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I'm good at viewports.
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# ? Oct 2, 2015 05:13 |
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# ? May 15, 2024 03:53 |
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DeathBySpoon posted:
I feel like dramatic music should be playing.
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# ? Oct 2, 2015 14:35 |
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DStecks posted:I feel like dramatic music should be playing. Dun dun dun dun dun dun dun
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# ? Oct 2, 2015 15:01 |
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DStecks posted:I feel like dramatic music should be playing. Except it gets louder and louder and more distorted.
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# ? Oct 2, 2015 20:03 |
Uncalibrated camera reconstruction is hard.
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# ? Oct 3, 2015 01:50 |
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DeathBySpoon posted:
yo dawg, i heard you like zoom
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# ? Oct 3, 2015 04:59 |
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help this is all wrong! https://www.youtube.com/watch?v=yd7tAdTuB5E
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# ? Oct 4, 2015 18:13 |
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seiken posted:help this is all wrong! Someone should write a videogame that's based on all the weird glitches you can get from improperly-set-up rendering pipelines. The only problem is that it'd start with a completely black screen and no indication of what you need to do to fix it.
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# ? Oct 4, 2015 18:33 |
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This used to work, now it doesn't. Time to consult the stars to find out what I broke!
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# ? Oct 9, 2015 20:32 |
DeathBySpoon posted:
https://www.youtube.com/watch?v=N9_L-2k2zxA
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# ? Oct 9, 2015 20:37 |
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Enhance! Enhance! Enhance!
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# ? Oct 9, 2015 22:56 |
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TooMuchAbstraction posted:Someone should write a videogame that's based on all the weird glitches you can get from improperly-set-up rendering pipelines. The only problem is that it'd start with a completely black screen and no indication of what you need to do to fix it. Almost! https://www.youtube.com/watch?v=6G_IU5lK1E8 I can't wait to see what the final thing will be.
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# ? Oct 14, 2015 21:56 |
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Alright, now you stop automatically when something hostile comes into view: Well, almost.
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# ? Oct 31, 2015 15:48 |
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https://www.youtube.com/watch?v=LTdMMgekSzY
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# ? Nov 5, 2015 20:47 |
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...is that a horse using a sphere collider and rolling around the terrain?
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# ? Nov 5, 2015 20:57 |
Horseamari Damacy.
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# ? Nov 5, 2015 20:57 |
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TooMuchAbstraction posted:...is that a horse using a sphere collider and rolling around the terrain? Assuming a spherical horse in a vacuum...
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# ? Nov 5, 2015 21:20 |
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New Elder Scrolls game coming along nicely.
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# ? Nov 5, 2015 21:41 |
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http://thehorseraisedbyspheres.com/
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# ? Nov 6, 2015 02:43 |
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Debugging something unrelated in Roggle and got one-shot by what can only be described as a Mega Ant. Take a look at it's HP on the right side of the screen. For reference, ants usually have between 10-20 HP. No clue what caused this but it's definitely in the roguelike spirit. EDIT: OH GOD DeathBySpoon fucked around with this message at 21:05 on Nov 8, 2015 |
# ? Nov 8, 2015 20:55 |
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Trying to add doors to my old 3d dungeon crawler raycaster thing, it looks like I've opened a portal to another dimension instead
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# ? Nov 9, 2015 20:38 |
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netcat posted:Trying to add doors to my old 3d dungeon crawler raycaster thing, it looks like I've opened a portal to another dimension instead Really that's better than a door anyway.
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# ? Nov 10, 2015 00:23 |
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netcat posted:Trying to add doors to my old 3d dungeon crawler raycaster thing, it looks like I've opened a portal to another dimension instead Can we please see a GIF of this sliding open?
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# ? Nov 10, 2015 01:45 |
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DeathBySpoon posted:Alright, now you stop automatically when something hostile comes into view: Add a leaf enemy/mimics.
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# ? Nov 10, 2015 11:44 |
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netcat posted:Trying to add doors to my old 3d dungeon crawler raycaster thing, it looks like I've opened a portal to another dimension instead Somewhere in this thread are screenshots of MY lovely raycaster's door bugs. gently caress doors. Edit: page 6. Seriously, gently caress doors. I don't know why they're so much harder for me than the other parts. Blue Footed Booby fucked around with this message at 16:44 on Nov 10, 2015 |
# ? Nov 10, 2015 16:39 |
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netcat posted:Trying to add doors to my old 3d dungeon crawler raycaster thing, it looks like I've opened a portal to another dimension instead At least it's not missing the ring.
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# ? Nov 10, 2015 17:19 |
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Smoke_Max posted:At least it's not missing the ring. Nice!
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# ? Nov 10, 2015 19:30 |
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Blue Footed Booby posted:Somewhere in this thread are screenshots of MY lovely raycaster's door bugs. gently caress doors. Yeah I hate them. I'm gonna go with a completely different approach today. Also no gifs of this crazy vortex sliding since I was nowhere near having such advanced features.
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# ? Nov 10, 2015 20:33 |
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I gave health bars to enemies, but this guy just wanted to do his own thing.
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# ? Nov 19, 2015 20:36 |
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Takanago posted:I gave health bars to enemies, but this guy just wanted to do his own thing. Looks good to me. Also, you should replace his spinning sprite with a spinning photo of the Moon.
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# ? Nov 19, 2015 20:41 |
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Not really my glitch, Unity is retargeting the animation to another rig and flipping the feet or something. I can't figure out why the animation only works with the original model when Mecanim Humanoid avatars should take care of weirdness like this.
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# ? Nov 21, 2015 06:09 |
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We DID actually have a functional factory in Hot Tin Roof, and all those conveyor belts took trash to logical processing spots. Michael spent a week getting it to work, and it looked great. Except this happened as a soak bug, and we could never convince Unity physics to not eventually do this. (which is why in the final game, there are no boxes spawned at all, which sucks) Also in the pile of "wanted to make it work, but it just didn't" was: cigarettes. They looked like little noses. Apparently you need a defined mouth before you can smoke, alas. The only cigarette in the final game is the one in the title screen, balanced on Emma's coffee cup. Shalinor fucked around with this message at 16:36 on Nov 21, 2015 |
# ? Nov 21, 2015 16:33 |
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Oldie but a goodie. How did I not know about this thread before.
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# ? Nov 22, 2015 01:58 |
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Shalinor posted:Also in the pile of "wanted to make it work, but it just didn't" was: cigarettes. They looked like little noses. Apparently you need a defined mouth before you can smoke, alas. The only cigarette in the final game is the one in the title screen, balanced on Emma's coffee cup. In that instance, I think the issue is they're too small; a big comedy cigar might work, and having it laid sideways across the face rather than sticking straight outwards would look better.
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# ? Nov 22, 2015 12:13 |
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Doctor_Fruitbat posted:In that instance, I think the issue is they're too small; a big comedy cigar might work, and having it laid sideways across the face rather than sticking straight outwards would look better.
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# ? Nov 22, 2015 16:50 |
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Obsurveyor posted:
Just a candidate for the ministry of silly walks is all.
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# ? Nov 22, 2015 17:57 |
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OtspIII posted:
Man this looks quite cool. Was that 'This land is mine' Animation the inspiration?
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# ? Nov 24, 2015 16:59 |
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Rigged Death Trap posted:Man this looks quite cool. I think we looked at that animation as we were figuring out the direction we wanted the art style to go. We were already thinking of trying to go for a hieroglyphic-ish flat style (which we've evolved away from a bit since then), but it was definitely an influence. https://vine.co/v/e0rBFrzEhwx -- A slightly more recent bug. Bad video quality since it popped up while I was on vacation.
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# ? Nov 25, 2015 19:25 |
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Shalinor posted:We went through a bunch of iterations on that, and they all looked preeeetttty dumb. Bigger just reads as a bigger nose, or a penis poking out of their fronts for some weird reason. Seems like you'd want it dangling loosely from the corner of the mouth, not right in the middle. If you pushed it over to the side and pointing out and down at an angle it would look more natural I reckon
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# ? Nov 26, 2015 20:59 |
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# ? May 15, 2024 03:53 |
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# ? Dec 3, 2015 16:37 |