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Milky Moor posted:
I really enjoyed Age of Empires III... Also, if anyone is looking for a great C&C-like RTS, I thought Act of War was an awesome and criminally underrated game. It had the cheesy FMV scenes, snipers, helicopters, the ability to fire off nukes, and funny quips from the various units. I loved every minute of that game. It has a sequel in the works titled Act of Aggression that was announced at E3 and almost makes me want to build a new gaming PC just to play it instead of my old laptop here.
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# ? Nov 24, 2015 18:59 |
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# ? Jun 10, 2024 11:54 |
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Charles Martel posted:I really enjoyed Age of Empires III... Not to mention Act of War had a high tech military capturing oil wells to raise money.
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# ? Nov 24, 2015 19:04 |
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i thought act of aggression was already released and somewhat disappointing is this just a thing i heard didn't it have a thread on this forum?
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# ? Nov 24, 2015 19:13 |
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SovietPotatoe posted:To be fair, most genres only have 3-4 major series going at a time. With RTS games you had what, C&C (got run into the ground by EA), Starcraft (got run into the ground by Blizzard) and Warcraft (morphed into WoW). AoE (run into the ground by MS) was the other big 90s RTS franchise, I think. And then in the mid 00s when all those franchises were falling apart at the seams CoH/DoW took over for a bit. I don't even know what happened to that one. Milky Moor posted:sci-fi flight sims I'm actually hoping/thinking these will be having a revival soon. We've got a new Star Wars movie out, which means there's going to be a whole lot of twelve year olds wandering around super hyped to blow things up in an X-Wing, and if Disney are smart they'll be looking into reviving the Tie Fighter/Rogue Squadron licenses they now old. Plus, space games are apparently a lot cheaper to make- if your game is just a bunch of metal-textured boxes floating around in a skybox shooting particle effects at each other then you don't need to spend nearly as much on art assets. With AAA budgets going through the roof that has to look appealing to publishers. (If Disney is really smart they'll commission Platinum to make some kind of LIGHTSABER REVENGEANCE game and then I will never play anything else ever again.) Milky Moor posted:I mean, let's be fair, what was the last great RTS? Warcraft 3: TFT? I'd probably go with SupCom. Definitely the last time I was ever hyped for an RTS release. ninjewtsu posted:i thought act of aggression was already released and somewhat disappointing Yes, it's been out for months and seems to be universally reviled.
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# ? Nov 24, 2015 23:35 |
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Everyone who loved Tiberian Sun should check out the Twisted Insurrection stand-alone mod. Really captures and even enhances the moodiness of the original, and the rebalances open up tactics to more than just "build 20 Titans and attack move"
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# ? Nov 25, 2015 00:21 |
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Der Luftwaffle posted:Everyone who loved Tiberian Sun should check out the Twisted Insurrection stand-alone mod. Really captures and even enhances the moodiness of the original, and the rebalances open up tactics to more than just "build 20 Titans and attack move" It's also got full campaigns I've never played.
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# ? Nov 25, 2015 00:38 |
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ninjewtsu posted:i thought act of aggression was already released and somewhat disappointing Autonomous Monster posted:Yes, it's been out for months and seems to be universally reviled. That's really a shame. The videos I've watched of it make it look cool. All they had to do was make another silly, but fun campaign like Direct Action or High Treason had and maybe throw a few new units in.
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# ? Nov 25, 2015 01:57 |
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drunkill posted:Tiberian Sun is probably my favourite C&C game in terms of atmosphere and setting. Red Alert 1 and 2 are great and fun but TS had the sci-fi dystopian future going on, oozing with moody-moments. Then C&C3 came along and made the 'red zone' just a green tinged place, got rid of all the mutations and colour from the world that was in TS and Firestorm and blue zones were just modern day earth, blue skies etc. Instead of humanity moving to the top and bottom of the world as the middle became uninhabitable, left bare for Nod and the mutants while GDI moved the remains of humanity to the arctic and antarctic circles to survive. One thing I missed from TS was that Tiberium was dangerous. If you weren't paying attention, it could overrun your base or at least make it a pain in the rear end. Especially the vine things in the Firestorm expansion. Though I hear it can be like this in C&C3 if you mess with ini settings, but they had to tune it to the current boring levels because it was way too aggressive and ruined everything.
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# ? Nov 25, 2015 03:20 |
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Act of Aggression isn't terrible, it's just not nearly as good as it should have been. Like the Act of War games are basically modern CnC games, which works great. Tons of goofy FMV, tons of goofy FMV plot twists, tons of really silly realpolitik scenarios, pretty liberal focus on infantry ( but tank/air stacks are just fine too ), etc etc. Act of Aggression removes the FMV bits, and goes for a slightly more serious tone. This means everything is deadpan, which doesn't do it any justice at all, and makes it really hard to care about the campaign. They took a scenario as insane as "Southern Cali annexed Mexico and declared itself a new Republic, a Civil War grips the USA!" and made it an almost by the numbers thing. They also cut back heavily on the actual size of the campaign. Average CnC game is a 15-20 hour campaign. Both Act of War games are 15-20ish hours. A solid RTS campaign in my mind has a good 15+ missions to wander through, not counting the tutorials. Act of Aggression has 15 levels. And 5 of those levels are repeats of the initial 10, just played from the perspective of the bad guys. It makes the whole thing feel like it was rushed together, and the real focus was multiplayer. Which I mean I don't doubt it is, they stopped making campaigns for their Wargame series, and it seems like they just made this one because it was a spiritual successor to the Act of War series, but ehhhhhhh. It's not all bad though. The combat/units/basebuilding/army building is all fun. Every level comes with 4-5 challenges that are actually challenging, and fun to complete. It's also the closest I can find gameplaywise to the old CnC games when it comes to multiplayer, even though it's steadily losing population back to Wargame/Starcraft.
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# ? Nov 25, 2015 03:39 |
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Saoshyant posted:No, because when even the classic C&C guys release one no one buys them anymore. It was a genre of its time, much like collectathon 3D platformers. Someone will try to revive them for nostalgia every few years, but no big company will ever produce them again -- even Blizzard's unlikely to keep it up now that SC2 is "finished". Shame, but that's how those things go. Grey Goo failed because the game is called Grey Goo.
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# ? Nov 25, 2015 03:46 |
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SolidSnakesBandana posted:Grey Poo failed because the game is called Grey Poo.
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# ? Nov 25, 2015 04:17 |
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Mental Omega is still being developed?! I lost soooooooooo many hours to that mod. I'm really bummed by the end of the RTS age. RTS has always been my favorite genre (that I was universally terrible at ). C&C, Dawn of War, SupCom... Now I'm sad
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# ? Nov 25, 2015 06:09 |
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For C&C3 (I suppose the expansion too), which patch do I want to stop at and still have the single player be beatable while eliminating a good number of bugs? I seem to recall the most recent patch making some missions impossible.
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# ? Nov 25, 2015 07:40 |
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Command and Conquer 4 is loving terrible with zero redeeming qualities
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# ? Nov 25, 2015 07:50 |
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SolidSnakesBandana posted:Grey Goo failed because the game is called Grey Goo. It's also only kinda ok and doesn't have the traditional base building that I think most people like. It's all this annoying interconnected hub nonsense. It also has unit caps, this is always a bad thing in an rts .
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# ? Nov 25, 2015 08:17 |
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SolidSnakesBandana posted:Grey Goo failed because the game is called Grey Goo. Pretty much. My brain took one look at it and filed it under "Perimeter but boring".
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# ? Nov 25, 2015 13:33 |
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I watched a few videos of Grey Goo but it looked kinda dull and uninteresting to me. Basebuilding didn't look fun and the combat was really underwhelming.
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# ? Nov 25, 2015 17:17 |
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Autonomous Monster posted:Pretty much. My brain took one look at it and filed it under "Perimeter but boring". Was Perimeter actually any good? I remember getting that when I was waaaaay too young for a game that trippy, and basically never got past the initial stages. It didn't feel like anything special, but people refer to it fondly. Curious if I just didn't "get it" at the time. e: Same with Maelstrom Battle for Earth now that Steam brought that up to me again. I thought it was pretty reviled at release, but the Steam forums are pretty positive about it. I remember seeing it before it came out, and being pretty interested in it, but I never actually played it. I have a soft spot in my heart for janky Russian games though, so I may be biased by thinking these games look good. Rookersh fucked around with this message at 16:21 on Nov 26, 2015 |
# ? Nov 26, 2015 16:11 |
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ChairmanMauzer posted:For C&C3 (I suppose the expansion too), which patch do I want to stop at and still have the single player be beatable while eliminating a good number of bugs? I seem to recall the most recent patch making some missions impossible. Specifically the most recent patch (which I believe the expansion auto-applies) breaks a segment in a GDI mission where you have to turn turrets on and off on different sides of your base to fight off attack waves. The patch increases the power requirements of GDI defences, making the mission much harder. It can still be done though, there are videos on Youtube of ways to complete the mission.
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# ? Nov 26, 2015 17:23 |
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Loxbourne posted:Specifically the most recent patch (which I believe the expansion auto-applies) breaks a segment in a GDI mission where you have to turn turrets on and off on different sides of your base to fight off attack waves. The patch increases the power requirements of GDI defences, making the mission much harder. It can still be done though, there are videos on Youtube of ways to complete the mission. I hate that mission. Mostly because of the lack of an "auto repair buildings" button. it's been 20 years since the first C&C and there still isn't one!
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# ? Nov 26, 2015 21:08 |
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Rookersh posted:Was Perimeter actually any good? I remember getting that when I was waaaaay too young for a game that trippy, and basically never got past the initial stages. It didn't feel like anything special, but people refer to it fondly. Curious if I just didn't "get it" at the time. I'm probably the worst person to ask this of, at least if you want to know how it stacks up in skirmish/MP. By complete coincidence I decided to sit down yesterday and replay it, and I'm really enjoying it so far (on mission 11 of 26). Level design is pretty varied, I haven't had two that've played the same yet, though it leans a little towards puzzle maps- there're usually very few valid ways to expand, at least quickly, and on most maps you're under so much time pressure that you don't really have the luxury of exploring other options. It's sort of weird, actually- on the one hand the game is a turtler's wet-dream- both you and the AI will routinely be building these enormous, map-spanning industrial complexes with gun emplacements on every flat surface, and the unit cap is so low it seems like you'd never be able to pull together an army powerful enough to break through that (and that's before we get to the eponymous Perimeter)- but on the other hand, I can't remember the last time I've played an RTS that's forced me to play this aggressively. You need to be always pushing your base out, forwards, right up to the other guy's base- into the other guy's base, so you can start playing pylon-othello-knife-fights. Pylon-othello-knife-fights where if you lose concentration for half a second you'll find the AI's stolen half your base out from under you. And of course the plot is like nothing else. It's £4 on GOG so check it out maybe?
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# ? Nov 26, 2015 22:26 |
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twistedmentat posted:I'd play RA2 more but if I make the resolution modern, it shits the bed, so I'm stuck at the lowest setting. http://blog.obelisk.ro/2010/09/resolution-fix-for-red-alert-2-yuris.html
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# ? Nov 26, 2015 22:32 |
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Chadzok posted:Starcraft 2 is good enough but what the gently caress is up with that field of view. Let me zoom out to an overview already, I'm sure my poor computer can handle it. My mouse even has this handy wheel which could function as the zoom back and forth control. Yeah, one of the biggest problems of the genre (and I'm sure it's not strictly limited to RTS either) is that it rarely felt like developers would incorporate innovations from other games. It doesn't help at all that part of the playerbase has come to look at clunky inefficient interfaces as a feature; I'm sure there's any number of Starcraft 2 players who would hotly argue that the limited field of view is actually good because it forces you to divide your attention or something like that.
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# ? Nov 27, 2015 20:32 |
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The new Homeworld is going to save the genre I'm sure of it this time, you guys.
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# ? Nov 27, 2015 20:50 |
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I'm stuck visiting family for the holidays on my linux only laptop for the next 2-3 weeks, reading this thread makes me want to try Twisted Insurrection and get my CnC fix, but I don’t know any good RTS games that are freely available for linux. I really miss Tiberian Sun.
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# ? Dec 16, 2015 21:03 |
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Dotcom656 posted:I'm stuck visiting family for the holidays on my linux only laptop for the next 2-3 weeks, reading this thread makes me want to try Twisted Insurrection and get my CnC fix, but I don’t know any good RTS games that are freely available for linux. OpenRA 0AD OpenXcom Warzone 2100 Widelands Dwarf Fortress
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# ? Dec 16, 2015 21:08 |
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Michaellaneous posted:OpenRA I've never tried 0AD, or Widelands. I'll give them a try. Warzone 2100 was fun, and entirely fell off my radar, so I'm downloading that right now. Thanks!
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# ? Dec 16, 2015 21:20 |
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Dotcom656 posted:I've never tried 0AD, or Widelands. I'll give them a try. Warzone 2100 was fun, and entirely fell off my radar, so I'm downloading that right now. 0AD is basically a pimp AoE. Widelands is Settlers.
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# ? Dec 16, 2015 21:23 |
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C&C3 is done, vote for the next game.
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# ? Feb 12, 2016 06:14 |
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SugarAddict posted:C&C3 is done, vote for the next game. Nothing? after more than a week? Ok then, I'm just gonna start another thread for another game on Monday.
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# ? Feb 20, 2016 18:39 |
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What are we voting for exactly
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# ? Feb 20, 2016 19:22 |
I just want an HBO/Starz show about Kane's/Nod's quest for world domination. The games aged really terribly outside of the videos.
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# ? Feb 20, 2016 19:32 |
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ninjewtsu posted:What are we voting for exactly The next game or expansion for me to LP.
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# ? Feb 20, 2016 22:49 |
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Mate, no offense, but I don't think anyone cares much about game you are going to LP, C&C or otherwise -- there's just too many LPers out there for one thing. People come to this thread to discuss the series and even then I imagine most people already said and read all that there was to say about it, sadly.GaussianCopula posted:The games aged really terribly outside of the videos. I imagine you are talking about the first games, 'cause RA2 and 3 are still great. I played C&C3 for the first time three years ago after coming sort of disappointed from Starcraft 2 and loved every minute of it.
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# ? Feb 20, 2016 23:04 |
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Saoshyant posted:Mate, no offense, but I don't think anyone cares much about game you are going to LP, C&C or otherwise -- there's just too many LPers out there for one thing. People come to this thread to discuss the series and even then I imagine most people already said and read all that there was to say about it, sadly. Thanks for saying this, I'll just keep going with games I can record then.
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# ? Feb 21, 2016 01:31 |
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That said, go do Kane's Wrath.
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# ? Feb 21, 2016 01:37 |
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I gave up on C&C with C&C4. No base building? No thanks.
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# ? Feb 21, 2016 01:47 |
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That's not a C&C game, SolidSnakesBandana. Just like Metal Gear Arcade is not a Metal Gear game either except it shares a name because executives think that will make it sell better.
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# ? Feb 21, 2016 01:52 |
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But... it was supposed to be the FINAL CHAPTER...
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# ? Feb 21, 2016 02:23 |
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# ? Jun 10, 2024 11:54 |
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SolidSnakesBandana posted:But... it was supposed to be the FINAL CHAPTER... Actually it was supposed to be a F2P spinoff for China and then they thought, "you know what...?"
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# ? Feb 21, 2016 02:31 |