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Psychotron
Nov 25, 2007

I AM THE GERBIL GOD KAHUNA
I killed a legendary radstag and as I turned to take out it's budddy, Cait STOPPED attacking it and ran over to the legendary corpse. I come to find out she snagged the legendary 10mm off the corpse and didn't say a goddamned word to me about it. I assumed it didn't drop anything until I found it in her inventory when we fast traveled back to sanctuary. I even got the "check out this legendary thing you got" item view when I took it from her.

She really is a thief but I can't help having her around in that stylish grognak costume / bowler hat combo.

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OwlFancier
Aug 22, 2013

Where do I get the railway rifle? Is there only one? I've not found one in about 50 hours of play.

Azhais
Feb 5, 2007
Switchblade Switcharoo

ravenkult posted:

I mean, the Holocaust isn't in this game either, but I never felt like it was lacking in realism because of it.

I see we have a ghoulocaust denier amongst us

Sephiroth_IRA
Mar 31, 2010
The lone wanderer perk is too good for me to bother with companions.

Kurr de la Cruz
May 21, 2007

Put the boots to him, medium style.

Hair Elf

Sephiroth_IRA posted:

The lone wanderer perk is too good for me to bother with companions.

Companions give permanent perks once you get them to max affection, so it is sort of worth dragging them around until they give their perk. Then they get to live in Sanctuary forever.

Sephiroth_IRA
Mar 31, 2010

Kurr de la Cruz posted:

Companions give permanent perks once you get them to max affection, so it is sort of worth dragging them around until they give their perk. Then they get to live in Sanctuary forever.

Oh neat I did not know this.

Reveilled
Apr 19, 2007

Take up your rifles

Magmarashi posted:

So, why are people confused over how Nicky V. knows about Dogmeat? I literally turned towards him and said "Hey, let's see if Dogmeat can find Him!" , he didn't mention him before that point at all.

If you don't suggest using the dog, Valentine does, even if he's never seen your dog. He also knows the dog's name is dogmeat, even if you haven't named the dog. Then your dog teleports to the front door, magically. I'm curious what happens if you detour around the red rocket to avoid meeting the dog.

Lima
Jun 17, 2012

OwlFancier posted:

Where do I get the railway rifle? Is there only one? I've not found one in about 50 hours of play.

I found one in a shelter at Big John's Salvage. Also got one by joining the railroad I think.

Bob NewSCART
Feb 1, 2012

Outstanding afternoon. "I've often said there's nothing better for the inside of a man than the outside of a horse."

I wonder how good this game would have been if bethesdas writing team wasn't literally a room filled with garbage cans on computer chairs.

Psychotron
Nov 25, 2007

I AM THE GERBIL GOD KAHUNA

Sephiroth_IRA posted:

The lone wanderer perk is too good for me to bother with companions.

I used dogmeat for about the first 50 hours, but once I heard Cait's accent I couldn't resist making her my Irish waifu. Also I wanted to see the legendary power fist thing I found in action and I wasn't about to use it myself. I'm sure I'll get sick of her and send her away soon.

Falken
Jan 26, 2004

Do you feel like a hero yet?

Psychotron posted:

I used dogmeat for about the first 50 hours, but once I heard Cait's accent I couldn't resist making her my Irish waifu. Also I wanted to see the legendary power fist thing I found in action and I wasn't about to use it myself. I'm sure I'll get sick of her and send her away soon.
"Irish".

I make it a rule of thumb that if I can do a better Irish accent than an actor or actress, then they've done a terrible job. Her VA is Scottish for gently caress's sake.

khy
Aug 15, 2005

Reveilled posted:

If you don't suggest using the dog, Valentine does, even if he's never seen your dog. He also knows the dog's name is dogmeat, even if you haven't named the dog. Then your dog teleports to the front door, magically. I'm curious what happens if you detour around the red rocket to avoid meeting the dog.

Dogmeat is actually not named by you. When you first meet the settlers in the history museum, you can talk to Mama Murphy and she'll tell you that Dogmeat (Whom she'll refer to by name specifically, so he must have had the name prior to joining up with the PC) joined you out of his own freedom of choice, that he's his own man, and that he's choosy about who his friends are. Presumably Dogmeat then has something of a history. It's not unheard of then that Nick could have known about Dogmeat from before he joins you at the Red Rocket.

She also tells you obliquely about the Deathclaw. "Something... BIG is coming. Attracted by the noise. I dunno what it is but it's MAD." etc etc.

(Not spoilered because it's like 10m into the game and also shows up in all the trailers)

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Psychotron posted:

I used dogmeat for about the first 50 hours, but once I heard Cait's accent I couldn't resist making her my Irish waifu. Also I wanted to see the legendary power fist thing I found in action and I wasn't about to use it myself. I'm sure I'll get sick of her and send her away soon.

Hah, I gave her the power fist too. Although lately I've had her using my old .50 cal sniper (I've since upgraded to a laser sniper which is better overall), but I find its kind of annoying that she won't use the power fist when she runs out of ammo - she uses her default double barrel shotgun instead.

Moridin920
Nov 15, 2007

by FactsAreUseless

khy posted:

When I play Bethesda games I always get really indecisive about how I want to play them.

Usually playing these games I like to play in-character as much as possible, at least on my first few runs, but then I get stuck trying to think "Okay, my guy just lost his loved one literally less than a month ago in-game as far as he can tell, should I really be trying to chat up Piper to get her in bed with me?" and things like that. It sounds stupid but for me a lot of the enjoyment is playing along trying to make decisions that my character would make. Just how I like to see it, you know?

I guess the reason is I like the whole 'write your own story' kind of aspect. You get to make the choices, you get to make the decisions, and that's great to me. I just feel like if I go crazy with some decisions it makes for a pretty messy story.

It's not just FO4, in NV I was always super indecisive about what ending (Independent vs NCR vs House) I wanted to pursue. I'd put off decisions like that until literally the end of a 80+ hour game just because I kept going back and forth as to justifications. "House has stability and wants economic prosperity, and though he does have a dictatorial streak he can arguably be considered the most stable of the endgame options in terms of peace." "NCR does actually do a good job of trying to protect people and deal with them fairly when they're not bogged down by bureaucracy, but they also have a fairly rough financial burden on their citizens" "Independent is great in terms of personal liberties and freedom but the chaos heavily impacts my favorite faction in a fairly negative way".

I find that the indecision is both good and bad. I honestly enjoy the experience of having to sit down and carefully consider what my character would do in many of these situations, and I enjoy how the experience can maker me consider rationalizations and thinking outside what I normally would come up with had I played the character as an extension of myself. But when I can't rationalize an in-game decision as being in-character for him, I grow indecisive and torn between doing what I feel like would be fun vs breaking the character's narrative that I had planned for him.

I know most people just play the game thinking "I'll do what I have fun with and gently caress rationalizations or playing it off in-character" but that's not really my style. I feel weird like that, it makes for a narrative story that's all over the place and random.

Maybe it's because Bethesda storytelling is so bad I feel like I have to make up for it by making my own stories?

fwiw I do the same thing and I like it.

One of my favorite moments 'playing' FO4 was sitting in my car smoking a bowl thinking about whether I wanted to go with the Institute or the Railroad and rationalizing both.

OwlFancier
Aug 22, 2013

khy posted:

Dogmeat is actually not named by you. When you first meet the settlers in the history museum, you can talk to Mama Murphy and she'll tell you that Dogmeat (Whom she'll refer to by name specifically, so he must have had the name prior to joining up with the PC) joined you out of his own freedom of choice, that he's his own man, and that he's choosy about who his friends are. Presumably Dogmeat then has something of a history. It's not unheard of then that Nick could have known about Dogmeat from before he joins you at the Red Rocket.

She also tells you obliquely about the Deathclaw. "Something... BIG is coming. Attracted by the noise. I dunno what it is but it's MAD." etc etc.

(Not spoilered because it's like 10m into the game and also shows up in all the trailers)

The idea of dogmeat wandering around the wasteland solving mysteries and collecting teddy bears like some kind of postapocalyptic kleptomaniac lassie is kind of a wonderful one.

Dogmeat is actually the main character, you are the companion, when you send him away you're just finishing his escort quest.

OwlFancier fucked around with this message at 20:00 on Nov 25, 2015

suuma
Apr 2, 2009

khy posted:

Dogmeat is actually not named by you. When you first meet the settlers in the history museum, you can talk to Mama Murphy and she'll tell you that Dogmeat (Whom she'll refer to by name specifically, so he must have had the name prior to joining up with the PC) joined you out of his own freedom of choice, that he's his own man, and that he's choosy about who his friends are. Presumably Dogmeat then has something of a history. It's not unheard of then that Nick could have known about Dogmeat from before he joins you at the Red Rocket.

She also tells you obliquely about the Deathclaw. "Something... BIG is coming. Attracted by the noise. I dunno what it is but it's MAD." etc etc.

(Not spoilered because it's like 10m into the game and also shows up in all the trailers)

I would love nothing more than to shoot this NPC in the face. Every single time she talks.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

OwlFancier posted:

The idea of dogmeat wandering around the wasteland solving mysteries and collecting teddy bears like some kind of postapocalyptic kleptomaniac lassie is kind of a wonderful one.

Dogmeat is actually the main character, you are the companion, when you send him away you're just finishing his escort quest.

http://youtu.be/oT15Gd81xa8

Azhais
Feb 5, 2007
Switchblade Switcharoo

suuma posted:

I would love nothing more than to shoot this NPC in the face. Every single time she talks.

Stuff her full of chems and never deal with her poo poo again

Zodium
Jun 19, 2004

I wish I could connect the sentry bots and assaultrons I "liberated" to a terminal so I could activate them remotely. :sigh:

Zodium fucked around with this message at 20:07 on Nov 25, 2015

khy
Aug 15, 2005

Azhais posted:

Stuff her full of chems and never deal with her poo poo again

I just 'persuaded' her to quit chems and she ended up becoming just your average laborer in Sanctuary, beating on random walls with hammers like the others do. I ended up assigning her to tend my Mutfruit trees since they grow quicker with a settler tending them.

Can you ever build mirror-containers like the one in your sanctuary house? I like having all my drugs I'm not currently carrying around stored in one convenient location and the mirror is an appropriate (where I'd normally store all my pills at least) place. I want to build them in my

khy fucked around with this message at 20:08 on Nov 25, 2015

Magmarashi
May 20, 2009





khy posted:

I just 'persuaded' her to quit chems and she ended up becoming just your average laborer in Sanctuary, beating on random walls with hammers like the others do. I ended up assigning her to tend my Mutfruit trees since they grow quicker with a settler tending them.

None of the named Sanctuary people I assign to jobs bother to do them. Assign to a guard post? They wander with their weapons out and hammer them into the walls. Store? They wander around randomly and hammer the walls. Crops? They wander around randomly and hammer the walls.

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!

Psychotron posted:

I killed a legendary radstag and as I turned to take out it's budddy, Cait STOPPED attacking it and ran over to the legendary corpse. I come to find out she snagged the legendary 10mm off the corpse and didn't say a goddamned word to me about it. I assumed it didn't drop anything until I found it in her inventory when we fast traveled back to sanctuary. I even got the "check out this legendary thing you got" item view when I took it from her.

She really is a thief but I can't help having her around in that stylish grognak costume / bowler hat combo.

That's not unique to Cait, any companion who has ammo for a weapon or finds a really good weapon with a full clip will pick the weapon up. Nick stole a legendary 10mm pistol off a legendary raider before, and I didn't even know it happened until I went to loot the corpse and noticed that there was no loot there.

e: But once he also looted the minigun from a power-armored raider and then rained hot lead for a while afterwards so all is forgiven.

coyo7e
Aug 23, 2007

by zen death robot
I found a fat man that causes enemies to berserk on critical hits. I'm scared shitless of whatever would be strong enough to survive long enough to berserk on me.

Soup du Journey
Mar 20, 2006

by FactsAreUseless

OwlFancier posted:

Where do I get the railway rifle? Is there only one? I've not found one in about 50 hours of play.

Lima posted:

I found one in a shelter at Big John's Salvage. Also got one by joining the railroad I think.
There's also one at Bedford Station, in the blue train car by the 2-story building, but only if you go there when you're level 20 or above

Drythe
Aug 26, 2012


 

Azhais posted:

Stuff her full of chems and never deal with her poo poo again

Wait, I can OD her?

super macho dude
Aug 9, 2014


Whoa whoa whoa how do you german suplex fools?

Anime Schoolgirl
Nov 28, 2002

Bob NewSCART posted:

I wonder how good this game would have been if bethesdas writing team wasn't literally a room filled with garbage cans on computer chairs.
You mean if it was

Michael Kirkbride is a pretty strange guy

Baronjutter
Dec 31, 2007

"Tiny Trains"

OwlFancier posted:

The idea of dogmeat wandering around the wasteland solving mysteries and collecting teddy bears like some kind of postapocalyptic kleptomaniac lassie is kind of a wonderful one.

Dogmeat is actually the main character, you are the companion, when you send him away you're just finishing his escort quest.

Pretty sure he's the littlest hobo

Magmarashi
May 20, 2009





Anime Schoolgirl posted:

You mean if it was

Michael Kirkbride is a pretty strange guy

Writing has gone downhill since Morrowind but I can understand not wanting their writers to do 4 speedballs and lock themselves in a room, naked, for a week.

For legal reasons.

CJacobs
Apr 17, 2011

Reach for the moon!
Thanksgiving Steam Sale is up, in case nobody has posted about it yet. Every Fallout game except 4 has a discount as part of today's deals, so if you haven't played New Vegas or 3, grab them right now for 5-ish bucks because they're worth playing. I would say to grab the first 2 as well but you can get them (legally) for free elsewhere so I wouldn't bother unless you just want them on your Steam account.

Deified Data
Nov 3, 2015


Fun Shoe
Reposting question: how do you unlock the ability to build concrete foundations? Is it even in the vanilla game?

Elendil004
Mar 22, 2003

The prognosis
is not good.


Virgil stuff, I went back after going to the institute and he was hostile for no discernable reason. Any idea why?

Zodium posted:

I wish I could connect the sentry bots and assaultrons I "liberated" to a terminal so I could activate them remotely. :sigh:



Go around the other side of that and open the little door for a positive feeling.

Iceshade
Sep 15, 2007
Tactical Ignorance

Deified Data posted:

Reposting question: how do you unlock the ability to build concrete foundations? Is it even in the vanilla game?

It's a standard item. It's called Shack Foundation under Structures -> Wood -> Floors. 3rd item.

Fereydun
May 9, 2008

super macho dude posted:

Whoa whoa whoa how do you german suplex fools?
it's a sneak attack kill animation. it's the more rare of the two, the other being a neck snap
all weapons got 'em, though most of them have a single shared one which is boring as poo poo and one unique one which is good
i think you gotta be in third person to do 'em and the takedown attacks (mash weapon bash/strong attack- you just wanna hit it during the middle of your attack animation) too

Internet Kraken
Apr 24, 2010

slightly amused
I'm disappointed that the female VA is not nearly as enthusiastic as the male one when you take drugs.

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:

Elendil004 posted:

Virgil stuff, I went back after going to the institute and he was hostile for no discernable reason. Any idea why?


Go around the other side of that and open the little door for a positive feeling.

I'm guessing you have power armor on and probably also have the modification on the helmet that highlights creatures in that red glow, right? That makes some things hostile. I took my power armor off before fast traveling to him and this fixed it, but later it was determined that it's that helmet modification that causes it. So just take your helmet off before you go inside his cave.



re: the name thing
So many times during the game I know people's names before I've ever met them. I'll mouse over someone I've never seen, their name will be there, and I go to talk to them and my character says "Hey *the name*" like they are good friends. Motherfucker you've never seen this person before in your life how do you know their name and moreover, how can you say their name with old friend confidence?

khy
Aug 15, 2005

Magmarashi posted:

None of the named Sanctuary people I assign to jobs bother to do them. Assign to a guard post? They wander with their weapons out and hammer them into the walls. Store? They wander around randomly and hammer the walls. Crops? They wander around randomly and hammer the walls.

I assigned preston to a guard post, and while he still wanders around I get the defense boost from him being assigned there. Building a guardpost without assigning him ends up just not giving any defense.

Likewise, I assigned Mama murphy to tend my Mutfruit trees and she wanders around but the trees still produce the fruit faster because she's assigned there.

I don't think that their physically being at the assignment location matters?

khy fucked around with this message at 20:35 on Nov 25, 2015

Internet Kraken
Apr 24, 2010

slightly amused
Speaking of Virgil, I can't believe you can speech check him into suicide. You don't even get any benefit out of it. Just your character being a massive rear end in a top hat for no reason.

King Vidiot
Feb 17, 2007

You think you can take me at Satan's Hollow? Go 'head on!

Internet Kraken posted:

I'm disappointed that the female VA is not nearly as enthusiastic as the male one when you take drugs.

I've been watching a male playthrough of the game and it's amusing that the two VAs seem to have two different reads of the material, which makes me wonder how much actual "direction" they were given. Like the female VA does a really cheesy but sincere reading of the Silver Shroud lines while the male VA says them in a very deliberate "bad actor" way like he thinks what he's doing is ridiculous.

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Fereydun
May 9, 2008

King Vidiot posted:

I've been watching a male playthrough of the game and it's amusing that the two VAs seem to have two different reads of the material, which makes me wonder how much actual "direction" they were given. Like the female VA does a really cheesy but sincere reading of the Silver Shroud lines while the male VA says them in a very deliberate "bad actor" way like he thinks what he's doing is ridiculous.
the female char's direction when doing sarcastic lines sounds pretty much straight out of a saints row game
like i'm not actually sure if the person voicing her is actually one of the bosses or not

because of that i really wish the game just consistently had a sarcastic option instead of NO/QUESTION/GOOD/BAD
i mean, even when you say no usually what happens is they rope you into poo poo anyways so it's not like anything would have been lost

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