receiver from some bandit's 10mm might add a nice damage bonus, but if you build it yourself it'll be even better. Or maybe cosmetic options you can't find in the world. Recoloring, different sights, beam colors for energy weapons etc. I've renamed all my guns, and I like how they feel way more personal because of that. If I could paint Knifepunch the idiotic bayonetted rocket launcher pink, I'd love it even more.
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# ? Nov 17, 2015 23:19 |
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Reveilled posted:1) Similar to Fallout 3. Opinions differ on it being better or worse Deified Data posted:1) In between I'd say - on a quality scale with 3 being the lowest and NV being the highest I'd say it's very close to NV. Succeeds in some ways but fails in others, Manatee Cannon posted:the plot stuff is inbetween fallout 3 and new vegas, leaning towards the former. it starts a little slow, picks up a lot, then slowly falls apart as you go Black Griffon posted:1) Quality of writing is poorer than New Vegas, slightly better than FO3 Harrow posted:1. The main plot is better than Fallout 3. The side quest choices/resolutions are much closer to Fallout 3 than New Vegas--that is, most sidequests are very linear with extremely minor variations. There are more quests than there are in New Vegas, but they're (in general) much less about your choices and offering different resolutions. I much prefer the New Vegas method--Fallout 4 is more about exploration than intricate quests, which isn't my personal preference. Awesome info, thanks all. As expected the writing and quests appear to have dipped with the lack of Obsidian, but improved gunplay, fun crafting, and a strong reason to "plan ahead" with the perks should keep me plenty entertained.
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# ? Nov 17, 2015 23:19 |
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So does everyone know about companions picking up weapons from the ground? I shot the minigun out of the air force base leader's arms and ran upstairs to hop out of my armor and come back down, and on the way I hear BRRRRRAAAP!! and I'm thinking bah gently caress musta been one raider that escaped the molotov.. Then Preston comes walking around the corner with a minigun like it's nbd. edit: Also is there always a molerat with two frag mines strapped to its back at the entrance to this place, or was that a weird random encounter? I was rushing in too quickly with a .38 and power armor and a core with only 40 charge in it, so I wasn't able to tell if it was aggro on the raiders. coyo7e fucked around with this message at 23:24 on Nov 17, 2015 |
# ? Nov 17, 2015 23:20 |
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Anime Schoolgirl posted:another problem is that there's no actual standardization of what gun nut or science levels correspond to how much you can upgrade the gun, there are four or more tiers of component upgrades for most weapons but all of them unlock at level 2 or level 4, there's just no granularity
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# ? Nov 17, 2015 23:21 |
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coyo7e posted:Somebody (i think ImpAtom iirc?) posted this a few pages back: http://fallout4.wiki.fextralife.com/Weapons There's a .44 pistol in this game?? I have played 21 hours on my current character and have never, ever seen one.
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# ? Nov 17, 2015 23:22 |
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coyo7e posted:So does everyone know about companions picking up weapons from the ground? I shot the minigun out of the air force base leader's arms and ran upstairs to hop out of my armor and come back down, and on the way I hear BRRRRRAAAP!! and I'm thinking bah gently caress musta been one raider that escaped the molotov.. Then Preston comes walking around the corner with a minigun like it's nbd. I was using Curie and for some reason she would only pick up swords. Nothing else, but it didn't matter how lovely the sword was she would B-line for that fucker.
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# ? Nov 17, 2015 23:22 |
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Hahaha. I was just doing the mission to bust some guy out of his jail cell in Diamond City. A guard was patrolling past the door and as I ran up to chat, I accidentally shoved him back towards the cell a bit, prompting the guard to automatically open the locked door and complete the quest.
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# ? Nov 17, 2015 23:23 |
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coyo7e posted:So does everyone know about companions picking up weapons from the ground? I shot the minigun out of the air force base leader's arms and ran upstairs to hop out of my armor and come back down, and on the way I hear BRRRRRAAAP!! and I'm thinking bah gently caress musta been one raider that escaped the molotov.. Then Preston comes walking around the corner with a minigun like it's nbd. Yeah, Cait picks things up all the time, she even told me off for dropping a laser rifle once as it was really valuable and she walked over and picked it up.
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# ? Nov 17, 2015 23:25 |
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CJacobs posted:There's a .44 pistol in this game?? I have played 21 hours on my current character and have never, ever seen one. advance the main story and you get a unique one for free from killing kellog
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# ? Nov 17, 2015 23:26 |
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Manatee Cannon posted:advance the main story and you get a unique one for free from killing kellog It has a special trait where a crit in VATS refills your AP. Pairs great with the laser rifle you get from the early BoS missions. Three laser hits gives me a crit, fourth shot with the .44 lets me refill my AP with a guaranteed crit to the head. Switch back to the laser and repeat until everything is dead.
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# ? Nov 17, 2015 23:28 |
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Going out and hunting for guns mods instead of crafting them would be a whole load more reasonable if there were a way to break weapons down into mods instead of having to craft the lowest level mods to swap them out. It's also kind of annoying how companions don't have infinite ammo any more. That combined with how bad their accuracy is and how gung ho they are, Piper managed to eat through my entire ~1000 round supply of .38 in less than an hour Icedude fucked around with this message at 23:30 on Nov 17, 2015 |
# ? Nov 17, 2015 23:28 |
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CJacobs posted:There's a .44 pistol in this game?? I have played 21 hours on my current character and have never, ever seen one. I got one from some raider's loot chest very early on and seen none since other than the legendary one you get from (main story) Kellogg. Even with two ranks in scrounger, though, .44 ammo seems really, really rare in the wild.
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# ? Nov 17, 2015 23:28 |
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Judge Tesla posted:I'd really like to find more Plasma Ammo, my Plasma Rifle lusts for Raider death but is left wanting, crappy Institute only has Laser rifle ammo. Plasma ammo is so scarce in this game compared to FO3.
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# ? Nov 17, 2015 23:31 |
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Putting explosive vents in my power armor sounded like a great idea at the time. Big explosions every time I jump off stuff? Hell yeah! Why are all my settlers suddenly shooting me? Oh god I killed someone by accident and now they hate me! Why did I give them all AP combat rifles?! Yeah... didn't know I could die that quickly even in my beefy power suit.
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# ? Nov 17, 2015 23:36 |
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ImpAtom posted:I guess the big problem I have there is that Gun Nut takes so long to get off the ground that by the time I could have gotten Tier 2 (let alone 3 or 4) I was able to upgrade easier by yanking parts off instead of customizing. I had fully upgraded guns long before I could have gotten them from actual customization. There are exceptions (generally rare weapons) of course. I've constantly been able to upgrade my guns myself ahead of the stuff I have been finding in the wild.
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# ? Nov 17, 2015 23:36 |
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Harrow posted:What I always wonder is like, okay, Preston. I'm the loving General. Why are you sending me, personally, to address every single problem with every single settlement? Can't we build up the actual Minutemen instead of just random settlers and send some of them to do the minor poo poo? Well have you tried using the flare gun? I've only ever had minutemen turn up once. Even then they turned up after I'd killed everyone.
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# ? Nov 17, 2015 23:39 |
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I've gotten most of the northwest completely Minutemanized and now I see random minutemen in patrols and minutemen hanging out in settlements. Firing a flare takes a while to kick in and I have to be somewhat near an allied settlement but I do get at least three or four guys with laser muskets now.
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# ? Nov 17, 2015 23:43 |
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I can't use purified water in recipes that need dirty water to cook? What the hell man.
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# ? Nov 17, 2015 23:43 |
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Animax posted:Plasma ammo is so scarce in this game compared to FO3. You don't find too much of it out in the wild, so I just buy out every merchant's stock of plasma ammo. They tend to have 60-120 each in my experience. It's not the cheapest stuff in the world, but it isn't prohibitively expensive either. At level 41 I've got around 1.9k plasma and still have 32k caps and thousands of bullets for lesser guns to trade away for more. That's without using any sort of purified water money generator or whatever, and with most of my carry weight typically going towards junk to upgrade settlements and gear with rather than profitable items, so I think it's perfectly fine for anyone to use plasma rifles as their all-around go-to weapon. Hell, I feel secure enough in my plasma ammo/money situation that I just bought that double projectile Fat Man that costs 9k. Turns out that firing 2 projectiles with that thing still only costs 1 ammo, for anyone curious. Seems pretty drat powerful since I've invested in Big Guns.
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# ? Nov 17, 2015 23:43 |
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victrix posted:I can't use purified water in recipes that need dirty water to cook? It's to "spice it up". I literally found a recipe that said this.
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# ? Nov 17, 2015 23:46 |
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# ? May 30, 2024 04:16 |
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Tenzarin posted:MY GAME DOESNT LET ME TELL IT WHO I WAS. now this is a post Kimmalah posted:I don't understand why this is such a huge deal? I think most people (myself included) play these sorts of games to wander around and explore a weird game world, not build intricate character backstories. I'm not OK with having the patriarchy (bethesda) define my role and gender at the game. i might be a lawyer, but why am i filling gender specific biotruths? what if i didnt want to shelve my law degree to poo poo out akid and satisfy a man? i don't use capital letters because those are patriarchal
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# ? Nov 17, 2015 23:47 |