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Countblanc posted:Oh hell yeah, sick i dont want raichu to sit on me
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# ? Nov 25, 2015 20:33 |
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# ? May 23, 2024 12:34 |
mabels big day posted:All the break cards are unplayable trash The Raichu BREAK is good simply because of the HP boost. The regular attacks of the latest Raichu card are awesome. And grand bolt is a nice YOLO move.
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# ? Nov 25, 2015 20:44 |
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Mizuti posted:Thoughts on Super Mystery Dungeon: Bring back the IQ system, remove the connection orb garbage... actually just remake EotS with more dungeons and updated to the latest generation.
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# ? Nov 25, 2015 21:26 |
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going on a mission and getting 8 new teammates to play around with feels a lot better than doing the same and getting one of the billion gummis I need to get iq skills
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# ? Nov 25, 2015 21:36 |
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in my HO
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# ? Nov 25, 2015 21:36 |
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Yeah i like the emeras a lot better than the IQ stuff because you never really got to take advantage of it because, in my experience, gummis were too rare and it was too hard to raise your IQ to a good level. The connection orb is still a downgrade
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# ? Nov 25, 2015 21:39 |
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i never plated gates, what did it have instead of the connection orb?
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# ? Nov 25, 2015 21:42 |
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Ruggington posted:going on a mission and getting 8 new teammates to play around with feels a lot better than doing the same and getting one of the billion gummis I need to get iq skills That sounds like casual talk to me No shitmons allowed in my teams
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# ? Nov 25, 2015 21:43 |
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I wouldn't mind the connection orb stuff for like Legendaries, because going through a long dungeon and then losing the ability to recruit them because of RNG or because someone else stole your kill sucks, but for everything else? Yeah it's a downgrade.
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# ? Nov 25, 2015 21:44 |
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qnqnx posted:That sounds like casual talk to me dang you got me
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# ? Nov 25, 2015 21:46 |
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Is postgame plot line over after you get your partner back? That's better than Gates but not really by much.
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# ? Nov 25, 2015 21:57 |
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mabels big day posted:Yeah i like the emeras a lot better than the IQ stuff because you never really got to take advantage of it because, in my experience, gummis were too rare and it was too hard to raise your IQ to a good level. The connection orb is still a downgrade I never had a single problem with the gummies, I had whole pages of them in storage from buying them daily and having relatively few pokemons to use them on.
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# ? Nov 25, 2015 22:03 |
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Inflammatory posted:i never plated gates, what did it have instead of the connection orb? The same as the previous Mystery Dungeons, defeating a Pokemon standing next to you has a chance for the Pokemon to ask to join your team. In addition, there were things called Gifts that you could give to a Pokemon to guarantee recruitment, there were gifts for individual species as well as type gifts (like Water Gift).
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# ? Nov 25, 2015 22:06 |
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I keep reading "emeras" as "enemas" and it's loving me up Also I'm kind of interested in PSMD but I'm garbage at rougelikes and a lot of people have been talking about its difficulty so I'm kind of unsure
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# ? Nov 25, 2015 22:30 |
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majormonotone posted:I keep reading "emeras" as "enemas" and it's loving me up If it's caught your interest, I'd definitely suggest checking it out. It's a fun game.
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# ? Nov 25, 2015 22:34 |
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qnqnx posted:I never had a single problem with the gummies, I had whole pages of them in storage from buying them daily and having relatively few pokemons to use them on. I would eat them right away if they were the type of myself or my partner's, and i'd never spend any money ever
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# ? Nov 25, 2015 22:50 |
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mabels big day posted:I would eat them right away if they were the type of myself or my partner's, and i'd never spend any money ever yeah I'd eat gummis pretty much immediately and buy any that applied to me or my partner I got to the end of blue, time, and sky like 3 iq ranks deep everytime
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# ? Nov 25, 2015 22:58 |
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mabels big day posted:Yeah i like the emeras a lot better than the IQ stuff because you never really got to take advantage of it because, in my experience, gummis were too rare and it was too hard to raise your IQ to a good level. The connection orb is still a downgrade I like emeras but I also liked IQ. Permanent passives are really nice and stuff like PP Saver were reliable staples for the brutal postgame.
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# ? Nov 25, 2015 23:00 |
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Just got to the credit roll of Super Mystery Dungeon yesterday. The last Mystery Dungeon game I played through completely was Rescue Team so I don't really have any complaints mechanics-wise outside of not being able to rename Pokemon in the PokeLinkedIn thing. In terms of difficulty I didn't find the game that hard as a charmander with a snivy partner. Only died once because I forgot to bring reviver seeds and oran berries to a water/ground dungeon. So long as you make liberal use of the wand whenever you're at a disadvantage you can pretty easily beat most of the story dungeons. Sometimes you get screwed by a full room attack (Magnitude Barbaroach! ) Ending spoilers: I didn't really understand what was going on with the ending. My partner is like "yeah pokemon/people are lovely sometimes" and then the manifestation of all evil and hatred just gives up forever? And then my partner fucks off because they made a promise or something. I don't really get it. Also I cheesed the gently caress out of the last couple of dungeons and the final boss fight by buying a ton of Reviver seeds from Ron Paulsophagus. Can you evolve your main character pokemon? It won't let me at the tree of life and I'd like to have the better moveset evolution allows. dromer fucked around with this message at 23:20 on Nov 25, 2015 |
# ? Nov 25, 2015 23:14 |
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Has anybody experimented with the candy junk that Cofagrigus can give you? Is it better than the vitamins? Can you savescum to get the multiple stat boosts like it advertises? I'm trying to visualize how I'm going to make my walking tank.
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# ? Nov 25, 2015 23:18 |
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mabels big day posted:I would eat them right away if they were the type of myself or my partner's, and i'd never spend any money ever loving christ... the cafe in eots was there for a reason
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# ? Nov 25, 2015 23:20 |
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qnqnx posted:loving christ... the cafe in eots was there for a reason I skipped Sky because I already had Time, and while that was a mistake because it's 1) good and 2) almost like $150 now, Sky was also the only one to feature the cafe. I guess that's par for the course for the price of a cult classic spinoff.
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# ? Nov 25, 2015 23:32 |
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So is the newest Mystery Dungeon Game Amazing, or Hot Garbage?
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# ? Nov 25, 2015 23:42 |
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It's good.
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# ? Nov 25, 2015 23:44 |
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It's pretty fun, but I think I enjoyed Darkness/Time/Sky more. If you like PMD games, it's worth the purchase.
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# ? Nov 25, 2015 23:53 |
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dromer posted:Just got to the credit roll of Super Mystery Dungeon yesterday. The last Mystery Dungeon game I played through completely was Rescue Team so I don't really have any complaints mechanics-wise outside of not being able to rename Pokemon in the PokeLinkedIn thing. In terms of difficulty I didn't find the game that hard as a charmander with a snivy partner. Only died once because I forgot to bring reviver seeds and oran berries to a water/ground dungeon. So long as you make liberal use of the wand whenever you're at a disadvantage you can pretty easily beat most of the story dungeons. Sometimes you get screwed by a full room attack (Magnitude Barbaroach! ) Yes. Once you finish the post-game story (it's short), you'll be able to evolve everyone. You can evolve non-MC Pokemon as soon as the credits roll.
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# ? Nov 26, 2015 00:15 |
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majormonotone posted:Also I'm kind of interested in PSMD but I'm garbage at rougelikes and a lot of people have been talking about its difficulty so I'm kind of unsure
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# ? Nov 26, 2015 00:18 |
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qnqnx posted:loving christ... the cafe in eots was there for a reason I played Time.
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# ? Nov 26, 2015 02:26 |
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I made a Reddit post to this effect earlier today on how the plot structures of all the Mystery Dungeon games are de facto interchangable:quote:You are a human being who is turned into a Pokémon for the ultimate purpose of saving the world. Stricken with amnesia, you eventually befriend a partner who will be your best friend for the rest of the game. Your partner has big aspirations, so you, being a kindhearted person, promise to help him accomplish his dreams. Eventually, a group of adventuring Pokémon take you under their wing as their newest recruits. Something fishy happens, and your group goes out to fix the problem. However, not everything is as it seems, as some other secondary character who you knew actually turns out to be manipulating you and working for the bad guy. At your group's lowest point, you are forced through three to five dungeons in a row. You escape and prepare for a final confrontation, which is inevitably a few minor dungeons capped with a group battle against the turned minor character from before, followed by climbing something tall to fight the major antagonist. Once the world is saved, someone disappears in a beam of light until they are returned in the post-game. But other then that the new one was pretty good. I just wish everything was more...subtle. A lot of the twists are barely foreshadowed and spelled out explicitly once they happen without much grace. This game made the gameplay much better, but the story had horrendous pacing. It's difficult to describe pacing - I can give concrete good examples, like the hallway walk at the end of Undertale or the entirety of Chrono Trigger, and I can give concrete bad examples, like the main plot of this game or Burning Crusade's endgame. But I can't explain why it's bad other than it just feels off. majormonotone posted:I keep reading "emeras" as "enemas" and it's loving me up I too have this problem and I am not even dyslexic. Why didn't they just use "Gems?" Even the Japanese version had something more reasonable ("Lapis") Gamesfreak13563 fucked around with this message at 02:41 on Nov 26, 2015 |
# ? Nov 26, 2015 02:36 |
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One of the biggest issues with the story in PSMD is that you spend half the game in a tutorial. It's basically the school stuff for like 10 chapters, and then the end of the world thing suddenly pops up and things escalate quickly. I still think the Explorers games still had the story out of all of them. I think things were handled better there, what with the pacing being one of them.
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# ? Nov 26, 2015 02:39 |
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Dr. Fetus posted:One of the biggest issues with the story in PSMD is that you spend half the game in a tutorial. It's basically the school stuff for like 10 chapters, and then the end of the world thing suddenly pops up and things escalate quickly. I still think the Explorers games still had the story out of all of them. I think things were handled better there, what with the pacing being one of them. They also burned their own bridge when they forced you out of Serene, because they spent ten chapters developing (relatively good!) characters that were then abruptly dropped and then replaced with the less well developed Exploration Society guys. And they hype up these 'mons too with the introductions, including portraits of the characters as they introduce themselves, only for them to not really do anything that gets me attached to them. I don't know much about writing stories - I'm a gameplay guy - but if I'd been handed this plot at some point in development I would have reworked it so that the player/partner get sent on individual missions with each of them, discovering information about the Pokémon being turned to stone, and culminating in the Volcano Isle when evidence points to Entei. That way we could do more stuff with all the characters, like, for example, go on an underwater expedition with Buizel as a partner, which never happened, or have Swirlix do something other than eat. Granted the other PMD games didn't do that with their characters (name one thing Corphish did beside say 'hey hey'), but it would have been nice. Also I feel they missed the ability to visit certain locales - I was really expecting to see Treasure Town on my map, but that's wishful thinking.. Gamesfreak13563 fucked around with this message at 02:58 on Nov 26, 2015 |
# ? Nov 26, 2015 02:48 |
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please do not play mystery dungeon games for the plot.
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# ? Nov 26, 2015 02:56 |
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Inflammatory posted:please do not play mystery dungeon games for the plot. that's right, you play them for the pokemon waifus
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# ? Nov 26, 2015 03:11 |
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Having never played a PMD game, how much personality do people beyond you and your partner have. If I had a favourite Pokémon, how likely is it that it says more than a Gen 1 NPC?
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# ? Nov 26, 2015 03:59 |
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The way the plot just speeds up after you get to lively town was striking enough that I just kind of figured they had to scale back the story or something. You've filled up most of the boss icons on your save file by the time you joined the expedition society and the towns on the other continents amount to zilch outside of another kecleon shop to shake down for oren berries. I mean I forgive it because Pokémon has instant emotional investment for me but still...
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# ? Nov 26, 2015 04:03 |
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Jade Mage posted:Having never played a PMD game, how much personality do people beyond you and your partner have. If I had a favourite Pokémon, how likely is it that it says more than a Gen 1 NPC? there are some other sort-of important pokemon that have personalities, but the vast majority just get canned lines.
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# ? Nov 26, 2015 04:08 |
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Inflammatory posted:there are some other sort-of important pokemon that have personalities, but the vast majority just get canned lines. Alas, rhyhorn, it was never meant to be.
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# ? Nov 26, 2015 04:09 |
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Jade Mage posted:Having never played a PMD game, how much personality do people beyond you and your partner have. If I had a favourite Pokémon, how likely is it that it says more than a Gen 1 NPC?
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# ? Nov 26, 2015 04:19 |
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Paras is a baller pokemon in PMD. Spore is super good.
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# ? Nov 26, 2015 04:22 |
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# ? May 23, 2024 12:34 |
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That's actually a little scary.
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# ? Nov 26, 2015 04:43 |